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I feel like this one never got any loving from the fans, I mean the second one set in Russia was a stunning success, what is it that they did, for it to be forgotten so quickly, memoryholed? It's not like Italy was a forgettable front so it has to be something gameplay related right?
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>>2486496
>memoryholed
Still getting content, selling DLCs, getting updates with visual, audio and gameplay improvements and above all it's the most played CoH game right now by a wide margin.
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>>2486496
>How many maps does a player have to win to feel like they have won WW 2?

The single player grand campaign map is a downgrade and there is woman on the cover. Everyone knows it is pointless slop at this point with a WW 2 theme.
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>>2486496
The gameplay is pretty shit, yeah. It feels like one of those things where disgruntled former staff break off and form their own company to make a clone game but realize they don't actually have the talent or expertise necessary to pull it off. It's a grim imitation of CoH that was brave enough to deviate from the formula but not competent enough to pull it off.

And despite looking kind of shit graphically and still being a very small scale game with a low entity counts and tiny maps, it runs like shit and relies overtly on framegen cancer to achieve a stable framerate.

Probably what epitomizes their whole design to me the most is that they made higher ttks, lower lethality and longer fights an explicit focus of their marketing and how they pitched the game as an improvement over 2 despite having less content and no noteworthy technical advancements. Then they later revealed with much fanfare the "ttk rework" aimed at increasing lethality and bringing ttk down in line with CoH2. No gameplay vision or design decision survives more than a few patching cycles (which to be fair, take ages) and as a result the game is just a slowly-shifting soup of bad ideas left to swirl and dissolve piecemeal into the indistinct mass.

It's a game, designed by idiots, full of sound and fury, signifying nothing.
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>>2486496
News flash, the CoH series was always shit. Only difference was back then everything else was kinda shit and CoH mechanics were barely novel enough to get a cult following (ie. retards). Unfortunately, that following of retards has never been large enough to continue a shitpile game series into the modern gaming landscape, where even competent RTS games can barely keep a foothold.
tldr; it was never memoryholed because nobody gave a shit in the first place
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>>2486496
See the woman front and center? I knew I was not the target audience.
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>>2486496
>t's not like Italy was a forgettable front
The Italian Front game has no playable Italian faction.
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File: hotfix.png (11 KB, 549x63)
11 KB PNG
LMAO how is this even possible?
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>>2491632
spaghetti code
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>>2487232
Literally my first reaction to it, everything else just seems worse then 2.
>>2491696
I get it.
>>
>play 2v2
>have 1:1 kdr
>teammate has 8:1 kdr
Huh? How do they do it?
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File: file.png (67 KB, 553x209)
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I just started playing it, and it's ok. They didn't have to shake up the formula; I just wanted more of CoH1 and CoH2 with another different setting.

The new turn-based mode is just a worse experience of the real-time mode, and isn't needed at all. There's a bunch of procedural-generated filler missions as well where you can just play skirmish mode to experience it instead.
>>
>>2486496
I like playing a comp stomp or two pretty regularly.
Making final stand something existing owners of the game still have to pay for though was unforgivable. I can only hope it was a final gasp of desperation and they just fucking die than this is how the studio continues to operate.
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>>2492846
Retreating the second they have a bad match up or are out of position.
Fuck that though, I'm more of a fight over nothing important until near death sort of guy.
>>
>>2499292
>I'm more of a fight over nothing important until near death sort of guy
Based and 4chan pilled
>>
To me it will, over the years become a slightly better coh2 by the sole reason that relic will keep adding new content to coh3, since they are desperate for money. But overall very sloppy work, coh3 should have blow all previous games away, it shouldn't be an argument what game is the best, but because it was made by a shadow of what relic was and they were desperate to gain quick cash, it is plagued by bugs, ugly UI and reused UI assets that at this point will never be replaced and endless balance mistakes already committed and solved in coh2, also the decision to have once again 2 german factions instead of one german and one Italian with a future dlc german faction in my opinion is completely retarded. Plus their molding tools still suck, they don't even let their modders fix the game for themselves or god forbid actually add new content which would extend the game life decades like coh1.



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