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File: Untitled.png (9 KB, 519x718)
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Is there any Tutorial on now to create a Vagina or Anus on existing Model ??

Janny pls dont delete, this is for research.
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>>998377
The secret to anus production is good reference. And no, drawings/photos/videos are not enough. You need to feel it, you need to taste it.
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>>998377
OP post your butthole so I can sculpt it for you.
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>>998377
No,in order to reduce the amount of cringe 3D erotica out there no such instructions are realeased. Basically if you need a tutorial to do this; you def should not be someone who attempt to do it, the only people who should be tasked with ever providing characters genitalia are the ones who can actually model those characters in the first place, you def don't want someone who needs a tutorial to do it to ever attempt such a thing.
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>>998398
unfortunately this is not a troll post.
you're trying to model little pockets that need to collapse completely closed, open up as wide as your project demands, and also deform all of a 100 different ways, and it all has to look stellar at every point inbetween. The geometry and rig needed is seriously expert level which is why so many animators just dont stick the camera there and choose to just have models intersect with obstructions blocking your view.
but you should still TRY to do it. You will learn by failing and seeing first hand what the difficulties are.
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>>998377
a damn shame that thread about how to rig anuses for bigass insertions got deleted in the big purge of 2024...
>>998377

3d.sk was one of the few sites that had (lowres) shots of V&A, now you need an account to see the mI think but it's better than gathering your refs from porn (and most refs are from whores anyways)

you might want to ask around the DAZ thread, same guys that put your favourite's character head on the same DAZ fuckdoll basemesh
ands I swear there was a site that showed how to do exactly what you asked but I cant remember it's name. same site you could download porn models from
>>
xD
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>>998445
>that thread about how to rig anuses for bigass insertions
i was there. i posted most of the practical animations. i could repost them later. make thisnthread the new anus and vagina thread...the cloaca thread if you will.
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Even ps3 quality vagina and anus is acceptable
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just kitbash
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File: vagMakerFast.webm (2.35 MB, 648x414)
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>>999470
This isnt in Blender
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>>999470
haha cool. That's mine
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High potential thread
Bump
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>>999471
good eye
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>>1000232
It is. We used to have one of these up regularly.
Get to it. Sculpt some pussy. Post your results and describe your process, and we can deliberate on improvements.
Before you ask, I'm getting ready to sculpt a character rn who will have a substantially detailed V and A.
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Lemme post this. Here; I modeled a base mesh that just has this oval shaped topology in the middle of some vulva shaped mounds. Then i just drew lips and a labia onto the surface. The idea being I have 2 blend shapes, one closes the labia completely, the other open it up much more. The next step would be some joint deformation for making it push in and pull out during penetration, and let it be manipulated in other ways lightly. There's no texture, just geometry and a normal map, as of now.
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File: vagTestHolePinch.jpg (240 KB, 1024x768)
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this is another very old attempt just to show an alternative method. I actually modeled the labia as a kind of funnel shape
>>999470 this exactly
Then added details in zbrush. I treated this like a little insert into the body main mesh which had the labia majora.
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File deleted.
>>1000265
here it is in the character.
I didnt get all the way to the end with this one. My goal was to have 8 joints around the perimeter. The bing pose for the joints on the body mesh had them completely closed. Then I opened them till the masjora and minora lined up, and bound them to the labia so that when I put them back at the resting position everything would stay lined up, and it would look good and right when spread open.
Disaster. The mesh got crazy and spiky whenever it was closed or in any position less than the bind pose. I never fixed it. It's my belief now that the bulk of the deformation needs to be driven by shape keys, and that joints are just for very broad movement.
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How about Anus ??
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>>1000267
an anus will be round instead of oval but have all the same problems and solutions.
Namely the problem is this, you need geometry with it's own textures and join binding and normals that look good in 2 wildly different states of deformation (2 at least). You can easily sculpt a tight butthole that looks great, or a gaping open one that also looks great. But when you deform either mesh to become the other it's very difficult. What once was big is small or vice versa. Stretching textures, now verts driven by joint A are too far away and dont look right and need to be driven by joint B.
The play is toi pick your battles. The hardest version of this problem is a fully modeled interior that must be animated and seen from very close up so it must have high res textures and impeccable normals. The easiest is like a little pocket of verts with a picture of a gaping something, and when you need to you unfold that pocket, and very quickly shove something in it, and only view it from relatively far away.
The second strategy accounts for 80% of the use cases anyways.
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>>1000268
I need to make it gaping as wide as possible. It doesnt need to be realistic.

Anyway thanks anon.
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>>1000270
you could do a mesh swap too. Have your normal puckered version, and then your pelvis broken human condom version, and then use deformers to make the 2 meshes meet in the middle as close as possible. Even have a 3rd intermediary mesh. Hide the transition in a camera cut if need be.
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>>999470
gave it a try
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>>1000332
good job
hilarious.
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>>998377
check your mother's onlyfans
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POST YOUR VAGINAS RIGHT GODDAMN NOW!
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>>1000858
I didnt think it look like that....
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Anus tutorial plz
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>>1001042
https://youtu.be/RXzKaTNo_ps?si=GIuHLmHkBl3IR6HY
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>see the vag thread got bumped
>no new vaginas
stoo being afraid of people making fun of you
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>>1001072
>the vag thread
half that pic is a bif, gaped anus. the vagoo is so small it might be an afterthought as well
>>1001042
look in the archives. an anon from here made a really complex rig that would even simulate not wanting to let off your cock
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>>1001082
post either. get to it.
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>>1001057
Fucking based.
I didnt see this on youtube search, thanks anon
>>
open your 3d program
model a vagina/anus
post it in this thread
right
goddamn
now
>>
2025 Bump
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>>1002755
I don't risk posting nudity on a blue board.
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>>1004904
Just use mobile connection
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>>1004904
>oh someone other than me bunoed the vagina thread. magbe someone actually made something
>oh nope it's just someone taking time out of their day to post an excuse why they dont have to.
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>>1002755
prweet
https://files.catbox.moe/0zqwzz.png
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>>1004916
noice
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>>1002755
Here you go fren, hope you still alive.
https://files.catbox.moe/3nvtc1.png
End up using poly modelling, scultping around all those folds seem like nightmare.
Also lets see what you guys have been up to!!! Share your new year proyects!!!
>>
>>1005322
mhmm yes im monitering this thread. very nice. i too stuggle with this trying to sculpt up inside of nooks and crannies. surely there's a solution for it.
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>>1005350
Backface masking, visibility groups (polygroups(Zbrush)), etc
>>
monthly bump
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>>1005356
I'm not doing black face, I'm not a racist
>>
It will take a long time to build a good vulva + inner chamber (like this one, this is great >>1005322), but remember that this is a 3D model: you can reuse that model as much as you want, all you have to do is reshape it to match the character (from cunny to Arby's), preserving the topology.
Infinite girl parts for your characters.
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>>1007726
my repeated problem is the lack of resolutionnin that area. if i add more edge loops they jave to go somewhere. ill have like this thick tape of edge loops going up and over the whole character mesh down the middle just so i have enough edges to make some details.
i made, >>1000858 and gor that whole character injust kinda let zbrush do whatever it wanted to. that mesh has problems beyond the pussy taking over all of the topology, so idk.
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>>1007729
>ill have like this thick tape of edge loops going up and over the whole character mesh down the middle just so i have enough edges to make some details.
Well, you can use "cube corner" type pole vertices (3 connections) to redirect these detail loops to go around the vagina.
You can also reduce 3 loops to 1 like in the image, producing "diamond quads", a 3-pole and a 5-pole.
https://graphics.pixar.com/opensubdiv/docs/mod_notes.html#edge-loop-transitions
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>>1007726
>>1007729
...and there's more examples in here:
https://blender.stackexchange.com/a/92574
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wip
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>>1008132
GREAT
>>
Can't you just cut/paste from an already existing model?
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>>1008267
then it's not you making it. this isn't the "are there any tutorials on copy/pasting geometry" thread.
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>>1008267
Don't know if it's just me, but all the ones I've seen on models look so shit. Like way too cartoony and neat to the point where it doesnt look like a pussy at all.
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>>1008132
More progress. Been playing with shapekeys. Goal would to to make it FULLY DYNAMIC, when i use it on my models.
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>>1008330
we had an excellent pussy and anus thread before the great cleansing, and there was a hit debate between dynamics and manual animation.
i was on the manual animation side. my thesis is that the dynamics are meant to save labor but youll spend a life time tweaking the settings and depying constraints and it will never ever look right. on the otherhand, if you just animate generic shapekeys to start and then specific ones for a particular animation you will get to your end goal before the heat death of the universe. and it will look exactly like how you make it. no hoping involved.
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>>1008334
>if you just animate generic shapekeys to start and then specific ones for a particular animation

Yeah that was my goal from the beginning. But before that I gotta figure out how to even attach it to a body.

But yeah I would love to see the old thread. There's not a lot of modelling info online. Also next problem will be texturing because I don't like any of the textures on models I downloaded and good luck trying to find irl pussy textures online. I have a bunch of 4k references so I might try making textures from that, but that will be "a process". Any tips would be appreciated.

Had a lot of fun with this, so I might share the final model here if it turns out good.
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>>1008338
internally i dont think anyone's going to tell you just scribbled blurry lines rather than mapped a projection of a photo scan of a birth canal. its a wet flesh hole.
for me i model the character like normal, make the labia majora, and cut a hole in it. the labia minora and vaginal canal are a seperate mesh. idk if that's the right way to do it, but it lets me have a high res mesh where it counts wothout having to dump lots of extra edge loops somehere. conversely, the hole then becomes a convenient place to dump loops on the body mesh.
>>1000265 these are some labias i made seperate to the bpdy mesh. i guess ill post what they look like installed in the character when i get home(i wont remember)
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>>1008339
I'm not worried about the birth canal and the inside much, but more the lips and outside, how they look like crinkled leather and how to replicate that. I mean I know to crank up the normal map strength, but to find the right textures and shit.

Actually speaking of the inside I had a really good model that had a really well made cervix, should take inspo from that

I'd love to see what you made.
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>>1008340
>but to find the right textures and shit.
NTA but 3d.sk used to have pics of the insides of both sets of lips of their models
I kinda feel bad for them tho, but that's probably as good as it gets for references (O doubt there are 3d scans of them)
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>>1008350
Thanks for the tip. 3dsk has some good ones, but a lot of the preview pictures are missing. kinda sucks but better than nothing
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>>1008330
still working on it
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Bump
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>>998445
>a damn shame that thread about how to rig anuses for bigass insertions got deleted in the big purge of 2024...
Getting the feelign the rabbit hole (dohoho) starts around there:
https://warosu.org/3/thread/736867#p740658
Also vulva
https://warosu.org/3/thread/973562#p976762
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>>1011305
oh man. i still havent figured out my boob rig. ive moved on to other parts of the game. which are also flumaxing me. its so much.
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>this whole thread
Any of you guys have ACTUALLY seen a vagina in real life?
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>>1011508
WOWZERS LOOK AT THIS EPIC PWNAGE
get this guy a medal for being the 1,000,000 person to do that
>youre bad at drawing you must be a virgin
gag.
let me.guess. youre SOOO good at 3d modelling that posting your own work here is beneath you, right?
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>>1011508
Many cycles ago I did have the opportunity to examine one, repeatedly even, it was very cool but it was attached to this entity that was nanas in the head.

What do you want to know about them? AMA, I can provide 1st hand account.
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>>1011514
doth it fart?
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>>1011515
I've heard they can but thís one never did, at least not such that it was ever audible in my presence.
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>>1011508
No ;)
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>>1011508
I haven't seen an actual giant robot either yet it was the second thing I ever modeled
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>>1011518
Protip: You can pump it up with air by rapidly pulling out and putting it back in, and then prank the girl by pressing on the belly and making it fart.
Use it wisely.
>>
Bump
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>>1017437
Bump?!
Pyw!



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