I started modeling in zbrush instead of blender. Everyone hypes it up as being much better and I think im missing something. It does feel better to model in but as a newb to this program, what features should I be aware of that shoots this to absolutely mogging blender???
>>1023795>no personal work>pic completely unrelated to the question>question set up to start a software war
>>1023816I'm new to this board and it's parroted a lot but no one ever gives actual reasons. I am actually curious but if those post are just bait made by shit posters and blender is fine, I see no reason not to stick with it ig. I also didn't think I needed to post work for a software question as it's not like I needed help with a sculpt.
>>1023819How bout you read question 2 of the OT
>>1023822Why are you being an insufferable asshole?
>>1023822there are multiple threads rn of anons shilling zbrush and yet none of them answer why its so good. I just want actual explanations for the mass shilling.
>>1023795As you say, as a beginner the differences don't matter, and since you have access to zbrush anyway, which is the hard part, you can just level up your skills in zbrush and change later if you're unhappy
>>1023825I should note I am not a beginner to modelling, I have a good 5 years on me. I just have never touched zbrush cause I mostly used other programs for hard surface work. I recently started focusing on more organic things like characters but have never looked into what the good tools are but zbrush is mentioned a lot.
>>1023824>I just want actual explanations for the mass shillingWhen you pay a lot for something you bnetter assume it's good, otherwise you'd look like a fool
>>1023828Zbrush has tools that Blender doesn’t offer. These include grabbing, cutting, adding other mash and other features that no plugins offers. Zbrush also is built to withstand high polygon loads that Maya/Blender do not have. You’ll also be able to cross-platform with Maya/Blender so that you can quickly change anything between it.
>>1023836>grabbing, cutting, adding other mashThat's in standard blender my dude
>>1023824Zbrush is a sculpting software, anyone saying that it's better than blender for modeling is either trolling or retarded.
>>1023843theres a difference?
>>1023849Both sculpting and poly modeling are forms of modeling, so it's likely that silly anon presumed you meant poly modeling
>>1023795I'd say Blender is more of a jack of all trades and a master of none (who gets a lot of support from people) While Zbrush has a much greater emphasis on sculpting so you get more resources dedicated to coding.Also if you want an auto retopologizer, Zbrush is waaaay better at it.