[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
▼ Settings Mobile Home
/vst/ - Video Games/Strategy

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


File: header.png (272 KB, 460x215)
272 KB PNG
Has anyone else played this yet?
I'm having fun, but I don't know how much depth there is to it. Feels like the rules for people's needs and where you build stuff are so loose that there isn't much of a logistical challenge.
No political sperging thanks
>>
>Feels like the rules for people's needs and where you build stuff are so loose that there isn't much of a logistical challenge
That's kind of sad, I was looking forward to it. But it also seems kind of expected.
You replace everything with car infrastructure, and there's honestly not a lot of that.
>>
>>2502449
Apparently some people have been complaining about the game being too hard, but I think that's probably because the tutorial doesn't teach you much and leaves it up to you to pick things up as you play.
I don't know what's going on in the background of the game, you get a heatmap that shows parking demand and some Sim City bars telling you what you need more of, but so far beyond parking lots it hasn't felt like I've really needed to optimize where I place things or manage traffic flow or anything like that.
>>
>>2502449
It's kind of like all other city builders where you have such an unstable equilibrium. You are either rolling in cash with nothing to spend it on, or death spiraling with no way out.
Ironically, I found the best way to play was to just take a massive loan at the start and buy all rental properties which pay off 100% in less than a day. From then on it's just free money.
>>
>>2502447
'carbrainess' isn't clever parody - its butthurt namecalling. the lack of depth leads me to believe that this is just a vaguely political shitpost against the dev's perceived enemies who aren't actually real
>>
>>2502609
I actually like that it is a political shitpost, because that often leads to creativity.
But it is such a political shitpost that it looks at buses and doesn't see "more car infrastructure" but rather "oh this is a THREAT to car infrastructure", so as a result it limits what you can do.
>>
>>2502447
I don't play commie games.
>>
The smug political commentary seems 20 years late at least, maybe 60
>>
I'm enjoying it so far. Just cleared the first mission. Yeah you can cheese the financial side of things, but you can do that in RCT as well. I'd be curious to see some evolving mission objectives, like maybe once you reach CB3, you have to maintain a certain percentage green space on lots, or some areas get bought and reserved as parks or something. Maybe there can be some kind of drainage accomodation where as you add pavement, you increase the risk of flooding during a storm.
>>
>>2502640
isnt this a japanese game
>>
File: About — hilkojj.png (118 KB, 1133x793)
118 KB PNG
>>2502743
Dutch, apparently.
>>
why is this stupid game being shilled on every /v/?

>>2502749
>bluesky
oh, social media hipsters are pushing it like they pushed balatro and mewgenics

whatever
aids die turbo cancer faggot faggot faggot
>>
i dont give a fuck about politics or social media or whatever
game looks fun but im afraid it'll just make me want to reinstall rct
>>
File: 1434479087170.jpg (60 KB, 344x307)
60 KB JPG
>Talk about video game. No political sperging
>Talk about video game? No. Political sperging!
>>
>>2502751
I remember thinking nothing about Balatro. Then I looked into it and a shocking amount of the cards in it are not so subtle seething. I don't understand why these guys can't just create something fun without getting tied up in their weird ideology.
>>
>>2502640
>I don't play video games
ftfy
>>
>>2503681
Got any examples? I played Balatro a few times and never noticed any seething in it
>>
>2503681
Weak bait, Balatro doesn't have any flavortext
>>
>>2502678
I think there's potential for different challenges. More limited space for building, different objectives and citizen behavior, limited building options like RCT does. I'm not sure if it has the same potential for creative building as RCT, but to be fair I haven't really tried going all in on building big vertical car parks and using the 3D tool yet
>>
>>2502617
replacing other forms of public transportation for buses that only poor people ride is part of how America got so "carbrained" so it should be viable in the game
>>
>>2504274
Most poor people in the US ride buses and metro trains for free.
>>
>>2502447
Why waste your time on wacky meme shit like this?
>>
>>2502640
what's commie about it?



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.