New workflow developed.I used newer tricks I learned last year by developing my own custom toon shader, and then used blender painting tools mixed with unionbytes old texturing workflow.This took 2 hours to texture and create the shader.:DIt's a much superior and faster workflow to what I had previously.
>>1027011Looks good, not gonna lie.But we never get to see your workflow or progress in game development.Why is that?
>>1027011yeah, I was convinced you were real at one point but now this is obviously a joke