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File: 1.15-Info-EN (1).jpg (3.65 MB, 3840x2160)
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New update edition

State and Revolution is out!
https://forum.paradoxplaza.com/forum/developer-diary/victoria-3-dev-diary-196-state-and-revolution-patchnotes.1948446/
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Can a planned economy work in this game?
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>>2519616
Do you mean the later game law you can enact, which is situationally optimal specifically for excessively large or rich countries due to no investment inefficiency being applied to state funds, but difficult to achieve the law if you play well, or the concept of which the game embodies but from a state capitalist perspective?
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>>2519640
I do know they try to model it somewhat, the player being the decisive builder and maintainer of the nation's economy, but I remember back in the day this just led to stagnation and masochism, they always said the lazy fairy could do better. Is there a scenario in which you could beat the free market as a central planner? Maybe I'm just not playing it right!
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>>2519616
it's the best option lategame because private construction queue has an arbitrary cap of 1000 simultaneous constructions
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>>2519616
Every economic system works in this game. Traditionalism works if you're fine with your economy being slightly slower. Second to cookie clicking it's a game about larping and whenever they do away with the cookie clicking it'll primarily be a game about larping.
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>>2519753
You're doing something wrong if traditionalism is only slightly slower.
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>>2519759
Maybe a lot slower than when you play ideally, still faster than the AI if you know what you're doing.
Almost all paths in this game are viable.
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>just got the Georgy event in my first Russian game
gawd it hurts
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>>2519753
The game isn't very good at larping. Cultures are meaningless and every country plays the same. You can only larp as communist because of their meme laws. You can tell the devs created a dedicated screen showing the SOL of the three different social strata specifically so you watch the rich starve when you enact communism.
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>>2519770
Oh it's you.
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>>2519759
It doesn't matter. You might be a decade slower but you'll still get to the same place. All it does it make your cookie-clicking slightly less efficient.
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>>2519771
If you're referring to the anti-leftist sperger, that's a different guy. I'm annoyed that the devs put 5x as much love into communism as anything else because that's what they care about.
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>>2519770
>You can tell the devs created a dedicated screen showing the SOL of the three different social strata specifically so you watch the rich starve when you enact communism
they don't tho, atleast not anymore(?)
I nationalized everything after the revolution but a third of capitalists and aristocrats still managed to survive and kept privatizing my shit, even on planned eco and no company or foreign investment
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>>2519785
You have to implement both co-ops and collective agriculture, no?
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Love the new cultural mechanics.
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>>2519790
I don't, because culture is meaningless. I wish the game had CK's system where technology is tied to culture instead. That's practically already the case at gamestart.
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>>2519790
quick rundown for someone who hasn't tried the new patch yet?
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>>2519790
i had ashkenazi cultural awakening in kiev
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>>2519808
I'm playing on the new patch and have no idea what he's talking about. Maybe he's referring to cultural awakenings? That's not new and does nothing besides serve as an annoyance.



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