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File: fm27.jpg (71 KB, 741x337)
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Steam page is live!
The countdown to the most highly anticipated lolcow-ware in sports management history has begun.

The question on everyone's lips - Just how shit will it be?
>>
>>2495272
Can't wait to pre-order as soon as the option becomes available. Beta access + a dizzy, what's not to like?
>>
>Essential downloads:
https://sortitoutsi.net/football-manager-2024/essentials

>Guide to Football Manager:
http://www.guidetofootballmanager.com/

>Tactic and Strategy Guides:
https://community.sigames.com/topic/495115-tactic-and-strategy-guides/

>Training and Mentoring Guides:
https://community.sigames.com/topic/495114-training-and-mentoring-guides/

>Team Talks:
https://strikerless.com/2016/02/19/the-hartman-doctrine-why-the-hairdryer-treatment-works-surprisingly-well/

>Macca's official /trb/ database:
(2015)http://pastebin.com/uj27eQhe
(2016)http://pastebin.com/7e3Vv0ap

for the sake of posterity
>>
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>>2495272
First truth nuke hits steam
>>
>>2495600
>the broken match engine
The shills presented that as FM26's strong suit though
>>
How the fuck have I not seen a single FM27 leak despite random people being invited to playtest it this year? The only confirmed 'leak' so far has been someone showing an acceptance email for the playtest.
>>
>>2495660
Because they're all brown-noser redditors or content creators who depend on the series doing well I imagine.
>>
I have this unproven theory that work ball into box leads to a higher xg but a lower amount of goals
>>
>>2495665
It's amusing watching the 'influencers' slowly transitioning back into shill mode. Of course they all shamelessly shilled for FM26, but some did at least realign their position with reality in order to cling on to a little credibility.
That's all forgotten now though, suddenly they view the marketing from incompetent dishonest devs with a proven track record in delivering slop as the unerring word of God.

Must suck to need to repeatedly compromise your integrity in order to cling on to a meagre income pretending to enjoy shit games.
>>
>>2495669
It should be the other way around in theory. Less overall shots which brings the xg down but more big chances which brings more goals or just balances out the output, with the main benefit being more defensive stability and control of possession. Maybe the game's internal xg model is more biased towards big chance count but that shouldn't be the case, in real life xg correlates with overall shot count more than big chance count.
>>
>>2495665
>content creators who depend on the series doing well I imagine.
Lollujo is biggest shill for this
>>
>>2495272
>the thumbnail is a black manager and a black player
Every time studios do this they go down the same path. Shows they're concerned about social point scoring and the pettiness that comes with it. It's a small sign their priorities are fucked and >>2495600 is a genuinely good post. 2026 seems to be dog shit through and through, I never played it because it looks utter crap. They skip an entire game because they're incompetent. Yet they play the silly marketing game. I was going to buy this on release but these 'reveals' have been shite and they're undoing fuck ups which should have been updates. The franchise is on the rocks, clearly.
>>
>>2495769
They're all the same. He's just the most retarded and therefore least able to disguise it.
The worst are those who fence sit. Reluctantly accepting that FM26 was bad now that it's about to die, while fawning over the latest SI hype-slop for FM27, some going so far as to claim with confidence that a few screenshots prove hey fixed it and made a shit game into a great one.
I fucking despise content creators, so desperate to avoid getting a proper job that they will say almost anything to keep their pathetic little grift alive.

For lulz I recommend the FM Show lol, a temu podcast featuring the most pathetic and desperate specimens, all of whom seem to have been surgically grafted to SI's sphincter for the purposes of mainline fart inhalation.
>>
>>2495600
>the third line
unless people specify exactly what they mean by all that then I don't give a shit about what they say. it's so vague. it sounds to me like they don't want to play FM, which is fine. if they want football management simulation done differently then they can make their own game with its own take on it
>>
>>2496071
He literally goes on to explain what he means. The underlying systems and mechanics related to all those different elements.
As he points out, it's the quality of those systems and mechanics that make or break a great strategy game. We all know this here on /vst/, perhaps better than anyone.

To be fair none of those things have been great since CM became FM.
>>
File: DEILOL.jpg (209 KB, 1778x978)
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Caption time
What's big nog saying to little nog?
>>
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>>
SI keeping the price of fm26 so high throughout the year is a fucking joke for a broken game. It it went for 5 euro I'd play it for a save but it never fell below 20 that I could see. Maybe they wanted as few people to buy it so people don't get put off.
>>
>>2496076
>"In English, the word manage — if you split the two words, it's man age — you're ageing men.”
>>
>>2496071
You only say that because you don't want to face the truth that the AI's squad managements and transfer activities have always been retarded, and that there have always been severe difference between the match engine and real life (distance covered and pass completion rates being extremely high even in bad/mediocre teams is the most egregigous example from the newer games)
>>
>>2496084
I feel like 26 and 27 should be red-colored scooters or something, and that 24 should be the racecar cover over a daily-driver sedan. 26/27 aren't trying to present themselves as dwarf-fortress-esque world simulators, they just want the FIFA career mode crowd and the rest of us can go fuck ourselves, but 24 is telling you that it's dwarf fortress while actually being the sims
>>
>>2496165
Ikind of agree with you. I ripped the original meme from steam. The poster left an interesting comment that explained his use of the Ferrari Testarossa to represent FM24...

>That's why the Ferrari Testarossa is a perfect analogy. It's a dated car with a lot of flaws, famed for low quality interior and strange design decisions. But it's an iconic classic and fun to drive. That pretty much describes FM24. FM26 is an extremely badly executed copy, a kind of retarded hollowed out husk of its flawed and strangely designed predecessor.
>>
>>2496153
Autistic hyperfocus on minor statistics, most players enjoy FM as a football management simulator where they win with South American players and 4-2-3-1 gegenpress, nothing more
>>
>>2496171
With the explanation, the FM24 choice makes more sense, but 26 was deliberately trying to be something else. It failed at being something *good*, too. Hard to say 26 was more hollow than 24 when 24 was already pretty shallow and mostly smoke and mirrors, but I suppose hiding those smoke and mirrors in strange places behind seven pop-ups counts.
>>
>>2496186
>most players enjoy FM as a football management simulator where they win with South American players and 4-2-3-1 gegenpress, nothing more
I wouldn't even give the average player that much credit. The real median player enjoys managing Manchester United for two seasons and winning immediately, and then buying the next version because one of the big clubs bought Bacterinho Souza for 92m from Santos and they want to manage him, too.
>>
>>2496186
The series has rock-solid demand. At the height of dissatisfaction with the outdated ME the series was still growing. It shows that if anything they can afford to implement changes to the ME without suffering lower sales. When I make a tactic I want my consideration to revolve around the dynamics of a football match irl, not the meta oddities of the match engine.
>>
>>2496186
>>2496209
Literally no better feeling than scouting an opposition, analysing the data, creating a match tactic to counter their strengths and expose their weakness, make adjustments in game as they adapt and win 2-0 as the underdogs. Learning about tactics instead of using meta tactics completely changes the game. Suddenly searching for players actually has a meaning and an average looking player who has the right traits, physical build and select attributes transforms the team. Or you just find someone with pace to do the job instead but that's boring. Some dude made a video where he said he scouts players mostly based on data, did a big analysis of the weight attributes have on their season statistics and found some really interesting correlations. Can't find the video but it was a good watch.
>>
>>2496234
Strategy vs. tactics is a thing irl too. There's plenty of managers irl that nerds hate because they're not hyper-tactician dorks, people like Klopp and Ancelotti. So if it's not an absolute requirmenet irl then you shouldn't have to be a hyper-tactician dork to enjoy a football management sim either. All I care about is the football in the match engine to match real life, that's all.
>>
>sign North Korean wonderkid
>send him on loan to Wigan
>>
>>2496349
Imagine a Malden Town North Korean only save.
>>
File: CL Semifinalists.png (49 KB, 1188x384)
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Who has done surprisingly well or surprisingly poorly in the CL in your saves?
>>
https://www.footballmanager.com/fm27/features/fm27-elevated-match-day-atmosphere

https://youtu.be/9rdMzTr0sAg

TL;Dr more unique crowd models, weather and lighting on the pitch. More animations for players before and during matches. More camera angles and crowd noises to differentiate between finals and beginning of season matches. More dumb immersion stuff
>>
>>2497148
I'm losing hype every new drop
>>
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>>2497148
So fucking depressing.
Lame superficial bullshit. That anon was right, they're just pissing around at the surface when all the real issues are deep down in the simulation.

Useless cunts.
>>
>>2497148
So, nothing substantial. No one cares about graphics, retards!
>>
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they're calling it the biggest FMing of all time
>>
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>>2497148
I don't understand how whatever they claim they're doing a deep dive on manages to look fucking awful in their own propaganda videos. The UI/UX video showed a bunch of broken tiles, flickering UI elements, and completely unaligned text. The match day atmosphere video shows a bunch of completely alien-looking motherfuckers, broken and stuttering animations, and 10 fps video. The "deeper world" dive just showed a bunch of things that were cut from 24 without anything new. Every single piece of 'hype' content they release manages to make them appear as though they either do not care or they are not competent enough to care about any of the details. There are definitely some growing pains of working with a new engine and releasing preview footage, but they burned all of the goodwill they ever had and now keep releasing sloppy, incomplete, unimproved jank.

And all of that was done so they could improve the match day graphics. The players still skate around like they're on ice and the animations look like they have fewer joints than some stick man flash animations from 2007. We lost the UI we've used for 20 years for pic related. They gave up on every other piece of the game so that they could chase fifa 05 graphics.
>>
>>2497929
these wouldn't hurt so much if the player got one in their favour sometimes. it only ever seems to be the CPU teams that get to win despite being outplayed.
>>
The new community manager on Reddit is actually communicating pretty well, after so long dealing with poor communication from SI it's like a breath of fresh air.
>>
https://sortitoutsi.net/content/77850/from-fm-2005-to-fm26-what-every-fm-game-brought-to-the-series

a trip down memory lane
>>
>>2499304
>fm09 introduced both press conferences and the 3d engine
Damn what a disaster
>>
https://www.footballmanager.com/fm27/features/fm27-tactical-tweaks-and-match-engine-upgrades

https://www.youtube.com/watch?v=IdWRpY9nXg0

TL:Dr using their Hawkeye sponsor they're trying to replicate IRL movements by nerfing physicals (yeah sure) and putting greater emphasis on stamina and mentals. More player instructions to better diversify roles. Shouts now called tactical tweaks so you can ask for more pressing and urgency or to attack a certain way. Also more matchdata in game and in data hub. We'll see if it works
>>
>people still playing football manager after pc fútbol '97 has been set in stone as the king since that year
>people ITT do not know about FT&G
>>
>>2499304
>women's football
lfmao
>>
What save are you guys planning for the FM27 beta?
>>
>>2500128
Hey not bad! Easier said than done of course
>>
>>2500128
>tactical tweaks are a new system...
Nigga that stuff was around in FM11 you just removed it and now you bring it back, don't call it new
>>
Zombie series clinging on thanks to thousands of addicts with fried dopamine receptors and room temp IQ's willing to pay top dollar for whatever third rate slop they serve up.

Football is a religion where weak idiots pay Arabs and Jews to worship the feet of African millionaires playing a kids game in branded plastic cathedrals.

Imagine paying £70 to experience a shitty simulated version of that.
>>
>>2500408
Yawn. FM is "clinging on" thanks to millions of players, and it's not 70 pounds.
>>
>>2500578
>millions of players
may i see them?
>>
File: file.png (38 KB, 586x135)
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Being this mismatched in qualifying is actually unfortunate.
>>
>>2500582
FM26 reached 8 million players despite the catastrophic launch.
>>
>>2500686
Ok, Miles.
>>
>>2495272
>>2495600
>>2500408
meh, SI is going to be chasing instead of leading for a while anyway:

https://www.pessmokepatch.com/2025/10/spfl26.html

SP Football Life is particularly good rn, or you can try paying 4 an actual club simulation instead of mere excel spreadsheets behind a GUI:

https://store.steampowered.com/app/4328570/WE_ARE_FOOTBALL_2027/

perhaps a modded FM27 match engine will once again save the day for FM, or maybe SEGA will finally wake the fuck up and do something worthwhile with the franchise instead of selling minor revisions.
>>
fm is dead to me, i liked 24 but can't ever go back after learning how the game really works, training especially
>>
>>2500686
may i see them?
>>
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>>2500582
>>2500844
we're not gonna bother to entertain you at this statistical player base "game" instead, we're continuing with what we do best, which is the graphics
>>
is there a way to still get FM24? I had the FM itch again recently but I only have FM21
>>
>>2500408
>Football is a religion where weak idiots pay Arabs and Jews to worship the feet of African millionaires playing a kids game in branded plastic cathedrals.
>Imagine paying £70 to experience a shitty simulated version of that.

/thread
>>
>>2496085
They don't care about your money when console cucks will happily buy it full price
>>
File: Prem Title Winners.png (76 KB, 1193x552)
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Visualizing competition histories like this is particularly satisfying for me
>>
File: CL Winners.png (65 KB, 895x529)
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>>2501652
>>
God i love spreadsheet simulators
>>
>>2501652
sunderchads we didn't get over the hump
>>
>>2501652
>leicester first win in 2015
Do you really put it in the first year of the season instead of the last?
>>
File: PL Table.png (87 KB, 868x615)
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>>2501675
Sunderland have, at least, established themselves as a fairly consistent PL team, even if they're barely escaping relegation every year.

>>2501772
Yeah, if only because everything in the game lists things in the format '2015/16'. Just keeps things consistent enough even if it's not how most people would refer to it.
>>
lol, regen faces awful as usual. still have to manually add match review
https://www.youtube.com/watch?v=y9J_CEuAfzw
>>
>>2501930
https://www.footballmanager.com/fm27/features/fm27-training-and-tactical-effectiveness

>can copy and paste training schedules again
>claim to make training worthwhile
>balance between tactic effectiveness vs complexity (how quick to succeed vs how long to get figured out)
>player knowledge/adaptibility to your tactic mentioned often
>>
>>2501981
>player knowledge/adaptibility to your tactic mentioned often
Did they ever fix this with international football?
>>
>>2495272
It's going to be shit again isn't it. Better in ways that don't really matter, but still really shit where it counts.
>>
>>2501985
Was this game ever good? I never played it because I hate spreadsheet crap and I found out the AI managers don’t actually adapt to your tactics or that half of the player stats don’t really affect their performance. I could accept the spreadsheets if it was at least a simulation like Dwarf Fortress but if it is not then why even bother
>>
>>2501982
Don't know never tried international
>>
>>2501991
>the AI managers don’t actually adapt to your tactics
They adapt strictly to reputation, don't let the shills tell you otherwise. The common mid-season drop offs in results is the match engine hard nerfing your team performances to force bad results on you and has nothing to do with AI playing smarter.
>>
>>2501993
All they do is clog the defence or play more defensive stretched pitch, direct football. If you have tactics that counter that, there is no slump.
>>
I recommend OOTP27 to people that like FM, it's a bit more autistic which is a good thing.
>>
>>2501991
It's good if you can accept the AI's limitations. They never develop youth and never build a squad properly.
If you make okay decisions you will succeed eventually, as every AI manager just slowly fucks up every other team.
This is why people do challenges like only fielding players from Liechtenstein etc, because then it has a bit of a challenge.
>>
I feel like I'm the only person who hasn't done a Como/Nico Paz save so far. Haven't even managed in Italy whatsoever.
>>
>>2502998
It was fun to manage in before Italy had its youth rating reduced. It was possible to win Serie A using only eyeties in like FM13.
>>
Be honest, how much time does one need to be comfortable in FM? I have 26 but i kinda have no idea, i'm new to management games.
>>
>>2503017
Probably like 100 hours in a single version, plus asking questions and getting answers from people who actually understand how things work under the hood (hint: it's almost never what it seems and almost never what SI claims)
>>
>>2503022
That's actually not a long time. Any good youtubers that would help?
>>
>>2503053
SecondYellowCard and WorkTheSpace are good.
>>
>>2503017
A lot of the more fascinating sports things like team cliques/dynamics and fan perception of players are left mostly unexamined, but it's fun to sort of imagine it. A lot of the complexity in the game is fake complexity, tacked on because they need to add features to justify a yearly release schedule, training is probably the best example
>>
>>2503068
lmao
>>
>>2503022
>plus asking questions and getting answers from people who actually understand how things work under the hood (hint: it's almost never what it seems and almost never what SI claims)
but if you do this it will also immediately ruin any sort of fun and immersion
>>
File: 4 months of benfica.png (92 KB, 714x387)
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>*moves into your shit league*
What the fuck is going on? He's been here for like 4 months, he's still 25 and getting star playtime and decent trainings, and still has half a star of potential left
Why is he turning into Ronaldo?
>>
what would be the best (or least worst) recent edition to be /trb/'d again?
i have a bit of free time at the moment and i'm starting to get that mildly autistic itch again

t. FM12 and FM14 enjoyer
>>
>>2503417
All the newfags talk about FM24 as if it's the greatest thing to grace the series so I guess you should try that
>>
>>2503418
It's the answer because of how shit 26 is and because it was given away for free like five times in the two year period between releases, so even if you didn't get it for free you could get a cdkey for like $5
>>
>The old Championship Manager has been released as a browser game, it has been updated with 26/27 squads. https://champman2627.co.uk/play
>>
>>2503547
neat
>>
>>2503547
thanks anon
>>
>>2503547
You, and others, linking it to wider audiences appear to have killed it already kek.
>>
>>2503547
>The game is no longer playable here, and I won't be sharing downloads or copies. Please don't ask for them, and please don't re-host it anywhere else.
tremendous cocksucker
>>
How the FUCK have we had zero leaks from the FM27 playtest? Genuinely insane.
>>
>>2504790
There is no public playtest. It's literally hand picked shills, SI staff and known fanboys with 10 years plus impeccable SI forums history who are 1000% loyal this particular corporate brand and would rather die than betray Miles.

They aren't really interested in finding out what their customers want, they are simply honing the pre launch hype
>>
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...
>>
>>2505001
i genuinely don't understand how it's this bad.
there are hundreds of simple softwares that could whip these up easy
>>
>>2505002
AI should be used in this case
>>
HAHAHAHA
>>
File: 1792072978736.jpg (129 KB, 1200x675)
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Don't you wanna drip out your manager?

https://www.footballmanager.com/fm27/features/fm27-more-personal-accessible-and-yours
>>
>>2505007
>>2505008
let me put spinners on it
>>
>>2505002
It's incredibly strange that they've spent like 10 years now really trying to force these 3d models in non-match UI elements and they still haven't gotten good at them. The insistence on forcing them while also not hiring or empowering the people to make them halfway decent screams of mismanagement.
>>
>>2505007
>>2505008
Finally we will be able to accurately portray Ronaldo in WC 2030
>>
>>2505016
Miles never got rid of the incompetency at SI and it blew up in his face in the switch to unity. Constantly missed all planned updates (I think as early as fm22 was the unity switch going to happen) and then missed an entire annual installment. We've crossed the Rubicon and it's doubtful FM will ever get back to a decent level. They'll be spending many years putting back the features they took out, just like madden did after the jump to the 360
>>
I'm looking forward to the glitches the wheelchair is going to cause
>>
>>2505007
>>2505008
OH NONONONONONO
>>
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SI has gone full blown retard.
What a glorious festival of cringe this release is turning out to be.
>>
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>>2505007
>>2505008
>>
>>2505091
>wokemaxxing in the big 27
It's not just the features that they're late to
>>
>>2505057
I kinda want them to install a wheelchair league and break the match engine. max pace/accleration and headers only
>>
>>2505007
>>2505008
>Mobility
Managers on roller skates
Zoomer managers on scooters
Roadmen assman on an ebike
>>
>>2496056
Vindicated. Knew something was up when they had released the thumbnail they did. WHEELCHAIRS for fuck sake. This game better be very good if they're allocating resources to dumb retarded outdated shit like this.
>>
> More than 18 million database changes and 1,500 competition updates have been made for FM27, where there’s more choice than ever of where you manage with the introduction of two new licensed leagues.


Two new leagues is interesting. Saudi Arabia and Cyprus, maybe?
>>
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https://www.footballmanager.com/fm27/features/fm27-2d-match-engine-game-editor-and-deeper-world-upgrades

TL;Dr here's more 2d match view, easier to use in game editor for you to spend £10 on, all the old messages and training options/data sets you had before fm26 and bug fixes they didn't push out for that game that will be done for fm27 release. Pls buy game, miles is sad :(
>>
>>2505007
>>2505008
maybe the vision behind this is to pander to the american audience
>>
>>2505051
>Miles never got rid of the incompetency at SI
Miles IS the incompetency.

Literally a retarded Jew who shoehorned his way into the Collyer brothers project and turned it to shite.
>>
>>2505610
I'm not entirely convinced it's limited to *only* Mike. If it were just the lead director being retarded, I would anticipate terrible decisions being made, but those decisions would actually be executed. SI releases a yearly copy-paste of the same game where the most impressive feature (the database) is entirely crowdsourced from volunteers. Their actual work comes out half-baked or utterly inconsequential at best, or utterly broken and completely disconnected from everything else at worst. Their insistence on abandoning everything that gave FM its unique selling point, as shallow as it was, for FIFA 05 graphics makes sense from Mike being a blithering mongoloid; the fact that after that decision was made, they still fucking suck at making anything resemble humans after nine years of trying says there's a much deeper-rooted issue than just Mike.
>>
>>2505615
It's not limited only to Miles. But Miles calls the shots. And he's an imbecile who recruits fellow imbeciles and rejects anyone who reminds him of his own imbecility by daring to have a couple of functional brain cells.

Miles is a retarded dysgenic embittered Jewish queer, a weak and insecure spastic who managed to maneuver himself, by way of arse licking and backstabbing, to the top of a hierarchy where his only goal is shielding his fragile ego from painful truths. As a result the entire organisation is a reflection of his own many failings.
>>
>>2505091
These are the extras that failed the GTA6 audition, right?
>>
why miles not get sacked for no FM25 release
surely that's a sackable offence when you make annualised games
>>
>>2505825
Rock-solid demand and no serious competitor, that's why.
>>
Anyone have their FM27 beta saves lined up yet? I'm thinking of starting in Wales or Scotland this year. I bet Leicester will be a popular start down in League One.
>>
>>2506431
Nah
>>
>>2506431
>he tryna ignore it
>>
>>2506431
lol no
playing heavily modded cm01/02 with 26/27 database.

peak footie management, no bugs, no bloat, all the features and mechanics that matter and they all work. all the data makes sense and the ui is godly
>>
>>2506431
Even if you gave me a code for free, it would be hard to get me to abandon my current save.
>>
>>2506669
You'll be able to bring your save over into the new game! (as long as it's from a recent version ofc)
>>
>>2506748
ok so now give him a code for free
>>
>>2506520
>playing heavily modded cm01/02 with 26/27 database
share the link bro
>>
>>2507342
INSTRUCTIONS

>Register here -
https://champman0102.net/

>Download the game -
https://champman0102.net/viewtopic.php?t=35

>Download the official patch -
https://champman0102.net/viewtopic.php?t=264

>Download the latest database -
https://champman0102.co.uk/viewtopic.php?t=10604

>Download Nick's patcher -
https://champman0102.net/viewtopic.php?t=1392

Files and instructions for each step are in the links. Look into Nicks patcher, very powerful toolset which enables all manner of changes to the games systems, including updating all rules.
>>
https://www.youtube.com/watch?v=BFx05-AMBcU

Yeah, we're back.
>>
>>2507407
it's so over holy shit
>>
>>2507407
I can't tell if they don't understand that a five-minute trailer isn't a 'deep dive' or if someone in the production team has played enough FM to know that everything is shallow as fuck so five minutes is all you actually need.
>>
>>2507407
give me a qrd and some screenshots i can't stand hearing empty platitudes over and over
>>
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>>2505016
i thought the reasoning behind it and even the departure from 2d facegen software years ago was that they want the regen faces to be visible in the 3d match engine. Of course this is, imo, the kind of design choice an insane person would make.

another thing that is very SI is their reluctance to show player faces even on screens that would clearly benefit from them being there, tactics, goalscorer screen etc. Then there are other screens like leaderboards where the faces are like 25x25 so you are squinting at an ant that might be danny ings
>>
>>2507535
>they want the regen faces to be visible in the 3d match engine.
That is what they've claimed, and I agree that it is insane, but I also would expect a game dev who has had ten years to try and follow through on that insane choice to actually have *done it* at some point. SI hasn't ever managed to get them even reasonably human-looking for any edition in that timeframe. Seriously, they've had ten years of tinkering with this and they've ended up with this >>2505001 shit.
>>
>>2505008
Charles Xavier save
>>
>>2506431
The demo will have to be fantastic for me to consider it
>>
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since the site was down, i'll say it here

FM27 will be free to play from October 29-November 3. The full launch will be November 10. If you pre-order, then you can keep playing all the way through to launch.

They are very confident that it will get people buying again. pls help miles so he doesn't get fired :(
>>
>>2508191
The sneaky bastards will count those free plays as "sale counts" and "player counts", watch them.
>>
>>2508191
I will try it for you, Miles
>>
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i guess the latest update added a spoopy Halloween mode
>>
stream is live
https://www.youtube.com/watch?v=9u1ja_bIk8o
>>
>>2508191
>>2508210
Worse.
All the idiots will play for more than 2 hours on the free, being free means no review can be posted. That free game time will carry over should they decide to buy the game, making refunds impossible. Anyone who thinks it's a pile of shit and chooses not to buy won't be able to post a review without paying full price for the privilege.

It's a known tactic for limiting negative reviews. Accordingly it signals that SI is expecting an overwhelmingly negative response.

Be smart, resist the free time. Buy on release, play for two hours, then decide. Don't throw your review or refund rights away for a few free hours playing patched FM26, like all the low impulse control spastics will.
>>
>>2508401
>making refunds impossible

Only after full release, before release you can get a refund without regard to time played.
>>
wait they got fabian hurzeler to be on this?? lmao
>>
>>2508434
You miss my point.
If you want to review the game negatively, but played for more than 2 hours during the F2P, you will need to purchase (and keep) the game.

You can't post a review before full release.

This is a tried and tested method for slashing refunds and bad reviews. The game time isn't really free, it comes with a couple of considerable catches.
>>
>>2508446
> This is a tried and tested method for slashing refunds and bad reviews.

Can you name some examples, then?
>>
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>>2508631
>source??
>>
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what signifiers do you use when trawling the player database for promising youth players?
for me:
>if [Wnt] by a big club (or the local big club, e.g. if Colo-Colo wants a Chilean player), it could be worth scouting
>young but their agent has somehow gotten them a big wage
>attributes search, but used conservatively (e.g. filtering by 11 Decisions only) in case it needlessly weeds out too many
>>
>>2508962
Before I used to just mass scout all the known wonderkid factories. Nowadays I just set up search filters for u17 kids around the world.

Make or break stuff for me is determination 10+ with required technical and physicals. Easy ones to find are international kids who are playing above their age, I.e. 17 or 18 year old on an u21. Also don't touch anyone that is injury prone or hates big matches.
>>
>>2508962
Usually just look for those who already have senior caps as teenagers.
Also pick a league then sort players by average rating.
>>
>>2508750
>pisses and shits at any pushback
Sad!
>>
>>2509610
Nothing sadder than shilling for Miles of all people. Anyway NTA but the process he laid out is pretty intuitive
>people try out F2P
>it stinks
>can't give a negative review without a full purchase
>obviously the disappointed player is not going to purchase a game they already know stinks
>as a result game gets less negative reviews than without F2P
>>
>>2509748
It sounds plausible considering that Sega is likely pressuring them to hit certain KPIs after the last two years. And I don't think Miles is smart enough to figure this out on his own. So what are the examples of this tried and tested method for slashing refunds and bad reviews?
>>
>>2508401
>Be smart, play for two hours instead of dozens
nah I don't think that's smart at all anon
>>
Trying some international management

https://www.youtube.com/watch?v=ylftUmF-GSw
>>
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extreme nominative determinism
>>
Will it be worth getting fm27 if I'm still on fm21? Assuming it's not just a steaming pile of cow shit like fm26 seemed to be, I have 1000's of FM hours and fm21 is almost perfect for me. Are additional features worth the upgrade? I can easily afford the game but I cannot handle being ripped off.
>>
>>2511677
>I can easily afford the game
Then you must do your part to support SI against the haters who wish to bring it down.
>>
>>2511677
you know the old saying "if you love something, then pay for that thang"
>>
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Cracked fm 21, played as a 20 yo "who?" with max states, after 3 months of unemployement even by 3rd leaugue teams I only got accpeted by Serbia under 21, anyways here are some screenshots
>>
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>>2511766
>>
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>>2511768
After the main Serbia team decided to take my nest midfielders we fumbled against european shitters in the tables round of the euro so I decided to gtfo to train a french team in the 3rd division I will make our of them another Cumo
>>
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>>2511769
Anyways some time passed and since Im 2nd in the 3rd french league (aka I get promoted) I decided to watch how would Ancelloti deal with the 3-1 defeat against PSG in the semi finals, I was very Impressed to say the least
>>
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>>2511771
>>
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>>2511772
They didnt show it in the Highlights but appearently got hos ribs broken and is out for like 4 weeks lmfaooo how does that even happen without a yellow or red card?
>>
>>2511677
It's going to be free to play starting tomorrow for a week, so you can try it before you buy it.
>>
>>2511766
Which nationality? I always pick Colombian (I'm an escaped coca farm hand on the run from the cartel) and even with no experience or qualifications I can eventually get a job in the second division in Chile or Uruguay.
>>
>>2511677
No
Fm26 had negative news features, so 99% of things added to 27 that weren't in 26 are just reimplementing things from 24
The only genuinely new feature is the ability for players to ignore your tactical instructions
>>
Streamers already showcasing fm27 ahead of tomorrow's free week
>>
>>2511999
>Streamers
Paid shills*
>>
>>2511999
Match engine looking the same. Only way to see if the tactical stuff is different is to test it over and over.
>>
are we gaming fm27 today?
>>
>>2512520
yuknow i actually might
even though i'm not buying it
>>
I will not engage with any new product of SI. Even if I don't pay, I worry my engagement could be used to manipulate player counts or playing time statistics.
Since my interest is the permanent departure of Miles Jacobson and the current SI team from any involvement in Football Manager development, I cannot in good consicence play even a minute, purchased or free.
>>
>>2512548
wouldn't the free to play but not purchase be better?
>miles we had hundreds of billions playing the free weekend, what happened??
>>
>>2512520
Wondering the best way to use the 5 days, it's probably only going to be a season or two at best
I'm thinking the saudi league
>>
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>>2512603
pic is you
>>
>it's shit
>>
Game is now out but restart steam
>>
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Yeah restart Steam if it's not available. Downloading now :3
>>
I haven't played since '24, why the fuck isn't there a setting to view attribute numbers?
>>
i don't like it
>>
Another year of fucking WANK!!!!
Back to 24 for me, might torrent 27 if I can be arse, shan't be paying.
>>
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I don't get it, why can I still not just show the national flag by itself without the fucking text. I reported this on the SI forums at the start of FM26. I hate SI so fucking much.
>>
THISISIT!!!!!!!!!
#IAPOLOGIZEMILES
>>
i wanted to give it try (never played an fm)
>understands nothing
just put gegenpress on georgia, idk if its good or bad
>>
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copen hagen womens team really wanted to hire Nick Digger the no badges no experience wheelchair bound pragmatist
I accidentally accepted because apparently the delay button is now in the contract talks window
>>
>>2512924
my guy's got 3 legs and still cant walk
>>
>>2509205
Found this to be very helpful so far. I'm also adding "average rating 7+" for players from small/obscure countries, they should at least be styling on their league if they're worth importing.
>>
>>2512924
they call him the Green Ibraheem
>>
>>2508962
I like searching for physical attributes since those peak earlier if I'm not mistaken
>>
I'm liking FM27 so far. The UI feels way better than 26, the customization is better, the menu feels really smooth.
>>
>>2512924
why is he so curved in that chair
he looks like a fucking mutant
>>
Been a fair few years since I've bought an FM game, 19 was the last one in fact. Is 27 worth it to upgrade?

And where the fuck is the /sp/ thread?
>>
>>2513012
a lot of the longtime regulars left or quit playing so the thread gets gobbled up quickly. it doesn't help that those still here has seen all that has to be seen from fm24. and nobody had the stomach for fm26 to be able to get discussion going. maybe this free week can get people going again.
>>
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>>2513019
Aw man, that's a shame. Like you say though, hopefully there'll be enough activity this weekend to have a /trb/ thread again.
>>
>>2513012
It's currently free to play, give it a shot
>>
>>2512972
scoliosis
>>
the UI is definitely better than 26. Have to get through a season or 2 though to see how player development and transfers go
>>
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Post your Professor X cosplay
>>
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>>2512924
>Nick Digger
You can just name yourself Nigger Retard. Maybe you could in the previous games as well but I just never felt the need to until now
>>
This is enough for me, pre-ordered.
>>
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haven't played 26 because I think it looks like absolute shit so I gave 27 a go since it was free
>start in some average league and team
>start trying to fuck around with transfers
>offer trial to 30 people
>the inbox window doesn't update properly when I'm clicking on the next "red" message and jumps to the top while I need to scroll down again to see it chronologically
This is absolute ass.
>>
i figured out why i don't like the look of the ui
it's trying to be one of those holographic displays that float in the air from scifi movies
>>
>>2513249
Shit looks like it was vibecoded in AI in 5 minutes
>>
At least the performance is a million times better than FM24.
>>
>>2513342
i won't switch from 24 but i really like the match engine/graphics upgrades and the in/out tactics, even if they are clunky
it's much easier to see where your players will be and what they'll be doing
just bring back the old look lmao, and the team instructions are a disaster
>>
My first act in FM27 will be to recall Woltemade from loan
>>
>>2513342
Yeah I've noticed the performance improvements as well. It feels like the menus are much smoother, and saving is very fast for me. I remember when it used to take a few minutes to save lol.
>>
It's still shit lol

Some really minor and superficial improvements, but the meat of the game - match engine, training and tactics, UI/UX, AI etc - is still absolute dog shit.
>>
>go on the official forums
>see a post like pic related
>feel the urge to murder said poster with a hammer
his nickname is anagain
>>
I hope people can make some skins because some of the ux choices make me feel like it's gonna cause burn in on my monitor with how some things are brighter than others for no reason.
>>
>>2513407
There really is no real direction this game is going for. Artstyle, color palette, it all matters in vidya. And here you feel like the colors are just random and it makes your head hurt because it's not intuitive especially compared to FM24 and before.
>>
the club colors are a blight on my eyes and make some clubs unplayable
>>
the UI is an assault on the eyes, it's simultaneously so crowded with little use.
coulda had a skins maker design it better lol
>>
>>2513419
>both cluttered and with lots of empty unused space at the same time
>unoptimized for 1080p
kek
>>
>>2513406
>makes a review/public judgement after a few minutes
Why, unless it's brownie points.
>>
>>2513424
The redditor spirit carries over to other forums
>>
>>2513424
virtue signalling to feel superior
>>
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>my centre forward sprinting to CDM when we lose the ball
>>
>3 years of the fucking dev
>fm24 is still better
>>
>>2513488
>move to unity so it "runs and looks better"
>runs and looks worse
>>
this free week is not enough time for me to make a choice on buying it. i need to get through at least a couple seasons to see how manager hirings/firings and transfers affect clubs and I doubt it's any different than it usually is.


>>2513488
the timeline had them as early as FM22 as the switch to unity.

it could unironically take them 15 years to hit something someone else would do in 5
>>
>>2513499
> runs worse

Absolutely not true, invalidates your point to say this desu.
>>
>>2513574
People have been reporting their temperatures increase 30-50% compared to FM26. So it runs worse.
>>
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>>2513566
I haven't played 26 at all because I thought it looked like shit so I skipped it completely. I still remember many complaints from 26 and I see some of it still being there in 27.
This shit is just different for the sake of being different. They changes where some things are for no real reason. They made it less intuitive for no real reason. They fucked up the color palette that makes many things way harder to read, too.

What the FUCK is with those design changes? They released this beta and it looks like they didn't even play it properly. I've managed to see misaligned windows, scores and whatever else in around 10 minutes after starting a save. What the fuck? Did no one fucking playtest this at all?
Think I'll just play 24 with an updated DB even if it's shit.
>>
>>2513676
>They changes where some things are for no real reason.
They changed some things for no real reason*
I need a coffee kek
>>
>see a weird glare on the pitch during some matches
>light suddenly changes and looks way brighter and the color is less intensive for the rest of the game
Great work SI
>>
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I hate how I can't arrange a friendly by just selecting a date on the calendar anymore instead, it takes me to a page that says nothing about whether I already have a match set for that date and what if I want to arrange multiple friendlies? I had to do this one by one and it wasn't fun.
>>
>>2513691
UI was made by literal vibecoding monkeys.
>>
Why does this feel like a mobile game
>>
How is it then? Is it still a buggy mess like last year? I had to refund last year...

Im kinda surprised no indie studio jumped on the opportunity and just made a trimmed down, polished game. Just 2d top down etc.
>>
>>2513774
>Im kinda surprised no indie studio jumped on the opportunity and just made a trimmed down, polished game. Just 2d top down etc.
Impossible, no other developer possesses a research network as extensive as SI for its database. It would have to be a major project by someone with cash to burn, not an indie thing. And even that would carry risk.
>>
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MILES
>>
>>2513778
Just do completely procedural-gen world then. And allow import of community database. FM is more fun when you FFW 10 years and play with all the regens anyway
>>
>>2513783
You won't see meaningful business with this approach, SI would trounce you. People pay money for a real-world database, the demand is untouchable. You'd have to meet that demand to compete, and outsourcing it to community imports would only tell consumers that your product is two-bit.
>>
>>2513759
I think some of the backlash against the UI is because everyone knows the game isn't actually very "deep," so when it starts to look like a mobile game you are more aware of the ways it functions like one too

>>2513778
I still think the big hurdle is the match engine, not the database, the match engine (even as it is) is actually a huge technical feat. I think a competitor that really focuses on capturing the feelings and emotions of something no one actually cares about like the Czech league would have a place in the market, and you don't need 100 leagues or 500,000 players
>>
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>>2513793
>I think some of the backlash against the UI is because everyone knows the game isn't actually very "deep," so when it starts to look like a mobile game you are more aware of the ways it functions like one too
Yeah, it's just more apparent this way. I don't need a pop up window for almost anything I click. I don't need a shitty drop-down menu on other things that I click that will move back the moment I accidentally move my mouse somewhere else.
I have to admit it's funny how 1080p on a laptop screen works a lot better than 1080p on a 23' screen.
The shit on the top of your screen, all the options, feel like just wrong things being fleshed out and put in front of you. To get to transfers I need to go Recruitment -> Transfers -> Transfer Activity. Instead of just clicking "transfers". What a load of shit. It may be better if someone releases a FM24-like skin.
>>
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>>2513967
>have to click an additional button for the hexagon to show up
>can't put it ANYWHERE in the players screen in a random window that I wouldn't care about
>>
>>
>>2513971
Who's Ligger?
>>
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>>2513973
Ligma balls
>go to club vision/performance window
>Board Support is shown in actual ratings while Fan Support is just shown in emoticons
Why? Just why? Why make the design choice that you make it different when it's virtually the same since we can see the different colors?
Fucking WHY?
>>
>>2513967
>>2513970
Aren't there different modes you can pick in the settings for how you prefer the menuing to go?
>>
>>2514003
Not in a way that I could adjust it so it would be more similar to FM24.
>>
https://fmextratime.com/downloads/comeback-skin/
well lads, I might give it another go then
>>
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>>2513782
IT HAPPENED AGAIN
>>
>>2513782
>>2514022
it's touching the white line by 1 pixel so it's not a goal la'
>>
why did they make installing real names so fucking compilated why do you need to remove all this useless crap
>>
>>2513978
I consider myself a bit of an FM crest aficionado and I've never seen that crest before in my life. Also never managed in Poland, however.
>>
>>2514084
That's just Motor Lublin, been in Ekstraklasa for a few years now. God tier striker up front - Czubak.
>>
I really don't know who came up with the idea that when you enter any league competition to check some stats you see a big ass window with transfers (no one cares) but the goal/assist/etc is a small wndow you have to scroll down in to see all the starts
Seriously ths shit looks vibecoded fo cuk
>>
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Well, this one is funny...
When I click "Go On Vacation" and select "Choose" as the return date, the game reveals a hidden "Choose Date" button instead of a calendar pop-up.
>>
>>2514271
Kek. Did they even playtest the game before releasing the beta?
>>
What's the opinion on the engine so far?
2/3rds through my first match it feels actually worse than before so far.
Players seem clumsy to the point it feels like they can't score at all. Receiving the ball in the box and standing around for a full second in confusion, missing passes without pressure, etc. They also make awful decisions, like I had a CB sprint for a ball that was going out for a goalkick and "clear" it by passing to an attacker on the edge of the box and another situation where I was attacking 2v4 and my guy on the ball could just walk from the center line into their box with zero pressure (he missed the 1v1 with zero pressure).
Maybe it's just lack of tactical familiarity or "one of those games"?
It's legit uglier though, no?
>>
Holy shit the game also runs like absolute dogshit.
I may have a shitty laptop, but as a rough rule of thumb, if it can run BG3 it should be able to run fm fluently.
>>
>>2514329
eh
the stress points from bg3 are going to be very different than the ones that should be coming from fm, but if your laptop has enough vram to run bg3 it should also have enough of a cpu and enough ram to handle fm
at least until it starts heat throttling after 20 minutes because laptops are designed horribly, but that's a different story and would happen in both games
>>
Will it be better than FM26? I already have FM26 and i can't really afford FM27 with all the shit i hate to pay this month.
>>
Oh cool, they added a var check that takes 30 seconds and then disallows your goal without showing you what happened.
>>
it just LOOKS like ass
every menu is ASS
all the colors are BOOTY
the info is everywhere and nowhere
surely someone can make a better game
>>
>attackers still shoot straight into defenders all the time
>defenders still head the ball to the opponent with no pressure instead of letting it come down
>players are still 2m away from the opponents with maximum press
>attackers still bounce 90% of headers off the top of their head
>they still do the retarded offside passes after corners
>players now wobble weirdly
>feels like players get confused by the position of the ball even more
>defenders routinely ignore attackers running straight at the goal
So what's the improvement in the new engine?
>>
>>2514412
substantially better than 26, not yet better than 24
>>
>>2514421
Are you just describing Man United performances here?
>>
>>2514421
>So what's the improvement in the new engine?
si said there were improvements and people want there to be improvements so they pretend things have changed so not as to confront what they know to be true
>>
The game definitely tries to punish you for trying out tactics without the requisite players. Want to run 4231 without the dogs that can run and press? No tactical familiarity for you as you lose and draw. As we all know, familiarity and chemistry matter so much in getting results and they've definitely targeted that.
>>
>>2514468
Thank you shill but that's something that should have been baked into the tactical dynamics of the match engine, what they've done here is force-nerf players who are deemed not to the right attributes instead of actually having the match engine naturally punish you for placing them in those roles. It's the same bullshit as the "AI adapts to your tactics" lie, the game just lazily nerfs your team instead of expressing a natural dynamic of football.
>>
>>2514473
What makes you think I approve of it? I was being snarky in the last sentence for a reason. This game is still years away from being what it should be and it will likely be eternally so. I dunno I'll wait for another free copy because I'm not paying full price for the game in its current state.
>>
>>2513677
No no, both apply
>>
>>2514473
Oh, they added hard nerfs to make up for the fact physical stats where the only ones that actually did something?
How hard can it be to make a functioning passing stat in a footbal simulation?
>>
Like the new and improved 10 seconds timewasting while players walk off the pitch at the end of the games.
>>
>>2514479
>What makes you think I approve of it? I was being snarky in the last sentence for a reason
The resident shill itt talks just like that so who knows
>>
Like 70% of the goals I'm seeing so far are just long balls while the defense is asleep and a single attacker runs. Feels like high line might be unplayable in this engine, because breaking down a defense also seems really bad (though that might be because of my team).
Anyone had similar experiences?
>>
>>2514522
The FM22 special
>>
This game is the first time I've seen my center forward be consistently the lowest rated player on the pitch.
>>
cm01/02 got a new data update yesterday btw
>>
>>2514412
Nigga it's free right now to try
>>
Yet another year where every game both teams commonly connect over 85% of passes and both teams cover distances which would be considered elite irl. Every team, every game, every time.
>>
>>2514570
It feels like the game doesn't differentiate between passes under pressure and without pressure. Like it's always your defender passing straight onto hte opponents feet, then they string together 20 passes through your press.
>>
Despite people complaining about too many intense runs, it's actually insane, what kind of situations players often won't run in.
Like in this new engine my defenders are going for casual jogs when the opponents play throughballs, leaving the attackers completely without pressure when they could've easily had the ball.
>>
>>2514568
I have a 1050ti where i am right now(i have an RTX 3060 on my main rig), is it playable with that card or will i lose my time?
>>
Should i order a key for like 35€ or buy from steam?
>>
>>2514690
2D will be fine, maybe 3D on low settings (no crowd).
>>
>>2514693
Ok i will download it shortly. Thanks for the info
>>
>>2514691
neither
>>
>>2514704
not an answer
>>
>>2514691
If you can get the game cheaper do it elsewhere. Because fm27 will likely only go on sale during Christmas, spring sale, CL final and one last time in the summer before fm28
>>
I'm not at home and can't try it, is it any different from fm26? or is it just the UI that has improved?
>>
>>2514795
they nerfed pressing hard
the UI is still dogshit
>>
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More and more clips being posted online of ridiculous goals
>>
>>2514859
the goal is less ridiculous than the video itself
what the fuck is that
>>
>>2514859
Both defensive and offensive behavior seem way worse than in 24. Feels like attackers create nothing unless the defense does something completely braindead (which they do all the time). They're so much worse at picking up runs and constantly miss the ball.
>>
>>2514795
The UI feels way better, matches look pretty good with the graphics changes, but the match engine could do with defensive improvements rn
>>
>>2514859
It's normal you know, the game is still in beta testing. The real full-priced version will fix this.Trust.
>>
>>2514878
i know this is bait but there are people who genuinely believe this and it's baffling lmao
>>
My striker that scored 4 goals in 13 apps with 6.7 average rating is demanding to be a star player in his new contract.
>>
>>2514859
>decisions 0
>>
>>2514979
The traditional excuse for over a decade now is "your keeper has shit communications" as if something like that in any way reasonable.
>>
>>2514859
Shillbros, how are we gonna pretend tactics matter??
>>
>>2514985
they've pivoted to effectiveness and buy-in as the excuse
>>
you niggers almost convinced me to buy but i will wait until like the 9th of november to buyed boughterized it
>>
>>2515012
how
everyone here besides the obvious paid shill exists on a spectrum somewhere between cautious skepticism and outright dysphoria
>>
>>2515014
I only believe what i want to believe, call it delusion if you want, i just want to believe it will be better than 26
>>
>>2515014
kind of easy to fall into a pattern with a yearly release where you know it isn't "good," and you have weird elaborate beef with the studio, but you can still justify the price because you don't spend money on games anymore
>>
Is your team nerfed in friendlies? I keep struggling against semi-professional teams, while actually doing well in the league.
>>
>>2515024
>>2515020
okay but don't say 'you niggers almost convinced me' when it's just your rampant fomo addiction
>>
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Lads... This tweet had over 300k views already... We have to change the narrative somehow...
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See if you can spot where the captain moans about results leading to me transfer listing him and dropping every single player that supported him.
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>>2515103
Thanks doc
>>
good morning managers
>>
>>2515047
Ok anon, i will admit it, i have huge fomo addiction
I wasn't the one who made the first post you quoted btw
>>
>nothing happens
>one long ball or or cross that 4 defenders ignore for a free tap in
>nothing happens again
>>
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added to FM when?
sick of how squeamish FM is about actual injuries, at least give the regens a chance of being muamba'd out of the game or something.
>>
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It's really fucking gay that the Saudi league doesn't have infinite cash
At least I got to do this kino
>>
>>2515289
>Aggression: 21
Does the female game even have season-ending pregnancy in it yet?
>>
>>2515310
yes
>>
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this is something i could see myself designing if miles walked into my room, put a gun to my head and told me to create a tactics screen for him in 5 minutes or he would blow my brains out, and i also never played any fms and knew nothing about the series
just 0 thought behind such "design"
>>
>>2515355
It's a mobile game design. It's abhorrent, but not "0 thoughts behind it" which in my eyes makes it even worse.
>>
>>2515355
Why are you timewasting with Barcelona?
>>
I would call it a badly ported console game. Even with skins that fix the worst shit, the UI is pure carbage.
>>
My guys always just stop playing at half time. Anyone know what causes this? Like we play them against the wall with 2 xG in the first half and have 0.1 xG in the second half.
>>
>>2515355
i think this was called microsoft tiles when i first saw it, on nokia phones before apple and google solved that UI
>>
>>2515470
windows phone
https://en.wikipedia.org/wiki/Windows_Phone
>>
Hmm watching all the Champions League games today, sure seems like a lot of goals come from defensive errors... Nah, that's too unrealistic.
>>
>>2515384
Stop giving blowjobs during the break
>>
I pre-ordered a key :)
>>
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Well lads looks like it's another year of FM24 with an updated database
FM27 sucks fundamentally and no amount of skins will fix the shitty match engine that gets exploited by wing play and tactical efficiency
Also the UI is fucking shit
>>
>>2515896
>another year of FM24 with an updated database
For some reason the consensus in the FM community is that FM24 was the greatest thing since sliced bread, even though it sucked ass just like all the gegenpressing-era releases. Probably benefitted from the skipped release and FM26 being spectacularly worse but still, how are these people so retarded?
>>
>>2515918
I mean, it's most likely recency bias. It might be the best FM of this decade, too. So naturally more people are willing to make databases or other updates for it than, let's say, FM19.
I sure as hell don't treat FM24 as the best thing ever but I'd rather play that than 26/27 or some older ones without properly updated databases
>>
How hard could it be to just give fm24 to claude
>>
>>2516176
brother thats what 26 was
>>
>>2515732
Based. 8==D
>>
Has anyone experimented with different attribute color patterns in FM27? I'm using a variation of the default right now, wondering if anyone has found a good setup.
>>
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>>2496084
jej
>>
every screen is just so fucking ugly
>>
>>2496084
>>2516598
These memes are what I talked about here >>2515918
Bro, FM24 sucked. It was shit.
>>
>>2516609
The originator of that meme explained his reasoning. He claims that the car representing FM24, the Testarossa, was a strange car, very dated now, with many odd design choices and that never really performed at the level expected. But despite its very many flaws was much loved and admired and is now considered a classic.

Most true FM fans know the closest SI ever got to making a truly great management sim was CM01/02, and everything that followed that game is inferior.
>>
turns out the only thing i needed to change was slightly more direct and slightly lower tempo instead of much shorter and higher tempo
because the ME doesn't allow recycled possession tactics.
>>
>>2516638
So the ME incentivizes you to play like a relegation-fighting team?
>>
>>2516652
i'm on 24 but they didn't change much so yes play very direct but high pressing is way better than low block
>>
>>2516652
>>2516658
i also have mentality as very defensive so they don't bomb it up field as much
>>
Defending is retarded in most of the FMs that were released in the last decade so the best tactic is always to try and outscore your opponent
>>
>FC Sevastopol from Crimea has won promotion to the fully professional Russian 3rd division

New save idea just dropped.
>>
>>2516718
Wait SI lifted the retarded Russian ban?
>>
>>2516721
It's not up to SI, it's up to UEFA, SI just reflects the real-life scenario in the game. But you can get Russian clubs into UEFA competitions again with a database mod.
>>
>>2516886
I'm pretty sure SI just removed Russian football from the game entirely, not just reflected the ban. At least that's what they did when the Ukraine war was the newest Current Thing.
>>
>>2516929
Not only is the Russian league still in the game, it was never removed.
>>
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wtf is going on in the Premier League? 2027/2028 season and I have the Prem set to full detail
>>
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so it happened AGAIN
>>
My 140ca 15yo regen had a stupidly long double-barrel surname so I deleted half of it on FMRTE.
>>
>>2517211
the funniest ones are when an absolute woke nonsense name appears way too often in regens because there are a bunch of family members in the database. Nakajima-Farran for Canadians, Glazer Kassewitz for Americans (might just be women idk if they get separate surname sets for some reason)
>>
Soon as I saw the thumbnail/cover of this game I just knew that it would be a pile of shit. Haven't played the demo bullshit they've got going. To see they added wheelchairs too confirmed it all. They are not serious about the game and I would bet everything I have their hires are identity politics nonsense. It's really a shame.
>>
Seems like the more casual streamers/youtubers are actually struggling with this FM. Can't just plug and play a tactic, have to actually think and do training. SI will probably patch it.
>>
>>2517363
>have to actually think and do training
No one buys that, everyone is well aware that SI crudely inserted a hard-nerf in the form of tactical familiarity to make the game artificially more difficult instead of fixing the engine itself.
>>
FIFA(EAFC) cuck here, I’m done with EA and kushner. But I’m retarded and very casual. Know current players and their positions but that’s about it, tactics and youth development and all that I have no idea. how hard is it to get into this? Played the 26 demo and I’m very confused, I understand people don’t like that one though. Is 27 any of the same
>>
>>2518532
27 is the same, you'll want 24 or older if you can get it.
>>
>>2518638
Not available
>>
>>2518532
The UI sucks but the mechanics are intuitive
Development is simple, players develop faster by playing games above their level
The hardest part would be figuring out what tactic and formations are the best for your current squad, the presets are okay but the recommendations aren't
>>
>>2505001
AI cannot replace these incompetent fucks soon enough.
>>
>>2518890
Hear hear!
>>
>>2518532
figuring out tactics will be a fun part of the game. begin by trying to emulate a manager IRL and seeing if you can figure out how to make it work. then finding players that fit said system. you'll quickly figure out what each tactical instruction does and what attributes to focus on
>>
>>2518532
Tactics aren't hard. In fact the game is generally very simple you just need to go through each mechanism and see what it does. Then you're never really faced with difficult decisions, it's more tickbox exercises and progression, budget management, talent identification. Tactics is the hardest part. When teams throw low blocks at you, or play in ways that negate your main tactic, the adjustments is what counts. That is general football knowledge and honestly AI can help you identify the patterns. In terms of instructions, some instructions mean something other than their description so you need to read up on the instructions. Game is a spagetti in many ways but once you've got a few 100 hours it'll all make perfect sense and you can play how you want.

Saying that, I've not played the new one and probably wouldn't recommend it until at least a few more months because it does not seem polished like usual and you'll find yourself frustrated and disillusioned. As others say if you can get 24 then do it. SI are fools and they're running the game into the ground.
>>
>>2505001
Looks dreadful, absolutely dreadful. They should just open source their software and let the community make the game for them. Basically what happened to kerbal space program where the game was essentially modded into a genuinely good game off a bare base game but good engine.
>>
>>2519478
Procedurally generating a very wide range of 3d models of human heads and depicting them in the match engine is actually very difficult! The real question is why they prioritized this for like a decade lol. Especially over something like stadium customization where something like gran turismo livery editor or wwe 2k image uploader would have been very popular
>>
>>2495272
I'm sorry, but what is this UI? Game engine seems fine but everything else is god awful. Sticking with FM24 again.
>>
>>2519773
>Game engine seems fine
>>
It just dawned on me that SI sponsored Watford and AFC Wimbledon back when hitting 2 million copies sold was a huge deal.
>>
Early word on reddit says the tactical effectiveness bullshit is too hard a nerf. You will lose to such shit competition because your squad is too fucking retarded to learn to play your way. It doesn't go up unless you drop all training and focus solely on tactics.
>>
>>2519934
Reddit had it coming, they were the ones who pretended like tactics having a meta(like they do irl) is a horrible unrealistic thing which needs urgent nerfing.
Sorry, the game needs realism at some point but it also needs to hold on the autism at other points. The purpose of FM gameplay is not to change your tactic every other game, it's ridiculous to think that.
>>
>>2519938
Having 2-3 tactics that are generally close in function to one another with a few key differences that are each deployed against particular systems is realism, I found so much more use in tactical adjustments when I played serious play throughs. One meta tactic steaming a lowblock team, counter attacking team, high press team etc really saps the fun out of the game. I had used these meta tactics before and you're essentially a DoF in these play throughs, not a manager. I hope this version does actually allow tactical expression to mean something instead of plug and play metas. Still holding off for a few months so I don't waste time and money on this but steam is raving about it, which is making me even more unconvinced.
>>
Haven't played FM since FM2022 and I'm tired of the old UCL format, is FM27 that bad? I didn't buy 26 because it was a disaster
>>
>>2520143
No, FM27 is pretty good desu. You missed the free period but there should be a demo available now.
>>
>>2520143
It's terrible.
>>
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bros, do you think this new ai magic thingy will fix the game and make it like 24, but with a better match engine?
>>
shillbros.......people are noticing the match engine scripts....
>>
>transfer values still borked

In no world is an eredivisie club valuing their players €60+ million while a Portuguese league player is half that. SI really spent well over 6+ years to port their database to unity.
>>2520458
People are using ai to port fm24 skins over and unity is easier to make mods for so it's happening at a consistent rate.
>>
>>2520707
FM's should have an impeccable match engine in every edition. Apparently this one is retarded, I've seen other places too. If performances don't accurately reflect the result because retardation, this completely undermines the entire game. They had better sort their shit out, allow people to mod the game how they wish and fuck off. The simpler they make things the better, let the community do the rest.
>>
>>2520906
at this point might as well ask for an open source project
>>
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>>2517171
funny thing is the exact same thing happened one season later
>>
>>2520922
i'm not a programmer but surely someone could make a better game than this
the only thing FM still has going for it is licensing.
>>
>>2521261
making a better game is the (relatively) easy part
the normies on reddit genuinely only buy the new edition of fm so to get transfer updates (which is why fm doesn't need to bother with any actual feature development in their yearly cycle and why 24 is highly regarded despite being 23 with a database update)
the money is entirely in releasing a new database every year, but making a yearly database is the hard part because you functionally need a scouting department to rival an actual club system except for every top division club in all of europe, north america, and south america at least
si gets 99% of that done by volunteers, but your new game won't have any volunteers at day 1
>>
>>2521264
yeah but you could just make every player/staff random rather than emulating a real person, same with team/league names/logos.
>>
>>2521268
You could but most people like having the real players
>>
>>2521268
yes, and you will have zero sales
the normies who will constitute 99% of your sales are perfectly fine playing with gruno bernandes at manchester reds, especially if they can go to sortitoutsi and one click download a db file that fixes all of the names, but when there's no connection at all to real life, they completely lose their interest
>>
HOT THE FUCK DO THEY NOT HAVE A ROLLS ROYCE TIER MATCH ENGINE AFTER THREE DECADES OF CONSTANT DEVELOPMENT????

ITS FUCKING WORSE THAN FUCKING FM26 FFS!!!!!
>>
>>2521360
small indie dev, pls understand [300 employees]
>>
>>2521360
>>2521264
>the normies on reddit genuinely only buy the new edition of fm so to get transfer updates (which is why fm doesn't need to bother with any actual feature development in their yearly cycle and why 24 is highly regarded despite being 23 with a database update)
>>
>>2521360
Because Woman's football and wheelchair avatars are more important, chud.
>>
>>2521413
It's Zealands (a Yank) fault.
>>
>>2521420
i thought miles was the ceo
>>
>>2521422
brits had the game for like 25 years, then some average american kid showed up and took all the power away with basically no effort.
amerigods and just that influential, everyone bows to them.
>>
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Post the size of your FM graphics folder QUICKLY!
>>
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Xabi Alonso has remained manager at Real Madrid during the entirety of my FM save up to 2052, at which point he's finally retiring.
>19 La Liga titles
>seven CLs
>72% win rate
>>
>>2521732
>2052
Am I weird for losing interest when the game goes too far forward? I finished the 2031/32 season and am running out of steam to keep going
>>
>>2521735
That's the best part of the game for me. Once you get reach that point you're going to see fewer and fewer real players, and it becomes your own unique world. I keep a big shortlist of I've brought through at the club and keep an eye on how they're doing, wherever they are in the world. It won't be long until some of them start to retire, and you can help start their coaching career, for those who choose that path. Pretty soon, all of the real players will be gone, leaving just one remaining: you.
>>
>>2521420
He is a faggot but the match engine already stunk by the time he started complaining about graphics.



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