[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
▼ Settings Mobile Home
/vst/ - Video Games/Strategy

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


File: image-2.jpg (554 KB, 1792x1008)
554 KB JPG
I've been waiting for this for 10 years. Tried decompiling this myself back in 2016, but it was too much work without AI.

https://www.youtube.com/watch?v=FNLHKnZfS0w
>>
So what does this mean for strategy games?
>>
>>2506389
This is a proof-of-concept.
Decompiling games basically removes all technical limitations on what modders can do and makes those mods vastly less difficult to make. 64bit mods removing decade-old performance bottlenecks for old games is now on the table, as are graphic updates, hd retextures, modern rendering tech, etc.

The ones that stand to benefit the most are old games with still-active modding communities like Empire at War or FAF but the sky's basically the limit now.
>>
>>2506408
Cool.
>>
>>2506408
This is actually pretty cool, mainly because it's a gateway to updating the SupCom engine.

It'll also send BARfags seething, after the whole debacle with the newdevs trying of secretly trying to sell-off what is essentially an open-source community-made game for a quick buck they stated working on a furry-fetish campaign to sell as an add-on. If SupCom gets an update they'll have to hero theyselves.
>>
when will human infantry be added
>>
>>2506408
>>2506366
So it's not open source, it's just AI decompiled. This is some menace "general" tier cope.
>>
spring has existed for over 20 years now
>>
>>2506366
There's another open source Total Annihilation project called Nanolathe. Both projects seem to have appeared around the same time, and it feels like they're competing with each other. So far, I find Nanolathe more fun to play.

>GitHub:
https://github.com/nanolathe-gg/nanolathe
>Trailer:
https://www.youtube.com/watch?v=bMWSCOY0dTc

Curious to see which one comes out on top in the long run.
>>
>AI decomp
>>
File: 1781420752903974.png (14 KB, 813x107)
14 KB PNG
literally who cares?
it's aoe2/broodwar style multiplayer
>>
>>2506539
>>AI decomp
why is this a bad thing? It's one of the best uses for AI. You want to sit there and turn word_DEADFA65 into a meaningful symbol name for all 100k variables in the game?
>>
>>2506478
No it is basically open source.
I see no difference at all when compiling and playing this game and playing the OG version via wine.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.