[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/3/ - 3DCG

Name
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


Janitor applications are now being accepted. Click here to apply.


[Advertise on 4chan]


File: cocc.png (1.41 MB, 1289x1070)
1.41 MB
1.41 MB PNG
>link folder with 2000 sbsar files into library in Substance Designer
Works fine
>link folder with 2000 sbsar files into library in Substance Painter
It shits itself, long loading times at every start up

What's the fucking deal with that? Aren't they supposed to work similarly?
How do you anons manage local Painter resources?
>>
>>1018668
i just import the sbsaar files i need for the project due to this reason. i usually only need a few anyways.
>>
>>1018719
Yeah, same. But downloading locally collection of sbsar files in case Adobejews change something. Any nice method to browse sbsar files?
Also turns out Designer also works slow with 2000 sbsars :^)
>>
>SBSAAR, DO NOT IMPORT !!! SBASAAAAAAAAAAAR



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.