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File: mdoels.png (190 KB, 774x406)
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Hey guys, im a modeling noob, and i would like to ask if there is a way to export purchased assets out of unity. I tried googling some guides but they are all extremly shit or just show you how to export packs for diffirent unity projects

I would like to ask if its possible to export these models as .fbx, because im never in my life working in unity again, fuck this satan engine. But i bought these assets for some hundred dolloons so i would like to use them elsewhere
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File: Screenshot_58.png (71 KB, 708x1091)
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>>1025393
Generally, purchased assets inside of Unity are already in FBX or other 3D formats, but 99% of the time it's fbx.

Can't you just go inside of the asset folder and copy the .fbx files from there?

Oh, and if you need something specific, you can just click the model on the scene, look for the Mesh Renderer component, and then click on the "Mesh Field" (not on the label, on the field to the right). It should highlight the .fbx file that said mesh is coming from.
>>
There's a package available in the package manager to export a whole scene or prefab as an fbx.



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