>the weld modifier of this piece of shit software doesn't even work at all leaving two vertices on top of eachother everywheremonkey softwarewhere else can I clean up fusion360 meshes? preferably in a non freetard software that works
You need paid software to merge verticies?
>>1021788Sounds like a massive skill issue on your part
>>1021788You have merge vertex by distance in blender to do it after the weld too.
>>1021788Weld is a nonddestructive modifier. What you want is go into edit mode, select everything and merge by distance
>>1021792your freetard software just sucks and doesn't excel at anythingretopology with le retopoflow (becomes 10 fps fest with 2 million meshes) got replaced by topogun. works on my machine butterly flawless with megameshes. >>1021793thanks>>1021796thanks
>>1021798*2 million polygons
I never considered it, but... this absolute buffoon did not apply the modifier?
>>1021804is this an ordinary moronic blendlet? the modifier was applied, and the double vertices stayed untouched inside eachother. im doing this shit since 4 years and never had as many problems in fucking 3ds max
>>1021806the weld modifier works, you don't work
>>1021806then just use 3ds max?
>Press A>Press M>Merge by distanceAre you retarded?