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Quasimorph thread?
So ANCOM were good guys all along? Are the other corps also good guys or are they working for their own greed/power?
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Wrong board dipshit
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>>2519254
nuh uh, there was a quasimorph thread before that went to the max reply bump limit
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i just do missions for the church and shotgun demons while drinking my church sponsored booze
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>>2519276
Eat shit and die
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>>2519286
>Eat shit and die
no u
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>>2519287
>user defined
Is it also a racing sim?
Get your bitch ass back to your containment board.
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>>2519329
>Get your bitch ass back to your containment board.
Sorry but the mods agree as well. They allowed the previous thread to stay so keep bitching.
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>>2519221
I'm managed after several restart to not go in a downward spiral and unlock several ship component.
However now 90% of corp (even the one I never help) are at least tech level 9 and because played too safe the chance of success for a mission is a diceroll because I just need to have a guy show up and oneshot me when I cross an empty room with any cover. I barely manage to win against power lever 1500 mission.
I try to check ennemies damage resistance/weapon but while it work against Quasimorph it a bit more random for PMC ennemy as sometimes they have weapon that don't show up in their tech tree and I get oneshot.

So my question are:
Are Shock weapon/resistance a must in late game ? I notice it butcher everything and way to resist it are rare
I noticed that the more efficient way to win is when I have weapon that can slaughter half the room in one action (like plasma gatling gun), should I just build my clone around those weapon and drop the rest ?
How should I prepare clone for long mission and engage those ?
I notice that often ennemies from the entire level tend to swarm me after the first engagement. How does the alarm/spotting system work ?
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>>2519429
yeah plasma is pretty good because usually late tech enemies have lower resistance to either slash or fire.
cryolaser is pretty good and almost none of the human enemies have resistance to poison.

how are you losing though? upgrading a clone past a certain point means rolling through most missions, especially if you build a dodge clone.
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>>2519578
>how are you losing though? upgrading a clone past a certain point means rolling through most missions, especially if you build a dodge clone.

Usually it goes.
>I encounter an ennemy
>I kill him, end of turn
>half the level show up and mag dump my ass
or
>Door
>I wait a turn to have 2 point and have a point left after opening it
>open door, nothing, move forward
>an ennemy show from accross the corridor fields of view and oneshot me

One example is
>Have Percy/Phenix Brigade
>Onslaught armor, flamethrower
>mission is against Resistance
>Flame a corridor with enemy
>perk activate, detect several enemy in a room further away with one in the doorway
>start flamethrower and go in room on my right for cover
>flame damage ennemy and stop them from going toward me
>heal up
>one ennemy left in the room
>go to the door
>open door, use last action point to shoot him with laser SMG
>barely damage it
>enemy one shot me with plasma rifle
>goodbye onslaught armor

At some point I was going against Tezclan, I equip my clone with weapon with radiation/piercing. first engagement start well then an ennemy show up at the extremity of my field of view and launch some entropy mininuke and oneshot me.

I also encounter human ennemy that have 4 action at the start despite no implant for it

Right now I'm out healing item and drug, some ammo are running low and even 1 skull mission aren't granted success.
The only way I slow done Tezclan is failing his mission with naked clone.

>especially if you build a dodge clone.
To be honest, my builds can be summarize as "what class has some synergy with the clone and weapons".
I barely touched class modification and not clone modification because how expensive is it in ressource.
Redpill me on dodge ? I admit that I didn't really consider it considering how it drop with armor.
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>>2519699
>I barely touched class modification and not clone modification because how expensive is it in ressource.
>Redpill me on dodge ? I admit that I didn't really consider it considering how it drop with armor.
thats probably why your guys get one shot. you usually want to pick a set of guns to upgrade and one armor. upgrading your clone and equipment is important in this game for the power spikes.
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>>2520195
In that case I will have to collect chip because I have nothing for armor except 2 set.
As for upgrade I will check but the amount of rare stuff you need is insane.
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>>2519699
>>Redpill me on dodge ?

Dodge is really best understood as part of the chance to hit. It isn't a separate roll, like crit it's all just part of the hit. Either it hits, it crits or it misses; every hit is the same calc. So keeping your dodge high moves the enemy hit rate down. Keeping it above 0 is key just to keep the enemy crit rate down. Letting yourself go into negative dodge is probably why you get 1-shot (negative dodge directly translates to increased chance to receive a critical hit).



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