I've been trying to learn Blender (I'm willing to learn any program at this point desu) I followed the CGCookie intro to Blender course. I'm just trying to model/sculpt robots, mechs, and then humanoid creatures to pose, animate, and eventually 3Dprint toys out of them to sell.I checked the pinned post and tutorial links are 404'd.Does anyone have any suggestions of what tutorials to watch? Maybe even some tips and shit.
Have you watched the ChudCG courses?
>>1023955Do the doughnought then the "rigging for impatient people"
>>1023955If you are fem or at least cute you can add me on instagram, I'll teach you.
>>1023955At some point you need to stop watching tutorials and start making things
>>1023955https://blender-secrets-school.teachable.com/
>>1023955OP here, a game dev with 10 years of experience told me to just use Zbrush. So I got Zbrush.>>1023961The what.>>1023964The donut feels humiliating desu. But the rigging for impatient people, I'll look into.>>1023967Thank.>>1023973Checking this out now! Thanks.
>>1024000The ChudCG courses. Helped me when I started out.
>>1024011Could you link that and explain a bit more?
>>1023955for robots/mechs u could check out youtube channels like MechNuggets and study how they 'sculpt' mechs in vr then apply those principles in ur own work for humanoid stuff you're gonna need a drawing tablet and that cgcookie "human" course seems pretty good, then u can supplement that with books like "anatomy for sculptors" and "form of the head and neck" depending on the tut but for tutorials id suggest to use them as a guide to make your own stuff, to skip the middle man so to speak