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A lot of animators say the reason 2D animation disappeared is because studios pushed for cleaner and cleaner lines. Once audiences expected perfect lines, production got too expensive. So 2D animation was kind of a victim of its own success.
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>Down_Under.jpg
https://youtu.be/3hVXt9NYiJA?si=O8AdrvrBY8QucS-_
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>>150393136
>Once audiences expected perfect lines, production got too expensive
are you going to complain about health and safety pushing the price of food too high next?
is society too used to e.coli-free food?
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>>150393136
>A lot of animators say the reason 2D animation disappeared is because studios pushed for cleaner and cleaner lines. Once studios made an arbitrary decision that no one actually wanted, production got too expensive and studios and it was a great excuse to lay off workers who had gotten benefits. So 2D animation was kind of a victim of retarded people getting away with retarded shit
FTFY
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>>150393148
>what's stomach bio ecosystems?
We have gotten to the point where our stomachs are so sensitive to over sterilization that we actually can't food the same way as we did 100s of years ago. Before food prep didn't need to be thorough as our stomach ecosystems could take it, but now we don't have that same ability. It's why when people go abroad and get sick eating the local food, their gut is not cultivated to cope with it.
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>>150393148
This is true though for every industry. Math, science, medicine, accounting, education, etc. Constant improvement and bureaucracy has made standards too high for the average person to perform without massive oversight (only corporations can compete) or investment (14 years of school). It's a real issue nobody talks about.
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>>150393189
how was your trip to the titanic and how did you survive getting crushed into a space the size of a grapefruit?
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>>150393160
>Why yes my Hindu friend, please make my food with your unwashed shitty hands. I see you're barefoot, isn't the floor cold?
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>>150393151
The irony is that now, modern tools could probably do 90% of the cleaning for you. You could just have a couple of low skilled guys going over frames, applying the clean up and doing manual adjustments for when it can't cope.
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>>150393225
OPs pic of CAP is literally able to draw clean lines with little additional effort from the artist
in its earliest form, you scanned a pencil drawing, and the resulting lines were clean when rendered on the screen

the cost of CAPS was entirely front end, buying all the hardware and getting custom softwate, but the tradeoff is that your artists could use traditional 2D techniques on digital with very little retraining
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File: 2danimation.png (245 KB, 607x470)
245 KB
245 KB PNG
>>150393136
>"2d animation is too expensive!" cries the multi billion dollar company that refuses to produce anything other than CGI slop
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>>150393360
3D animation is actually more expensive
And 3D animation is still progressing technically, while 2Ds innovations have mostly been integration of CG graphics

The reason most cartoons are still 2D is because of price
And because bad 3D animation is more noticeable than bad 2D animation
The only time 3D is cheaper than 2D is for animating complex objects in motion, where 3D is merely "very expensive" while 2D is "prohibitively expensive", but 3D costs more from moment to moment

You could argue people are willing to stick it out with CG despite being forced to pick cost by default on the fast, cheap, quality triangle for stylistic reasons
You can mess around with more ambitious camera movements
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>>150393148
Cleanup for Mulan was in the low tens of millions....for a film that cost $90 million. Most of the cleanup couldn't be done digitally, so it was a major labor cost. Today, even with mature digital tools and AI, there's a ton of subtle edge cases that require human oversight and likely will for the foreseeable future. One solution is to just accept scratchy lines, like with Snow Bear or a lot of European stuff. That's my preference, personally.
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>>150393549
sightly scratchier lines doesn't mean it wasn't cleaned up
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>>150393136
Seems like a complicated explanation
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>>150393136
Animators of today are the most coddled, overprivileged, and maladaptive generation to ever come, damn them to perpetual suffering.
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>>150393136
> because studios pushed for cleaner and cleaner lines.
Source?
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>>150393160
And 100 years ago diseases ran more rampant and killed plenty of people
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>>150393206
as a titanic refugee myself, i cant feel my fucking legs
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Poasting in a thread with no point.
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>>150393136
No
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>>150393148
Whelp, at least we took care of that commie shit. Regulations were just democrat overreach that has been thankfully removed!
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>>150393136
You would think animation would be a hell of a lot cheaper now since the move to digital removed a couple departments. Notably Ink and Paint, and brought the process down to just one animator making the keys, inbetweens, and final color. That used to be at least three people in two departments are now wound down to one person.

Also since everything is digital, the studio has no need to buy insane amounts of paper, cells, paint, cameras, film etc. Plus a scene can be repaired and ready for reviewing in less than an hour. Before that meant changing the frames, and reshooting everything with a camera. Digital streamlined everything to a fucking huuuuuge degree.
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>>150393468
Also cheaper minimalist 2D is acceptable to audiences.
Cheaper minimalist 3D stuff looks fucking awful. There is a minimum bar that is required for 3D work.



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