This might be a naive question, but if you were the CEO of an animation company and money is your priority, what's the safest choice?1) Hire fewer workers and make them work fast. Your company quickly produces hours and hours of low-effort content, which you can only distribute online (no theaters or TV channels will buy it). Hopefully, enough toddlers will become addicted to your YT channel.2) Hire enough workers to create something that requires time and effort. You won't produce as many hours of content, but you aim to create engaging animation that viewers will actually enjoy and recommend to others. Doesn't need to be groundbreaking, just decent.I'd be tempted to say option 1 is the safest choice, but is it really? Isn’t there too much competition when you aren’t offering anything new? I know there are plenty of examples of low-quality trash that became popular, but aren't those just the lucky ones? Shouldn’t most low-quality trash get next to no views at all, thus making the companies who produce it lose money?
>>150724113Outsource to South East Asia.