Post about 3D animation, mainly lewd. Share your favorite clips, WIPs of your own projects, and feel free to ask questions or share tips and advice. This thread is to encourage the making of one's own content.Note: for any beast content, upload to Catbox and link to it here.Tutorials:>General Blender course for noobshttps://www.youtube.com/playlist?list=PL3GeP3YLZn5gZhJhyIQPKoz9Yrs9oKU9R>Quick Tips & Trickshttps://www.youtube.com/playlist?list=PLZpDYt0cyiuuIU6iLZXex0BN7MdyK-TJJ>Quick Animationhttps://www.youtube.com/playlist?list=PLZpDYt0cyiut1oZv6zyWgDnyBJu4U1jwJ>Quick Rigginghttps://www.youtube.com/playlist?list=PLZpDYt0cyiusytIPAOTPRzsa4GK6LgY3_>Various NSFW tutorials for rigging, lighting, animation, etc.https://rule34video.com/tags/66334/https://smutba.se/tutorials/https://drive.google.com/drive/folders/1BkXOBk0yyhApFJANP4x0AL2mAQ1f5UHAhttps://archive.org/search?query=creator%3A"Anime+Nyan">How to animate a sex loop (demonstration)https://rule34.xxx/index.php?page=post&s=view&id=10537089>1 minute tutorial for animating charactershttps://youtu.be/TjJLIuFKA20 >How 3D works - For Dummieshttps://youtu.be/181JQ7ypS3w>In-depth general Blender animation course (44min)https://youtu.be/JQT9sT1YuAI>Character animation for impatient peoplehttps://youtu.be/GAIZkIfXXjQ>Professional-grade animation workflow for beginnershttps://youtu.be/v71G6TCw_0M>Layered Animation workflowhttps://youtu.be/cdj0YytsHSI>3-minute NLA (Non-Linear Animation) Editor tutorialhttps://youtu.be/mfdufhaiKtI>Using Poses & the Asset Libraryhttps://youtu.be/b9Un_JpIs4A>Linking Assetshttps://youtu.be/Ghl_glWr8xk>Using "Child Of" constrainthttps://youtu.be/zjz_9v29Rmk
Resources:>NSFW models, scripts, and toolshttps://smutba.se/>SFW models, maps/sets, and toolshttps://open3dlab.com/>Build-a-Harness (procedural body harness maker)https://smutba.se/project/e5d0eca2-6e1e-4143-84b1-914dacafc4db/>Practice modelshttps://files.catbox.moe/gffh2m.zipFree addons>Mustard Simplify (boost viewport performance)https://extensions.blender.org/add-ons/mustardsimplify/>DuBlast (make playblasts easily)https://rxlaboratorio.org/rx-tool/dublast-for-blender/>Playblast, Animation Layers, & more! (Simple, yet powerful tools)https://github.com/evilmushroom/blender-tools-collection>Offline Texture Upscaler inside Blenderhttps://github.com/haseebahmed295/Texture_Upscaler>Jiggle Physicshttps://extensions.blender.org/add-ons/jiggle-physics/>Camera Righttps://extensions.blender.org/add-ons/add-camera-rigs/Paid addons>Proxify+ (massively boost viewport performance)https://superhivemarket.com/products/proxifyplus>Animation Layershttps://superhivemarket.com/products/animation-layersMake your own customizable models to use and share:>Tool similar to Make Human, works directly inside Blenderhttps://github.com/Upliner/CharMorph>Tutorialhttps://youtu.be/2uF7j2VULjM>How to make a base model for CharMorphhttps://charmorph-docs.readthedocs.io/en/main/Custom%20Characters.htmlhttps://charmorph-docs.readthedocs.io/en/main/Character%20editing.html
Gifdoozer's tuts>Part 1:01. Introduction & porting02. Rigginghttps://mega.nz/folder/eFkzzYaR#lF-HfmQNzHF7egPKe71Ncw>Part 2:02. Rigging - Cont. 01https://mega.nz/folder/aYEyRaRJ#y0HDInTBDBp4OL30g75rmQ>Part 3:02. Rigging - Cont. 02https://mega.nz/folder/SBFBgKaS#bbT-6GfdbebGTtoj9GnvAA>Part 4:03. Animation04. Tips & tricks05. Lightinghttps://mega.nz/folder/jIszGY5Z#f900JkqBsx_LSjLVKDw08A>Part 5:06. Textures & shaders07. VFX Fluids etc.08. Clothing & Outfits09. Body Modificationshttps://mega.nz/folder/DlAQ3SYR#NBOAmzuXtATCI_LUdn4WLg>Part 6:10. Tentacles11. Re-targeting Animations12. Daz to Blenderhttps://mega.nz/folder/mYlzkbBT#qvuP8SuSZNX76mPBWdVCig>Part 7:13. Physicshttps://mega.nz/folder/0RQG2CZS#F40pz9nxung9vCrcxKnDjA
Happy Year of the Horse, everyone! Hope to see some of you working on horse themed projects, this year (remember to use Catbox). And I hope the last few months have been decent for everyone.
I've made some updates to the pasta links, especially the general Blender course, plus an actual video tutorial for CharMorph. Hopefully people will make a decent nude model for it, so more people can just stick with using Blender instead of also having to deal with Daz.
Speaking of Blender, the devs are working on not only reworking the animation editors to be way more friendly to animators, they're also working on building animation layers as an internal feature rather than just something addons provide. So, this year is looking pretty good, right now.
Also, a reminder that not everything needs to be a sex loop. And, if you are working on animations for a project, like a game, WIPs and questions and anything else is very much welcome.
>>9127196Oh nice, I thought these threads were a fever dream since I hadn't seen them in a while. I hope they get more traction this time.
>>9127256Thanks! I hope they get traction again, too. They seemed to be doing alright for a while. I stopped posting them for a while due to personal things that occupied my time and energy, but I wasn't sure if anyone would try to keep them going in my absence or not. Oh, well.Thankfully, with all the new stuff happening with Blender, it seems like an even better time for people to get started. So, hopefully we'll see people dipping their toes into it and others will offer quality help and support here.
>>9127196Nice to see this general is back.Been learning Blender recently, so it's nice to see a thread with resources and lessons.
>>9127217animation layers already exist, it's called the NLA editori thought what they were doing was decoupling the action system from being strictly for one object so you can make a two person sex animation in a single action and have it affect both armatures at onceyou could also then animate your materials and shapekeys and anything else in there too from what i understand. will be pretty nice if they pull it off
>>9128693>animation layers already exist, it's called the NLA editorThe underlying architecture is present in the NLA editor, yes. But, I mean they're going to be replicating the user friendly ways of interacting with it that the Animation Layers add-on provides.>i thought what they were doing was decoupling the action system from being strictly for one object so you can make a two person sex animation in a single action and have it affect both armatures at once>you could also then animate your materials and shapekeys and anything else in there too from what i understand. will be pretty nice if they pull it offThey already have in 4.3(?), actually! They're now moving to deprecate the Timeline editor and turn the Dopesheet editor into an Animation editor. The deprecation has already started by adding the playback controls of the Timeline editor to others (Dopesheet, VSE, etc.), but they're still apparently figuring out what exactly they want this more unified "Animation editor" to be.
>>9128693Actually, it was added in 4.4, apparently. Also, it seems that they're refactoring the NLA editor and I think it's being merged with the Dopesheet to create the new thing, but that's being done in incremental phases.You can follow the Animation & Rigging module's meeting notes here: https://devtalk.blender.org/tags/c/meetings/28/animation-rigging
maybe on topic maybe nothttps://xcancel.com/ginyoagoldie/status/2020178441564492082#m
Any one got a simple way to create vaginas? Those are hard to model.
>>9129864I haven't watched them, so they may not be helpful, but here's some from the Google Drive link in the first post: https://drive.google.com/drive/mobile/folders/1BkXOBk0yyhApFJANP4x0AL2mAQ1f5UHA/11kq3rzT1JbKs58OCFNuMO5xoo6pK_FIp/1ginbrPV7JQQ6tXeCgO0XXyePL_0yAmZF?sort=13&direction=a
I hate fluid animations, even if i follow guides it always look like absolute garbage. Whoever is capable of making a nice looking cumshot has my respect.
>>9130019These are pretty helpful, Thanks.
>>9130521honestly the animations I find the most hot are the ones without fluid animations, where the creampies are implied by sounds and visualsi.e. audible squelching, throbbing balls, the women's legs shaking, slight belly inflation (from the cum), etc.even just an audible creampie is often enoughwhat you could do as an alternative which some people do, is animate the thing in 3d, but draw in the fluidsin 2d frame by frame in after you've rendered the 3d stuffArcane is a good example of combining 2d and 3d elements in this way
>>9130521you don't always have to use fluid sims, even nyl sometimes uses meshes which he animates with bones or just shapekeys and splooshes them out of the dick
>>9131246Which is less work?
>>9132030the work with fluid sims is getting the settings right and waiting for it to cachethe work with the mesh is having the animation skill to make it look good/naturalso pick your poison :^)
>>9130746>>9130746You're welcome! I hope it does help you. I might need to watch them, too, since I tried to model a vagina on a non-nude model and...it didn't go well. LolThe second attempt was better, but not enough. So, I tried just doing a "vag hack" by taking some geometry from one of GeneralButch's models (Widowmaker) and stitching it onto the other model, which...kinda worked, I guess.
>>9127208thanks for the links!
>>9133742nice