>Oh you installed Blender huh? Making a low poly game are we? Good luck, buddy, you and the million other schmucks, heh.
>>1018044>installedI downloaded the portable version.
>>1018044Crab
>>1018044Let's see your high poly game then
>>1018052>portablemore like porta potty
>no, you do not UNDERSTAND. LE SOVL. modern games are shit. PBR sucks and ugly. Im gonna bank in being a le based retro dev because i know whats SOVL gayming and how to make it even better than the industry artists who made it. Today I installed blender. YOU WILL SEE
>>1018077Unironically this
>>1018077>don't understand utilitarian reasons for why all indie devs go for memepoly or retro artstyle>instead project your own insecuritiesClassic /3/ moment
>>1018090Visage (horror game) was made entirely by 2 artists not counting the programmer and composer. It's an tiny indie team.Seems like an retro pixeltranny issue overflooding the market, and they all lack skill to do PBR.
>>1018044Maybe I'll be different, I am not jobless (yet) so I don't care if it doesn't sell
>>1018044>paying for software that does the same thing, but with an outdated interface
>>1018102>Visage started development in January 2015 and was announced in September.So four people making a game with a relatively limited scope and a five year long development cycle. This disproves his point how, exactly? If you're on your own then you'd have a fourth of the man-hours at your disposal, so it'd probably take 2 decades optimistically and realistically more than that. Not everyone has a team, not everyone has half of a decade, compromises must be made. I think you already know this, you're just being intentionally dense to stir shit. Which is the natural state of the third world dwelling brown person, and so I will not fault you for it.>>1018077The low poly tranny archetype is a thing because most mtf trannies are lonely, nerdy autistic males who were groomed into becoming eunichs, and as with most lonely, nerdy autistic males are nostalgic for retro gaming and related hobbies. There are definite stylistic, technical and practical reasons to consider low poly for game development.
>>1018113Paying?