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File: eye expressions.png (591 KB, 960x540)
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Making eye snarls and laugh lines, looking for feedback. Sorry for the shit render, suck my dick.
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>>638240
how bout now
>>
Why pinch so hard?
You're not going for realistic eyes anyways. I think whatever you do is going to end in failure.

In any case I think you should go on sadpanda and look up some granny porn, maybe you'll get some ideas.
>>
Pinch is too hard and I also think the left one doesn't make sense at all. It's not supposed to be on that side of an eye?
>>
>>638247
>you should go on sadpanda and look up some granny porn
not that anon, but exhentai.org/tag/female:old+lady
>>
Model the iris AND the pupil. Unless you plan on texturing them

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Let's start with a New Year's gift from the God itself:

https://www.youtube.com/watch?v=CHtbvCDVJKc
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>>
Has anyone here made a mode from SFM to ue4 for porn?
I'm having difficulties acclimating to the concept of Projects and shit.
What do I need to save as backups of my work? I can't just use a single file like .dmx in sfm.
>>
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So, how much in-game animation is too much in-game animation? I mean, you could do some sick ass shit when it comes to dynamic animation, but at what point does it become needlessly bloated?
>>
OH SHIT!

https://80.lv/articles/octanerender-2019-for-ue4-announced/

But... Is it not going to be free like it is in Unity? I want to see so bad how would my existing UE4 scenes look when rendered with this...
>>
>>638302
Considering it's OTOY, I would take every one of their promises with a grain of salt.
>>
This is in Unity but well damn, it looks good. Also looks kinda fresh after I got so used to UE4 renders.

https://www.youtube.com/watch?v=0Nqq4B-gLGU

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Who is the most prolific or well known artist to post their own work here? I don't think I have ever seen anything here and also on artstation...
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>>638151
>prolific artist
what do you mean? some kinda industry employed greeble master? pass
>>
>>638151
Reload guy ???
>>
there is one dude who does amazing stuff in houdini that got semi viral some weeks ago.
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>>638455
Lol no
>>
>>638151
I have 14 subscribers on YouTube but I'm still humble enough to come here and talk to you plebs. You're welcome.

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Post your /pol/ related work
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Bump
>>
More
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>>633176
Ach verdammt, ich kann nicht glauben, dass du das gemacht hast.
Abartig und entartet!

By the way, it's:
>Verbotene Liebe.
>>
>>634842
>>635070
Tbh, it's more than "muh skin color".
It is facetious to argue that race is solely skin color.
And it is also facetious to argue that the hate is directed at the other group for them being the other group rather than a *percieved* invasion by this group and it being forced upon the other.
Make an effort to understand your "opponents".
Sage for off-topic. Sorry.
>>
>>638397
>Sage for off-topic
OP was literally about 3d art

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*butterfly passes*

is this generative design?
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>>638290
>decimate
>triangulate
>wiremesh
>bevel
>subdivide
>displace
Did I win?
>>
>>638422
Nope :^)

>Wireframe
>Fluid sim stopped on first frame
>sub surf
>>
>>638496
Oh :(
Here's a few cool channels if you're into using Blender for art without necessarily doing a lot of modelling:
https://www.youtube.com/user/T4ch1k0ma
https://www.youtube.com/user/GlebAlexandrov
https://www.youtube.com/user/enzym
>>
>>638508
Thanks anon! That last channel especially is dope. I'm into the procedural and generative stuff, as well as simulations, without modelling.
>>
>>638422
Not yet.
>Remesh

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So I'm looking to get into 3d modeling and hopefully animation, thinking of starting with blender.

My biggest concern is hardware. I have a surface pro running fedora Linux that I use when I'm out and that's what I'm hoping to be able to do most of my work on.

It has an it 3317u and 4GB RAM with integrated graphics. Is it going to severely hinder me? If so, what's the minimum you'd recommend? Should I focus on a stronger GPU, or CPU?

I'm hoping to get away with the laptop cause I use it overnight on night shift if you're wondering why I don't just use my desktop PC at home.
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>>637703
What kind of a post is this? Smh...
>>
>>638099
Wait so I can model on my laptop, save, and then render the files on my desktop?

I actually hadn't considered that...

Would that also work for animation?
>>
>>638461
>>638099
In that case, could I get away with a GPD pocket?
Z8750 and 8GB RAM.
>>
>>638461
>Wait so I can model on my laptop, save, and then render the files on my desktop?
>Would that also work for animation?
Yes but if you're remoting in to do the modeling ON your desktop (a tremendously easy but probably not best way to do this is with Steam) there'll be some lag, so if you're box modeling or setting up an animation and then viewing the animation, it's not really a problem but if you need near instant feedback (like with sculpting, texture painting, etc) then it's a nuisance

In terms of rendering animations, rendering an animation is literally rendering a series of sequential still images (you can render as .avi or whatever but if you do that you could lose all your render progress instead of just the current frame being rendered).

Also if you use Emissive materials you can render at literally 1 sample (but you lose shadows and have to do node tricks to simulate them). Blender Internal is even better for that
>>
>>638461
Yep
>>638462
Maybe, but I think you'll find that the single core performance is limiting. As a reference, my chromebook has an N2840 and Blender is so laggy it's not really usable for anything at all. You should do better with the i5-3317u.
Why not give it a try?

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i'm looking for a place to download or buy lilttle miniature citizen models for printing like in the image, I've looked everywhere on 3d websites but can't find anything, I don't even know what they are called exactly but it's been a bitch trying to find them.
>>
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I think you can get sets like that from Archie Mcphee

https://mcphee.com/

https://mcphee.com/collections/zombies-monsters/products/horrified-movie-victims
>>
They got them at every hobbiest shop for miniature train models.

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I logged into do some work and I got hit with this bullshit. I CAN'T USE THE PROGRAM. What the fuck is this bullshit?
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>>638357
I'll pick any Autodesk shit over Blender's "okay your scene was saved. what?, you also wanted the textures saved? too late for that lolol".
>>
>>638361
Unless you have more than one scene, you don't save scenes, you save the blend file.

>you want the textures saved.

You make textures outside of blender unless you mean bakes of which you can even set it up to auto export them. Unless you mean you did painting in blender, then never saved the image and then packed it into the file.

Of which hey, thats like saying MAya/3ds should save the render that you didn't save to an image when you close and re-open.
>>
>>637148
but blender includes support for alembic and openvdb? just add a particle or fluid sim and set it to use an external cache and point it at the files.
>>
>>638400
The Alembic importer is pretty buggy at the moment. OpenVDB support only exists for smoke and fire sims.
>>
>>636310
Try launching offline. If that fails you'll have to either wait until the licensing issue is resolved, or contact Autodesk on a weekday.
Subscription is a bitch.

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Dose anyone else keep their flash drives in jars?
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>>638382
You are projecting again, anon. Retards in tech don't make six-figure salaries.
>>
>>638388
Six figure salarymen don't use dongles on dongles to achieve what can be had with a proper hardware setup in the first place
>>
>>638393
You are obviously a retard or a newfag, so go away kiddo. All expensive software back then had big fat dongles and if you used "cracked" software at work, your employer not only fired you but fucked you so hard you couldn't sit down for a month.

Fucking kids I swear.
>>
uh, ladies
>>
>>638405
Lel settle down love
You got me
I'm not from this board
It's the first board on the clover app that opens up
Spotted a shitposting thread on my way to /pol/ and here we are
Have a good one sperganon
Lol

I really want to go to school, but cannot afford to go. Are there any scholarships pertaining to 3D modeling?

Pic related, one I was working on earlier.
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>>638176
lmao full sail is totally 100% not the school to go to. They are 110% a for profit school and that photoshopped piece of paper they give you doesn't mean jack shit. I've had people that apply at my job literally laughed at for wasting that money and to no ones surprise, they absolutely never finish or are able to keep up with what we do. Literally go fuck yourself for ever suggesting that shithole.

If you really wanted to get anywhere with 3D, download and pirate as many tutorials as you can and learn it all. Buckle down and grind the ever living fuck out of those tutorials and programs. You only need to go to school to build connections, but even then, if you live in a shithole city, you're probably the only person doing 3D. Which means it's super easy to take advantage of your situation and bank on your skills because everyone else is too lazy to ever try to attempt 3D or the ones already doing it are using beginner level skills to make spots/get gigs. It would be easier to get in with local art shows and news stations and build a portfolio on top of all of the tutorials you have made.

Fuck you for suggesting Full Sail and for OP's sake, I hope they are smart about their future.
>>
>>638174
>want to go to school for 3D modelling
>can't even take a screenshot
is this a joke?
>>
>>638259
Fuck me for using Mimi on my phone. I'm not asking for critique on my art so I don't see why I have to take a nice screenshot for you. Douche.
>>638209
I actually had been considering full sail for awhile just so I could get that paper, I spoke with the recruiters and In their words I know about 90% of their degree, I have been teaching myself using YouTube and videos and such for the past four years (although I've known about blender since I was in my early teens, I'm 23 now) I've also been working on my own games with a friend for quite awhile and I do have a portfolio, I just don't know where to start making money on this I suppose. I think I'm decent enough skill wise to actually work in the field but I don't think anyone will take me seriously without a degree... I was able to sell myself to Dropbox without a degree and it ultimately was a bad time. I guess I feel like I'm backed into a corner because I have his high value skill that I've worked hard to develop and because I'm nearly homeless I see school as the way out of it. I don't have connections out here for consistent work although I have done work in the local film circut, I also have gotten ripped off for work a few times. I don't know. My most recent unemployment started recently and I was considering taking the sales cycle I developed over at dropbox and using it to market my design work and land some contracts. I suppose also I don't know exactly what the going rates are. I haven't ever had anyone to talk to about it and I haven't reached out online about it until now.
>>
>>638176
I have not heard of gnomon but I will check that out, thank you!
>>638187
I unfortunately have some now and I haven't been able to pay on them, an ex used me (or read as: I unconsciously allowed myself to be used ) as a debt mule to support herself and so my credit is fucked, my relationship with my local college that I was enrolled in is fucked, and the creditors are out for my blood so I can't bite on any more debt right now, although full sail had me tempted though for sure, that's also partially because of the kit they give you. My computer is showing it's age and can't quite keep up with the modeling, super processor heavy and I'm running a quad core. Hence why I was wanting to look into scholarships, so I could do that and avoid the debt..
>>
>>638289
Take anatomy classes for artists at a community college. Learn the human body and try to replicate it in your favorite 3d software. Seriously it's not that hard. This process takes a while to get good timeline depends on you.. employment is another story. My best advice learn a trade for money keep 3d as a future goal.

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where dem cadmans at?
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>>638306
If you generate a single surface, the use of the MoveUVN command may allow you to achieve a shape that is closer to your desired result.
>>
>>638355
that might work, im always wary of manipulating uv points incase I make it bumpy.
>>
>cadman
>>
>>638362
> I make it bumpy
You need to build/rebuild that surface to have as few control points as possible to create the shape
>>
>>638453
that's true isn't it. im still at that point where im trying to remember to apply everything ive learnt when modeling. I miss basics sometime them im like doh.

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SIGGRAPH 2018 will be held 12-16 August, 2018 in Vancouver, British Columbia.

SIGGRAPH 2018 is a five-day immersion into the latest innovations in CG, Animation, VR, Games, Digital Art, Mixed Reality and Emerging Technologies. Experience research, hands-on demos, and fearless acts of collaboration.

https://s2018.siggraph.org/
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>>
Technical Papers Preview
https://www.youtube.com/watch?v=t952yS8tcg8
>>
>>635915
this sick leftist ideology BS has really infected every aspect of culture and even science.
>>
Juat finished up here as a student volunteer.
Met a lot of other students and networked with them more than industry pros.
>>
>>636115
Count the number of diversity and inclusion related panels. Follow these companies and organizations on social media. VES is riddled with it too. Social justice is coming for the industry hard.

Everyone should post their favorite paper from this year. I'll find mine again and post it later.
>>
>>638327
This. I dont want to hear about women inclusion in the industry or how minorities are underepresented. Learn the software you shitters

I'm a professional 3D artist with a workstation at the minute however i'm sick of being stuck in my room whilst i work. I want to invest in a laptop, primarily for zBrush work amongst the rest of the pipeline. My budget is £1700. Being able to draw on the surface of the screen is a plus but certainly not a requirement. It would just be nice to not have to slap a drawing tablet in front of it. Anyone got any ideas?
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>>638111
>windows
disappointing
>>
>>637115
Get a dell 7000 which has superior quality compared to the chinese plastic lenovo U.S market which has infested the little burgers in this board.
>>
>>638195
Linux????
for Graphics??????

HAHAHAHAHAHAHAHHAHA
Just fucking no. Blender alone isn't enough.

Mac?
Yes, but if you want mac you can only get a shitbook pro. then why bother asking what kind of laptop. YOU CAN ONLY GET THE SHIT THEY OFFER YOU.

Windows is most versatile because it offers the biggest selection of programs. Everything you need, there is a windows program for it.
>>
>>638283
I use Windows as well but your comment is pretty misinformed. Maya, Houdini, Substance, Nuke, Katana, etc. all run on linux, all render engines support Linux, and most decent studios studios use Linux for artist workstations if they're not using OSX. The big holes for an indie artist are Zbrush and Photoshop.
>>
>>637124
>not "ohoho lôokez at le ârtiste 'drawing' on his le toy. If you drawez you nêed to pâint on a canvás else yôure not le artîste. Lêts keep rûnningez, Ángélícqúé Fránçôíse III Jr. Où est la bibliothèque s'il vous plaît?"
Its like you've never been to Europe.

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confess your /3/ sins
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>>637591
True. Weird how the mind works, ey.
>>
>>623430
Sin? That seems like standard on /3/
>>
>>624636
r U tRa CkeR dot OrG
>>
>>634872

Dave Willis tried to walk it back too with the old "I was just joking when I said all those horrible dickish things".
>>
>>633338
What is "Bible Black"?

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Anyone know where I can find the 3d animation used in Yung Lean's Hurt? Or just some old absract 3d animation? https://www.youtube.com/watch?v=stgrSjynPKs
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>>638281
Just create them yourself
>>
>>638281
Just create them yourself
>>
>>638281
Just create them yourself
>>
>>638281
Just create them yourself
>>
C-C-C-COMBO BREAKER



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