Blender noob here, how do I start texturing weapons and characters with geometry nodes? I wouldn't like to handpaint these but rely on maths and logic for it. Also, generating normal maps with nodes would be good too
>>1024963this?https://www.youtube.com/watch?v=EQ149bMtKRAYou can make the surface imperfection map procedurally toohttps://www.youtube.com/watch?v=B2_u458H5Mk
>>1024963you sure you want to do that with geo nodes and not shader nodes? all you'd need is some noise patterns
learn substance painter you retard