New Version: 14.9.6 Here to update you on things:I'm building this RNG for training, as a tool check out the generator:https://gold3nboyy.github.io/Live_RNG_PSI_Training/>How it worksThis generator produces a continuous stream of hardware‑based random numbers, similar to the noise sources used in scientific random event generators. Each number is independent and unpredictable, allowing you to observe natural fluctuations without algorithmic bias. Because the randomness is hardware‑based, patterns arise naturally rather than through algorithmic bias.>DisclaimerThis tool does not claim to demonstrate or validate any paranormal ability. All deviations you observe can be explained through normal statistical variation, cognitive bias, or psychological factors such as expectation and pattern seeking. The generator is intended for personal exploration, mindfulness practice, and curiosity‑driven experimentation. Use it as a reflective tool rather than a diagnostic instrument. This tool is resource‑efficient and runs entirely in your browser. It places only a moderate load on your system, even during extended sessions. It's a work in progress, so please forgive any bugs or problems, I'm still testing and exploring, new to vibecoding.I fixed plenty of bugs and functions that I thought were fixed alreay. now everything should work as intended. next update I'm gonna implement a Local Consciousness Dot, let's see where that goes
>>42660917> do {> crypto.getRandomValues(arr);> r = arr[0];> } while (r >= limit);the OS still uses some algorithm next to the base hw randomness
>>42660917It's still ultimately pseudo-random because the data server it's hosted on can still be struck by random cosmic rays, and the voltage/temperature at any time of the day will impact where values settle, pushing them one way or the other.The very nature of reality surrounding this will always prevent it from being "true" random because true randomness doesn't exist outside a figment of our imagination.It's just a term to describe the sheer multitude of vectors and variables that we don't have the resources, tools, or time to calculate, thus creating a non-zero uncertainty at all times around us.But if you remove our limited view, randomness doesn't exist to the universe. Just because we can't track all the data, doesn't mean the data doesn't have a logical breadcrumb trail irrespective of our limited view of it.
>>42660964so any ideas what to do? use an external API connected to some external hardware RNG?the guy in the video here said you can you any crappy RNG you can find, he said "flash" generators or something similar, as in it doesn't need to be expensive. esse Michels Podcast (Jordan Jozak as Guest)https://www.youtube.com/watch?v=PiFbeWfA3LM [Embed] [Embed]“I Was Taken By The UFO Program As a Kid!” [Exclusive Interview]
>>42661046sure, maybe the word "true" is a bit too much for this generator. I used a method best working for my use. if there's a way to make it more accurate that's also cool. even if everything is in motion and nothing is random, then this might be a tool to explore that. the goal is not doubting randomness but leaning about yourself and your own abilities if possible
>>42660917Can you use a quantum random number generator? That's what Terry Davis used for his talking to God program
>>42661093>so any ideas what to do? use an external API connected to some external hardware RNG?Would be too slow (and expensive) in the way you'd wanna use it. You can't escape aggregation and abstraction. It's probably good enough for what you need but just on the technical side it's way too hard to actually avoid abstractions
>>42661176I asked Copilot, this is what I got:Terry Davis didn’t use a quantum random number generator. In TempleOS he used CPU timing jitter — basically reading the low‑order bits of a microsecond stopwatch — as his source of randomness. Some of his later scripts on Linux used /dev/urandom. So it wasn’t quantum at all, just regular hardware‑timing noise.This above generator already uses modern cryptographically secure randomness, which is more reliable than CPU‑jitter. So a “quantum RNG” wouldn’t really add anything meaningful here.Btw I love the idea desu. Copilot says I can implement an option to use Terry's method. I think I'm going to put this on the to do list. Sounds fun, even though it's supposedly not really better. Can't hurt to try.
>>42664377>on the verge of quantum revolution>thinks QRNG doesn't bring anything above hardware random
>>42661320this is what Copilot told me:You can use an external hardware RNG API, but it’s not practical for a fast interactive generator.Free quantum or atmospheric RNG APIs exist (like ANU or Random.org), but they’re slow, rate‑limited and depend on network latency.They’re great as an optional “true random” mode or for seeding, but not as the main source for rapid real‑time generation. So for now I leave it as it is. maybe there's a way to integrate something like this later on. I have a much clearer picture now why my generator isn't truly random