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day 292 of growing my charizard collection till it hits $1mil

which zard art is your fav? (or which do you think is most investible)
>https://tiermaker.com/create/all-charizard-arts-in-tcg-16888165
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>>61030081
I prefer mtg
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>>61030227
what in the bdsm is that card kek
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I rarely post in these threads, but I'm a big fan of them. This year has seen extraordinary growth. This collection started with a value of $11,000 about 5 years ago.
Now I am going to thrash /biz/ because I've always been treated like an inferior investor by 4chan experts. When I tried to make the case the trading cards are a superior type of NFT, when I tried to explore the concept of greater fool theory, psychosis of sentimental attachment, and absurd price swings that target the exact same neuron activation - the 4chan experts wrote paragraphs about how this investment strategy was a joke. I sometimes think that the haters an hero. They could have built a cool collection, but they're conditioned themselves to buy a niche non-physical representations of value when niche physical representations of value already exist.
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>>61030445
based card investor, $11k to $53k nice returns keep it up
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>>61030445
>>61030081
Do people collect the Jumbo Pokemon Cards? I remember back in the day, early 2000s, you could buy this set at Toys R Us in Time Square that contained a VHS tape, some normal cards but also these oversized Jumbo Pokemon Cards but I never hear anyone discuss these anymore. Do you guys know what Im talking about?
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>>61030445
We must not brag bro. I want to so fucking bad but I’m finally dunking on crypto solana shitcoin slingers. We’re all gonna make it

>mfw my pop 19 Skyla is about to sell on eBay for much over $4.5k
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>>61030489
jumbo cards are still a thing, they're not very popular tho (except special ones like reverse holo charizard box topper)
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>>61030227
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>>61030081
Kek base set not S tier
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>>61032969
judged purely for art, dont think base set art is "amazing" its just nostalgic/iconic
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>>61030445
You are legit in a bubble, though, and probably a fairly illiquid one. Be careful, anon. Make sure you take some profits.
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>>61034265
Perhaps it's in a bubble. What you might not understand is that: when the bubble pops, all types of assets will be revalued. Some alternate currencies (such as collectibles & extrinsic status symbols) will be re-priced according to rising tides of inflation.

tl:dr, when the US dollar weakens, the global value of my card collection increases
As long as the US keeps devaluing itself, my alternate currency can soar
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>>61030445
I'm happy for you anon. I hope you make it
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>>61034386
No bro, the pokemon card bubble is an explicit thing. I'm not saying all pokemon cards are going to zero, but it is not normal for a trading card series to get the amount of hype it's getting. People are lining up at and raiding target stores just to resell shit that is not even rare because they can get premiums right now. It's going to pop. And again, I think the market is fairly illiquid. Only so many people will get to realize any of their supposed value all these apps show. The apps exist just to keep the scam going for as long as possible. If/when people start cashing out prices will plummet fast, there are not enough buyers out there, you're all selling to each other basically and none of you actually care about holding the asset, you all are interested in eventually selling the asset. Think about that.
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>>61034499
>exist just to keep the scam going for as long as possible
>If/when people start cashing out prices will plummet fast, there are not enough buyers out there, you're all selling to each other basically and none of you actually care about holding the asset

you just described our modern monetary system, a zombified corpse of usury, manufactured hype, and fiscal can-kicking. Even though you think our financial system is hanging by a thread, the entire world has a vested interest in keeping the fiat beast "alive"
Also, if you know this collector space, you'll realize that people actually do care about holding this asset. Literal hoarding sickness. It's a huge part of the recipe for success.
These collectibles are tied to memories and nostalgia of "better times". Over the years, physical damage attrition happens and magnifies the supply vs. demand imbalance. Collectors aren't inclined to sell their best items because it started as a genuine hobby for them... rather than a revenue source. It's their pride and joy. Same as a muscle car, or even a historical artifact on auction.

There is a big different between vintage and modern Pokemon (or Magic) cards, different variables. Modern cards are available in huge quantities, but the pull rates for the rarest cards are still difficult. My collection is 80% vintage, 20% modern. There's still a ton of upside since the best items haven't even been graded yet. I am not worried about forgeries. It's very easy to tell a genuine product based on proprietary microscopic patterns and cardboard fiber age.
The material world is a joke, you can choose to laugh or cry about it.
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>>61034975
yeah whole system is a ponzi
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>>61030445
trading cards are boring as investment. Fun to open packs and stuff. But rest is incredible cringe. MTG somehow does not give off this vibe so its excused.
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>>61034386
The PRICE of your collection increases, the value either remains the same or drops. You don't quite seem to know what inflation is if you think PRICE is VALUE
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>>61036721
this is worthy of a response. Its so FUNNY that /biz/ never discusses these most fundamental concepts such as PRICE vs. VALUE because this crypto-obsessed downie board has lost the plot regarding price/value in its entirety. This is a discussion for commodity/collectible chads which regrettably doesn't come up all that much.
The problem with talking about Price vs. Value is that it's the most subjective topic possible. It's all theory derived from unpredictable human compulsion like trends and macro economics where different currency types are jostling for a dominant position.
In the end, life is much like a MMO game. You invest your game time to accumulate certain currencies/resources because you value those rewards more than other currencies. You also perform a mental calculation about what would retain value based on the trifecta of supply/demand/appeal.
Notice that it's a TRIfecta, supply/demand/appeal, which does NOT include "narrative" because narrative is not a legitimate variable.
Nowww I would wager the concept of "value" comes from raw usefulness OR iconic stickyness (the value impression made across multiple generations). Take the some tyrannosaurus skeleton for example, useless but very iconic. Utterly priceless.
Now take into account that Pokemon and Magic, (and sports cards to some degree) has passed the test of pop culture (at least 30 sustained years of multi-generational popularity)
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this probably makes me sound like a boomer but the full card art, like those EX's and shit just look so dumb. I prefer the separation between art and text for the moves.
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>>61036943
its definitely a style some people prefer (the trading card game look) rather than art + abit of text

i value it abit (hence why i have some cards in A/B with original half art style) but not as much as full arts and think market agrees



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