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File: fm27.jpg (71 KB, 741x337)
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Steam page is live!
The countdown to the most highly anticipated lolcow-ware in sports management history has begun.

The question on everyone's lips - Just how shit will it be?
>>
>>2495272
Can't wait to pre-order as soon as the option becomes available. Beta access + a dizzy, what's not to like?
>>
>Essential downloads:
https://sortitoutsi.net/football-manager-2024/essentials

>Guide to Football Manager:
http://www.guidetofootballmanager.com/

>Tactic and Strategy Guides:
https://community.sigames.com/topic/495115-tactic-and-strategy-guides/

>Training and Mentoring Guides:
https://community.sigames.com/topic/495114-training-and-mentoring-guides/

>Team Talks:
https://strikerless.com/2016/02/19/the-hartman-doctrine-why-the-hairdryer-treatment-works-surprisingly-well/

>Macca's official /trb/ database:
(2015)http://pastebin.com/uj27eQhe
(2016)http://pastebin.com/7e3Vv0ap

for the sake of posterity
>>
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>>2495272
First truth nuke hits steam
>>
>>2495600
>the broken match engine
The shills presented that as FM26's strong suit though
>>
How the fuck have I not seen a single FM27 leak despite random people being invited to playtest it this year? The only confirmed 'leak' so far has been someone showing an acceptance email for the playtest.
>>
>>2495660
Because they're all brown-noser redditors or content creators who depend on the series doing well I imagine.
>>
I have this unproven theory that work ball into box leads to a higher xg but a lower amount of goals
>>
>>2495665
It's amusing watching the 'influencers' slowly transitioning back into shill mode. Of course they all shamelessly shilled for FM26, but some did at least realign their position with reality in order to cling on to a little credibility.
That's all forgotten now though, suddenly they view the marketing from incompetent dishonest devs with a proven track record in delivering slop as the unerring word of God.

Must suck to need to repeatedly compromise your integrity in order to cling on to a meagre income pretending to enjoy shit games.
>>
>>2495669
It should be the other way around in theory. Less overall shots which brings the xg down but more big chances which brings more goals or just balances out the output, with the main benefit being more defensive stability and control of possession. Maybe the game's internal xg model is more biased towards big chance count but that shouldn't be the case, in real life xg correlates with overall shot count more than big chance count.
>>
>>2495665
>content creators who depend on the series doing well I imagine.
Lollujo is biggest shill for this
>>
>>2495272
>the thumbnail is a black manager and a black player
Every time studios do this they go down the same path. Shows they're concerned about social point scoring and the pettiness that comes with it. It's a small sign their priorities are fucked and >>2495600 is a genuinely good post. 2026 seems to be dog shit through and through, I never played it because it looks utter crap. They skip an entire game because they're incompetent. Yet they play the silly marketing game. I was going to buy this on release but these 'reveals' have been shite and they're undoing fuck ups which should have been updates. The franchise is on the rocks, clearly.
>>
>>2495769
They're all the same. He's just the most retarded and therefore least able to disguise it.
The worst are those who fence sit. Reluctantly accepting that FM26 was bad now that it's about to die, while fawning over the latest SI hype-slop for FM27, some going so far as to claim with confidence that a few screenshots prove hey fixed it and made a shit game into a great one.
I fucking despise content creators, so desperate to avoid getting a proper job that they will say almost anything to keep their pathetic little grift alive.

For lulz I recommend the FM Show lol, a temu podcast featuring the most pathetic and desperate specimens, all of whom seem to have been surgically grafted to SI's sphincter for the purposes of mainline fart inhalation.
>>
>>2495600
>the third line
unless people specify exactly what they mean by all that then I don't give a shit about what they say. it's so vague. it sounds to me like they don't want to play FM, which is fine. if they want football management simulation done differently then they can make their own game with its own take on it
>>
>>2496071
He literally goes on to explain what he means. The underlying systems and mechanics related to all those different elements.
As he points out, it's the quality of those systems and mechanics that make or break a great strategy game. We all know this here on /vst/, perhaps better than anyone.

To be fair none of those things have been great since CM became FM.
>>
File: DEILOL.jpg (209 KB, 1778x978)
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Caption time
What's big nog saying to little nog?
>>
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>>
SI keeping the price of fm26 so high throughout the year is a fucking joke for a broken game. It it went for 5 euro I'd play it for a save but it never fell below 20 that I could see. Maybe they wanted as few people to buy it so people don't get put off.
>>
>>2496076
>"In English, the word manage — if you split the two words, it's man age — you're ageing men.”
>>
>>2496071
You only say that because you don't want to face the truth that the AI's squad managements and transfer activities have always been retarded, and that there have always been severe difference between the match engine and real life (distance covered and pass completion rates being extremely high even in bad/mediocre teams is the most egregigous example from the newer games)
>>
>>2496084
I feel like 26 and 27 should be red-colored scooters or something, and that 24 should be the racecar cover over a daily-driver sedan. 26/27 aren't trying to present themselves as dwarf-fortress-esque world simulators, they just want the FIFA career mode crowd and the rest of us can go fuck ourselves, but 24 is telling you that it's dwarf fortress while actually being the sims
>>
>>2496165
Ikind of agree with you. I ripped the original meme from steam. The poster left an interesting comment that explained his use of the Ferrari Testarossa to represent FM24...

>That's why the Ferrari Testarossa is a perfect analogy. It's a dated car with a lot of flaws, famed for low quality interior and strange design decisions. But it's an iconic classic and fun to drive. That pretty much describes FM24. FM26 is an extremely badly executed copy, a kind of retarded hollowed out husk of its flawed and strangely designed predecessor.
>>
>>2496153
Autistic hyperfocus on minor statistics, most players enjoy FM as a football management simulator where they win with South American players and 4-2-3-1 gegenpress, nothing more
>>
>>2496171
With the explanation, the FM24 choice makes more sense, but 26 was deliberately trying to be something else. It failed at being something *good*, too. Hard to say 26 was more hollow than 24 when 24 was already pretty shallow and mostly smoke and mirrors, but I suppose hiding those smoke and mirrors in strange places behind seven pop-ups counts.
>>
>>2496186
>most players enjoy FM as a football management simulator where they win with South American players and 4-2-3-1 gegenpress, nothing more
I wouldn't even give the average player that much credit. The real median player enjoys managing Manchester United for two seasons and winning immediately, and then buying the next version because one of the big clubs bought Bacterinho Souza for 92m from Santos and they want to manage him, too.
>>
>>2496186
The series has rock-solid demand. At the height of dissatisfaction with the outdated ME the series was still growing. It shows that if anything they can afford to implement changes to the ME without suffering lower sales. When I make a tactic I want my consideration to revolve around the dynamics of a football match irl, not the meta oddities of the match engine.
>>
>>2496186
>>2496209
Literally no better feeling than scouting an opposition, analysing the data, creating a match tactic to counter their strengths and expose their weakness, make adjustments in game as they adapt and win 2-0 as the underdogs. Learning about tactics instead of using meta tactics completely changes the game. Suddenly searching for players actually has a meaning and an average looking player who has the right traits, physical build and select attributes transforms the team. Or you just find someone with pace to do the job instead but that's boring. Some dude made a video where he said he scouts players mostly based on data, did a big analysis of the weight attributes have on their season statistics and found some really interesting correlations. Can't find the video but it was a good watch.
>>
>>2496234
Strategy vs. tactics is a thing irl too. There's plenty of managers irl that nerds hate because they're not hyper-tactician dorks, people like Klopp and Ancelotti. So if it's not an absolute requirmenet irl then you shouldn't have to be a hyper-tactician dork to enjoy a football management sim either. All I care about is the football in the match engine to match real life, that's all.
>>
>sign North Korean wonderkid
>send him on loan to Wigan
>>
>>2496349
Imagine a Malden Town North Korean only save.
>>
File: CL Semifinalists.png (49 KB, 1188x384)
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Who has done surprisingly well or surprisingly poorly in the CL in your saves?
>>
https://www.footballmanager.com/fm27/features/fm27-elevated-match-day-atmosphere

https://youtu.be/9rdMzTr0sAg

TL;Dr more unique crowd models, weather and lighting on the pitch. More animations for players before and during matches. More camera angles and crowd noises to differentiate between finals and beginning of season matches. More dumb immersion stuff
>>
>>2497148
I'm losing hype every new drop
>>
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>>2497148
So fucking depressing.
Lame superficial bullshit. That anon was right, they're just pissing around at the surface when all the real issues are deep down in the simulation.

Useless cunts.
>>
>>2497148
So, nothing substantial. No one cares about graphics, retards!
>>
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they're calling it the biggest FMing of all time
>>
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>>2497148
I don't understand how whatever they claim they're doing a deep dive on manages to look fucking awful in their own propaganda videos. The UI/UX video showed a bunch of broken tiles, flickering UI elements, and completely unaligned text. The match day atmosphere video shows a bunch of completely alien-looking motherfuckers, broken and stuttering animations, and 10 fps video. The "deeper world" dive just showed a bunch of things that were cut from 24 without anything new. Every single piece of 'hype' content they release manages to make them appear as though they either do not care or they are not competent enough to care about any of the details. There are definitely some growing pains of working with a new engine and releasing preview footage, but they burned all of the goodwill they ever had and now keep releasing sloppy, incomplete, unimproved jank.

And all of that was done so they could improve the match day graphics. The players still skate around like they're on ice and the animations look like they have fewer joints than some stick man flash animations from 2007. We lost the UI we've used for 20 years for pic related. They gave up on every other piece of the game so that they could chase fifa 05 graphics.
>>
>>2497929
these wouldn't hurt so much if the player got one in their favour sometimes. it only ever seems to be the CPU teams that get to win despite being outplayed.
>>
The new community manager on Reddit is actually communicating pretty well, after so long dealing with poor communication from SI it's like a breath of fresh air.
>>
https://sortitoutsi.net/content/77850/from-fm-2005-to-fm26-what-every-fm-game-brought-to-the-series

a trip down memory lane
>>
>>2499304
>fm09 introduced both press conferences and the 3d engine
Damn what a disaster
>>
https://www.footballmanager.com/fm27/features/fm27-tactical-tweaks-and-match-engine-upgrades

https://www.youtube.com/watch?v=IdWRpY9nXg0

TL:Dr using their Hawkeye sponsor they're trying to replicate IRL movements by nerfing physicals (yeah sure) and putting greater emphasis on stamina and mentals. More player instructions to better diversify roles. Shouts now called tactical tweaks so you can ask for more pressing and urgency or to attack a certain way. Also more matchdata in game and in data hub. We'll see if it works
>>
>people still playing football manager after pc fútbol '97 has been set in stone as the king since that year
>people ITT do not know about FT&G
>>
>>2499304
>women's football
lfmao
>>
What save are you guys planning for the FM27 beta?
>>
>>2500128
Hey not bad! Easier said than done of course
>>
>>2500128
>tactical tweaks are a new system...
Nigga that stuff was around in FM11 you just removed it and now you bring it back, don't call it new
>>
Zombie series clinging on thanks to thousands of addicts with fried dopamine receptors and room temp IQ's willing to pay top dollar for whatever third rate slop they serve up.

Football is a religion where weak idiots pay Arabs and Jews to worship the feet of African millionaires playing a kids game in branded plastic cathedrals.

Imagine paying £70 to experience a shitty simulated version of that.
>>
>>2500408
Yawn. FM is "clinging on" thanks to millions of players, and it's not 70 pounds.
>>
>>2500578
>millions of players
may i see them?
>>
File: file.png (38 KB, 586x135)
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Being this mismatched in qualifying is actually unfortunate.
>>
>>2500582
FM26 reached 8 million players despite the catastrophic launch.
>>
>>2500686
Ok, Miles.
>>
>>2495272
>>2495600
>>2500408
meh, SI is going to be chasing instead of leading for a while anyway:

https://www.pessmokepatch.com/2025/10/spfl26.html

SP Football Life is particularly good rn, or you can try paying 4 an actual club simulation instead of mere excel spreadsheets behind a GUI:

https://store.steampowered.com/app/4328570/WE_ARE_FOOTBALL_2027/

perhaps a modded FM27 match engine will once again save the day for FM, or maybe SEGA will finally wake the fuck up and do something worthwhile with the franchise instead of selling minor revisions.
>>
fm is dead to me, i liked 24 but can't ever go back after learning how the game really works, training especially
>>
>>2500686
may i see them?
>>
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>>2500582
>>2500844
we're not gonna bother to entertain you at this statistical player base "game" instead, we're continuing with what we do best, which is the graphics
>>
is there a way to still get FM24? I had the FM itch again recently but I only have FM21
>>
>>2500408
>Football is a religion where weak idiots pay Arabs and Jews to worship the feet of African millionaires playing a kids game in branded plastic cathedrals.
>Imagine paying £70 to experience a shitty simulated version of that.

/thread
>>
>>2496085
They don't care about your money when console cucks will happily buy it full price
>>
File: Prem Title Winners.png (76 KB, 1193x552)
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Visualizing competition histories like this is particularly satisfying for me
>>
File: CL Winners.png (65 KB, 895x529)
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>>2501652
>>
God i love spreadsheet simulators
>>
>>2501652
sunderchads we didn't get over the hump
>>
>>2501652
>leicester first win in 2015
Do you really put it in the first year of the season instead of the last?
>>
File: PL Table.png (87 KB, 868x615)
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>>2501675
Sunderland have, at least, established themselves as a fairly consistent PL team, even if they're barely escaping relegation every year.

>>2501772
Yeah, if only because everything in the game lists things in the format '2015/16'. Just keeps things consistent enough even if it's not how most people would refer to it.
>>
lol, regen faces awful as usual. still have to manually add match review
https://www.youtube.com/watch?v=y9J_CEuAfzw
>>
>>2501930
https://www.footballmanager.com/fm27/features/fm27-training-and-tactical-effectiveness

>can copy and paste training schedules again
>claim to make training worthwhile
>balance between tactic effectiveness vs complexity (how quick to succeed vs how long to get figured out)
>player knowledge/adaptibility to your tactic mentioned often
>>
>>2501981
>player knowledge/adaptibility to your tactic mentioned often
Did they ever fix this with international football?
>>
>>2495272
It's going to be shit again isn't it. Better in ways that don't really matter, but still really shit where it counts.
>>
>>2501985
Was this game ever good? I never played it because I hate spreadsheet crap and I found out the AI managers don’t actually adapt to your tactics or that half of the player stats don’t really affect their performance. I could accept the spreadsheets if it was at least a simulation like Dwarf Fortress but if it is not then why even bother
>>
>>2501982
Don't know never tried international
>>
>>2501991
>the AI managers don’t actually adapt to your tactics
They adapt strictly to reputation, don't let the shills tell you otherwise. The common mid-season drop offs in results is the match engine hard nerfing your team performances to force bad results on you and has nothing to do with AI playing smarter.
>>
>>2501993
All they do is clog the defence or play more defensive stretched pitch, direct football. If you have tactics that counter that, there is no slump.
>>
I recommend OOTP27 to people that like FM, it's a bit more autistic which is a good thing.
>>
>>2501991
It's good if you can accept the AI's limitations. They never develop youth and never build a squad properly.
If you make okay decisions you will succeed eventually, as every AI manager just slowly fucks up every other team.
This is why people do challenges like only fielding players from Liechtenstein etc, because then it has a bit of a challenge.
>>
I feel like I'm the only person who hasn't done a Como/Nico Paz save so far. Haven't even managed in Italy whatsoever.
>>
>>2502998
It was fun to manage in before Italy had its youth rating reduced. It was possible to win Serie A using only eyeties in like FM13.
>>
Be honest, how much time does one need to be comfortable in FM? I have 26 but i kinda have no idea, i'm new to management games.
>>
>>2503017
Probably like 100 hours in a single version, plus asking questions and getting answers from people who actually understand how things work under the hood (hint: it's almost never what it seems and almost never what SI claims)
>>
>>2503022
That's actually not a long time. Any good youtubers that would help?
>>
>>2503053
SecondYellowCard and WorkTheSpace are good.
>>
>>2503017
A lot of the more fascinating sports things like team cliques/dynamics and fan perception of players are left mostly unexamined, but it's fun to sort of imagine it. A lot of the complexity in the game is fake complexity, tacked on because they need to add features to justify a yearly release schedule, training is probably the best example
>>
>>2503068
lmao
>>
>>2503022
>plus asking questions and getting answers from people who actually understand how things work under the hood (hint: it's almost never what it seems and almost never what SI claims)
but if you do this it will also immediately ruin any sort of fun and immersion
>>
File: 4 months of benfica.png (92 KB, 714x387)
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>*moves into your shit league*
What the fuck is going on? He's been here for like 4 months, he's still 25 and getting star playtime and decent trainings, and still has half a star of potential left
Why is he turning into Ronaldo?
>>
what would be the best (or least worst) recent edition to be /trb/'d again?
i have a bit of free time at the moment and i'm starting to get that mildly autistic itch again

t. FM12 and FM14 enjoyer
>>
>>2503417
All the newfags talk about FM24 as if it's the greatest thing to grace the series so I guess you should try that
>>
>>2503418
It's the answer because of how shit 26 is and because it was given away for free like five times in the two year period between releases, so even if you didn't get it for free you could get a cdkey for like $5
>>
>The old Championship Manager has been released as a browser game, it has been updated with 26/27 squads. https://champman2627.co.uk/play
>>
>>2503547
neat
>>
>>2503547
thanks anon
>>
>>2503547
You, and others, linking it to wider audiences appear to have killed it already kek.
>>
>>2503547
>The game is no longer playable here, and I won't be sharing downloads or copies. Please don't ask for them, and please don't re-host it anywhere else.
tremendous cocksucker
>>
How the FUCK have we had zero leaks from the FM27 playtest? Genuinely insane.
>>
>>2504790
There is no public playtest. It's literally hand picked shills, SI staff and known fanboys with 10 years plus impeccable SI forums history who are 1000% loyal this particular corporate brand and would rather die than betray Miles.

They aren't really interested in finding out what their customers want, they are simply honing the pre launch hype
>>
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...
>>
>>2505001
i genuinely don't understand how it's this bad.
there are hundreds of simple softwares that could whip these up easy
>>
>>2505002
AI should be used in this case
>>
HAHAHAHA
>>
File: 1792072978736.jpg (129 KB, 1200x675)
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Don't you wanna drip out your manager?

https://www.footballmanager.com/fm27/features/fm27-more-personal-accessible-and-yours
>>
>>2505007
>>2505008
let me put spinners on it
>>
>>2505002
It's incredibly strange that they've spent like 10 years now really trying to force these 3d models in non-match UI elements and they still haven't gotten good at them. The insistence on forcing them while also not hiring or empowering the people to make them halfway decent screams of mismanagement.
>>
>>2505007
>>2505008
Finally we will be able to accurately portray Ronaldo in WC 2030
>>
>>2505016
Miles never got rid of the incompetency at SI and it blew up in his face in the switch to unity. Constantly missed all planned updates (I think as early as fm22 was the unity switch going to happen) and then missed an entire annual installment. We've crossed the Rubicon and it's doubtful FM will ever get back to a decent level. They'll be spending many years putting back the features they took out, just like madden did after the jump to the 360
>>
I'm looking forward to the glitches the wheelchair is going to cause
>>
>>2505007
>>2505008
OH NONONONONONO
>>
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SI has gone full blown retard.
What a glorious festival of cringe this release is turning out to be.
>>
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>>2505007
>>2505008
>>
>>2505091
>wokemaxxing in the big 27
It's not just the features that they're late to
>>
>>2505057
I kinda want them to install a wheelchair league and break the match engine. max pace/accleration and headers only
>>
>>2505007
>>2505008
>Mobility
Managers on roller skates
Zoomer managers on scooters
Roadmen assman on an ebike
>>
>>2496056
Vindicated. Knew something was up when they had released the thumbnail they did. WHEELCHAIRS for fuck sake. This game better be very good if they're allocating resources to dumb retarded outdated shit like this.
>>
> More than 18 million database changes and 1,500 competition updates have been made for FM27, where there’s more choice than ever of where you manage with the introduction of two new licensed leagues.


Two new leagues is interesting. Saudi Arabia and Cyprus, maybe?
>>
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https://www.footballmanager.com/fm27/features/fm27-2d-match-engine-game-editor-and-deeper-world-upgrades

TL;Dr here's more 2d match view, easier to use in game editor for you to spend £10 on, all the old messages and training options/data sets you had before fm26 and bug fixes they didn't push out for that game that will be done for fm27 release. Pls buy game, miles is sad :(
>>
>>2505007
>>2505008
maybe the vision behind this is to pander to the american audience
>>
>>2505051
>Miles never got rid of the incompetency at SI
Miles IS the incompetency.

Literally a retarded Jew who shoehorned his way into the Collyer brothers project and turned it to shite.
>>
>>2505610
I'm not entirely convinced it's limited to *only* Mike. If it were just the lead director being retarded, I would anticipate terrible decisions being made, but those decisions would actually be executed. SI releases a yearly copy-paste of the same game where the most impressive feature (the database) is entirely crowdsourced from volunteers. Their actual work comes out half-baked or utterly inconsequential at best, or utterly broken and completely disconnected from everything else at worst. Their insistence on abandoning everything that gave FM its unique selling point, as shallow as it was, for FIFA 05 graphics makes sense from Mike being a blithering mongoloid; the fact that after that decision was made, they still fucking suck at making anything resemble humans after nine years of trying says there's a much deeper-rooted issue than just Mike.
>>
>>2505615
It's not limited only to Miles. But Miles calls the shots. And he's an imbecile who recruits fellow imbeciles and rejects anyone who reminds him of his own imbecility by daring to have a couple of functional brain cells.

Miles is a retarded dysgenic embittered Jewish queer, a weak and insecure spastic who managed to maneuver himself, by way of arse licking and backstabbing, to the top of a hierarchy where his only goal is shielding his fragile ego from painful truths. As a result the entire organisation is a reflection of his own many failings.
>>
>>2505091
These are the extras that failed the GTA6 audition, right?
>>
why miles not get sacked for no FM25 release
surely that's a sackable offence when you make annualised games
>>
>>2505825
Rock-solid demand and no serious competitor, that's why.
>>
Anyone have their FM27 beta saves lined up yet? I'm thinking of starting in Wales or Scotland this year. I bet Leicester will be a popular start down in League One.
>>
>>2506431
Nah
>>
>>2506431
>he tryna ignore it
>>
>>2506431
lol no
playing heavily modded cm01/02 with 26/27 database.

peak footie management, no bugs, no bloat, all the features and mechanics that matter and they all work. all the data makes sense and the ui is godly
>>
>>2506431
Even if you gave me a code for free, it would be hard to get me to abandon my current save.
>>
>>2506669
You'll be able to bring your save over into the new game! (as long as it's from a recent version ofc)
>>
>>2506748
ok so now give him a code for free
>>
>>2506520
>playing heavily modded cm01/02 with 26/27 database
share the link bro
>>
>>2507342
INSTRUCTIONS

>Register here -
https://champman0102.net/

>Download the game -
https://champman0102.net/viewtopic.php?t=35

>Download the official patch -
https://champman0102.net/viewtopic.php?t=264

>Download the latest database -
https://champman0102.co.uk/viewtopic.php?t=10604

>Download Nick's patcher -
https://champman0102.net/viewtopic.php?t=1392

Files and instructions for each step are in the links. Look into Nicks patcher, very powerful toolset which enables all manner of changes to the games systems, including updating all rules.
>>
https://www.youtube.com/watch?v=BFx05-AMBcU

Yeah, we're back.
>>
>>2507407
it's so over holy shit
>>
>>2507407
I can't tell if they don't understand that a five-minute trailer isn't a 'deep dive' or if someone in the production team has played enough FM to know that everything is shallow as fuck so five minutes is all you actually need.
>>
>>2507407
give me a qrd and some screenshots i can't stand hearing empty platitudes over and over
>>
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>>2505016
i thought the reasoning behind it and even the departure from 2d facegen software years ago was that they want the regen faces to be visible in the 3d match engine. Of course this is, imo, the kind of design choice an insane person would make.

another thing that is very SI is their reluctance to show player faces even on screens that would clearly benefit from them being there, tactics, goalscorer screen etc. Then there are other screens like leaderboards where the faces are like 25x25 so you are squinting at an ant that might be danny ings
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>>2507535
>they want the regen faces to be visible in the 3d match engine.
That is what they've claimed, and I agree that it is insane, but I also would expect a game dev who has had ten years to try and follow through on that insane choice to actually have *done it* at some point. SI hasn't ever managed to get them even reasonably human-looking for any edition in that timeframe. Seriously, they've had ten years of tinkering with this and they've ended up with this >>2505001 shit.
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>>2505008
Charles Xavier save
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>>2506431
The demo will have to be fantastic for me to consider it
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since the site was down, i'll say it here

FM27 will be free to play from October 29-November 3. The full launch will be November 10. If you pre-order, then you can keep playing all the way through to launch.

They are very confident that it will get people buying again. pls help miles so he doesn't get fired :(
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>>2508191
The sneaky bastards will count those free plays as "sale counts" and "player counts", watch them.
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>>2508191
I will try it for you, Miles
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i guess the latest update added a spoopy Halloween mode
>>
stream is live
https://www.youtube.com/watch?v=9u1ja_bIk8o
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>>2508191
>>2508210
Worse.
All the idiots will play for more than 2 hours on the free, being free means no review can be posted. That free game time will carry over should they decide to buy the game, making refunds impossible. Anyone who thinks it's a pile of shit and chooses not to buy won't be able to post a review without paying full price for the privilege.

It's a known tactic for limiting negative reviews. Accordingly it signals that SI is expecting an overwhelmingly negative response.

Be smart, resist the free time. Buy on release, play for two hours, then decide. Don't throw your review or refund rights away for a few free hours playing patched FM26, like all the low impulse control spastics will.
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>>2508401
>making refunds impossible

Only after full release, before release you can get a refund without regard to time played.
>>
wait they got fabian hurzeler to be on this?? lmao
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>>2508434
You miss my point.
If you want to review the game negatively, but played for more than 2 hours during the F2P, you will need to purchase (and keep) the game.

You can't post a review before full release.

This is a tried and tested method for slashing refunds and bad reviews. The game time isn't really free, it comes with a couple of considerable catches.
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>>2508446
> This is a tried and tested method for slashing refunds and bad reviews.

Can you name some examples, then?



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