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I know it's unrealistic, I know it's stupid and so and so forth but I'll probably off myself if I don't pursue music.
So I'm set, even if I fail because to not try is to fail anyways.

I play violin and guitar, mostly Classical (Baroque era especially) and Folk (meaning centuries old folk, not boomer folk) which I know is not terribly popular but still. I do also know some stuff from movies and vidya, which is ofc more popular.
I'm actually very happy with the advent of AI music because it's making the slop that has been popular the past decade or so and so it's showing how soulless it all is and is going to put all of those involved in it out of business.
I'm hopeful (perhaps naievely) that it will make people desire "actual" music again, meaning live performance of music that is more than simple formulas and the such, most modern music is essentially the same shit over and over, it was basically just "organic AI slop" so to speak.

So again, perhaps naievely, I'm thinking of really leaning into the anti AI and pro humanity of it all. I'd be recording all in one go, basically no editing, no post production and all that. I'm planning on asking churches to let me use their area to record as it has great acoustics and will fit with the Classical music.
I'm also thinking of playing on a sort of "faith in humanity" thing, and releasing music for free and asking for those of a generous nature to essentially support me, I dunno if that's a little to close to begging but my idea is that I just need enough people sympathetic to such a cause that even if it's 1 dollar at a time, if 10k people give a dollar it's 10k, cut out the middle man of itunes or record labels and all of that completely.
Start with Patreon and just straight up Venmo/Cashapp and Paypal as ways to send money.
>>
>im pursuing a career where 1/1000000 make it
>i have vague political beliefs about fighting technology
>and im already thinking about how i plan to get paid
well.. good luck
>>
I really want to make it as a musician too. In my head, I'd have another career but have a notable second career as a notable indie/underground punk/alt/experimental rock musician.

The catch is that I'm still learning how to play guitar and how to sing. Kek
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>>34404588
nice dubs
I really think it's an all or nothing thing, if you have a career other than music you're going to just rely on that and it'll drain you too much to take music seriously.
I spent my first 5 years living in my car because it meant I could pay all my bills (insurance, gas and food) on the earnings of a musician. It's only recently that I've gotten a place and recordng equipment because a car is not conducive to recording. Personally I'm willing to sacrifice a normal life to pursue music.
Living out of a car was also kinda awesome not gonna lie, but I sold that to fund this next step.
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>>34404520
As long as you have the right mindset in considering not even trying as much if not more of a failure then actually trying and failing then you're on the right path. As an aspiring musician myself, I believe not everybody can make it but those with both talent and perseverance are the only ones who do make it. Personally, I wouldn't worry about a marketing strategy until you actually have a product (songs, performances, personality) to market. When it comes to actually making the art you just have to make something that you yourself would listen too and assuredly someone else will like it.

>I'm also thinking of playing on a sort of "faith in humanity" thing, and releasing music for free and asking for those of a generous nature to essentially support me, I dunno if that's a little to close to begging but my idea is that I just need enough people sympathetic to such a cause that even if it's 1 dollar at a time, if 10k people give a dollar it's 10k, cut out the middle man of itunes or record labels and all of that completely.
This is how every creator is nowadays. You pretty much are just an e-beggar along with every other streamer and small artist. The problem with music is that it's one of the least monetarily valuable forms of art, people innately feel like they shouldn't have to pay for music because they are so used to digital streaming services and a song is only like 2-5 minutes so people don't value something so transient.

Good luck, anon! Maybe we'll both make it someday.
>>
>>34404609
Yeah. Sometimes I feel like just saying fuck it and going all in on being a musician. But I'm already broke enough as it is in my 30's. I'd love to be able to live that life but I feel like I need at least some kind of backup plan.
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>>34404611
>make something that you yourself would listen too and assuredly someone else will like it.
I've always held this opinion as well, people tell me to play crap like despacito or whatever is popular and I just tell them no as it would be inauthentic
> I believe not everybody can make it but those with both talent and perseverance
I feel as I have both, not to be braggadocious but I've had legitimate masters praise my violin playing and I've basically been disowned by my father for not following in his steps and am on my own, I'm willing to do what I must to chase music.
>The problem with music is that it's one of the least monetarily valuable forms of art, people innately feel like they shouldn't have to pay for music
That's kinda why I don't want to sell music like on a CD (granted people don't do that anymore lol) or online downloads and am more aiming at a more humanitarian thing, I'm more aiming at the heartstrings rather than the pursestrings so to speak. Especially in the age of AI aiming at the humanity aspect will be more effective imo.

Thanks for the input and motivation, good luck to you too anon :P

>>34404620
that fear will hold you back and in 30 more years when you're old will you regret not chasing music more than you'll regret seeking safety? Every old person talks about their regrets more than anything I've noticed, just some words of warning anon.
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>>34404611
>>34404647
Or to put it another way, I'm not aiming to sell music, I'm aiming to sell an idea, the prospect of more music. I'd legitimately like to write scores for stuff like games or movies and shows, so the idea is not to sell songs but to sell the idea I could be like the next John Williams or Hanz Zimmerman, etcetera and they get to "be a part of it" by supporting it now. I think the issue most musicians run into is selling in the here and now, when instead you should be selling the idea of what's to come as in "Well if you like this, you should support me and see the stuff I'll write in the future" so that way they're not paying for something that lasts 3 minutes now, they paying for something that will last until the end of my days.
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>>34404661
My problem with that is that isn't new. Musicians nowadays are rarely just musicians, they're personalities, streamers, podcasters, fashion designers, etc. Every big time musical artist is selling the brand and the culture surrounding them not necessarily the music.

For example, Jacob Collier makes mid (or even outright bad) music according to most people but it doesn't matter because people like his persona as the perfect-pitch musical wiz-kid who can play 20 different instruments in any polyrhythm using negative harmonies and yadda yadda yadda... your idea isn't bad, I'm just saying it's not unique so don't expect a paradigm shift when you debut your career.
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>>34404520
There is and probably always will be demand for classically trained musicians. Pursue your dream career.
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>>34404696
Fair enough.
I hate Collier but I see your point, it's kinda like foodtubers who make recipes that 99% of their viewership will never make and it's more just something to watch and distract them on youtube than anything.

I was hoping for the idea of a more honest approach, I don't need to be Collier famous, I'm hoping (again perhaps naively) that in an age of clearly fake personalities, an honest approach will go a long way.
Thanks for the input though. At worst I'll just fail and have to try again.
>>
>>34404697
thanks anon :D
I shall
>>
>>34404520
>I'm actually very happy with the advent of AI music because it's making the slop that has been popular the past decade or so and so it's showing how soulless it all is and is going to put all of those involved in it out of business.
True
You sound like a non-fraud artist for once

I wouldn't be so anti-AI though, considering you're actually pro-AI due to that aspect of exposing the soulless.

And I wouldn't bet on getting much money, but if there are a few dedicated people who "get" it, that's good enough isn't it? You might achieve a little recognition for it, whether that be monetized or not is not the point - if you actually want to monetize then you'll need a business model and commercial structure (which would impact the authenticity of the work, but still, it can be good to gain a price value on it even just for a metric of "impact"). So I'm not opposed to just doing a free-for-all type thing and seeing where the money lands
>>
>>34404810
Yea in a sense I'm actually ecstatic about AI, everyone I've heard about who uses it for music or drawing, they're happy at first until they get less and less dopamine from the constant instant gratification and they eventually just stop.
It really puts into perspective how the hard work put into a craft is really part of the equation of fulfillment one gets from doing stuff, whole process to power of Nietzche/Unabomber.
AI will just destroy anyone in the current music scene who just makes the audio slop, the only music I've done has been live performance, actual music.

As I said here
>>34404701
I don't need Collier fame or any big name, I just want to get by and have enough that I can do music full time, live in a quiet small town. I just want it to pay my bills, I'm not looking to get super rich, at most I'd want people who make other media like games/anime and the like want me to write their scores.
For instance Joe Hisaishi did a lot of the scores for Studio Ghibli or Christopher Larkin wrote for Hollow Knight/Silksong, names that are not household but known to fans of certain genres, I'd enjoy that.
In which case I'd ask for a small percentage of the sales from those things, considering the success of a game like Hollowknight, even 1% would be a significant sum of money.
>>
>>34404826
a small percentage as opposed to a lum sum upfront* that is
that way if the game/show fails the creators aren't out more cash and if it succeeds, I simply succeed alongside it without taking too much from the creators.
That being enough to pay bills and extra for hobbies like sewing, cooking and gardening and I'd be happy.
>>
>>34404520
Like most kids that want to get into sports, try to have a plan B and C. If you don't make it at a musician don't give up on the path entirely, try to find some musical adjacent skillsets that could make profit.
> play violin and guitar, mostly Classical
Consider a career in music tutoring
classical music is highly appreciated by those trying to get their children into an instrument for the first time. If teaching isn't your style, try musical repair of custom instrument crafting. Learn the in's and outs of how to repair your instrument and start to repair others. Become familiar with tuning and offer it as a travel service, where you go to a clients home and repair a damaged instrument that may have sentimental or personal value to it's owner. If you cant find gold, sell the picks to mine it.
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Believe in yourself, that's the first step
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Any artists who want to get this shit or die tryin, add me on discord: chinlurkin
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>>34409936
I should add "real niggas only, bitch niggas need not apply."



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