What's some nice method to calculate coordinates for animating just about anything, including loop or cycles. Like, since numbers are simplers to process...
>>1020497This is like yhe fourth time timr you've made this thread in a week
>>1020498Take it than I am new so I kindly rephrase it. So please just go ahead and describe realistic coordinates of limbs in whatsoever sequence or loops.
oh my god are you literally ラムザ
>>1020502Yea stop killin me if you want to see the ending
>>1020497use a calculator
>>1020652Show how