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File: 1778096016194599.png (2.03 MB, 1024x1082)
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I get it, it wasn't as politically important and culturally impactful, it didn't have much technological breakthroughs, yadda yadda.
But we could get Russian Civil War games and not this? When most existing WW2 games could probably reuse like 70% of their assets and do just fine? Men of War or Company of Heroes would probably make solid games in this setting.
Are there even any notable /vst/ titles about Korea?
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>>2516653
what exactly do you want from a korean war game?
everything happened in 1950, the norks pushed the south to pusan, got pushed back to china, got pushed back to the 38th parallel and spent the next 3 years fighting for small hills
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>>2516670
sounds kino
there are some men of war mods thobeit
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>>2516653
I think you answered your question. Studios could reuse 70% of the Pacific war assets which means the Korean War lacks a distinct identity and it becomes difficult to market it.
You have better odds of a modern Korean War setting if the new Call of Duty is any indication
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>>2516653
America got beaten is mostly why
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>>2516679
America got beaten in Afghanistan and Vietnam too and yet there are enough games and movies about that
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One of America's generals wanted to nuke Chinese cities.
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File: Russian civil war.png (3.61 MB, 1919x1007)
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>>2516653
>But we could get Russian Civil War games and not this
Anon, Russian Civil War was a World War tier shitshow with so many sides, so many "It's Over" and "We are so back" moments, so many different theaters, such variety in tactics, factions and leadership that it's not comparable to Korean War in any way other than maybe lack of technological advancements. It's a fucking wonder we don't get many more games about it and only reason for it I have is that it's overshadowed by the prequel and sequel.
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>>2516679
Let's just pull up south korea vs north korea stats rq

oooof, yikes, yeah that's obviously a loss!

Let's pull up the k/d

Ooof yikes, that's obviously a loss!

Why are you here? Can you even count to 10?
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>>2516781
No sacrifice is too great. Going by math alone the Soviets lost the war in 1943.
But guess who captured Berlin in 1945.
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>>2516784
>But guess who captured Berlin in 1945
International Jewry
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>>2516786
That happened in 1990.
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Strategic Command: Korea
Command: Modern Operations
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>>2516850
how about something that looks better than an excel spreadsheet
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>>2516853
Obscure war means obscure ugly vidya, if any. Unless some influencer memes this conflict into massive and lasting relevance, devs and players will continue to not give a shit.
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>>2516750
I think the Russian Civil War was fascinating just because it seems so unlikely that a basically pre-industrial nation would embrace communism so wholeheartedly as to overthrow the nobility and consolidate power. Like just how hated were the whites, anyway?
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Theatre of war 3. Essentially old school Graviteam, getting a remaster soon
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>>2516784
american bombers.
Patton would have captured if FDR didn't suck commie cock as hard as he did. If you think about it if you just take out america from the war the soviets basically eat shit for the most part. At best, they can make it to bagration borders with maybe a bogged down offensive on top that. Modded HoI would be nice for this, the games mechanics are too casual desu
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>>2516653
>he thinks he has it bad
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>>2519320
At least 3 good games (/vst/ or not), something you can't say about most other conflicts, including the one in the OP
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>>2519418
I can name 1 and it's not the focus of it either
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>>2519434
NA + Shogun 2 are gud
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>>2519440
I'm 99.9.9% certain neither of those feature the imjin war. Shogun has a mod, I think.
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>>2519443
Oh, I thought you mean Sengoku in general
Then yeah it's even worse, but the war was so insignificant in the end that it's no wonder
THE Korean War actually shaped the modern world in at least 3 ways
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>>2519452
Wanted to make it on topic. For the sake of argument at least it's not based on a freaking novel but an actual war. And rotk has a metric shitload of games.
I just think it'd be neat to have say shogun but with more than 5 unit types. But yeah, a campaign in aoe2 and a dlc campaign for above is all I can think of.
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>>2516850
Are the Strategic Command games good or nah? I mean in general, is the AI good or even just servicable, is it replayable etc?
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>>2516670
I want pure asymmetry. Nork and Chink hordes. Overwhelming US firepower. Mass casualties and tactical maneuvering rewarded. Lots of artillery. Lots of trenches and hills. Temperature and elevation and environmental factors. Nukes. Carpet bombing. Jets. Big battlefields expansive battlefields that end in close combat. It's perfect for a caricature game, you don't need realism or autism like that.



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