MAXIMUM UNIT CAPACITY edition
what mod is the mental omega of starsector?
>>2484603UAF and Iron Shell
I sometimes forget I have rapesector installed so imagine my shock when I take a hegenigger planet and they have a breeding station with a luddic pather locked inside. My nex game is going. I need more heavy industry so I'll probably have to knock over some pirates for theirs. I never used the request a fleet feature until the other day and its really cool how you can just have them cap planets.
>>2484930Is it possible to learn this power?
>>2484933Press x. And request a fleet. My industry base seems to be able to take size 5 planets but I'm eyeing some league ones with industry. I should really go hunting for more blueprints as I have an autistic smattering of Arian, uaf, and ftl ships with random junk in there. I had to mess with my doctrine so they stopped pulling awful ships. I am once again cucked out of a pristine nanoforge so might go back hunting for that. I'm glad I got the oldslut so early, she's a fat little brick I can just sick at threats and make them go away. TERRIBLE at attacking stations though, it will just boost into them until it kills itself like it doesn't understand how to path around.
Sneedault Chuckoyan
>Night Ravens
recommend me mod with high-tech capitals/cruisers with overwhelming majority or better all ballistic mounts.
>after years, finally give "The Good Ship Gentle" a try as my flagship>S mod every piece with heavy armor, reinforced bulkheads and blast doors>S mod the middle with hardened subsystems>steamroll through every bounty like they were made of paperThis thing is the most fun ship I've ever played with.
>>2484637no
And what is the Calamity mod equivalent of Starsector?
When the hell is Alex dropping the new patch? I'm getting the itch to play again but I don't want to get into another playthrough when it feels like its right around the corner.
>>2485570It's honestly too OP imo.The base locomotive is a rape machine already so doubling the flux and the speed just takes away all the drawbacks the ship had.
>>2485625SotF
>>2485625UAF.
>>2485625it's RAT
>>2485823>edgy biome>edgy music>pile of weapons and factions that feel completely out of place compared to vanilla>boss battle that tries too hard to be cinematici thought of UAF at first but RAT is unironically much closer to calamity. The only thing that's missing is some gay storyline and modding drama.
>>2485823OH SHIT, A RAT
1.0 when???
>>2485886I like the hull alterations they add, but the abyssal depths are stupid. Just doesn't feel worth exploring.
>>2486015never ever
>>2485471>hightech capital/cruiser with lots of ballisticsunironicly UAF. you want to fly a rillaru, it's the peak of this type.
>>2485471ÙAF ships. They are all high tech ships with a heavy ballistic and strikecraft focus
>>2486062I explored the entire thing once, it gives you a bunch of weapons, ships, and cores from battles, never bothered with them. You get resources to print alterations but even clearing the entire thing I could still only print 15? or so. a sustained burn that adds less burn but doesn't get interrupted if you sensor burst, and the boss gives you a skill that automatically completely revives your ship once per battle if it's destroyed.overall I considered it a waste of time and the boss skill is way too strong I just disabled the depths from then on.
>>2486200Yeah, 100% agreed on that. Really wasn't worth the time or the investment.
>tfw found cozy 75% hazard planet during first year
>>2486435umm that's cheating. you didn't beat the game
>>2486545Of course he didn't beat it. The game doesn't have an ending.
>>2486558that;s what ur mum said when I fucked her @lole
>>2486561>that;s what ur mum said when I fucked her @lole>fucks his mother and dumps herHonorary black man.
The next update is going to have jackshit in it. I want to punch phase niggers in the face already.
please help anon-wan starsectornobi, youre my only hope. i suck at this game and am playing with one of the terraforming mods and i think nexerellin. i found a system with a ton of planets in it and have been slowly building them up. i have like 5 planets with pop 4+. problem is i keep getting bullied by space anatolians and space techbros. i killed their supply fleets so the main fleets retreated, but the perseans still have 2 capital fleets blockading my system and i can’t figure out how to kill them. im able to fight one fleet at a time but whenever i deploy i feel like they always have more deployment points because the have so many more ships on the field than i do.i’ve got 2 of the fuelbro pegasus things, a lowtech capital carrier, a bunch of those midline dorito ships, and some smaller carriers/random ships. i use the default build on 90% of my ships. i really only switch out the missiles and fighters to stuff i like. i gave up after trying about 10 times with different ship compositions but i can’t take out their onslaught.
>>2486949Wtf you have dorito ships and you're still losing to Persean Blockade fleets?
>>2486949what. perseans don't use onslaughts.>i use the default build on 90% of my shipsdefault fits aren't very goodpost pic of your fleet and the fleet/s you're struggling with
>>2486949>has gucci colonies but only one fleetbuild heavy industry and slot in pristine nanoforgebuild military base and upgrade to high command; this will start spawning player faction patrol fleetsuse the Command screen to set doctrine sliders and select blueprintswait for a large-ish patrol to spawn. use the 'Follow Me!' ability to wrangle them after you. then go pick a fight with whomstever.if you cannot spawn friendly patrols, then try to bait enemies into fighting you on your (upgraded) starbase
>>2486953i’ll post screenshots tonight when i’m back on my pc>>2486959i’m rping as a breakaway pather faction that is isolationist so i can’t use the nanoforge but i will try to wrangle some patrols to me. I think i had just built a heavy industry or is halfway through building.
>>2486968>breakaway pather faction>using LG ships and AI stuffthe prophet warned that the unrighteous would attempt to walk among us
>>2486951I assume he means eagles not actual doritos
>>2486994That would explain it.
>>2484542If i reinstall Starsector and load up all the mods will i get cucked by a surprise update a month from now
>>2487000trips confirm alex will release an update in a month
>>2486994[SUPER ALABASTER] look less like Doritos TM than Eagles do. Starsector community is shit at naming things.
Low tech only. Mid is meme, High is for noobs.
>>2487043I like eagles a lot though
>>2487043automated ships > everything else
>>2487080It's a travesty that vanilla tries to restrain you from having more than half an automated fleet.
>>2486949You don't need to beat their main fleets just kill their supply fleets and they'll go home
>>2487043>says this when the legion is one of the most busted ship in the game sans the paragonLow tech is for people who can't manage flux nor can think 5 seconds into the future, thats why most low techs have burn drives
>>2487095>>2487080I hate the shuttle shuffle you have to do to pilot them. I accept the skill and hullmod tax Alex, just save me the hassle and let me pilot it directly.
>>2487043I will become the meme.
>>2484603That's Buckbreaker
>>2485427
Why did he put out patch notes 20 months before releasing the update? What went wrong?
>>2487396There was a big issue with it conflicting and crashing certain mods. If you weren't aware, when Alex posts patch notes he releases it to a small batch of testers hoping to find and fix bugs before release.Unfortunately the actual testers are also big modders (and are also moderators on the USC) so they place a certain amount of expectations an Alex with regards to mod compatibility. They want their mods updated prior to release so they can maintain their ePeens, can't be having other 'less popular' mods stealing their limelight.
>>2487426That's fair, in hindsight. I find it difficult to go back to vanilla, so mod compatibility is a good thing.
>>2487443The big issue is they don't disclose the issues until after the release, so every other modder is left chasing the herring.
i've now taken a carrier-focused fleet into the abyss for the first timelol alex what the fuck are you doing
>>2487475no carriers allowed
>>2487475>carrier focused combat in my fleet game? get nerfed nerd
>>2487475>>2487485>>2487491Skill issue. I run exclusively carriers and can beat most modded factions and bounties and the abyss.
just once on the internet i'd like to see a balance discussion without some inbred retard saying "i did it the hard way and that means it wasn't the hard way"
>>2487443>I find it difficult to go back to vanillaWhat mods are you using that change the game so much anyway?
>>2487516>a new level of confidence>adjustable skill thresholds>fleet size by DP>hyperdrive>improved neutrino detector>speedup>starship legends>postmodern carriersAnd that's just basic QOL mods.
>>2487517You should give second in command a whirl
>>2487524I tried it, wasn't a big fan of how it changed the system. It's also incompatible with a new level of confidence.
>there are people who will tell you with a straight face that increasing the player's level cap is just a QoL changeYou can just say you want to cheat. No one will take the mods away from you.
>carrierslol what is this, 2017?
>>2487539i can't even remember when i last played a character to level 15 desu. lift the cap? hah
>>2487495what ships and fighter wings do you use for your carriers?
>>2487548Wanzers.
>>2487581>it's easy, just cheat bro
>>2487591Yes.>open up console>type "kill all enemies">win
wish this game was lil bit more "tacticool" and not just " you win because you were destined to do so"i kept getting bored right after freighting home the first oldhead ship outside the map in the darknessthere was something unnerving about that place and i also didnt enjoy having to pay for my own planets supply of whatever it was manufacturing it was strange
i am faithfuls luddite and use exclusively automated ships.
>>2487643>it's a, uh, spiritual journey
anime girl ships?
>>2487661>animeNo thanks, I'm not autistic.
>>2487681>I'm not autistic.>plays Starsectorhuh?
>>2487661indeed
>>2487681
>>2487684cuteslaught!!
>>2487681YouAreIn/vst/
>>2487681>I'm not autistic
>anime portraitsoff>faction modsoff>nexerlinoff>rapesectoron
>>2487760Wait a minute...
Everyone talks about how fighters and carriers were nerfed so bad but I can't stop using 2-3 herons with 2 dagger wings and a broadsword wing. I love watching 12-18 atropos torpedos deleting the stupid asshole on the other end.
making fighters slower but take less damage is the most braindead shit i've ever seen
>>2487775i look forward to kiting them in a fucking cruiser
>>2487774I can tell that you are a filthy low-tech nigger and you deserve to be thrown out of the airlock.
>>2487661Yes?
>>2487684Post Legion
>>2487661Radiant mogs your whore shipwife.
>tfw no ara-ara paragon mommy
>>2487661>>2487905>>2487917shit my finger slipped
>>2488069End yourself.
>>2488069
>>2488069Your furfag shit sucks compared to my pretty princess
>anime
>anime>its just yiff
>>2488178What's the downside?
rapesector update?
>>2488337erm you're not allowed to say that name in this subreddit
>>2487495>Yeah I've cleared all content with carriers.>So what if I use second-in-command and Statship legends?
Hard pill: Second in Command (not safety overridden) and Starship Legends, among others, are balanced because their effects apply to both the player and NPC fleets.>but the player can optimize while the npcs can't!This applies to literally every mechanic in the game. Go play a PvP game if you want symmetrical gameplay against an equal opponent.We're on /vst/, for pissing out loud.
>>2488359vanilla starsector lacks "getting your squad together" kind of feel.
Actual truth pill:Both mods allow you to minmax a greater number of buffs, while the AI is randomized. Vanilla perks are not equivalent to the shear amount of minmaxing those mods allow.Statship legends allows you to remove all negative effects from your ships while NPCs get a random mix of buffs/penalties. Players can have their entire fleet be legendary while NPCs will have a single famous ship.Second in command has a "hard mode" because even the dev realised it makes the game easier. Anyone who's used it realises that it isn't enough, and NPC fleets would need their skills hand-picked on a fleet-by-fleet basis.>Uhh but it's hard for meSkill issue
>Second in command has a "hard mode"This is a lie and no such thing exists.>Statship legends allows you to remove all negative effects from your ships while NPCs get a random mix of buffs/penaltiesThis is extremely time-consuming if not outright impossible with stock configs and highly impractical to do.Elitist-larping izzat farmers are a plague that infest all boards.
>This is a lie and no such thing existsRetard>This is extremely time-consuming if not outright impossiblelmaoWhen a ship is at max loyalty, you get bar events to remove negative effects. This snowballs. Every time you do it, your fleet is that much better than NPCs who cannot. Your ships die less, they get higher loyalty, and more bar events to snowball harder.
This is only technically true but false and impractical in practice and proves that you don't play the game. Go back to USC and farm izzat there.
>>2488351I don't use Second in command.
>I got called out? Uhhhh you're a jeet!lol, typical retard's last line of defense: "you are brown" It's funny how the retards who would be culled in a eugenics scenario are always the first to fall back on it.
>lie>doctor images>edit mod files>misrepresent arguments>show that you haven't played the game>act like an indian>get called an indian>cry
>>doctor images>>edit mod filesHoly cope lmao
>>2488359>>2488436Honestly, second in command felt pretty fair simply because you as the player will inevitably be spending a good chunk of your power budget on economy perks where your opponents will have triple combat trees.Which is ironic because the entire point of the mod was to avoid spending points on economy stuff but they just ended up with the exact same problem.
>>2488452>The player will inevitably be spending a good chunk of your power budget on economy perksYou can also, just not do that. The mod limits the player to a single logistics tree, which compels you to take it.If you don't know what you're doing and just randomly picking perks, then sure I agree. If your fleet has a theme and you're taking perks based on that, then no. Randomly picked combat perks on an npc fleet do not compare.
Did you know that in vanilla you can simply choose not to take industry skills?
>tards sperg about balance in the game where max level reached in under one hour on single afflictor
I remove the level cap so I can enjoy all 40 traits at once. :)
Why are you niggers so hostile?
>>2488516No rapesector update, there is a lot of pent up rape now
>>2488436Thats just how games work.NPCs get resources for free, the player has to earn them.Having maxed your skills/executive officers and grinded positive (and not useless) reputation traits on your forever ships is endgame.A majority of your impactful gameplay should (hopefully) be occurring before this point, where you are the one with garbage ships, minus flux dissipation fuck you tier reputation on your ships, and forever cucked out of the executive officers you actually wanted. At this stage of the game, you are the one at a disadvantage, and are naturally always going to be fighting enemies stronger than you. Minmaxing the enemy skills at this stage of the game would just be spiteful with how much stronger some of the SIC skills are.Its fine to have these systems work in the players favor at endgame because for the early and midgame these systems were providing NPCs more benefit and because these systems require resource investment for the player to be able to make use of them, Building a fleet around your three executive officers and grinding reputation requires investment, The all league aegis respawning daily costs the persean cucks nothing. NPCs just spawn with whatever garbage they throw at the wall because its free for them.Yes endgame threats should have better than three executive officers that functionally (and sometimes literally) do nothing for them and nothingburger +cr recovery reputation traits, and these might be the few where you would want the NPCs to have optimized builds.
>>2488516Blame Nia Tahl.
>>2488359yeah second in command is pretty cool
>>2488359I have only played one game with second in command and while I very much enjoyed the mod and think that it's probably better than the vanilla skill system that run was super fucking easy, even with the optional "hard mode" that could be enabled in the mod settings.What you're saying is true, but most vanilla systems don't give you an advantage on that level. The same things being available to npcs just means that the mod can be balanced if the dev puts some more work in to give npcs better loadouts, right now it trivializes the game if you put any amount of thought into your skill choices.That's not necessarily a bad thing though, it actually doesn't matter at all, this is a single player game and other people install insane ship mods that break the game, so whatever. I play with RAT and the rewards from the abyssal depths and new stations break the game just as hard, maybe harder.
>>2488516the only reason I still use this site is to insult it's posters
Hard pill:Selkie rape
Who is your go to shipfu of every class?
>>2488888clawvanguard>destroyerseagleexecutornice quints
>>2488888>FrigateTempest>DestroyerHammerhead>CruiserEagle or eradticator>CapitalZiggurat
>>2488888Tempestmedusaeradicatorodyssey
>>2488888>FrigateBrawler (LP)>DestroyerSunder>CruiserEradicator (P)>CapitalRadiant
>>2488888Hyperion, Sunder, Apogee, Odyssey.Very easy to tell what I like.
>>2488961Yes, gaybuttsexs is obvious by your choice
>>2488603Sup Noah/Selkie
>>2488621more like niggerpill
>>2488888ThunderVanguardManticore(LP)ChampionPrometheus Mk.II
>>2488975I am not a pather anon, that should be obvious since every ship listed is besttech.
>>2488888afflictorhammerheadchampionparagon
this and the odyssey were the best things ever when i played this shit
>>2488888TempestDroverHeronLegion
>>2488888I've begun showing an appreciation for the Legion.
>>2488888afflictorenforcerdoomodyssey/astral (can't pick)
>>2488888nice quints>frigatevanguard>destroyermule>cruisereradicator>capitalonslaught
>>2489109I always want ro run a carrier task force but i never have anything to exploit the shields being down.
>>2488503I choose fast snowball and infinite mileage every time.
>>2484542What the fuck.I have never seen the AI do this before.They absolutely btfo'd the Hivers.I saw Hegemony and Tritachyon fleets fighting together.I saw Pather and Church Knight fleets sat bombing the same planets.I have never in my time playing with this mod, ever seen the Persean Sector unite in such a way to absolutely eradicate the Hivers in this way.Holy shit.
>>2488888>FrigateBrawler (LP)>DestroyerEnforcer (XIV)>CruiserFalcon (P)>CapitalInvictus
>>2488888OmenSunderBrilliantLegion
>>2489163TOTAL BUG DEATHTBD
>>2488888afflictorscintillaeradicatorparagon
>>2489163FOR SUPER EARTH
>>2488888TempestShrikeMoraLegion (XIV)
>>2489120It's why I like the Drover. You can fit so many Harpoons in that bad boy and its AI has the good sense to stay just behind the frontline where it's in range but not in danger.
>>2489163Giving humans a common enemy is a huge mistake. also imagine how many bug women got raped
>>2488888WolfHammerheadEradicator (P)Radiant
>>2488888I cant make my mind between some of them so I'l just post doubles>Monitor, Gremlin (LP)>Salvage Rig, Condor >Eradicator (P), Eagle>Legion (XIV), Executor
patch?
>>2489907
>anons: "muh favorite destroyer is the hammerhead"How do you even use that thing without losing a bunch of ships in a serious battle?
>>2489971you dont. destroyers are memes, unfortunately.
Medusas with system expertise are the only (nonphase/carrier) destroyer worth using
>>2489981it isnt. medusa is trash. omen literally is a better ship for half dp cost and just shits all over it in both ai and player hands.
>>2489972They get absolutely melt. The only destroyer that I would use at late game is prolly a condor on some fighter spam fleet and thats about it because they just stay at the back. Another one I might deploy in the future and I might have underestimated is the enforcer during early/mid game for piracy and such with sabots/thumpers/mining blasters because of how fucking cheap it is (its a tough fit though).
ITS OUTTHANK YOU ALEX
>>2489971I didn't say that, ever. Not even when I first started.My favorite ship is the afflictor.
>>2489972Depends which ones. Sunder, Medusa and even Fulgent are actually good.Enforcer spam isn't good but it is cheap, crew cost less than supplies after all.Shrike tho, overgrown frigate in the worst way.And there's the Hammerhead. What even is the Hammerhead? Imagine if the Enforcer had half the missiles, half the firepower, half the budget and half the armour but also cost more.Well you don't have to imagine because the Hammerhead already exists (for some reason).
Who is the seneschal Abelard of Starsector
Alex should create a dedicated missile destroyer like the gryphon is to cruisers.
Alex should release the fucking update before 2030
>>2490018Release right after starcraft shooter!
>>2490021>no starsector game/mode where i can shoot my way across huge space ships in my power armor and rape prisoner with my fellow bros.
how2build SO Medusa? I have 2 light needlers and 2 amb in the front mounts but idk what to do with the medium energy turrets. Phase Lances, Ion Pulsers? The shield is such a piece of shit, it eats up all my smods just to un-fuck it with front conversion and extended. Without accelerated shields the AI just skims into a cruiser and explodes before it can get its shield back up. Temped to just fit the amb to the medium slots and put minipulsers in the front energy slots.
>>2490077yeah iirc I just used heavy blasters in the mediums and slapped on a converted hangar. good luck with your build o7
Everytime I play Starsector I fill up my fleet with Atlas Mk IIs. I can't help myself, they're too good.
>>2490077Not the biggest fan of SO on medusas since they are already fast and it takes a lot of OP
>>2490004buffalo exists
Made new meme missile fleet with 3 pegasus, 3 gryphons (1 w/locust, rest dragons) and 5 vigilance frigs with the final green skill. Officers on capitals and cruisers with field modulation+missile specialization. Theres some LP left for a command frig or something.Will suck hard at station siege, vs shroud and threat (it loses) and can only take on 1 fleet at a time (cant do tesseract+remnant bounty either) but it will wipe single ordos faster than anything else. All you need to do is avoid putting the cruisers/frigs in the enemy capital line of fire, chase the radiants with the pagasus after the first clash and the whole shit ends fast. It can be used for core world wars too.
>midlinekek
>>2490249yeah, it seems like a confused setup, but that capital could use a little PD and that vigilance would probably be decent with an HVD instead of a mauler.
>>2490266In a normal fleet, yes. I have another one more versatile that does exactly that, except its the gryphons who have HVDs and the vigilance are replaced with some monitors. The loadout is slightly different though.This one is all about fireworks and wrap 1 ordo as fast as possible. You have 4 locusts on the field, the PD would make little difference.
>"teehee I'm a special unicorn that is so special! my fleet isn't "shit," you mongaloid!!! you don't understand!!!!" :^)
>>2490249If these were all Atlas Mk IIs you could missile spam while Guass Canon sniping.Just saying.
>>2490249>midlineAt least you are not a lowtechnigger
ITS OUT
Alex needs to create more cute girls, the current roster is nearly non-existent.
Patch notes were posted on april 2nd, still no patch.Will we make it to 6 months?
>>2490450timezone error, that was apr 1st
___ ___
Alex gonna shill the Astral.>https://bsky.app/profile/amosolov.bsky.social/post/3mvnn5brnf22g
>>2490774If he wants the shill the astral he should revert the change where he made its ship system suck balls.
>>2490774yeah that's a funny way of spelling 'legion'>>2490776>'waaah it has a cooldown now'retard
Selkie Rape
>>2490776he just made systems expertise mandatory for it, no big deal
>>2490774the main thing to take away from this is that cobras turn comically slow
There are 2 simple things Alex should add to the game. One is having the transaction log show up in the interface (theres already a file somewhere) and another would be having a way to know exactly where the conflict is taking place in the core worlds.I mean the exact battle locations, not just who's at war. Instead of the sniffer picking up just missions it could pick battle locations all across the core worlds so the player could salvage the remains. This would be global, not just local to the system (they sometimes get removed fast so it would be tied to the first sniffer). That way the player could start a game as an actual salvager instead of trading/bounty hunting/exploration.
>>2490774you dumb fuck. carries do jackshit in vanilla because there are zero fucking hullmods affecting fighters in meaningful way.
give me tactical cool modpack that makes the game good thank you
>>2490917good is subjective
>>2490918well i enjoy strategy and not just 20 of the same thing beats everything and mby i just want my next playthru to be excitingive only ever played vanilla
>>2490781based
Rail shooter minigame wen?
>>2484542Update is out!For my KoC: https://fractalsoftworks.com/forum/index.php?topic=23393.300The Angry Periphery has been re-added and is packed with the latest version.
>>2489971Projection at its finest.Thanks for your blog post reddit.
Can you actually be attacked by the threat in abyssal space without getting the Mk.I?
Someone here once laid out the reasons why Bultach Coaltion was a bad mod. Could you reiterate it? I'm thinking of reinstalling.
Fuck you guys, I checked.Where's the update, Alex?!
imagine doinglmao
>>2484542https://store.steampowered.com/app/1343010/Antimatter/Genitalmen have you heard of this game? It's not released yet but from the youtube videos the developer puts out it looks like it's supposed to be a spess game just like Starsector but with a much bigger scope aka a 4X sandbox game.
Rape.Rape?
>>2491438Found it in my feed recently. Been keeping an eye on it since.
>>2491390If you are a homosexual furry faggot, sure, you will feel right at home. Oh wait, you are already one.
>>2491471Rape it's not an excuseIt's a reason
Beginner Starsector player here. Can anyone provide a list of essential mods for vanilla-like playthrough?
>>2491557Rapesector
>>2491557Library mods, Speedup and maybe unknown skies if its your first or second savenex if you're comfortable enough with the main content and want more shit going on in the backgroundfaction mods are gay
>>2491438From what little I've seen it reminds me of Distant Worlds 1, which I couldn't get into but did look quite interesting.Hopefully this one runs better than DW did.
>>2491557GraphicsLib, so you don't get flashbanged each time a capital ship explodes.
>>2491557just get speedup
Would be cool if you could make your colonies ethnostates
>>2491690but muh choccy milkers
>>2491668Or, you could switch them off in the settings menu...
The bright ass explosions are based and soul
ITS OUTTSOUT
>>2491690>the future space dystopian hellscape is a DEI shithole where nothing works and everyones looking after their individual own interest.That tracks.
Volturn fishing minigame when?
>>2489972>>2489990>Shrike tho, overgrown frigate in the worst way.Ah yes, please ignore my hornets nest of unstable injector'd Shrike's with expanded missile racks, hardened shields, and blasters/EMP weapons to taste.Your frigates? Gone. Your cruisers and capitals? Disabled.
>>2491438Thats colony centered isn't it? Its got competition from stellaris (despite being a massive clusterfuck by now).
>>2491558Did that finally get an update, or is it still stuck in sekrit club development?
I cannot for the life of me defeat a triple fabricator fleet in the simulator without using a MKI, Zig or meme weapons, no matter how much artillery I throw at it.
>>2491815Is this place not the sekrit club?
>>2491851mandatory penis inspection is currently in abeyance
>>2491820Fags will step out of the edge of the map (the area where you cant go despite being visible). Alex said he would fix it but Im not sure if its a campaign thing only or general. Its basically infinite spam.
I__ O_T
>>2491883>Alex said he would fix it but Im not sure if its a campaign thing only or general.It's a general thing, Fabs are hardcoded to back off, when they hit the map boundary the code overrides the default behavior that would normally push a ship back in.Personally, I find the code that tells their fighters/fragments to behave like frigates and hover in your rear arc more frustrating, you don't get the behavior any where else.
>new to game>considering faction mods>"hey that Mayasura Navy mod seems well liked>not big on the whole anime thing>decide to look past that>see this>make the 'jeet connectionDropped faster than a poo on the street
>>2491922????
>>2491922You weren't supposed to notice, saar
>>2484542how is this game besides fighting?can I go explore unknown reaches of the galaxy, find ancient ruins of lost long civilization, discover ancient artifacts or find interesting planets, stars anything reallyor is it just 40% fighting 50% number autisma?
>>2491986yes
>>2491986>can I go explore unknown reaches of the galaxy, find ancient ruins of lost long civilization, discover ancient artifacts or find interesting planets, stars anything really>or is it just 40% fighting 50% number autisma?Stop asking questions and go watch sseth's video on youtube you retarded schmuck
>>2491765install crabshackits already a thing
>>2491986yes but its mostly text, loot and excuses to fight thingsmods introduce more of those as well
>>2491922>anime is le badI want the sharty to leave.
>>2492172>bizzare out of place anime portraits is le good actually fuggen shardee
>>2492208>BUT WHAT ABOUT MUH ARTSTYLEWho cares?
>>2492209>i need mah moeslop blobs on mah screen at all times fuggen shardee
>>2492210When the alternative is looking at some assortment of mystery meats, yes.
>>2492211>fuggen brown people in mah space game fuggen shardee
>>2492213>fuggen brown people in mah space gameThis, but unironically. Even worse than shitty out-of-place animu portraits
It appears my superiority has led to some controversy.
>>2492218>>>/pol/
>>2492219Sex with dawn
could we really get to space with all these brown people? it breaks my immersion
>>2492224>>>/reddit/
>>2492218I hate it too, the base portraits don't even make sense.The game's lore tells us that only the extremely rich can ever own a single spaceship. Most people are stuck on their planet. Yet the portraits for the Captains are usually mongoloids picked up from a homeless shelter. It's so weird.
>>2492041that video is 7 years old
>>2492417What you dont know is that the sector was populated by browns and rapefugees after the successful overthrow of the ((tiny hats)) that worship moloch.This is their story...DEH DEH!The sector wa
>>2492505is this da famous pregnent men o algo?
>>2492417>>2492424>>2492505What you don't know is that the reason the sector hasn't heard from the domain is because it's the ghetto of the galaxy.
>>2492528I want to see the domain come back and enact an ethnic cleansing. It would be fun fighting super ships that make the current sector's technology look fleeting in comparison.
>>2492293She worship ludd and smells bad
>>2492219I am just waiting for the creator of that to collapse when he seethes over some dumb shit about his OC Donuts and after having his mind shattered flips over the whole table.While rapesector guy grew tired of making it, tantrums are more fun to watch.
Turkler Stinger, who once posted here, is transitioning to Rosalie (they/them).
>>2492595He's not that kind of guy
>>2492528throw 'em out and lock the door
>>2492596Impossible, that nigger hated trannies. Post proof or you are a niggy too.
>>2492491so is the last update
>>2492491And so are youWhat's your point?
>>2492596So he finally admits that the futa mommy fetish he has is really just his desire to be fucked by his dad(that left for cigs) all along
>>2492595>day 1200+ of waiting for some random person to have a melty because sharty threw me out
Why do I get flak by saying that Nexerelin isn't mandatory to your modlist?
>>2492797Because facts upset libs.https://www.youtube.com/watch?v=4MzJpYbuqqQ
>>2492797outdated bloatmod desu
>>2492797I have no idea why so many people seem to think it adds a lot to the game.
>>2492595Pretty sure Shoi is just a guy who enjoys his mechs.
>>2492855Because they actually just want an entirely different game genre with the thin veneer of starsector world building. I disable every Nex setting except for the world conquering, and that's only so I can invade Garnir, get it to size 4, build a fuel production and then gift it to the independents, and then once that's built give them a synchotron core (because almost everyone run I end up with like 3 of them). I need more gas stations.
>>2492871you could do that in like one runcode command, no need for bloatxelin
>>2492797It's perfectly fine to dislike Nexerelin for its odd quirks and somewhat questionable additions, but I just like the idea of a 4x grand strategy game. Starsector needs something to enhance its gameplay loop.
>>2492911Then go play new Endless Legend
>>2492911>Starsector needs something to enhance its gameplay loop.yeah - a fucking endgame
>>2491796Stellaris is played strictly at the strategic level (you the player are just a portrait) whereas this game is going to be more like Starsector in that you control an individual character (with a background and stats) but you can also control a colony down to what creatures inhabit its biosphere. If it's most like any 4X game I would say Stardrive is the closest but you can see the influence from Star Ruler 2 (politics/diplomacy) and Stellaris (ruler policies).
>>2492855It does add a lot, as long as you neuter it. I run nex as a purely background mod. No invasions of pre existing markets and no sat bombing, but colonizing and invading colonies is allowed. There are a lot of alliances, raids, colonizing, colony changes, ect. To add a bit of life in the background. It's not perfect but it works
>>2493082>No invasions of pre existing markets and no sat bombing, but colonizing and invading colonies is allowed. There are a lot of alliances, raids, colonizing, colony changes, ect. To add a bit of life in the background.same, giving it completely free-reign is incredibly goofy but relegating it to just giving background interactions a bit more life is great.too bad that alliances in general still lead to some goofy stuff, like the Hegemony allying with the Diktat or Tri-Tach for some reason.
>>2492855It's the only way you can regenerate the Remnants without using console commands
>>2493176?You can farm Remnants and AI cores from any Nexus in vanilla.
>>2492855I'd say the popularity of Nexerelin is a symptom of the disease, and the disease is lack of any significant end-game content.
>>2493182>You can farm Remnants and AI cores from any Nexus in vanilla.Those dead remnant stations are permanently dead in vanillaNex lets you respawn em via some contact questsdead station = no more respawning remmy fleetsyou fucking retards can't help but kill those stations every time for those guaranteed alpha cores
>>2493236
>>2493236>Those dead remnant stations are permanently dead in vanillaHave you considered... not attacking the nexus? They respawn fleets indefinitely, and there's zero reason to destroy a nexus unless you intend to colonize the system.
>>2493218Yup.There's a single reason to play this game: make a fleet to destroy other fleets. Nex provides blig fleet combat between factions, and there's no alternative at the moment.
NEX = GOODYOUR OPINION = BADHAVE NEX
>>2493489>Have you considered... not attacking the nexus? They respawn fleets indefinitely, and there's zero reason to destroy a nexus unless you intend to colonize the system.You think a reddit has that kind of patience? plus they're too greedy and just want guaranteed alpha cores
>>2493495>Nex provides blig fleet combat between factions, and there's no alternative at the moment.Yes there is, you can inflate fleetsize in the .config or use Fleetsize by DP. Both allow you to inflate fleet sizes.What nex does is fill the screen with pretty colous by spaming lots of small fleets. Nex is actually detrimental to large battles because each fleet has a smaller dp limit than a single large fleet, resulting in less variance.Where nex does reward players is, by constantly spamming small fleets, the player never has to apply patience. There's always a battle the player can jump in on.Something else Nex does well is multi-faction battles. In vanilla it's more of a lucky roll when it happens. But you can also acheive that by other means, MoreMilitaryMissions comes to mind.
>>2493236Why the fuck would you even destroy the stations? For just 1 AI core? You bring an optimized missile/fighter heavy fleet with at least 3 good capital ships and you have infinite AI core farm.
>>2493730More military missions sucks, though. It is incredibly unbalanced. Like on par with space truckin.>do business with tri tach, near heavily fortified base with star fortress>get a job to repel invaders>3 million credits>accept>invaders die almost instantly without your interference
>>2493805you destroy them because all clankers must die
ITS FUCKING OUT
nothing...
ALEXSTOP PLAYTESTING AND RELEASE ITALEX
theres a new patch? what ?
>>2494405it's up
Whats the strongest AI fleet composition you anons ever assembled? Something that can farm ordos without losses. I think this will be important in extended mode. Vanilla only, no faggy mods.
>>24946241 Radiant with Neural Link
>>2494632Needs to be over 120 DP worth of AI and no manned capitals. Otherwise you get goatsed by Alex new extended tax.
>>24946405 onslaught mk1
>>2494640What do you want from me, six Brilliants and a Picket with support doctrine?
>>2494640
>>24946242 paragons + scintilla swarm. It's not a purely AI fleet but I managed to kill 9 ordos in a battle using it.
I haven't played since 2019 and it looks like I'm still not missing much.
just want the game to be more tactical army style rts instead of a miniclip game where you lower shields and then reaper them to death
>Allied Conquest gets in the enemies face>Enemy has been pulsar'd and had its armour cracked>Conquest decides to dump flux >Enemy is at ~80% hard flux, Conquest at 0%>"Time to use my maneuvering jets and get the hell out of here!">Proceeds to sit at max range tickling with tac lasers for the rest of the battleI wouldn't mind this shit if the conquest was critical but its armour was still fresh.
>>2494926the ai is simply too dogshit to use broadside ships as it isthe conquest in the hands of the AI is a joke, in the hands of a human player it is the most efficient capital
>>2494926>using steady officers
>>2494928I bet it's to do with the part of the AI that wants to avoid getting flanked. The Conquest turns its side towards the enemy so it can shoot, that part of the AI works, but then it thinks it's getting flanked because it has enemies approaching from its sides so it panics and runs away.
>>2494926You are prolly set at steady stance doctrine or something. Which is what the conquest should be btw if you are not using some meme mjolnir spam fleet.
How does this game compare to X4? I've really been enjoying starting off small and building a big ass fleet in that game.
>>2494976+ It has gameplay- is not muchYou need the mandatory bloat mod to have something resembling the dynamic open world otherwise it's just a static map where nothing changes and you just get strongerer to find stronker fights to get stronger.
>>2494976Starsector is not an X4 game in the first place
>>2494976it's escape velocity except not finished
>>2494998You can explore, expand, exploit and exterminate. Thus technically Starsector is a real-time 4X.Unless you mean X4 foundations, in which case I wonder why we haven't gotten a mod that adds stuff from it yet.
>>2495030>expansionNo such thing
OH MYHOLY FUCK ITS OUT
>>2495117He looks like he enjoys pickle pepsi.
>>2495046Colonizing more planets for your faction is the definition of expansion. You don't even need Nex for it.
>>2495153Nta but this game doesn't even have a win condition. That's good because 4x games are fucktardedly PvP-centric which are inherently unfun outside of short low commitment games.
>>2495163Are they? I can't imagine something like Civ or Endless Space any fun with more than one player.
Extended mode :)
>>2495477my dong when see boobies
aka normal mode
maybe if you dilate every day
rapesector thread
alex raped us from getting the update ;)
shut the fuck up, selkie
talk the fuck up, selkie
>>2495153That's only the player doing that, and even then there's no point because only the planet with the largest production matters and all the rest don't benefit you at all they just add more upkeep which eats into your profitabilityAI factions never expandeven with Nex, any attempt at AI adding more colonies to their faction is just detrimental instead of beneficial
>>2495520chat the head pat, selkie
>>2495566>and all the rest don't benefit you at allYou get up to 70000 income from population alone, size 6 colony with commerce, alpha cores and admin. This is not tied to any exports and can be spammed over the whole sector.Not that credits matter past very early game.
>>2495690The fuck does AI need credits for?
>>2495694>and all the rest don't benefit you at all>you>AI coloniesque?
TUO STI
>>2495798this means the update is delayed five weeks because alex thought up a new way to make hyperspace travel more annoying btw
>>2495934>this means the update is delayed five weeks because alex thought up a new way to make hyperspace travel more annoying btwRead the forums, it's delayed because he's split his time between sorting mod-compatibility and testing balance changes.
>>2496190>midline shit ends too powerfulthis man is retard and doesnt play his own game contrary to what he posts.
>>2496190>a couple of weeks testing a simple number dial that is certainly neither the strongest or the weakest in the game either wayalex pls
>>2496229>on a marginal faction that you can do an entire* playthrough without even interacting with*half
I'm surprised that he is even considering buffing the designated smelly poopie faction.
>>2496236no the indians are all on chicomoztoc
>>2496268umm... that's wrong lil chuddy sweetie insel y'all. Mayasura is the designated shitting street.
>>2496268Opium In -> Supplies OutSame as it ever was.
>>2496279the opium trade was run by the jewish sassoon family btw
>>2496278Mayasura is a depopulated desertChicomoztoc is a ball filled with hive-cities, slums and industrial trash/pollutants
hey alex why the fuck do i need to loot probes three fucking times
>tri-tach blew up their own indian goyslavesThis writing is so fucking unrealistic it makes me want to puke
Defrosted too early to fight in the AI Wars.Defrosted too late to fight in the AI Wars.Defrosted just in time to fight in the AI Wars.
>>2496326>>tri-tachit was the hegemony using the goyim path btw
>>2496325>looting probesI can't remember the last time I looted a probe. I have to be literally right on top of it to even consider clicking on them and if there's even a single shitter defending it I say lmao and fuck off because it's not worth the time required to blow it up even with speedup. probes really are the most worthless pieces of shit ever
>>2496348at this point i won't even disagree, fuck those shits and their pointless timewasting
>April 2nd>Aw hell yeah new update announcement! That means it'll have the bulk of the bugs ironed out before my trip in October when I'll just have my shitty laptop with me.>it is currently the last week of September
>updating java>fast rendering>vram optimizerdo i actually need any of this shit?
>>2496491First one is already done in the newest version of starsector so its obsolete. The other two are for people with shitter comps
>>2496491Fast rendering is literal magic. If you want faster load times or ever dip in framerate fast rendering got you covered.Never tried vram optimizer. Ran mikohime java once, it was okay. Didn't seem to do much because I already run fast rendering and it basically covers all my needs. Your mileage may vary.
justice for hanan pachai don't know who lived there nor who bombed it or why but I will avenge it
this is a big fuck up by alex
whatdid anything actually get better
>>2496537No
give me a single ship starsectorfleet management is too much for metoo many ships with too many configurations and weapons and shit
>>2496573just don't field any other ships bro
>>2496573Star Citizen
>>2496586and get raped by enemy fleet?no thanks
what if at the end of those slipstreams, theres all of a sudden just a massive fucking reflective mirror with blackness inside of it as you get close and you get SLURPED up into a black dimension on the other side with a bunch of spooky exploration
>>2496600kind of like this black hole here a spooky hole and maybe you get some screams over the comms radio from your fleet as you float into it
>>2496573There is barely any need to refit ships once set. You are overthinking about problem you don't have.
>>2496606wait a minute is that a...
>>2496589what the fuck are you talking about? deploy a single phase ship and this game becomes a horde shooter power fantasy. this isn't a meme; if you don't mind restricting yourself to the core systems, a fleet consisting of not but a single Afflictor will let you effortlessly live a pirate/smuggler lifestyle and kill any fleet up to and including a Capital Assurance Fleet. throw in your preferred flavor of logistic backup to extend your reach and you can broaden your horizons to include bounty hunting for any target that isn't in a Paragon (remember, all you need is the target and enough collateral for a clean disengage). every additional copy of Afflictor you acquire is another life you can spend for endgame threats like multi-ordo Remnants and Third Strikes. Upgrade to a Doom and you can take on max difficulty Dwellers as well, completely solo. If you're serious about this, the game accommodates it even though it shouldn't; phase was a fucking mistake fuck you alex
>>2496573https://en.wikipedia.org/wiki/Escape_Velocity_Nova
>>2496944the EV series is also notable for being the only good games ever developed primarily for a mac
>>2496945excuse me?
>>2496950you heard me
>>2496950shitty doom clone
>>2496971You haven't played it.
>>2496975I tried it because I like oldschool doom adjacent games. I dropped it in an hour because it controls like ass and the levels were shit
>>2496977I beat all three and mostly enjoyed them. To each his own, I guess.
>>2496944Man, I wish we had a proper EVN mod for Starsector that kept the original ship designs.
>>2496958but I don't believe you
Why is midline so shit?
>>2497088beacuse dey have no builds lmao only useless gimmicks and powercreeped eagles o algo and I supposh herons n shieet
>>2497018plain truth has a small audience
>>2497088Because solo Afflictor is all you really need
>>2497088Because their entire gimmick is sacrificing a lot of what makes high-tech good in return for ballistic mounts.
Since AI can now generate and combine games, tell it to release the patch for Alex. Also, update all the dead mods and remove the degeneracy from the current mods.
>>2497367the mod gestapo will gut Alex like a fish before anything like that ever happens
>>2497367since ai can now generate games why don't you make starsector 1.5 in an afternoon for easy cash?
>>2497410>the mod gestapo will gut Alex like a fish [for using AI]Nah, the discord cabal is already using it theyselves, as long as people don't use it for art/portraits/ship-sprites they're cool with it. You have to remember these people are shallow and visual 'art' is their medium.
>>2496902>>2497193I can't wait for Alex to remove phase from the game and force you people to learn fleet tactics
>>2492655It's real, check their Steam Workshop
>>2498141>fleet tactics>in a game where fights between ships happen at a distance of 5 meters from each other
>>2498230Fleet tactics do exist, they're just weaker than strategic planning, especially because the AI is terrible at strategy. You can win most battles before you even fight them and engage the AI at the one thing it's decent at.
>>2498141still piloting afflictor, tranny
>>2498141Sounds like you're just an RTS faggot with skill issue
>>2498234>You can win most battles before you even fight them and engage the AI at the one thing it's decent at.I literally win every battle by myself on my single ship that I pilot manuallysolo
>>2497088It is okay. Most people can't fully make sense of energy weapon
So, apparently the Grindylow is too much Gremlin - Which is ironic given 90% of it was shit bashed from a Grendal - I'm not the only one reusing pixels... Regardless it's was on the list for a re-jig and I need a break so here's the WIP. >>2497088The sad thing is, besides my new fetish for off-bore energy hardpoints, this thing is leaning towards midline with the medium hardpoint and middle-adjacent turret being energy.The question for you guys is would you prefer the front small hardpoint to be a missile mount or a ballistic turret? I'm inclined for missiles because phase pretty much depends on them but making it a turret allows for more pd or a broadside dakka arrangement which phase appears to lacks. I could always make the medium turret composite...
Does Selkie have big tits?
>>2498230Employ medieval tactics.
Genuinely stunned the update has been delayed to such a degree. Alex you're a fucking retard
>>2498396>phase broadsiderkeep cooking
>>2498551Tasty?
I'm going to start up a playthrough tonight, and because of my bad luck, Alex will release the update before I even get a few hours in.
I am sure it will totally come out soon
>>2498398https://steamcommunity.com/id/Selkieeee
>>2498396>>2498587Should just make that hardpoint a missile slot not a hybrid or whatever
>>2484542Aww yeah, reinstalled and modded up, here we go again, wasting my weekend away... : )
>>2498667Why do you feel we should make the Hardpoint a missile?Currently:Medium turret is a composite.Medium hardpoint is an energy.This allows you to fit all the mediums, missiles included, just not in every combination.From a 'lore' perspective that hardpoint is an Energy mount for testing shit - Vanilla LT-Phase is all ballistic and missiles. Could make it a universal but that's the easy way out for outfitting.Alternatively we could go M.Synergy.Hardpoint and M.Ballistic.Turret which is closer to what you're suggesting but you'll lose the option to Reaper on the broadside, which I feels takes more from build options than it gives.Sidenote: 4x Light Dual Machine Guns + Annihilator + EMR makes a nice little broadsider.
>>2498783what the fuck is that thing?
>>2498786Absolutely no idea anon, I've got a load of chinky shit in this run.
>>2498785>synergy on a low-tech hull
>>2492211>>2492219based>>2493218this. I also like nex mining, but that is ass without the big yellow vayra miningboi ship
>>2494624>>2494640you know you... don't have to play CBT russian depression mode, right?
>>2494786>doom nerfed twice>skill tree nerfed twice, then buffed twice? lol>dumb storyline I skip with nex because its leddit as fuck>everything is 'MuH sToRy PoInTs'>S-mods that save you ordinance points, but cost story points (nerfed via Alex's shitty mod facsimile that gives you penalties for all the good ones like missile racks and heavy armor. safety overrides cannot be built-in because Alex meltie, but hull_mods.csv editing fixes this)>colony nerfs>luddic church supercapital and suicide ship that can't use ITU>cloud demons raping you to deathyeah, that's about it
>>2498141finish the update, ALEX
>>2498787Where do you find translated chink shit? Do you just machine translate it?
>>2498787Do people actually play like this?
>>2498878Do people actually not play like this?
>>2498889no
>>2498646NOOOOOOOO SELKIE, HNFFFFF I NEED SELKIE PITS ERP NOW!
>>2498878It does have the slight problem of me not knowing what mod is currently causing a behaviour that is irritating me.
>>2498785>Why do you feel we should make the Hardpoint a missile?Because its a fucking lowtech phase and those don't get energy slots? Are you stupid?
>>2498787it's from a mad that has terraformers in its name I think
>>2499034>Because its a fucking lowtech phase and those don't get energy slots?You're right and I'm aware which is why I even mentioned this thing is leaning towards midline >>2498396 (not that we have any midline phase ships we can shitbash together to begin with).Personally, I feel, at somepoint, there would have been a migration from LT to HT+Energy technologies (the mythical midline phaseship), it would be perfectly normal for there to be an overlap in technologies during the transition period. I'd like to think I made it clear in the description that this ship was originally a test-bed, possibly constructed during this transitional period, and hoped this would excuse the divergence from the status quo. Obviously that doesn't excuse the fact in your eyes.As an addition I'd like to mention this is an Mbaye-Gogol ship and one thing they feature across their line up is Synergy hardpoints. While I am tempted to lean in to that I'm not keen on it. First things first before slapping an synergy mount on a phase ship is getting functioning energy and missile mounts... after that you can look at combining the two. There was also the option of adding a phase resonator but again, that's a step too far in my eyes. The logical progression in my eyes would be:LT-Phase > LT-Phase+Energy > HT Phase (w.Energy) > HT Phase (w.Synergy) > Phase Resonator
yeah I ain't reading that. I'm happy for you or I'm sorry that happened
>>2497088It's perfectly fine actually, but unfortunately most players are too retarded to make a midline ships or a midline fleet actually work.
>faction of religious guys who hate technology and progress>is called the Luddic path and led by a LuddBravo alex
>>2499284>game takes place within a sector of stars>title is starsectorYou gotta be fucking kidding me
>>2499284>>2499286Alex is actually Kojima's pen name
>it's the persean league blockade fights hegemony investigators and luddic church knights episode
>>2499282>perfectly fine
fucking OCTOBER and the update still isn't out. I used to be hype to rebuy the game on steam but now fuck you alex i won't anymore. Nearly 2 years without an update is a god damned joke.
>>2499284you're missing the real groaner, the persean league
>>2494624Brawler LP officers wolfpack hardened subsistems + anubis support doctrine, 0 losses on full ai control vs to 3 ordos
story points were a mistake and any game that relies on meme mana is worse for it
>>2499282>it's not weak it's just more difficult to succeed withhow many times have i heard morons say this shit
>>2499654>me too dumb 4 chadline me make 30 onslaught fleet and smash rock hurr hurr
Sure I'll just stuff 19,000 marines in my couple of destroyers, handful of frigates and a Dram. No worries.
"youtuber-not-using-stock-onslaught-front-shield-and-getting-flanked-to-death-by-everything" challenge: IMPOSSIBLE MODE #DANTEMUSTDIE #FINANCE #INSPECTTHIS
I miss my spirit animal.
>>2499711>makes sure rapesector is installed and active
Why is PAGSM so pink-dildo coded?
>>2499704nex moment
>>2499711>install slop made by stupid narcissistic tranny freaks>its shitHoly fuck I can't believe it
>>2499724>>2499759>implying this is my screenshotlolretard
>>2499782>implying you aren't a modslopperMOD SLOPPER IN THE HOUSE TONIGHTEVERY BODY JUST HAVE A SHIT TIME
uh oh cope meltie
uh oh trvth acorn
>>2494624The ultimate turn brain off fleet is still 6 onsluts. Capn Hector did 6 Ordos at the same time with an onslut monofleet and no manual control.
>>2499654Wow, sounds like a skill issue on your part.
>>2499725Troon author.
how do i escape crew bloat?on every run, right before my colonies really start giving me good income and industry output im forced into taking more and more larger ships just so i dont get raped by literaly everyone and the crew requirements get ridicolous
>>2499915Efficiency Overhaul is right there. Smod it if you need the OP.
>>2494624ai fleet aka ai cores piloted or just regular fleet on autopilot?
retard thread
>>2500008paradox threads two blocks down, m8
>>2499915Automated ships?
>>2499915just don't use low tech. or carriers.
new sloppotentially added to buckbreakersshould I or nah?
man this post cooldown sucks
So should I add em or nah?
>>2500126>>2500111>>2500109>>2500107>>2500106the fuck is this?
>>2500126fuck, do it if we'll finally get an update
>>2500139Dunnofuck are you?
I like it but I also like NGO
>>25001263 is pretty good, I say add it. 1, I could take it or leave it.2, 4 and 5 should be left to crust over in a basement (of debasement).
Vanilla playthrough. Hi Tech frigates the answer to Remnants?
>>2500285Only high tech has good frigates. Vanguards are funny but get expensive in repairs and there are some interesting builds for Centurions if you're willing to spend SP polishing a turd but only high tech frigates are good out of the box.
>>2500410Bro your LP Brawler?
why are so many faction mods so ass in both concept and execution
>>2500462don't use mod you prissy faggot, vanilla is enough
>>2500462pyw
>>2500410is going frigate heavy a viable option of mid to late game anyway?
>>2500285>Vanilla playthroughAfflictor solos ALL
>>2500441Alex will nerf Safety Overrides any second now...Any second now...
>>2500441>l*w t*ch
>>2500285Exploit strategy level defect by hiding your forces and recap points with frigates so they stretch their formation thin trying to cap.To fight normally, design a line that won't suffer much from their blinking capitals by moving away faster ships or real tough to crack slow ship with close range weapons to stand up to it, and able to focus fire with all your long range backline. Mostly to do that just use avoid command on radiant until ready to engage and keep the line together.
>>2500584he just did, and nerfed multiple phase ship-related things because lolfuckyouphasebroshttps://fractalsoftworks.com/forum/index.php?topic=35147.0
>>2500707>Shrike price increased In what world was this necessary?
>>2500707fucking nigger has some incredible vitriol towards phase ships. good things it doesnt matter what he does.
>>2500707Based. Death to phasebabies.
>>2500707>phase cloak cooldown from 2s to 3s>elite field modulation phase cloak cooldown buff from 50% to 33%>afflictor entropy amp from 50% bonus damage to 30% bonus damage>afflictor entropy amp from 20% soft flux to 75% soft flux>antimatter blaster from 20 ammo to 10 ammo>antimatter blaster from 1400 damage to 1200 damageBY GOD SOLO AFFLICTOR FOUND DEAD IN A DITCH, SOMEONE CALL THE COPS
>>2500707interesting to see derelict ops hulltanking make a comeback. 100k hull almost makes the invictus worth considering now. what's more interesting to me though is 8k hull Gremlins for only 3 DP a piece
>>2500707no fun allowed in the singleplayer game
>>2500724>phase anchor flux dissipation/weapon recharge while phased from 2x to 1.5x Schadenfreude on a scale the likes of which have never been seen before
>>2500709it was damn cheap, but at the same time that was the only thing good about it
>increased OP of (LG) shipswe told you the cut was retarded alex
>Added RENDER_MISSILES_BELOW .wpn hintFUCKING FINALLY
>>2500729ai workingu as intendetu makes it borderline useless when it tries to fire the fucking ship system every single time it's off the cd
afflictor sisters... our response?
>>2500766it will take 10 minutes to revert all of this shit as soon as patch drops.
>>2500772but then you didn't beat the game?
>>2500775i did in fact.
>>2500776what was the boss like
>>2500780eye was a bit anal before speed nerfs.
>>2500780The final boss is unwinnable until you reach the 30 HP threshhold, then John Starsector comes from a black hole and says "It's Starsector time" before he stars all over the persean sector.10/10 climax.
>>2500766I'm okay with it.I recognize that the Afflictor is broken but that doesn't make it any less fun to cheeze ordos in. Anyone who can't see quad-blasters + entropy is broken needs their head checked.I feel the big issue is the decloak instant fire encourages alpha striking. A far better nerf across the board would be to have ballistic and energy weapons reset their cooldown when exiting phase (phase anchor removes this effect and allows for cooldown). It then pushes the player in the risk-reward dept. - the bigger your alpha the more likely you are to take fire.
are (you) ready for phasenigs seething every day until Alex gives them pity buffs at release?
>>2500798>quad-blasters + entropy is broken
>>2500707>1500 flux cobra with improved turn rate and 360 shieldCarriers spawn tiny kites now.
>>2500709Shrike(p) is free.
>>2500720yeah, we can just play an older version of the game before he shit up half of the ships lol>>2500709this somehow deserved dev attention>>2500722finish the update, ALEX>>2500724motherfucker probably saw one pro afflictor video like THIS IS NOT WHAT I PLANNED AIEEEEEE>>2500725I missed this. good find, anon>>2500726yeah, no shit. my doom and harbinger were so unfair to.... the demonic rapeclouds that disable and damage them while cloaked while..... the zigg will probably still solo ordos after the nerf spam
>>2500859I also missed this. too bad perdition spam is better because hammers are faster than reapers
Kill all phaseniggers
kill yourself, scrub
>>2500799But why did the AM blaster have to be nerfed now it's not worth using on non-phase ships. Cut off the nose to spite the face.
>>2500869Perditions are trash, man. They just whiff all their shots and die.
>>2500707>Reduced extra commodities available at market after completing delivery missionWhere do the commodities go jim?
>>2500931>Where do the commodities go jim?Presumably they are special orders and go directly to the people/industries requesting them.
>>2500922AMB isn't even the culprit. It's E-Mags that's stupidly OP, especially the S-Modded variant, and all this nerf does is make it mandatory for every ship that uses AMB to run it now.
>>2500923they're good againsts cruisers and capitals. otherwise, yeah. shit just dodges
>>2500707God fucking dammit, please, just give Phase Ships proper AI that doesn't overflux because it's sitting in phase afraid of a single tac-laser and a coherent fleet doctrine. Rather than making them a mish-mash of random bullshit that you constantly nerf because one guy who played 100000h of the game can do crazy shit piloting them.>Hmm, counter-point: I think phase ships are reasonably capable in AI hands in per-DP terms, and they just look comparatively bad because of how much more the player can do with them (and with all these changes, it will continue to be so), and with higher durability, they should if anything do *better*.Nevermind this guy is delusional
>>2501038sounds like you've never given them reckless officersphase ships fucking dominate even when outnumbered in reckless AI officer hands
>>2501038Is anybody else here on board with not downloading this stupid update when (if) it drops? Cuz all the balance changes are either stupid or can be copied by editing game files yourself and the QOL and campaign changes are worse versions of what mods are doing already.>>2501051I love Reckless officers because they actually do things.
>afflictor GOATSed, phase spam more expensiveNot bad but he failed the main goal: stopping players from solo rush stations while flipping phase ships, even those without AM blasters (reaper gremlin or even new afflictor). I would rather keep the OP solo phase potential in fleet combat and see the stations being immune to that.>Anubis nerfedAbout time. I hope its felt during gameplay. It should be a dedicated PD/support ship and nothing else.>Hightech is now more expensive due to supply multiplierDeserved.>SA is costlyThis will mostly fuck mid game brawling cruiser fleets for things such as piracy. Kind of a pain in the ass to remake a bunch of builds. Mixed feelings about this one.
He said civilian hulls will have cheap upkeep. Prom MKII, despite being hard to fit, is prolly one of the best midgame ships now. At least outside extended mode.
>>2501079i'd assume that's shipped tagged CIVILIAN, not with the civgrade hullmod
>>2501090*ships
>>2501038I'm not alex, but yeah. sic a bunch of shitty fighters onto an enemy doom and watch it shit itself but nooooooooooo someone killed shit with one!!! *reeeeeee in russian*>>2501052I'll try it out, and probably unnerf shit editing files because alex thinks he's fucking chris "BFR" wilson from grinding gear games (complete with his own "hard mode" that "won't take up dev time") who autism'd himself out of his own company with a decade of retarded decisions
>>2501052i just revert all his retarded balance changes. not like vanilla is playable in the first place.
>>2501078he didn't really nerf the afflictor evenhe gave the thing fucking built-in missile racksjust rush to the omega cache and pray you get some amsrms and you've won the game
>>2501090revenant upscale?!?
>>2501124>antimatter srmsfuckin doom with those SLAPS
>>2501128why would you even bother when doom is the only ship that can use cryoflamer properly. cryoflamer+cryoblaster+needlers
>>2501135>REEEE YOU ARENT PLAYING THE BUILD I LIKE WHY WOULD YOU OMGOMGOMGeat shit autist
>>2501135Overdriven Glimmers take Cryoflamers as upgrades.
trying ironman mode with ruthless sector. maybe alex should've done this instead since he likes being poor and struggling
>>2500946anon you do realize sexmags doesn't interact with AMBs beyond the ammo capacity, right? it doesn't have an ammo recharge rate to improve
gonna build me a DO gremlin spam fleet soon as this drops>>2500868>motherfucker probably saw one pro afflictor video like THIS IS NOT WHAT I PLANNED AIEEEEEEwell we know for a fact that he has, since there was a hotfix patch note a while back specifically responding to one for raping his precious new scary enemy factions
>>2501189the one where ubernoob shit on a triple fabricator fleet with one? yeah. alex needs to get that stick out of his ass and realize some people are better at his game than he is, and that isn't the average player
>>2501124the balance of omega being excused because it's "endgame" is such a fucking meme. why is the cache guarded by such a weak force, it's like the first thing you do on any save file and even just two AMSRMs on something like a gremlin completely destroys alex's precious platonic ideal of "scrappy early game struggles"I don't blame him for just throwing up his hands and deciding to make a separate game mode where he can live out his modded hardcore fantasy but then he still goes and mucks with the base game while pretending to care about balance when shit like the Doom exists. As for the Afflictor, if his goal was to stop it from being used to solo kill entire fleets, he only succeeded in so far as you now need more than one Afflictor to deploy when the first one runs out of ammo. The autists who were good enough to do that with it before are still going to be able to now, and the only thing the AMB nerf served to do was draw attention to what had always been the superior option all along, which was rolling the alpha site cache until you get AMSRMs since it's so easily accessible. not to mention the fact that this degenerate playstyle got buffed thanks to the inbuilt missile racks.and the worst part is that once he realizes the mistake he's made, he can't do anything about it; he can't nerf Afflictor again after everything he already did, and he can't nerf Omega because lmao it's for "muh endgame">I'm a big supporter of game balance, even for single player games! Nerf phase!>My opinion on Omega? Uh... well Safety Overrides costs more money now!
>>2501242exactly. what a fucking boob
I'm trying out the second in command mod again, and just now saw the scavenging officer spec. that shit is CRAZY. can recommend
oh heythe LG ships op pools are back to normal now
>>2501135because the doom already has a built-in weapon of its own you skill issued niggerjust mine the whole fucking battlefield
it just hit me that alex's retarded urge to fuck with random ships every patch means we might get a sequel to that "hull meta" video with the HMI junk freighter. shit was so cash
>>2501242OOOOOOOOOOOOOOOOOOOOOOH MY SINGLE PLAYER GAME BALANCE
>>2501290
>fight against Radiant>fucker keeps jumping about and surgically rapes every ship it comes across>use radiant in your own fleet>instantly becomes a braindead retard who just bumrushes the biggest concentration of enemies and dies because it cant even bother to focus fire on a single shipwhy
>>2501350alpha cores are suicidal
>>2501290hull meta is 100% back with derelict ops basically buffed back into being derelict contingent
>>2501350because you didn't set your fleet doctrine to reckless you FUCKING RETARD
>>2501290>>2501312I fuckin wish. a very t h i c c onslaught shitting on alex's communism cloud swarms would be a good time
>>2487760>comically evil tri-tachyon portraitson
>>2487760edgy
Just delete phase as a mechanic. This shit will never work properly with the current AI, which will never be improved btw.>Inb4 what about ships/hullmods Idk maybe just replace phase with temporal shell
comically evil tri-tach portraits for everyone!!
>>2501555delete your dogshit opinion, ALEX
>>2501555still piloting afflictor and doom, trannyreverting all nefs day 1
>>2501562my man!
>>2501555they should've been missile boats to actually make the submarine concept work
>>2501555>Just delete funnest shipsNo
>>2501682this. I was messing around with an afflictor today that had 1 AMSRM, two light needlers, and two light phase lances (modded rift lances with the same damage/longer cooldowns) and it slapped pretty fucking hard. I can see this (with rift lances ofc) working well for a lot of people
*a balanced build like this that utilizes missiles more, I mean. the stock doom 4x needler/2x reaper/2x phase lance setup is very good, and so is 4x hammer+2x jackhammer
>>2501682Or just have a missile boat variant that has the higher health, more missile slots and missile racks but loses entropy amp
good idea, anon. I like there being a variant
>>2501701entropy amp probably shouldn't be on ships smaller than 20 dp
>>2501704Nah I'm keeping the OG Afflictor even if I have to mod it inI don't care if it's not balanced this is a singleplayer game, and compared to some of the absurd shit you get late game or in mods the Afflictor isn't even OP in the first place
>>2501705nah the afflictor is op compared to anything in game
>>2501706>Jobs against stations, omega, threat, shroud, and zigguratNah
>>2501710not to be all skill issue, but...
>>2501711This is copium because that's exactly what happens, especially when piloted by AIIf a ship is only "OP" as long as it's piloted by the player who tryhards to keep it from being oneshot by something then it's not actually OP, it just rewards skilled playAnd there's tons of things the devs could have done rather than just shoot the afflictor like a dog. Buff other ships to compensate, add phase hunter ships with a weaker version of the threat anti-phase ability, increase its out of combat costs or make it rarer. Instead the old afflictor doesn't even exist anymore and we have this weird missile thing
>>2501712as an ai ship it easily earns its keep just as a amp bot
>>2501712there's a difference between >rewards skilled play and >lets you punch upwards at 500% difficulty battles with ease and singlehandedly kills more than 50x its own DP worth of ships with no support from the rest of your fleet, a feat only matched by other problematic ships like the Doom and Zig despite how accessible and early you can get itas someone who does pilot the Afflictor and has solo'd remnant ordos, threat, shroud, omega, etc, I just can't think of a good argument for a game like this to have a ship in it that makes you look at literally every other ship in the game and think "why bother? I could drop a few million credits to build a proper fleet and pay hundreds of thousands of credits a month to maintain it, OR I could achieve better with a SINGLE ship that they're selling over at Port Tse for 50k bucks "to go with the route you suggest and make it rarer, we're talking about making it many times more difficult to acquire than the Ziggurat and Mk1, two ships that perform far worse than it pound for pound. At that point we're talking about another super ship to add to the roster that warrants an entire quest or something to justify.the problem is that it's a fundamental design problem. it's not the sort of ship that can be "saved" with the right adjustment of numbers, this nerf proves that, phase is just too polarizing of a mechanic. ships that are abusable by the player but flounder in the hands of the AI will always be a problem for this reason; you can't fix the problems they pose without something arbitrary like "deals 50% less damage and takes 50% more damage when piloted by John Starsector"
don't care, didn't ask, plus you're low techrevertingthechanges
>>2501712the 'no such org' mod has a harbinger that de-phases enemy ships, but alex's hateboner for phase ships is way too stiff to steal+nerf that mod like he did with BDSM (a.k.a., pulling a tynan sylvester)still a single-player game, and alex+mazed retards on the forums really want your game experience nerfed for some reason
hey i have an idea /vst/ros...how about ..... ;) ..................... how about...............................HOW ABOUT ALEX RELEASES THE FUKCIING UPDATE HOW LONG DO I HAVE TO WAIT FOR THIS SHIT ALEX YOU FUCKING NUMB DIGGER YOU FUCKING CUNT YOU FUCKING SWINE RELEASE IT NOW NOW NOW NOW NOW I WILL FUCKING BEAT YOU I WILL KILL YOU I WILL EAT YOUR FUCKING BONES RELEASE THE FUCKING UPDATE!!!!!!!!!!!!!!!!!!!!!!!!!! RELEASE THE FUCKING UPDATE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! RELEASE THE FUCKING UPDATE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
>>2501773nah
>>2501774:|
>>2501773Now alex is going to delay the update another 4 months as he thinks up more phase and missile nerfs.
>>2501555Hello Nia Tahl
>>2501714Afflictor: Entropy Amplifier: Increased flux generation to 75% of ship's base flux capacity (was: 20%) Increased damage taken by target reduced to 30% (was: 50%)>y thofuk u
>>2501857*OPENS UR SPREADSHEET**BALANCES UR CONSTANTLY-NERFED SPACE GAME*
tell me why if i enable the first option it inverts it as it saysbut the moment i enable the second option it revert it to vanilla settings as if the first option wasn't onWHAT
The little frigate with a big punch (the blaster is built_in).
>wayfarer>shepard>normal difficulty>die in tutoriali gotta say i already hate the combati'm getting dark souls vibes
>>2502053Dark souls doesn't allow you to roam the world with 30 rabid dogs.
>>2502053yeah you should git gud, but the wayfarer is a gigantic piece of shit. I haven't played the shitty vanilla game in so long, I don't remember what you can start with, but if there's an option, pick another one and you'll have much better results.also, this game (despite the devs being leddit as fuck) isn't rollrollrollrollrollrollstabniggerinthedickrollrollroll slop like dark souls. it's actually pretty good and worth your time
*heavily modded. vanilla is okay at first, but the storyline is 'ohmyscience' garbage written by a yid, so consider it a sandbox that is a lot better with modded content
>>2502103this is correct opinion. vanilla has no content unironically. imagine playing without modded enemy rape fleets with buttshit insane stats.
>>2502053the tutorial is awful
>>2502105it has rape cloudsbut those are the worst design and alex's biggest "fuck you" to players. probably the second-worse idea he's had since the anubis (but I started in 0.91 and have only really noticed him changing the skill tree 39820498 times)
>>2502118genuinely what the hell is he thinking with the eyes>just don't bring any mid-sized ships bro
but yeah, the only vanilla shit that made me feel anything were remnants the first timedoritos the first timeandthe spicy manta ray the first time.that creepy fucking ship you find from xhan empire made me shid and cry
>>2502118i like clouds. i liked pre nerf eye. I think they should be as anal as possible to force player to build proper fleet and learn how to pilot. But i was always high tech proponent and i do believe any end-game fleet should organically evolve into high-tech. I dont think its good pretending all tech are equal. Alex is fucking retard who thinks he is fucking icefrog so changing OPs every patch on some dogshit midlines is "good and meaningful patch".
>>2502121>"haha don't do capital spam">makes that gay shit>"haha only do capital spam">a guy kills a T3 fleet with a fucking doom solo>"AIEEEEEEEEEEEEE"side note: I 100% guarantee you youtube is why he nerfs phase ships over and over. I sent him a Kuba K video years ago, and he has been on some gay autistic crusade against the afflictor and doom
>>2502124>>"haha don't do capital spam">>makes that gay shit*gives u a free massively overpowered alpha-core onslaught*
>>2502123I like that they're hard, but "whoops all EMP, ridiculous damage+shield strength, I run away when damaged, and I also murder phase ships cloaked if you don't global the nearest one with the zigg" is gay as fuck
>>2502125>"haha in release candidate 1, I forgot to disable pirate smugglers letting you build an extra oldslaught+zigg due to my own negligence? teehee I'll just delete that and call it an exploit. also fuck the afflictor, again :^)"
>>2502128i mean it's just a missing hull tag. it happens.
>>2502129yeah it would've made sense after that quest to just leave that in, like some shadyass tritach employee sold the blueprint design on the black market but what do I know? I'm not rabbi david
>>2502053game wants you to pick exporer perks and.. explore
>>2502100>also, this game (despite the devs being leddit as fuck) isn't rollrollrollrollrollrollstabniggerinthedickrollrollroll slop like dark souls*phases out*
Alex died, the update is never coming out
>>2502200good. modders will do better job.
>>2502199don't worry. alex will nerf phase ships six times more before "the update" (lol) and think that means something as we revert all his shit changes editing spreadsheets
because y'know, this nerf actually meant something
>>2502212how do you mod it?
>>2502213hull_mods.csv. ctrl+f "no_built_in," delete those lines, and you're gucci
it might be "no_build_in." one of those
>two day ironman+default ruthless sector settings+high value target RAT start CBT carousel>play something else for a while>come back >remove underworld>start new save>no more cabalniggers teleporting on me out of nowhere to jack up my shitty starter fleets>no more bounty hunters with fucking psychic powers that can still see you across the map with a sensor profile of 40>accidentally find the duskkeeper system after months of not using that mod>get neutral with remnants from the nex starter quest>colonize hallowhall>feeling pretty comfy>do some exploration for colony upgrade money>pic related>shid
>space game about managing your fleet>90% of the ships look like shitI guess it is a unique look but fuck me I don't like majority of the ships in this game
do what this one guy does and just use eight grendels. heavy armor, armored weapon mounts, 5x hypervelocity driver and vulcan cannons on the smalls. just clowns on shit, and they're pretty cheap. hegemony planets sell them
nm it was ten https://youtu.be/l6rgm7UGxfc?is=agw0F-sL-f5Mq5v_t-the afflictor and AMBs tho!!!!! lol
>>2502288>hvel is effective against high technews at fucking 11
Alex-chan, don't look!!!!
>>2501741vanilla already has that in it's vanilla harbinger and threat overseers
>>2502024>wolf but worsewhy
>>2502308worse is better
>>2502306yeah I forgot QD did that to phase ships too. modder made some shit for no reason lol
>>2502288>hvd is overlooked
The HVD is the single weapon propping up all of low tech and midline. Playing low tech and midline without the HVD is a challenge run. Some ships like the Onslaught and Conquest can take it or leave it but most destroyers and cruisers are utterly dependent on it and cannot cope without it.Railguns (with barf*) and gauss cannons can pick up some of the slack but autocannons are just fucking horrible weapons that are both difficult and unrewarding to use.The HVD should have been vaulted a long long time ago and every other weapon re-evaluated in its absence. It was never a good idea for the game to have a weapon can do everything on its own due to a combination of range, damage per hit, perfect accuracy, low flux cost and just enough EMP to make the AI piss itself.Seriously the HVD is so perfectly crafted to abuse the shit out of the AI and make the entire rest of the medium ballistic lineup obsolete that you'd think a modder had made it to break the game on purpose.
>>2502364hvd is overrated
>>2502427
>>2502364>>2502391yeah he's full of shit, but it gets results en masse on those grendels
>>2502516He's completely full of shit. You should see the fleet he actually entered into the tournament.
>>2502530yeah I didn't watch that shit, but I saw the other video he did on fighting other peoples' fleets with grendels. still not sold on anything outside of the HVD+ammo feed+smod awm+anchor stack. that seems legit.
>>2502391You've identified the problem cleanly but you're not seeing the bigger picture:>The HVD is the single weapon propping up all of low tech and midline.There is no way you can meaningly nerf the HVD without leaving a massive power vacuum across two-thirds of the game. The first step has to be buffing the other ballistics to relevance, and unfortunately that's never going to happen when you have high-tech cucks trooning out anytime anything threatens their toilet-bowl.
>get this game back in 0.91>play a little, get rekt, come back after 0.95 because I was hooked on other shit>manage my fuel a little better, and do more stuff>pretty fun>do storyline™>it's all reddit slop>wut>new patch (0.95.1, wut)>alex nerfs the skill tree and phase ships but adds two hullmods that make them feel like dumpster-tier>forwhatpurpose.jpg>play a little, it's mostly the same>new patch (0.96)>adds like two text-only sidequests and some new ships>wut>use lukas' rat mod, which adds spoopies in the abyss>okay this is nice and the music is creepy>see 4chin bitching about all this gay shit alex did>ignore it because lolinternet>play some other stuff>new patch (0.97, 1.0 in 2050 when no one cares)>alex adds his own "abyss" (there's nothing there)>he keeps fucking with the skill tree>stealth-edits mine strike to make mines drift away (didn't find out about this until this year)>wut>discord troon meltdown about handholding mod at some point>alex bans fag damon for le crashcode that affected handhold users>leaves noah tahl (who purposefully nerfed other peoples' factions in his mod, lied about it, and admitted it later) alone>alex stops posting updates to twitter, fucks off to jewsky and is hiding there to this day>new update (0.98)>spoopier robots and red clouds of death that seem to specifically be made to shit on phase ships and smaller fleets>adds some gay temporal shell ship that sucks with anything but paladins>that's it. yep>alex drops patch notes 11 months after 0.98 in april 2026>it is fucking october and no patch>you are here, and you were right, /vst/
>>2502600>sudden paragon induced meltie
>>2502600>that's never going to happen when you have high-tech cucks trooning out anytime anything threatens their toilet-bowl.lul I'm mostly a doomfag but you're right. "high tech" retards would kill themselves if the omen or the paragon got 10% of the phase ship treatment
>"haha! umm... captain we don't know what this is the quantificatiplier is bleeding oil and uhh.... the crew is nervous, um... and-">repeat for every event in the game that isn't a pirate yelling "yarrr gimme yer booty"
>defending station >take too much damage and retreat ship to grab another>press 'tab' to see the map>CTD
has anyone actually tried to improve the game's story then?if its "r*ddit"?
>>2502659shut the fuck up, david
>>2502670who!?????
>>2502672the yid that is responsible for the ohmyscience writing and half of the people in the game being brown
>>2502685same questionwhy not mod it and remove browns and improve the story?????
>>2502687why don't you do it yourself? I skip the worthless story and have portrait mods
>>2502696why would i
teehee you should do it but I won't because I wrote it haha take that chudnazler :^)
>
>>2502716yeah I'm fucking around, but this is accurate. /poeg/ in particular
>>2502659>>2502687someone could point a claude at the game and probably make a moderately compelling story out of whatever it shits out fairly quickly
>>2502730You don't need Claude to improve the story. Stop being lazy FFS.
>>2502767> Stop being lazy FFSsomeone go tell alex this
>>2502602it is like dwarf fortress but with more drama and less progress.
ITSFINALLYOUT
I used to have a mod that would lock you out of destroyers, the cruisers then caps until you reached a certain level. Does anyone know the name of it and if its still about?
>>2502996Yeah, it is called self control
>>2503003Yeah that mod doesn't work for me, is there an alternative? :^)
>>2503003yeah we're gooners we need caging
just make your own mod, dumb little niggers
>>2502685considering that 80% of people on earth are brown and that ratio is only increasing...
>>2502602I never get why people bitch about nerfs in a singleplayer game. It's already not hard to dunk on the AI. If you really care about your power fantasy the game is extremely easy to mod. For instance I immediately reverted the nerf to the Heavy Adjudicator so it remains an unstoppable instant rape cannon that kills capital ships in 5 seconds. But I understand why Alex wants his game to have balance.
>>2503047thanks, rabbi>>2503050finish the update, alex>>2502880yeah no shit
reminder that alex hates phase ships so much, his consolation prize™ for the initial 0.95a meganerf costs 50 fucking points, and he tries to force retards that don't text-edit his shitty decisions out of the game into spending the pointssingleplayergame
>>2503148*50 on the zigg, 30 on the doom. fucking omegalol
never noticed this before. nice
Is there a reason that Alex just somehow forgot to patch the game this year? Last year we got replicators and demons but this year nothing at all?
>>2503777who the fuck knows what he is thinking at this point
>>2503777>>2503794he was waiting for the buckbreaker update
Be a good person.
>>2503807Shut up Selkie
I wish I was a woman...
Yesterday an anon on /v/ said he wished he got gaped in his asshole when he was four years old
this game has zero appeal for troons. what gives?
>>2502685>>2502687You are suppose to terrorize David's creation by sinking ships and satbombing planets like a proper chud.
>>2503884
>>2504013>m
>>2504014
>>2503956but I already do that, anon and they say "ummm..... m-maybe you s-s-should... not do that!!!!!"
>>2504095Keeps on bombing until morale improves.
>>2504098my man
>sector factions constantly talk about population control>I sat bomb some colonies to help control the numbers>"NO NOT LIKE THAT"wtf did they want me to do?
>>2504161do the heckin' science (not those STUPID luddites,) and not eat pork
>>2503879Same sis...
Noah...
>>2504213but longpork is the answer to population control
>>2504442longpork is kosher