I'm currently trying to figure out how to build https://github.com/nohbdy/libtorchlight2, in order to extract the assets from Hob (RunicGames). I haven't had any success with other decompilers/exporters, and attempts to look up diagnostics only turns up incomprehensible techno-babble on Microsoft forums.Does anyone have any advice on how to extract things, like the 3D Models and animations, in a usable format? I've managed to determine it uses OGRE3D. Unfortunately, the torchlight modding tools that were cross compatible, were lost when the modding forum died. (I wish to free my Boy from being Lost Media.)