1. Is it a viable business? Is it immoral?2. Is their popularity a sign of the times in terms of dying economy?3. If you use them, what's the number one thing that's missing?4. If an app had the following payout structure:> 20% always win----> 40% of money to #1> 30% to #2 > 20% to #3> Last 10% split amongst any other number of winnersHow would you feel about that? Any better ideas?
Who the fuck gambles on sports any why? Who actually profits on this over the long run?
>>61328895> Who the fuck gambles on sports any why?I think the idea is that people who watch sports don't have much going on, and that's the majority of the population. They probably bet on it for a number of reasons:1. Some sort of pride in "knowing the players" and thinking they can make money on it.2. Standard desperate gambling / addiction mechanisms.3. Social activity when watching games together4. Some competitive aspect.>Who actually profits on this over the long run?The people building the apps - they generally ban top performers too.Betting also got the most startup funding other than AI companies in the last couple of years.There is basically a built in market. I always thought about "business" (outside of building decks and driveways) as innovative / pushing a new product. But maybe it's much easier to just capture a small share of a huge market that's already out there.
>>61328870when they relaxed gambling laws to allow this shit thats probably the most potent signal that it was over.
>>61329345Right, the space is called DFS (Daily Fantasy Sports) - if you make some convoluted formula for how people win, rather than just "team A, team B", it qualifies under DFS and becomes less taxed/regulated, etc.These casino-type things are huge in Eastern Europe / Asia, which is a sign of declining times that it's allowed here.It *is* also telling that there is probably about 0 overlap between /biz/ and people who bet on sports.