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File: 1788217094547341.jpg (226 KB, 1180x1280)
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MAXIMUM UNIT CAPACITY edition
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what mod is the mental omega of starsector?
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>>2484603
UAF and Iron Shell
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I sometimes forget I have rapesector installed so imagine my shock when I take a hegenigger planet and they have a breeding station with a luddic pather locked inside.
My nex game is going. I need more heavy industry so I'll probably have to knock over some pirates for theirs. I never used the request a fleet feature until the other day and its really cool how you can just have them cap planets.
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>>2484930
Is it possible to learn this power?
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>>2484933
Press x. And request a fleet. My industry base seems to be able to take size 5 planets but I'm eyeing some league ones with industry. I should really go hunting for more blueprints as I have an autistic smattering of Arian, uaf, and ftl ships with random junk in there. I had to mess with my doctrine so they stopped pulling awful ships. I am once again cucked out of a pristine nanoforge so might go back hunting for that.
I'm glad I got the oldslut so early, she's a fat little brick I can just sick at threats and make them go away. TERRIBLE at attacking stations though, it will just boost into them until it kills itself like it doesn't understand how to path around.
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Sneedault Chuckoyan
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File: sephira_nightravens.png (1.92 MB, 1463x1079)
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>Night Ravens
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recommend me mod with high-tech capitals/cruisers with overwhelming majority or better all ballistic mounts.
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>after years, finally give "The Good Ship Gentle" a try as my flagship
>S mod every piece with heavy armor, reinforced bulkheads and blast doors
>S mod the middle with hardened subsystems
>steamroll through every bounty like they were made of paper

This thing is the most fun ship I've ever played with.
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>>2484637
no
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And what is the Calamity mod equivalent of Starsector?
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When the hell is Alex dropping the new patch? I'm getting the itch to play again but I don't want to get into another playthrough when it feels like its right around the corner.
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>>2485570
It's honestly too OP imo.

The base locomotive is a rape machine already so doubling the flux and the speed just takes away all the drawbacks the ship had.
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>>2485625
SotF
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>>2485625
UAF.
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>>2485625
it's RAT
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>>2485823
>edgy biome
>edgy music
>pile of weapons and factions that feel completely out of place compared to vanilla
>boss battle that tries too hard to be cinematic
i thought of UAF at first but RAT is unironically much closer to calamity. The only thing that's missing is some gay storyline and modding drama.
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>>2485823
OH SHIT, A RAT
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1.0 when???
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>>2485886
I like the hull alterations they add, but the abyssal depths are stupid. Just doesn't feel worth exploring.
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>>2486015
never ever
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>>2485471
>hightech capital/cruiser with lots of ballistics
unironicly UAF. you want to fly a rillaru, it's the peak of this type.
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>>2485471
ÙAF ships. They are all high tech ships with a heavy ballistic and strikecraft focus
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>>2486062
I explored the entire thing once, it gives you a bunch of weapons, ships, and cores from battles, never bothered with them. You get resources to print alterations but even clearing the entire thing I could still only print 15? or so. a sustained burn that adds less burn but doesn't get interrupted if you sensor burst, and the boss gives you a skill that automatically completely revives your ship once per battle if it's destroyed.
overall I considered it a waste of time and the boss skill is way too strong I just disabled the depths from then on.
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>>2486200
Yeah, 100% agreed on that. Really wasn't worth the time or the investment.
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>tfw found cozy 75% hazard planet during first year
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>>2486435
umm that's cheating. you didn't beat the game
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>>2486545
Of course he didn't beat it. The game doesn't have an ending.
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>>2486558
that;s what ur mum said when I fucked her @lole
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>>2486561
>that;s what ur mum said when I fucked her @lole
>fucks his mother and dumps her
Honorary black man.
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The next update is going to have jackshit in it. I want to punch phase niggers in the face already.
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please help anon-wan starsectornobi, youre my only hope.

i suck at this game and am playing with one of the terraforming mods and i think nexerellin. i found a system with a ton of planets in it and have been slowly building them up. i have like 5 planets with pop 4+. problem is i keep getting bullied by space anatolians and space techbros. i killed their supply fleets so the main fleets retreated, but the perseans still have 2 capital fleets blockading my system and i can’t figure out how to kill them. im able to fight one fleet at a time but whenever i deploy i feel like they always have more deployment points because the have so many more ships on the field than i do.

i’ve got 2 of the fuelbro pegasus things, a lowtech capital carrier, a bunch of those midline dorito ships, and some smaller carriers/random ships. i use the default build on 90% of my ships. i really only switch out the missiles and fighters to stuff i like.

i gave up after trying about 10 times with different ship compositions but i can’t take out their onslaught.
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>>2486949
Wtf you have dorito ships and you're still losing to Persean Blockade fleets?
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>>2486949
what. perseans don't use onslaughts.
>i use the default build on 90% of my ships
default fits aren't very good
post pic of your fleet and the fleet/s you're struggling with
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>>2486949
>has gucci colonies but only one fleet
build heavy industry and slot in pristine nanoforge
build military base and upgrade to high command; this will start spawning player faction patrol fleets
use the Command screen to set doctrine sliders and select blueprints
wait for a large-ish patrol to spawn. use the 'Follow Me!' ability to wrangle them after you. then go pick a fight with whomstever.
if you cannot spawn friendly patrols, then try to bait enemies into fighting you on your (upgraded) starbase
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>>2486953
i’ll post screenshots tonight when i’m back on my pc

>>2486959
i’m rping as a breakaway pather faction that is isolationist so i can’t use the nanoforge but i will try to wrangle some patrols to me. I think i had just built a heavy industry or is halfway through building.
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>>2486968
>breakaway pather faction
>using LG ships and AI stuff
the prophet warned that the unrighteous would attempt to walk among us
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>>2486951
I assume he means eagles not actual doritos
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>>2486994
That would explain it.
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>>2484542
If i reinstall Starsector and load up all the mods will i get cucked by a surprise update a month from now
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>>2487000
trips confirm alex will release an update in a month
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>>2486994
[SUPER ALABASTER] look less like Doritos TM than Eagles do. Starsector community is shit at naming things.
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Low tech only. Mid is meme, High is for noobs.
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>>2487043
I like eagles a lot though
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>>2487043
automated ships > everything else
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>>2487080
It's a travesty that vanilla tries to restrain you from having more than half an automated fleet.
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>>2486949
You don't need to beat their main fleets just kill their supply fleets and they'll go home
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>>2487043
>says this when the legion is one of the most busted ship in the game sans the paragon
Low tech is for people who can't manage flux nor can think 5 seconds into the future, thats why most low techs have burn drives
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>>2487095
>>2487080
I hate the shuttle shuffle you have to do to pilot them. I accept the skill and hullmod tax Alex, just save me the hassle and let me pilot it directly.
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>>2487043
I will become the meme.
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>>2484603
That's Buckbreaker
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>>2485427



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