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Post about 3D animation, mainly lewd. Share your favorite clips, WIPs of your own projects, and feel free to ask questions or share tips and advice.
Prev. thread: https://desuarchive.org/aco/thread/8943088/#q8943088

Tutorials:
>General Blender course for noobs
https://www.youtube.com/playlist?list=PL3GeP3YLZn5hhfaGRSmRia0OwPPMfJu0V
>Quick Tips&Tricks
https://www.youtube.com/playlist?list=PLZpDYt0cyiuuIU6iLZXex0BN7MdyK-TJJ
>Quick Animation
https://www.youtube.com/playlist?list=PLZpDYt0cyiut1oZv6zyWgDnyBJu4U1jwJ
>Quick Rigging
https://www.youtube.com/playlist?list=PLZpDYt0cyiusytIPAOTPRzsa4GK6LgY3_
>Various NSFW tutorials for rigging, lighting, animation, etc.
https://rule34video.com/tags/66334/
https://smutba.se/tutorials/
https://drive.google.com/drive/folders/1BkXOBk0yyhApFJANP4x0AL2mAQ1f5UHA
https://archive.org/search?query=creator%3A"Anime+Nyan"
>How to animate a sex loop (demonstration)
https://rule34.xxx/index.php?page=post&s=view&id=10537089
>1 minute tutorial for animating characters
https://youtu.be/TjJLIuFKA20
>How 3D works - For Dummies
https://youtu.be/181JQ7ypS3w
>In-depth general Blender animation course (44min)
https://youtu.be/JQT9sT1YuAI
>Character animation for impatient people
https://youtu.be/GAIZkIfXXjQ
>Professional-grade animation workflow for beginners
https://youtu.be/v71G6TCw_0M
>Layered Animation workflow
https://youtu.be/cdj0YytsHSI
>3-minute NLA (Non-Linear Animation) Editor tutorial
https://youtu.be/mfdufhaiKtI
>Using Poses & the Asset Library
https://youtu.be/b9Un_JpIs4A
>Linking Assets
https://youtu.be/Ghl_glWr8xk
>Using "Child Of" constraint
https://youtu.be/zjz_9v29Rmk
>>
Resources:
>NSFW models, scripts, and tools
https://smutba.se/
>SFW models, maps/sets, and tools
https://open3dlab.com/
>Build-a-Harness (procedural body harness maker)
https://smutba.se/project/e5d0eca2-6e1e-4143-84b1-914dacafc4db/
>Practice models
https://files.catbox.moe/gffh2m.zip

Free addons
>Mustard Simplify (quickly simplify scene to boost viewport performance)
https://extensions.blender.org/add-ons/mustardsimplify/
>DuBlast (make playblasts easily)
https://rxlaboratorio.org/rx-tool/dublast-for-blender/
>Playblast, Animation Layers, & more! (Simple, yet powerful tools)
https://github.com/evilmushroom/blender-tools-collection
>Offline Texture Upscaler inside Blender
https://github.com/haseebahmed295/Texture_Upscaler
>Jiggle Physics
https://extensions.blender.org/add-ons/jiggle-physics/

Paid addons
>Proxify+ (massively boost viewport performance)
https://superhivemarket.com/products/proxifyplus
>Animation Layers
https://superhivemarket.com/products/animation-layers

Make your own customizable models to share:
>Tool similar to Make Human, works directly inside Blender
https://github.com/Upliner/CharMorph
>How to make a base model for CharMorph
https://charmorph-docs.readthedocs.io/en/main/Custom%20Characters.html
https://charmorph-docs.readthedocs.io/en/main/Character%20editing.html
>>
Gifdoozer's tuts
>Part 1:
01. Introduction & porting
02. Rigging https://mega.nz/folder/eFkzzYaR#lF-HfmQNzHF7egPKe71Ncw
>Part 2:
02. Rigging - Cont. 01 https://mega.nz/folder/aYEyRaRJ#y0HDInTBDBp4OL30g75rmQ
>Part 3:
02. Rigging - Cont. 02 https://mega.nz/folder/SBFBgKaS#bbT-6GfdbebGTtoj9GnvAA
>Part 4:
03. Animation
04. Tips & tricks
05. Lighting https://mega.nz/folder/jIszGY5Z#f900JkqBsx_LSjLVKDw08A
>Part 5:
06. Textures & shaders
07. VFX Fluids etc.
08. Clothing & Outfits
09. Body Modifications https://mega.nz/folder/DlAQ3SYR#NBOAmzuXtATCI_LUdn4WLg
>Part 6:
10. Tentacles
11. Re-targeting Animations
12. Daz to Blender https://mega.nz/folder/mYlzkbBT#qvuP8SuSZNX76mPBWdVCig
Resources
>Part 7:
13. Physics https://mega.nz/folder/0RQG2CZS#F40pz9nxung9vCrcxKnDjA
>>
>>9052646
You still need to post images anon.
Don't dodge your thread making responsibility.
>>
>>9052658
Hold your horses. I was busy replying to the previous thread.
>>
>>
>forgets to add thread name
>forgets the 3-image requirement
At least my post formatting is better than last time!...
>>
>>9052681
actually it's five + the OP image
>>
>>9052735
>>
File: 1000013217.webm (3.73 MB, 600x600)
3.73 MB
3.73 MB WEBM
>>
old
>>8943088
>>
Where do you guys get lewd clothes, furniture, toys and stuff from? Also how does cum work is all that stuff really made with that $20 fluid painter addon?
>>
>>9053144
For clothes and props, the lewd stuff is almost exclusively on SmutBase (link in the second post). Just search for toys or props there. Furniture might be easier to find on Open3DLab. The clothes would usually be bundled with characters, so you'd extract them from there. But, some other sites share 3D outfit files, but I don't have a reliable link, currently. There are several different ways to simulate cum and stuff. Look in the tutorials in the 1st and 3rd posts. 1st post will have some in the links under "Various NSFW tutorials," while 3rd post has it in the "VFX Fluids etc."
>>
let me preface my request with, i know this is asking a lot from a random basked weaving forum but, how do i recreate this in blender without falling for the typical pitfalls?
https://archive.org/details/full-vhs-zardoz-1974-key-video-1984-vhs?start=4724.3
[spoiler]please dont laugh, this thread motivated me get started with blender[/spoiler]
>>
>>9053452
How much of that are you wanting to recreate? Just the body rubbing parts or the trippy Manos: Hands of Fate-esque sequences after, as well? And what pitfalls are you thinking of, generally or specifically?
I think most of the tutorials should walk you through the majority of what you'd need to do, but we'd need to know more specifically what you're aiming for in order to help you figure out a reasonable outline for how to do what you you're wanting.
>>
File: Untitled.png (2.18 MB, 1245x1058)
2.18 MB
2.18 MB PNG
>>9053545
sorry i think i wasnt clear enough, i know that i can recreate the movement if i put enough effort into it but the lighning and the accents on the body is what puzzels my mind and the rolling text on the skin is what interests me. i know that in the context of the movie it isnt sexual but you know i'm kind of an pervert
>>
>>9053545
>Manos: Hands of Fate
i enjoyed that reference very much
>>
>>9053555
I assume you could create a 2d image with a your effects and then project it onto your 3d models. That would probably get at least 90% there when it comes to just the lighting effects. You can probably find tutorials for the process by searching for "blender image projection" or something similar.
>>
>>9054021
>>9053555
https://www.youtube.com/watch?v=4MkqtgXT7CM
>>
>>9052646
Subject line ought to be required for OPs the way media is.
>>
File: 1737089089326.mp4 (2.63 MB, 720x1280)
2.63 MB
2.63 MB MP4
>>
>>9053144
you can search for "fluids" on smutbase for both rigged cum trails to directly animate and physics/geonode setups for simulations
>>
>>9054175
Agreed. I got distracted when I saw that the post was over the character limit and had to put the Gifdoozer links in a separate post. So, I just added the clip, filled out the captcha, and hit post...only to see no thread name appear afterwards.
>fffuck...
This is the second time I've had this happen to me and it sucks each time. I thought about trying to delete the thread and start over, but idk.
>>
anyone got the new Chel animation by stickyspoodge yet?
>>
>>9055172
it's kinda mid desu
>>
>>
is there a thread like this (not on /3/) that is just for posing?
I've tried twice (albeit very short) and failed both times for different reasons. are there any plugins/addons that make posing a lot easier without going full autismo with the settings?
>>
>>9055923
Just like move bones to your pose of choice. Could you be clearer regarding the hurdles you encounter?
>>
toughts on blender 5?
>>
>>9055923
get one of those posable wooden reference figurines at an arts & crafts store
>>
File: blenderprblm3.jpg (234 KB, 1588x900)
234 KB
234 KB JPG
>>9055964
first time I tried it and moved a bone, the whole mesh would stretch out as well. it looked completely fucked like picrel
the second time I tried it, I could move bones but neither skeleton or mesh were moving, just moving bones in the viewport.
this was also years ago so things have changed, maybe it will work now but if I get into it again I'd rather start off strong, hence the question of plugins/addons
>>9056249
I'm having issues with the software so that won't help me but it's a good suggestion
>>
>>9056386
Looks like wonky weight painting. Click on the bone and change to WP mode and check what is lighting up. Also i personally like rigify its a addon that gets already with blender just activate it in the options. There is a relatively i depth tutorial on youtube. Let me check if i can find it.
>>
>>9056386
For starters, don't bind the metarig, generate the rigify rig from the metarig and bind that
Second, separate the cloak mesh from the character mesh, probably the backpack too, and rig just the character. If that works better, you can transfer weights to the cloak or weight paint it manually
arms should be clear from the body for all parts to bind cleanly if they aren't you're gonna have to fix that manually by going into weight paint and clean up the weights yourself.
Another approach is to separate the arms and legs from the torso, autoweight each part individually, possibly disabling the deform bones that aren't relevant (slect a group of bones, shift-W to enable/disable deform) for a given limb, then reenable all the def bones and stitch the mesh back together

If you don't wanna deal with all that weight fixing you're gonna have to find a cleaner mesh or a character that's already rigged
>>
I recently replayed Oni (it really needs a remake) and was thinking about remaking Konoko's model to be more modern. The game had a bit of potential to be lewd, but never really went all the way with it, and I'd also like to fix that with her model.

The last thread had some pretty good jiggly butts, while her butt might benefit from being a little bigger, I think she needs a firm and athletic butt. Are there any good tutorials on making muscles clench?
>>
>>9056661
Ultimately you look at reference and use either morph targets or corrective bones to reproduce the deformation

https://x.com/RyanLykos/status/1988676544466940017
https://x.com/RyanLykos/status/1987657562217742695
https://www.3dfiggins.com/writeups/corrective/
>>
as an 'outsider' i always wanted to know if you guys crank it your own animations
>>
>>9056790
Yes
>>
>>9056790
Of course they do. As a smut writer myself, I'm almost always fapping while writing. It's how you know if you're doing a good job or not.
>>
>>9056790
no, i tend to overanalyse my own stuff
>>
>>9056896
I'm curious care to share a sample
>>
I saw sebulas latest paywall stuff and i got curious how hard is it to do vr stuff in blender?



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