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Why the fuck aren't theses "historically literate" game devs making cit builders in the appropriate time period?!?
>I made a medieval historical city builder!!!!
Congratulations, you have two rows of houses and some farms.
>I made a wild west historical city builder!!!!
Congratulations, you have two rows of houses and some farms.
>>
File: Atlantic Slave Trade.jpg (226 KB, 1200x971)
226 KB JPG
>>2506851
The reason they don't do it is because of the Jewish Atlantic Slave Trade. It's considered to be politically incorrect in the 21st century.
>>
>>2506851
It's YOUR turn to vibecode something you like anon
>>
File: 1789851442120647.png (124 KB, 680x680)
124 KB PNG
>>2506851
>normal people using terms that are generally understood
>dipshit: "THAT IS NOT 100% TECHNICALLY ACCURATE REEEEEEEEEEEE"
please learn to shut the fuck up
>>
>>2506851
those periods had large cities too, unless by wild west you mean purely the fresh settler settlements or something
>>
>>2506851
Is called anno 1800
>>
>>2507128
For me, it’s “decimated”
>>
File: AssCreedBroRome.jpg (2.08 MB, 1920x1080)
2.08 MB JPG
>>2506851
>two rows of houses and some farms
https://www.emersonkent.com/map_archive/rome_270.htm
https://youtu.be/_A_uWJ4AXj4
>>
That's why I loved ANNO 1800.
>>
>>2506851
>Anno 1701

>>2506859
>Anno 1800

Now go fuck yourselves
>>
isnt ostriv based in this period.
it is not that pompous though
>>
>>2513008
Ostriv is 17th century "German colonials in the Russian frontier" city builder. It's alright though.



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