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File: blender-3d-software.jpg (290 KB, 1024x768)
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>the weld modifier of this piece of shit software doesn't even work at all leaving two vertices on top of eachother everywhere
monkey software

where else can I clean up fusion360 meshes? preferably in a non freetard software that works
>>
You need paid software to merge verticies?
>>
>>1021788
Sounds like a massive skill issue on your part
>>
>>1021788
You have merge vertex by distance in blender to do it after the weld too.
>>
>>1021788
Weld is a nonddestructive modifier. What you want is go into edit mode, select everything and merge by distance
>>
>>1021792
your freetard software just sucks and doesn't excel at anything
retopology with le retopoflow (becomes 10 fps fest with 2 million meshes) got replaced by topogun. works on my machine butterly flawless with megameshes.
>>1021793
thanks
>>1021796
thanks
>>
>>1021798
*2 million polygons
>>
I never considered it, but... this absolute buffoon did not apply the modifier?
>>
>>1021804
is this an ordinary moronic blendlet? the modifier was applied, and the double vertices stayed untouched inside eachother. im doing this shit since 4 years and never had as many problems in fucking 3ds max
>>
>>1021806
the weld modifier works, you don't work
>>
>>1021806
then just use 3ds max?
>>
>Press A
>Press M
>Merge by distance
Are you retarded?



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