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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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File: humanity fuck yeah.jpg (13 KB, 308x502)
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hotfix THIS
Devs back from STD collector vacation and fixing shit they broke before.
>https://steamcommunity.com/games/281990/announcements/detail/708909893000627535
what else is new?

well for starters, the giant Pop ethics changes
only the Empra knows how this will go wrong.
>>
what exactly is the "worst kind of racism"
>>
>>2494898
Xeno-compatibility
>>
How long until it's safe to play a Stellaris that isn't a buggy broken mess lost somewhere between shitty DLCs?
>>
>>2494931
A month after the latest patch
>>
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>>2494911
>when the space pussy is just too good
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>>2494931
actually the current Hotfix seems a great time to come back
they did fix tons of shit and the ethic change looks like a good idea too, so far
>>
>>2494896
/vst/ is a slow board bwo, you can wait until page 9 or so.
>>
>>2494971
yeah, I know
but it looked like a good cut off point right now
seems like they're cooking something up
>>
>>2494941
Ok but is the game actually good again?
>>
>>2494898
work in progress, we've got our most able posters working on it
>>
so is this game now totally unplayable on a cpu from 10 years ago when the game was launched?
>>
>>2495044
Yes. I don't think they ever updated the min recommend specs either.
>>
>>2494889
>>
no cap how do i get paid by paradox for posting here
it lowkey seems like the easiest job ever
>>
>>2495044
playing it on my trusty Win7 potato
>i5 3570k 16GB; GTX 1060 3GB
before one of the 4.x patches it literally took 5 minutes to boot up,
now it starts up like an almost normal game

honestly haven't yet progressed even to midgame because of all the patching and DLC buying,
but it works nicely so far
>>
>>2494898
the OG portrait pack, before the blackening
>>
File: 0.gif (756 KB, 220x313)
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>>2495121
>no cap
>>
I think i'm going insane, while reading things while creating my empire/race, i hovered over something related to "pops can get their own bionics" or something related to some cool cyberpunk-like stuff but i can't for the life of me find it again.. can anyone help me?? also i haven't played stellaris since toxic world was released which was a couple of years ago, recommend me some cool custom empires to add to my galaxy
>>
>>2495321
wow exactly 30 seconds after typing this post i found it, it's "augmentation bazaars" civic. I guess i'm going corpo-route this playthrough
>>
>>2495326
>>2495321
>nomadic megacorp spiritualist authoritarian xenophile with augmentations bazaars and indentured assets
ok ChatGPT, generate a picture of this humanoid species. too muslim for my taste but is cool
>>
>>2495321
>>2495336
Authoritarian Xenophile is an underrated theme combo desu
>>
>>2495337
Thematically-wise, I found it to be an interesting idea, but gameplay-wise was barren (at least many years ago when I played Stellaris). AI empires that practice friendly diplomacy had a bias toward egalitarian ethics, so your authoritarian side gets pushed to the side, and your xenophile side wants to give aliens equal rights so you don't get the 'degenerated alien slaver/lover' deal. Guess there's upsides to Hegemonies. I'm partial to pacific authoritarian oligarchies myself as an underrated theme.
>>
>xenophile
>militarist
>egalitarian
yep, it's democratic crusaders time
>>
Well I played until 2260 and the ai may actually be even worse than before. I had a bad start, didn't play optimally and still managed to keep up with the ai. Nomads are still completely dysfunctional and the ones I found had 2 arkships with around 900 fleet power each in 2254.
>>
Had my eye on this for a while and now it's on sale, still 140 bux though with all the dlc. Worth?
>>
>>2495440
Just buy the base game and creampie all the dlcs. Then disable cosmic storms, astral planes, and grand archive.
>>
>>2495394
>the whole galaxy must learn of our peaceful ways... BY FORCE
>>
I hope they rework megacorps at some point. I wish I could play as an actual corporation that's really good at actually making stuff. Like, if I'm a militaristic megacorp I want to be win contracts from empires to build ships for them or if I'm a resource extraction megacorp I want to be able to settle worlds in other empires and build specialized planets for the client empire (and share in the profits)
>>
>>2495441
>disable cosmic storms, astral planes, and grand archive
At least I'm not the only one that does that.
>>
>>2495336
>bazaars and indentured assets
quite literally the ottoman empire
once again AI is on point
>>
File: immigration allegory.gif (2.27 MB, 496x280)
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>>2495441
>astral planes, and grand archive
>>2495522
yer both silly billies

I get Storms, never even got it.
But Planes is cool and Archive adds a pretty neat Indiana Jones archeological site stealing tradition, tons of other things too.
>>
File: come1.gif (1.02 MB, 480x268)
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>>2495017
>>
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>>2495017
>Ok
>>
>>2495441
But I like all of those. Yes even storms.
>>
>Usually play machine empire
>Roleplaying as an absolutely retarded AI who somehow broke free from its masters when its only purpose was to mine rocks and make shit from them
>Barely understands that other creatures are sapient for the first 100 years, then has to repair the massive ill will it garnered from indiscriminately razing colonies to the ground in order to rip more minerals from the earth
>Runs are almost universally fun

>Have tried to play my original feudal human empire from time to time
>It's always in debt, behind in tech, has a weak military, and boxed in to a handful of systems by advanced neighbors
>Virtually always a terrible time

I really want to play a non-machine empire and engage in politics and such the right way but it never works out. I don't understand how I fall so far behind.
>>
>>2495526
Planes is unbalances bullshit and badly written events, archive is just stat bloat.
>>
>>2495394
>fanatic egalitarian
>xenophile
>my neighbors are a ruthless capitalist and two fanatic purifiers
>rush carriers and enter the forever war with both purifiers
>economy hanging on by a thread to fund the war
>barred from a lot of planetary decisions and edicts that could help
>conquer both purifiers
>now presiding over massive territory in absolute shambles with no economy massive unemployment and resulting crime and two thirds of the population are militarists and xenophobes
>fleet is massive and i keep getting into more fights so despite the government ethics the purifier pops are happy
>the egalitarian mad max paradise keeps expanding
>>
>>2495712
That's because machines don't have to waste premium district space with consumer goods and food, and robots don't get gimped by happiness mechanics. Robopops always work at 100% efficiency, habitability not withstanding
>>
>>2495712
Machines and hiveminds are easy mode. Literally removes like half the mechanics, no downsides.
>>
>>2495960
They have plenty of downsides, it's just that the upsides more than make up for them.
>>
>>2495960
I just feel like I'm playing a regular empire wrong somehow. I moved up to Commodore since Captain was just about the right difficulty early on but too easy late game, but I'm almost always way behind everyone else on Commodore and can't catch up. Pop growth always seems to be my problem, even when I have six or so planets with good habitability early game, I can't grow my pops fast enough to take advantage of it, plus what income I am getting is either going to consumer goods, alloys, or energy upkeep.
>>
Any build for 4.5? No nomads.
>>
>>2495970
How? The AI is completely incapable of actually playing the game even on GA. Do you just build up your planets randomly?
>>
>>2495712
>I really want to play a non-machine empire and engage in politics and such the right way but it never works out
same wish, same problems. I always end up playing devouring swarm and fuck diplomacy and politics
>>
>>2496126
He literally said his problem was pop growth anon. If you don't get cloning vats early you do kinda get fucked there. Robutts and automation only goes so far.
>>
>>2494898
screaming heresy and posting black templars everywhere
>>
Good to see that forts are still useless compared to fleets.
>>
>>2496558
They're useless against something that drastically overpowers you but your fleets are useless against such a force too. They have their roles in every other regard.
>>
>>2494936
>space erufu
They might as well be honorary humans anyway, they are built for human cock
>>
>>2496913
They are useless even gainst something that has slightly lower FP. The game has always overvalued them so they end up looking stronger than they actually are.
>>
>>2495366
I remember having the same problem. At some point xenophille authoritarians were okay with enslaving their own race but got mad at the same rules applied to other races. I think they changed it a bit but it's still something that doesn't really work in practice. The game has too much concept overlap between xenophile and egalitarian.
I wanted to run a space caliphate and got liberals instead.
>>
>try to play some form of pacifist
>every time get fucked by mid-game crisis or spawn next to fanatical purifiers/devouring swarm
>play something aggressive
>blitz through the game with relative ease, even end game crisis
I hate this.
>>
>>2497027
Pacifists still need a strong military anon.
>>
>>2497027
this: >>2497275
There's a very important difference between "peaceful" and "harmless."
>>
>>2497275
Si vis pacem, 9x19mm parabellum
>>
>>2497027
>spawn next to fanatical purifiers/devouring swarm
Have they still not gotten rid of player antagonistic empire spawning?
>>
is it worth buying the game and becoming a subscription piggy?
>>
>>2497485
just pirate
>>
>>2497513
I did desu
>>
>>2497463
No, there's a mod for it though.
>>
As an aspiring sci fi writer would this game be a good source to mine for ideas?
>>
>>2497538
I doubt it. Stellaris is like 40k, nothing is truly unique.
>>
>>2497538
It's the kitchen sink of scifi.
>>
>>2497535
So are precursors bugged for anyone else? I had one test game were I only got them very late and in the current game I did not get one at all.
>>
File: Gay Niggas.png (699 KB, 1200x312)
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Don't know how this happened but I found it funny.
Bald pride.
>>
torrent with hotfix when?
>>
>>2497831
when the latest trojan update is ready
>>
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>>2497538
there's tons of game lore and vids about it,
you can nicely create almost any SciFi starting point and pick how to proceed in it.

Stellaris has many homages to SciFi Franchises, but there's enough variety to make it your own story.
>>
>>2497745
that fix was supposed to be this hotfixed patch
update and scrap the run to try again till you get it
>>
File: what.png (1.7 MB, 1565x1170)
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Either I'm retarded or this is bugged. As in pic, I built on my dedicated unity world Auto-Curating center because it's free research and even more unity.
But after building it, nothing changes and I already did the usual save, restart the game and load the save.
>>
File: Stellaris Races.jpg (1.8 MB, 2082x1502)
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>>2497538
You can do whatever you want.
>>
>>2497887
As long as whatever you want includes genocide.
>>
File: 1735122842486875.png (645 KB, 750x927)
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>>2497892
>>
>>2497892
https://www.youtube.com/watch?v=O1CQ7Vwz8Eo&list=RDO1CQ7Vwz8Eo&start_radio=1
>>
>>2497535
Mod link?



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