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Skill point edition

Previous Thread: >>11346209
Discuss lewd games, share your projects, and have others critique them.
Post pictures (/d/ related, preferably) to inspire developers and keep the thread alive.
Check the archives before posting requests:
https://desuarchive.org/d/search/subject/%2Fdgg%2F/

>/dgg/ Game Catalog:
Password: lewd
https://scriptbin.works/u/Opekst/dgg-game-catalog
>Wiki (WIP)
https://dgames.wiki
>New thread guide & template:
https://pastebin.com/196MgvBQ
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Succubus stuff is most likely over played and basic, but I like them still.
>>
tits flew off a cliff after ditching .swf, a case study for KISS
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>>11368230
There's certainly not enough Succubus(male).
>>
>>11368279
wait tits moved of swf? what do they now use?
>>
>>11360628
Bug: Orc barbarian mine production bonus doesn't seem to work in either stone or iron mines.
>>
>>11368303
It only works in the original "Mine" buidling, not in any of the new mining buildings.
It will be fixed in the next version.
>>
>>11368307
Figures. Can I still build generic mines somehow, like I can build generic pastures?
>>
>>11368309
No. You shouldn't even be allowed to build generic pastures, but that slipped through.
>>
>>11368351
By the way I couldn't find a dedicated workshop for wolf pelts, so that'll be a problem when pastures are gone
>>
>>11368366
fur shearer works with wolves

>>11368303
I was wondering why my barbarians weren't that good at mining, now I see it's not just the lower compliance.
>>
>>11368279
TiTS' problem is that it just wants to do 6 gorillion OC donut steel side stories that are just variations of the same character and the same generic writing again and again. It should focus on developing the main quest and tying up any unfinished threads (such as Sophora and that sex toy AI) instead of adding new ones. Kiro already had plenty of content and her own quest. There's no reason to give her a 5,000 word blowjob scene now instead of until later in development.
>>
>>11360628
Bug(?): The description on the Shock Collar of Obedience implies that it causes orgasms, but in game mechanical terms, it actually doesn't. No synergy with the Bunny Suit of Lust.
>>
When is DoL going to have a new update ?
>>
>>11368502
lol
lmao even
>>
>>11368404
>fur shearer
Oh, I didn't have that unlocked yet. I went to the wolf island before the fox island, and it needs foxes to unlock.
>>
>>11368585
Indeed it does. But you can get wolves on the fox island as well (some groups have a wolf pet with them) and you don't really need wolf pets that early yet anyway, so it's not much of a problem.
>>
has anyone found anything similar to Parasite Infection? I like the idea of turning someone into a seedbed
>>
>>11368787
Parasite Infection 2 obviously anon!
also unfortunately nyo, ive been looking too. ill probably just have to replay it at this point
>>
>>11368502
DoL is in the dying stage of projects that have been taken over by Discord troons. The old fans have been forced out, the content has had boring autism bolted on, and any new content will either be more shallow reskinned content or more autism. Now we just have to wait for an ambitious rewrite or the gradual removal of "problematic" content until the game is dead. They'll then move on to the next project like the parasites that they are.
>>
>>11369013
how does one avoid this fate? you can say ban them all from discord but that just gives them more ammo to kill you with
>>
>>11369081
If you're a solo game dev, you can just keep developing your game into whatever direction you want and ignore all user feedback. It might make you less popular, but it's entirely your own choice.
If you're not a solo game dev, you're fucked.
Become a solo game dev.
>>
>>11369110
vrelnir isnt solo ..?
>>
>>11369013
>i was banned from a discord server and i'm gonna make it an adjacent community's fault
why are you so basic
>>
>>11369187
>i was banned from a discord server
No I wasn't. I'm just talking about how the development of the game has slowed to a crawl, and any new content is either reskinned versions of existing content (like the island) or autism (like the temperature). Many WEGs end with an ambitious rewrite that results in the game being abandoned, or keep removing old content.
>>
Summer is over and retard are back at sperging again... moooods please heeeelppp
>>
>>11369343
The correct solution is to make a sequel, unfortunately devs often lack the confidence or motivation to go that route.
>>
>>11369187
Complaining about a game getting shitty updates doesn't mean someone was banned schizofriend
>>
Something I've thought about doing forever is paying an artist to essentially make something like a paper doll system that can be used in rpg maker as a template for showing the characters and body changes.

You see this in a lot of paid for games. Like hatzumi of pregnation essentially does this to show pregnancy growth. Its just layering clothes, breast size images, expressions, baby bump size onto of a static body image.

I'd include code and some notes on implementing the images.

The thing is, should I charge anyyhing for it? I feel like if anyone put out a standard template, things would really take off. Kind of like how thar super deep throat game got 1000s of free assets.

I dont know. Just a thought. I feel like a lack of "this" holds a lot of people back.

The thing is, you could spend a lot of money making it. You'd be paying for a lot of art. Lots and lots of variations to layer on top of each other is how you make something like this come alive.
>>
>>11370273
That would be expensive as hell to comm, especially depending on how much customization you intend it to have
it would need to be at minimum better quality in style then kisekae\koikatsu\this thing https://tfgames.site/index.php?module=viewgame&id=868 since it'll never be as customizable as those so you really can't cheap out
if the art is actually good i can see people paying for it around the $10-$20 range at the highest
there's vn sprites around like these https://itch.io/c/4929349/visual-novel-character-asset-by-zaph but they lack customization other then outfits and expression and obviously don't have any /d/ content
>>
>>11370299
>That would be expensive as hell to comm, especially depending on how much customization you intend it to have
>it would need to be at minimum better quality in style then kisekae\koikatsu\this thing

I'm not sure how much customizing I want to do. Because I dont think rpgmaker can handle vector art. So it will be a pain in the ass to do height min/maxing. Rpgmaker being limited on what kind of files and what size images ir can use is a limit.

Id rather focus on arch types for body types in anime and then have a few in-between body types for transformation. And if anyone wanted they could make their own monster parts and layer that on top.

So like Heman jacked > jacked > fit > slim > boyish > androgynous > girlish > slim f > fit f > muscular f or curvy > sex bomb

Maybe have boyish / androgynous / girlish have a second path downward for CLOTHED children so someone could have some basic passage of time or flash backs in their game.

For women you'll probably need breast, hip/ ass , pregnant belly sizes for various game or plot reasons. Maybe the same for fitness on men.

Even if you go cheap at $65 an image, it could get pretty expensive pretty quickly. Just redrawing just 1 shirt for each body type.

There is reason that most stuff like this in rpgmaker is made by an artist and not a programmer. The artist is providing the art to themselves for free.
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>tfw barely any decent weight gain or even expansion games
the worst is finally finding a decent game only for all the fetish content to evaporate 20 minutes in because the creator thinks anyone gives a fuck about the plot
>>
>>11370576
Im not particularly into visual novels, and i dunno howd you fit weight gain into anything else
>>
>>11370699
>i dunno howd you fit weight gain into anything else
Off the top of my head:
>Strongfat
Your gf is training for a competition. Be supportive and help her bulk up. The game can be in keeping her in the right zone: more food makes her bigger, but at the end she still needs to compete, so some of that has to be turned into muscle with exercise. If you gain or lose too much, she can't compete in the weight category she wants. But maybe making her fail the competition isn't a game over, if you manage to convince her the weight looks good on her.
>Preg
Your gf is having your baby. Make sure she's eating for two. The game would be in pampering her to relieve stress. Or maybe hitting her random cravings like in the cooking/serving games. But having a failure state/game over will probably be too grim for most people. (Miscarriages happen more often than you think.)
>Royalty
The princess is to be married off, and the dowry is "her weight in gold." So, max that. The game might be in keeping her appealing to suitor(s), or at least mobile enough to walk down the isle. Alternatively, if we're talking islamic sultans, the game is in "how high will my daughter rank among the harem/wives" and the high score would be the suitor making her the first wife right away.
>Fantasy
If magic is powered by lifeforce, and bigger people can spend more of themselves without stopping/dying, the obvious choice is to overfeed magic users before rolling them into battle like towed artillery. The game might be in the management of a realm's defenses via fat magic girls, but also keeping in mind how much the realm can produce in order to keep them fat through potential combat engagements. Maybe you can conquer some land to feed your army, but maybe if someone sees that your mages are spent after a fight they'll attack you? Can you maintain fat parity with another kingdom, or will you develop a "fat gap" in your hot/cold (depending on what you serve) war?

And this isn't even my fetish.
>>
>>11370576
Tribal Hunter
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>>11370754
>And this isn't even my fetish.

Eh, its still kind of kink related.

Weight can be worked into games but for jt to reach the levels that would appease a kinkster, everything kind of falls apart.

Like you could have a player eat to sustain hp, but if you eat too much junk food you get fat and that slows your character down. Obviously have junk food be the cheapest healing items and the easiest to find for free.

The thing is, the fat is a negative to gameplay. It creates conditions thst annoy the player. Woukd someone really into weight gain or fat really want to play that?

The pregnancy one, its not healthy to carry a baby while being really fat. Or kink level fat. Same with body building. You dont want to bulk so hard you get a giant gut.

You could probably do the princess one. That would probably be the best of these ideas. Less suspension of disbelief. Someone of power can be fat. And being fat has been a sign of wealth. You could probably do a tribal one where you fatten up human sacrifices. I seem to remember that being the go to from 1920 to 1999 in cartoons when you wanted to sneak a feeder kink into an episode. They stopped because people claimed it was racist to attribute cannibalism to tribal people. I guess you could have a twist ending where some amazonian god is surrounded by his or her harem of human fatties, pleased as he can be.
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>>11370849
I guess what im getting at is that in most games being fat will hold the player back. Most kinks hand wave the bad part. It would be hard to do that with being fat without hand waving all of it.

Like in preg games they hand wave what you do with the babies. It wouldn't be good to have 55 babies, so they just hand wave. Same with breast expansion.
>>
>>11370849
Fat could be proportional to mana.
>It creates conditions thst annoy the player
So do many fetishes and I would argue pregnancy is more debilitating than being fat but not hyperfat. It can be a balancing act.

You could also fatten npcs not the player. Maybe a management game where you run a """cow""" farm or a game where you run a restaurant and progressively the clientele get fatter.

Many games set in "real life" like DoL wouldn't really be affected much if you were fat. It's perfectly possible to play and avoid combat and athletics so having penalties to this but buffs to pain resistance would work well. Stuckage could easily be woven in too.
>>
Mado help

am i supposed to be able to transfer leashes and capture items between islands? because they don't show up in the transfer dialog. do you have to assemble them on site?

its hard because without resources you cant build anything to capture monsters...
>>
I've been enjoying Rashe and the Village of Sacrifice, can you guys recommend me any more female protag games where you get to molest and corrupt shotas?
>>
Is there a (relatively low effort) way to make the aftermath of being captured fun? I'll admit to not having played many /d/ games beyond kinky dungeon (because it appeals to my fetishes), but in that game once you get captured you either wander the level getting progressively more tied up or get shoved into a cage and left there. Which is hot conceptually but I guess I'm looking for something a bit more engaging.
An idea I've had for a while is a sort of "mystery dungeon" style roguelike with the hunger mechanic replaced by a sanity/arousal mechanic. I think since hunger in roguelikes naturally forces you to move on with relative haste it would mesh well with bondage making you slower and/or immobile. certain bindings like blindfolds or gags could also stop you from using items to regain sanity. Ideally being bound would be less a total game over and more of a setback that leads to a game over, which would lead to a more prolonged sense of desperation which I think would be hot.
I would also suggest some kind of enslavement/dronification outcome where you carry on but at the commands of whoever captured you (kd kind of has thi but not really), but that sounds like something that would take a LOT of time and effort to implement.
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>>11371381
The only decent low effort way is a unique ending. All the others are very high effort.
>>
>>11371381
>I would also suggest some kind of enslavement/dronification outcome where you carry on but at the commands of whoever captured you (kd kind of has thi but not really), but that sounds like something that would take a LOT of time and effort to implement.
Check out Dungeon Depths, there's two enemies who collar and enslave you if you're defeated and it leads to a short quest where you do their bidding to their bidding to help summon a succubus (who then ends up breaking you free and you can continue the game as normal). I thought it was a neat way of doing a short pseudo-bad end/secret quest.
>>
There are these russian games on Steam about going to hell and running through mazes with the occasional sex scene here and there and they're all mid but also they go through so much shit in the prologue to justify getting to hell.

The first one is kinda short, guy just posts shit online, tries to jerk off so he puts some nut lube on his dick but suddenly gets a message with instructions on how to self suck, and when he tries it he remembers he's alergic and dies.
Second one is like an hour long about a mentally ill dude that pays 300$ to transition and it ends up being an organ harvesting scam that kills him, but not before throwing the posessed(?) corpse of an old lady out the window and a nurse pulling a syringe out of her pussy before stabbing him.

I really don't give a shit about the porn and the second game locks up halfway through so I can't even know how it ends but I wanted to talk about it and you're like the only ones that would listen.
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>>11370576
i am working a hucow manager game that has some weight gain mechanics. I would like to know if you have some inputs. Right now i have only implemented this for gainer fetish
>tomboyish hucow gets fat if you feed her special fattening foods, depending on her submission stat she will either accept it or feel super humiliated about it
>>
>>11371130
They should show up in the Item Transfer panel. It might also be broken though.
In the latest version their inventory is just shared between items, so I can't check whether the old version is bugged.
>>
>>11371442
The second one is just "shock value" and WORDS WORDS WORDS WORDS WORDS in between collectathons. The player character never gets to fuck the demon woman (she just drops an entire raw chicken out of her ass onto his dick) and after some levels, lots of boring dialogue, and lots of "shocking" scenes, he decides to go back to the real world, where he's no longer a futa and instead a man again. He's then either in space in a bathtub or something or sleeping at a desk in a room.
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>>11368445
When it comes to community engagement it's far easier to build sideways than to build forwards. Only whoever's head of the project can build it forwards.
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>>11371503
True, but Kiro's new scene was written by Fenoxo.
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>>11371130
transfer a ratkin, farm leather, build leashes
Or just build stuff out of wood.
>>
>>11371508
I mean, Kiro is the main character of TiTS. Did you think there was a plot to the game outside tanuki balls go brrr? did you expect trials or taint or space?
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>>11371515
>trials or taint or space
Those are also present.
>>
>>11371515
>Lots of attention to Kiro's balls and how much cum she produces
>Claims to be on strong contraceptives
>Hyperfertile/hypervirile player characters still can't get any pregnancy content with her
>>
>>11369013
it's so funny that DoL added all the obnoxious weather/temperature shit all in service of the fetish of... clothes getting transparent in the rain? Is that really that popular of a fetish that it's worth layering all this tedious bullshit on?
And the implementation isn't even handled realistically, my denim jeans do not instantly turn translucent the minute it starts raining outside lmao

I'm not on discord and I'm not signing up for an account just to look at vrel's blog, so I'm pretty out of the loop. If it's actually, really dead then it's a shame that it went out on such a boring unsexy note
>>
>>11371523
It's not dead, but development has slowed to a crawl, and the symptoms that other WEGs had when they were dying are starting to show.
The heatstroke and hypothermia stuff was probably just to nerf things like the Underground Farm, because the developers think that players don't know that being naked outside during winter in a country like the UK is a bad idea.
>>
>>11371464
Hucow + weight gain is a blessed combo so is corruption and moral degradation. I love your idea.
Are you looking for character ideas? I don't know about your game.

While the idea of forcibly fattening up a tomboy into a plump milky cow is hot, I also like the idea of simply corrupting a girl to the point that she does it to herself or even willingly. Perhaps once sufficiently docile and bovine, just making food freely available could be enough for some cows to graze themselves into obesity: idly munching between being milked and impregnated.

Similarly, some girls might already be plump and primed to get fat whereas others require more training or forcing. Taking a fit and haughty bitch and force feeding her as her tits swell up with milk and her mind is clouded by lust until she is a total inversion of her former self is hot.
Denial is another typical weight gain aspect. Maybe a spoiled brat could be easily indulged but far too proud to accept what is happening to her until it's way too late. On that topic, I don't know about your game really but if it is about "breaking" each girl in a slightly different way it would be neat if making one fat was one such avenue.

Girls should fatten up differently too. I presume a hucow game features a lot of big boobs but a variety of bottom heavy fat asses and big bellies alongside some more top heavy girls keeps things spicy.
>>
>>11371651
I think ideally, if this is a game, there should different methods to make your live stock npcs fiatter and how it makes them fatter. The game is in the details and the strategy a player would choose.

Like certain items and methods make the npc only gain weight in their chest or ass so you end up with someone very curvaceous.

Another does that and causes a lot of belly and face fat. With that method you end up with someone actually fat.

Then have achievements or events or secret items that go beyond these methods that would allow you to hit extremes.

Maybe only pig/orc girls can truly obese? Maybe only horse girls can become true muscle mommies? And cow women can have truly large breasts or massive pregnant bellies? Stuff like that?

If we're talking a game, I think the fun would be exploring the system and figuring out how to maximize each result. Where to find the food or items, when to use them, which animals respond best.
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>>11371651
right i have an auction farm where you can buy hucows with different characteristics. I came up with some types
>docile
>bratty cow
>normie cow
>rebellious union cow
>autistic cow
>amazonian cow
>motherly cow
>drone cow
All cows have different qualities. You also need to maintain a good milk quality while balancing quantity.

>Are you looking for character ideas?
yes i would love to get some new ideas for characters or mechanics. i still need to do a lot of work on this, i expected it to be a weekend project.
>>
>>11371768
please anon, no ai image in the final release, no images are better than ai images
>>
>>11371910
Thats not really true but people fighting the good fight want it to be.

Stolen art is better than AI, but no images at all regulates it to just another text game that people will play for a few minutes and then delete.

Though admittedly that is also true for a lot of text games with images. A lot of these guys should just be writing smut and stop making games entitely. They dont know to to balance writing with gameplay and often write too much text.
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>>11370699
i don't like visual novels either
considering all humans (and most non-humans) eat and can gain weight idk how you can't imagine weight gain as a mechanic
literally any game which isn't about straight up adventuring can easily fit it in
>>11370795
thanks
>>11370849
>Woukd someone really into weight gain or fat really want to play that?
often yes but imo the fetish content should never be a gameplay punishment so it's a balance of needing to/wanting to get fat (etc) and not going over the edge
>>11370851
again literally any game which isn't about diving into a dungeon can easily include weight gain although there are multiple dnd weight gain games where usually being fat opens up new abilities while locking off others
personally i find it too fantastical which might sound silly here but i just can't buy a 300lb adventurer and neither do i understand why people want that over a lucasarts style adventure game, life sim, or management game
>>11371768
your game sounds awesome
i've played so much free cities and almost always make a dairy so i will play the cum out of a dedicated hucow game
how many mechanics do you really want? i'm assuming you don't want to overcomplicate things
personally, i think weight gain and hucow are a natural fit but then it is my fetish
being fat can make them too fat to resist and necessarily submissive as well as hungry and needily submissive

pic related is from a (very simple) game by
https://twitter.com/Fo_na_n
desu
i love his art
>>
>>11371910
>no images are better than ai images
you could probably delete all the image files
most people aren't artists so ai art fills a useful void for developers with zero budget although >>11371914
>Stolen art is better than AI
i agree with this but it isn't always easy for expansion/transformation style games where you want some consistency with the character as they grow
>>
>>11371768
>>11371910
I'm not necessarily anti-AI but you at least need to do something more than the most generic slop prompting.
>>
>>11371923
>i agree with this but it isn't always easy for expansion/transformation style games where you want some consistency with the character as they grow

I suppose ideally you would rob the assets of some japanese rpgmaker about weight gain. The problem will be finding something about getting fat. I'm kind of drawing a blank on anything with fat progression that has assets to rob, and looks good. I'm sure there are some hideous unity games you could get assets from, but then you would be using images of hideous unity game assets.

You could maybe commission 10 images of someone getting fatter, but even at $65 an image to someone in a lower cost of living country, you're looking at $650 just for one character in your game.
>>
speaking of weight gain, saw this DA account today.

Its all AI slop BUT it has two good ideas for weight gain in a game.

One is a slime queen and another is a hive queen. I could see an RTS or tower defense where finding ways to make your queen fatter would allow you to produce bigger and stronger units. Or maybe gain favor with your queen.

https://www.deviantart.com/bloodclot118/art/Slime-Queen-Blobbing-out-1238123142

Using monster girls also gives you an in story reason for why they are only fat in specific parts of their body that dont live up to real biology of humans.
>>
>>11371910
>>11371925
Nooo this is just place holder for testing, in the final release i will most likely replace them with real art or porn.
>>
>>11371955
That's a high price for a zero budget game. A compromise would be using an already existing character and just stealing various art of them but the styles might be inconsistent.
>>
>>11371923
>most people aren't artists so ai art fills a useful void for developers with zero budget
Every single developer from /dgg/ that made it successful started out as a dogshit artist. Maybe they still are a dogshit artist or maybe they improved. They may be working a full time job and not have a lot of time for art. However, one thing connects all of them:
they
tried
>>
>>11372229
There was never an alternative before.
>>
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>>11372267
Before? It's been years. You're talking as if AI only came out yesterday and nobody's had a chance to make a game with it. There are successful AI games but even they still struggle to complete against developers using mspaint-tier amateur artwork.

Plus, there have always been alternatives. You could make your game with absolutely anything. Kisekae, koikatsu, models off of an asset store, or just find your own way of doing art. The point of art is that there are so many ways to do it that even someone who's crippled can still find their own way of doing art. There is no "void for developers with zero budget", only learned helplessness and an inferiority complex.
That said, don't try making a hentai game with claymation. I don't think people will play that one.
>>
>>11372344
I can think of games which were ruined by daz3d and welcome ai art for devs who can't draw. Generally, I'm very against it but for placeholder art in zero budget games it's fine. It doesn't all look like shit now.
>>
If the game is free, I dont care what people use. Who am I to force someone to spend money or hours of time making art if they are just giving the result away?

Sure, if someone is putting a game on steam for $50, they better have paid the artists and not have used AI to rip them off. But some free game? Come on.

Really, no one here really has a right to complain as just about everyone on /d/ is a theif. We read scanned hentai and douj we didnt pay for. We watch uploaded hentaie videos we didnt pay for. We play ripped and hacked h and e games we didnt pay for. We are a din of hirny thieves. Only a quarter to a third of rhe content here is free from a Twitter or pixel account. And thats a high number. 20 years ago it all would have been stolen.

Its hilarious watching someone attack AI slop in an attempt to protect artist when they refuse to pay for any of the games they play.

Frankly it is hypocritical to ask the programmer to support artists when most of us actively try to never pay creators. Artists or programmers.

Anyway, if its some free game, I dont care. Its the people acting like AI is a new gold rush and forcing out slop and then slapping a price sticker on it that annoy me.
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>>11371768
Ignore the other fags the ai art is fine if not basic, spruce it up with some more creative stuff perhaps.
>>
>>11371495
I'm on the 'new genes' version from a couple days ago, thats where im experiencing the issue.

>>11371381
That's how I feel about getting caught in the game, like there's not really any consequence beyond like "ok now im too tied up to ever get out" but there aren't really any lasting changes to your character. Like there should be jobs like being a maid that give you statuses or corruptions or something.

Feel silly complaining too much though its a really great game. I just need something more : /
>>
>>11371425
i think you may be confused on the name. Dungeon days?
>>
>>11372644
No, it's dungeon depths. You can find it on tfgs.
>>
>>11372642
>I'm on the 'new genes' version from a couple days ago, thats where im experiencing the issue.
Then wait until thursday and you'll get the shared inventory.
>>
humble bundle has an rpgmaker bundle.

I think you can get unite, VX Ace, XP, and Pixel Game Maker MV and some dlc packs

you dont have to get unite if you dont want to. $15 if you just want VX Ace, XP, and Pixel Game Maker MV
>>
>>11372654
oh yeah I'll played this one. it has some interesting ideas, like the size change affecting how armor fits. i kept dying a lot and fighting the same 3 enemies over and over and kind of found it hard to care enough to get past. Mechanically it is not very well balanced. I wanted to like it though. We need more e-dungeon crawlers : (
>>
>>11371381
dungeons and prisoners was intended to do that sort of thing but it only got one soft game over implemented that i remember
>invading thief's den
>lose
>cg meat toilet scene
>wake up blindfolded and chained to a bed
>have to struggle free and get your gear out of a locked box before the bandits get bored/horny enough to come get you again
>lose again, it loops

hard to say how much of this was carried by (intended to be) universal systems but it seemed like most of it
>>
Tried to get in to free cities and its really bad, too much info, too many options, shit ui and not intuitive enough. In the first few minutes the player already gets a gorillion stats dumped on him from slaves to menial shit from the arcology. Money is too easy to earn too.
>>
>>11373114
A lot of the text games here are bad for anyone that isnt a woman with double autism or a man with military grade autism.

Either text games that should have just been a text file or a stats game that should have been an excel spreadsheet.

I guess its whatever. Let the ding dongs have their fun.
>>
>>11373114
Free Cities tries to be very deep, but it's quite simple. The main stats to worry about are money, reputation, and slave characteristics. Tailor your slaves to your preferences, buy new slaves to fill up your job positions (and tailor them, too), and spend money and reputation on buying, upgrading, and personalising your arcology.
>>
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My first porn game was MGQ and I feel like I'll never hit that high again, particularly since femdom is my primary fetish.
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>>11373200
From what understand, the only way to play is ignoring 90% of text, its just not viable to read all that shit, but then, what is even the point of having all these details?

I had issues understanding how to mold certains slaves, like increasing devotion and whatnot. I got two big titted slaves, gave them lactation implants, same gear both in the dairy, but for some reason, only one developed increasing amounts of milk. The other is stuck in 1 liter worth 6 for weeks and I can't figure why. Same with other stats.

Important stuff comes with colored text, but then there are walls of it, giant colored salads with so much shit that is still a pain to find or keep track of anything.
>>
>>11372642
I remember Ada teasing a maid cafe feature that was supposed to do that but it's either been postponed, forgotten about, or abandoned. I don't really blame them d e s u, it seems like a lot of work for something that would at best appeal to only half of the playerbase and probably less than that just going on what a majority of the community talks about. Maybe the player could have the option to put their captives into the maid cafe to appeal to both sides, I don't know.
>>
>>11373234
>Important stuff comes with colored text, but then there are walls of it, giant colored salads with so much shit that is still a pain to find or keep track of anything.
Yeah, Free Cities needs some cool graphs.
>>
>>11373357
i can't speak any ill of them, they're a top three h game dev easily. The game doesn't quite hit what i was getting horny for but it's an incredible work for sure.

My minor nit-picks for it would be that I wish the event log was easier to parse, it would be cool if there was a vertical delimiter. It just seems like a messy sprawl divorced from time so it's a lot less interesting to read WOLF GIRL APPLIED TRAINING COLLAR when its part of 45 lines of other text where the timing and order isn't very clear. It's pretty awesome though overall.

>>11373114
>>11373142
>>11373234

This is so fucking funny. Each NPC has a bunch of stats, and the summaries give you one sentence per stat. The stats can go up, or they can go down.

If you found that confusing you might actually be retarded. Maybe a nice "click LMB to see the next picture" RenPY game would be better for you. Good luck in the work force.
>>
>>11373459
Its more tiresome than confusing and trying to insult me its not going to make any better. You don't need to be so butthurt about it.
>>
>>11373230
>My first porn game was MGQ
Damn, you zoomies never got to experience porn flash games, huh?
>>
What is free cities pregmod exactly? whats different about it?
>>
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>>11373504
See pic. Pregmod is essentially 7+ years of modding. There are more options than "vanilla" FC as a result. A lot of things are more streamlined and convenient; a few are purposely worse (diminishing returns in reputation gains for the sake of balance). There are several new character visualization options, all unfinished and lacking in some way, but hey maybe AI image generation will finally pan out. There's a bit of extra story here and there too, with a post-plot threat that doesn't last nearly as long as the rival, and some recurring opportunities (that can kill you if you have a bad BG). You can make catgirls, but not everyone takes kindly to tinkering with the genome. You can even make your favorite slave(s) immortal, should you actually manage to afford the research. Arcology owner can undergo change via drugs and surgery, though not all slave options are available.

>>11373114
You know, I've tried to get into Strive for Power multiple times and bounced off feeling pretty much that.
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>>11371381
Probably my favorite playable bad end was the demihuman cave in Sinisistar 2, it wasn't very systematic but the way it branched from being captured was cool, and of course the game in general is super high quality. You're forced to either take a difficult fight with most of your abilities locked away, or continue passing time and going through rape scenes. If the protag gets pregnant it unlocks an actually final bad end, but I love that she can be trapped forever.

I just kinda wanna gush about it, I've never felt as immersed in a captured sex slave fantasy as that.
>>
>>11373504
>>11373550
People still fiddle with the github last time I checked people were trying to hook it with an ai generator for visuals. You can find the place people gather to discuss it in prolikewoah hgg board (linked in OP's catalog)
>>
>>11371768
I'm looking forward to your game.

>>11373114
Free cities is great but it has a bit of a learning curve. If you play on easy then it is trivially easy so it doesn't really matter that you have no idea what you are doing.
The game is more fun when you add your own images imo (i never ai generated but i can see that being awesome if it works)
>>11373234
>what is even the point of having all these details?
Because people have different fetishes.
The game is pretty self explanatory to me most stuff makes sense intuitively and there is an encyclopedia built in for anything else like some flaws/quirks and fetishes.
It outright tells you the answer to your lactation problem.
>>11373550
Strive for Power is much harder and less transparent than Free Cities. It took me quite a while it finally crack that game. Even the tutorial wasn't simple and it's easy to fuck up a broken girl if you accidentally spoil her. Free Cities is far far more forgiving. Money in sfp sucks too.
>>
>>11373234
The point of having those details is to be able to tailor your slaves to your preferences. If you like your slaves to have a certain weight, musculature, breast size, hair length, penis size (for male or futa slaves), etc., then you can have it that way. Also if you want your slaves to love you or hate you, and trust you or fear you, then you can also have it that way.
>>
>>11370576
Apostles on weight gaming forums goes dumb. Perfect slowburn wg corruption.
>>
>>11373555
The pregmod fork already has hooks for an AI generator, I'm pretty sure.
>>
>>11373555
>>11373863
yeah the fork with the ai-generator (and is discussed on prolikewoah) is pregmod
there's no other commonly updated version
>>
>>11373114
This board is filling up with retards. Last thread some guy was saying Debasing Grounds has too many options (it's simpler than DoL). Now this. Go play AI-slop eroges.
>>
>>11373890
hopefully the retard-kun posters are just temporary
ive gotta finish and show a game while thread quality is ok
>>
>>11373142
People will say how good the gameplay is then show you a book. Then try to defend it by going "heh this guy can't visualize the apple" but the thing is games usually only did text based because they didn't have the tools to make anything actually good at the time. Now a day's they just do text based out of sheer laziness.
>>
>>11374171
How are DoL and Debasing Grounds "books"?
DoL is a life simulator, and DG is an RPG. Both have visual aids. Text and in-game effects are far more immersive than 3D-slop was (and now AI).

Tell me any better way than text to flesh out the character's feelings when it goes beyond "me horny". If you want to masturbate to images, you can just watch porn.
This is just yet another thing ruined by nons.
>>
>>11374246
>Text and in-game effects are far more immersive than 3D-slop was (and now AI).
>Tell me any better way than text to flesh out the character's feelings when it goes beyond "me horny". If you want to masturbate to images, you can just watch porn.
>This is just yet another thing ruined by nons.

Really depends on the AI, the text, and what the player is there for.

A lot of AI is slop. Not trained worth a shit. The bodies just have something off about them. Like the body composition and form is like a child drew it but the skin is like a master drew it. Many have lots of bulging skin or extra skin flaps

But some AI is pretty good. And if someone would make a bot where all you can just circle the face and type the expressions you want, you'd have a great tool for visual novels and rpgs.

There is also the coding use of AI where if you are stuck on coding your game you can just ask something like chatgpt.from watching other people, it seems to work faster than just googling.

As for text. The problem with games heavy in text is that 1. A lot of people starting out write too much 2. Its really at its best the first time 3. The player might not be there for what the person is writing.

Corruption of Champions is a great example. After hour 10, I'm not reading the walls of text ive already seen. If I boot that game up now, im probably playing for the transformations or pregnancy. So ill ignore a lot of text and focus on the kinks im there for.

Of course if im there for pregancy content I might skip it entirely for something like Hazumi of pregnation or Seeds of Destiny, which both have visual representation of the progression of the pregnancy. Finding items and making choices that change the avatar is hot.
>>
>>11374258
I'm obviously talking about AI-slop as it's currently used in 90% of games, which is Stable Diffusion generated images, the kind you can find in civitai. Not the concept of AI as a whole.
And obviously not every text-based game is for everyone. DoL and Debasing Grounds for instance are too rape-centered for most people. But disregarding text-based games as "sheer laziness" is a 70 IQ take. What' lazy is getting 10 SD images and calling that a game.
>>
the big issue with most text based games is how repetitive they get and how much they also over describe non-lewd stuff
pretending that there aren't incredibly low effort games with original assets and also no good text only games is just retardation though
while you might need images to enjoy it there are people out there who straight up read porn books
>>
>>11374380
Make a text based game only using greentext, it's compact and it's easy to read
>>
>>11374380
As a porn book enjoyer, the problem with text based games is that they often focus on the wrong thing and are poorly written.
The procedural ones like Lilith's Throne or DoL suffer from nothing interesting after you've seen the actions possible. The unique ones typically suffer from low total content and highly specific fetishes. Writing content is incredibly time consuming if you're making anything that can actually be called a game, and as a result it's almost always only what the author is SUPER into. So if you don't have exactly the same fetishes it's rough.
If you want to read proper erotica though the quantity is much higher, so the shit writers sift through to the bottom and the good stuff stays on top. Meanwhile, the lack of any interactivity makes it much easier to do, so they can cater to more broadly appealing fetishes and scenarios, allowing you to easily find what you're looking for.
As for non-lewd stuff, that's important to. Pacing is a massive issue though, with many games struggling to find a balance where the non-lewd is short enough that you don't lose your hard-on but the lewd scenes are long enough to actually get off during. This isn't a game specific problem though, and is just a writing one in general. Pacing is hard, and you can end up just unintentionally edging and getting frustrating but not finishing while reading pretty easily.
>>
>>11374380
A good game should at least have audio and images as well, if it's purely text it's barely a game at all. Even visual novels have more gameplay as a result.
>>
>>11374648
>Even visual novels have more gameplay as a result.
Visual novels suck ass.
Free Cities is one of the best and longest lasting porn games. You might need audio and visuals but clearly many people don't.
I need actual gameplay and not a slideshow full of time wasting non content I don't care about.
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>>11374764
>I need actual gameplay

I dont know if stats managment is gameplay either.

Otherwise DnD would just be you playing in a spreadsheet and you wouldn't need a dungeon master or friends
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>>11374777
If only you could somehow control multiple characters and have some sort of software that would take the role of a DM to direct the adventure and control NPCs.
>>
>>11374803
rimworld was kinda an attempt at this
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>>11374803
This is /d/, the only ugly brown and gray game you can post here is nier
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>>11371381
Eris Dysnomia has a short sequence where, if you lose to one of the bosses, you get turned into a generic grunt and get raped by all the other grunts. It has a couple of short side scenes, comes with some fun debuffs that your character gets hit with (like randomly saluting instead of attacking), and you can easily move on from that sequence by just moving on to the next room. A fun way of "punishing" you for losing to the boss.
>>
>>11374648
>audio
Very much not necessary
>images
preferably at least some icons and stuff should be there just to give some visual flair and simplify things, but a purely text-based game CAN be done, it's just noone's done it right.

Lilith's Throne is almost entirely text-based and it actually works in its favor by giving you a shitton of variety, control, and customization. It would easily be one of the best porn games ever made if it was fully realized; the problem is the creator is incompetent and insists on being the only developer despite it being a fully fledged sandbox game on a massive scale. Even TiTs needed a team and that game still doesn't even come close to the level of stuff you can do in LT. So it's doomed to never go anywhere.
>>
>>11374764
Pressing buttons on a calculator and reading is about the same form of gameplay, even if you're visualizing something amazing, it could still be done better as an actual game.
>>
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>>11374380
> how much they also over describe non-lewd stuff

this is also valid for lewd stuff, I tried to write scenes myself and its very easy to lose yourself in the fantasy, people need to remember that their super especial donut steal oc is not as good as they think it is and is important to leave some space for the reader imagination

>>11373890

people here tend to be too much black and white, amount of options is not directly proportional to quality, there are lots of things that factor in giving a good quality, imo, FC needs some more polish in the UI, some graphs, some better sense of direction

also, you all fucking children who can't even keep up a proper conversation and somehow think you are the smartest people around and are on position of calling other retards

Oh, you don't like my favorite game? THAT MUST BE BECAUSE YOU ARE DUMB, GO PLAY SOME ONE BUTTON VN AI SLOP UNGA BUNGA I HAVE 5 YEARS OLD
>>
>>11374866
Free Cities is one of the most "actual game" games here. Gameplay =/= graphics.
>>
>>11374777
>i don't know if management games exist
Well they do.
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>>11371381
Kinky dungeon is clearly a DID game. The people who share the devs fetish probably enjoy it fine.
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>>11368185
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If you guys are familiar with Latex Dungeon by ZXC, a dev got permission to use the assets for a new game, hopefully it'll be better than the previous ones.
https://axolu.itch.io/latex-dungeon-public-demo
>>
>>11374246
>life simulator
Only the developers see it that way, since they're retail wagies that can't imagine leaving their room for any reason other than working a job that they hate.
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>>11376003
>rpgmaker trash
lmao
>>
>>11376003
Isn't this the third try for Latex Dungeon
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>>11376003
>white outline around the character doll sprite
>doesn't crop it off from the point where the legs aren't rendered any further
lol what the FUCK
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Been playing NN Pick-up Beach

Lots of floppy titties uwu
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>>11376036
Most games suffer of the opposite problem. Debasing Grounds is supposed to be about life in a grim post-apocalyptic world but it ends up being better than the life of an average wagie, just with more rape and violence.
>>
>>11369013
It was dead the moment it fell into the Innoxia trap of dedicating more and more of every new update to pointless minutia instead of focusing on the major features and arcs that long-time fans were wanting. Instead of opening up more options for moving out of the orphanage we got more outfits. Instead of finally working out NPC pregnancies we got temperature effects. Instead of more school events we got more pronoun options. etc

>>11369081
You ignore the sudden influx of obnoxious discord whiners when your game gets popular.
>>
>>11376445
lol
>>
What are you all playing
>>
>>11377027
Patrician 3.
>>
>>11377027
A weekly session of (lewd) D&D with friends
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>>11377126
how do you get friends to do lewd d&d with?
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>>11377157
Met them on forums dedicated to lewd things back when forums were still popular
>>
New DoL update, but also Virel is getting super sewious you guyise!
https://vrelnir.blogspot.com/2025/09/degrees-of-lewdity-version-0555.html?m=1&zx=f4ff1eac5768bbc7
>>
>>11377240
>Sign in to confirm your age
>>
>>11377268
what's wrong, anon. just don't be underage.
>>
>>11377240
For anyone who doesn't care enough about DOL to read this there is something very important in here that applies to /d/ games as a whole
>My SubscribeStar page has been soft banned, if that's the term. It's still there in a sense, but people can no longer support me, payments are no longer being accepted, and I cannot post the update there. I haven't been informed why. I've contacted support, but have yet to receive a response
SubscribeStar has likely gotten too big and is now under the eye of payment processors. Remember to have backup options and backups for those backups because we live in volatile times for censorship
>>
>>11377291
>payments stop coming in
>game suddenly updates for the first time in months
lol. lmao, even
>>
>>11377240
lol
>>
>>11377240
I was not expecting this update post to turn into Das Kapital halfway through
comrade vrel...
>>
Futanarina x Explorer has some of the more unique puzzles in h games but gosh do I wish the in game art and sprites were better. It would be a 8/10 game instead of a 6/10
>>
>>11377240
>Avery can adopt the player
FUCKING FINALLY VREL MY LIFE IS YOURS
Sucks about payment processing but I doubt that Vrel's subscribestar being locked suddenly spurred an update this large into being ready for release. It looks like the early bugtesting versions were up before that.
>>
I just had a great dream
There was a game in the same vein as Thief or Dishonored where you sneak around
Except some of the NPCs are horny futas
You can suck them off under their desks to knock them out
If they see an unconscious body at a hidden place rather than reporting it they'll just have some fun for.a few minutes of make them go somewhere else to jerk off
You can do specific sexual favors with them for special options
If I had a stupid amount of money I'd make it
>>
>>11377423
>but gosh do I wish the in game art and sprites were better

The eternal war between the idea of just pushing out a game that is lacking vs putting time or money into making it look good.

There are people that would defend that game coming out as just text or filling it with garbage art or random stolen images.

But we all know that a little polish goes a long way with this stuff.
>>
>>11377166
>Met them on forums dedicated to lewd things back when forums were still popular

Forums need to come back. Social media and chans are shit for real discussion and information storage. Half the appeal of chatgpt and the like is that they are just searching social media and reddit for information that used to be easy to find on forums.
>>
>>11377291
>SubscribeStar has likely gotten too big and is now under the eye of payment processors. Remember to have backup options and backups for those backups because we live in volatile times for censorship

Imagine voting republican in the US back in 2024 thinking these people were pro free speech, forgetting that conservative mothers have always pushed to destroy any speech or art related to sex.

I hope the more conservative users of /d/ are pleased with themselves.

Though I suppose technically it is liberal and conservative brits and conservative American old women trying to destroy our ability to look at cartoons of monster girls wirh gigantic cocks
>>
>>11377291
>bends the knee to censorcucks
>gets btfo anyway
damn, that's crazy
>>
>>11377522
Both liberals and conservatives in the US want to censor porn. Conservatives are just better organized which makes them more dangerous.
>>
>>11377281
Done. Didn't help
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>>11377522
What are you talking about? Vrel is UK, aren't they?
In the UK, the Liberals, Labour and Conservatives are all pro-censorship.
The only party that doesn't want it is Reform who are more aligned with the republicans. The republican president put out an EO against debanking, though it isn't specifically about games it might be the start of dismantling all this payment processor shit.

I also make R18 games and I'm also from the UK so this kinda shit is deeply concerning but I think everybody who gets into making these games accepts that it's going to be a rocky road and if we just wanted money, there are much better businesses you can do than video games.
>>
>>11377522
The group of cunt that campaigned for censoring h-games is an Australian feminist group. Censorship isn't defined by left/right markers. It's statist nigger who want the state to mind everyone's business because they're control freaks.
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>>11377240
Thanks for spreading the word.
>Virel is getting super sewious you guyise!
My income was killed by the so-called free speech-friendly platform without a word. Aye, I got a little serious.

>>11377291
>there is something very important in here that applies to /d/ games as a whole
Thanks for highlighting this.
>SubscribeStar has likely gotten too big and is now under the eye of payment processors
Maybe, but SubscribeStar was already cut off by Visa and Mastercard a while ago. I think this is bigger.

>>11377298
I noticed the funny timing too.
>>11377417
>I was not expecting this update post to turn into Das Kapital halfway through
I thought that part was a mundane, common sense opinion. Aristotle would agree that you need to keep wealth inequality in check.
My more controversial point was that people rarely make the connection between growing wealth inequality and a more controlled internet, and less freedom in general. That these aren't separate issues.

>>11377473
Sorry for the wait. I hope you like it!
>>
>>11377620
Based
>>
>>11377612
>I also make R18 games and I'm also from the UK so this kinda shit is deeply concerning but I think everybody who gets into making these games accepts that it's going to be a rocky road and if we just wanted money, there are much better businesses you can do than video games.

In the US, feminist women push for companies to change their products, making them less sexy, while conservatives tend to want outright bans or human tracking to get access. Like if I visit friends in Mississippi, I'm not suppose to access online porn without providing my ID, which presumably is logged somewhere alongside what I look at it. The bill was developed and then approved by Republicans.
>>
>>11377557
>Both liberals and conservatives in the US want to censor porn.
Which is why the only states trying to censor anime and manga for being too pornographic are the Republicans
> Conservatives are just better organized
On a national scale absolutely, state Dem governments would still be able to pass the same kinds of laws Republicans do if they wanted to, but they don't.

>>11377615
They're a "radical feminist" group meaning they champion conservative causes like hating porn, trannies, and immigrants but do it from a feminist framing of "protecting women and girls".
>>
>>11377620
Can you copypaste your blog post here?
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>>11377738
The part about the update:
>This update adds Avery's mansion, a home location on Danube Street. It also includes Avery scenes for the office building, optional challenge modifiers for the Hopeless Cycle painting, rain and snow effects for the sidebar, and improvements for stalking encounters.
>The mansion is unlocked when Avery beats Bailey during the card game in their flat, and the PC has suitably impressed Avery. High love will do it, among other things. Avery also takes on the PC's debt, freeing them from Bailey. As long as the PC fulfils Avery's demands anyway, which increase as Avery feels more dominant. PCs with a high housekeeping skill will have an easier time.
>The mansion itself is a home location, like Eden's cabin, or Alex's cottage. The content there is meant to be quite a slow burn, developing alongside the PC's other antics in town. I wanted it to feel appropriate for a variety of PCs: those who genuinely like Avery, those who just want a more comfortable life, and those with more ambitious intentions. It's a more story-heavy update than most. I won't say too much. Let me know what you think!

The based part, section 1:
>My SubscribeStar page has been soft banned, if that's the term. It's still there in a sense, but people can no longer support me, payments are no longer being accepted, and I cannot post the update there. I haven't been informed why. I've contacted support, but have yet to receive a response. I've set up alternatives on Fanbox and Boosty.
>Due to the timing, I suspect this is connected with the recent troubles regarding internet privacy and freedom, in the UK in particular, with governments restricting access to adult content. It's part of an international trend to control the sort of content people can access, and create. I've heard a lot about activist groups spearheading this, about Mastercard and Visa pressuring governments. This is pertinent, but kinda skips over why they have such power to begin with.
>>
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>>11377738 >>11377764
Based part, section 2:
>At its heart, DoL has always been about the struggles of a vulnerable person in a society that doesn't care what happens to them. This was inspired by the worsening state of the UK I witnessed growing up. I mention this because I believe these problems, as well as the loss of privacy and freedom, are connected. They're symptoms of the same thing.
>Ordinary people are losing control of the resources they need to live. Those who own a lot of assets, including homes and basic infrastructure, are able to charge others for their use. They spend this money on more assets, which makes yet more money, and so on. Money is a competitive resource, so this drives up the price of assets beyond the reach of more and more people.
>In the past, richer countries prevented this through progressive taxation. Since changes to tax structures in the 80s, there have been dramatic changes in wealth distribution. That's what I witnessed growing up, though I had no way of knowing at the time. A rich country transforming into a poor country.
>All the wealth in the UK, the USA, and other countries, is being increasingly sucked out, into the hands of a tiny group. The more they have, the more they take. Not through malice, or ingenuity. They can't help it, it's how things are structured. The situation will continue to deteriorate until we reverse the redistribution, and ordinary people have control of the resources they need to live again. If we don't, we'll lose our privacy, and own nothing.
>I only speak for myself here. I don't know what the future will bring. I'll keep making DoL if I can. It's very special to me. Regardless of what happens, it's an indescribable joy to have made something people enjoy, and to have received so much help and support from so many people. It's not something I've ever taken for granted. Thank you all so much!
>>
>>11377612
>aren't they
>>
>>11377620
can you pls make another way to get Mpreg before you kick the bucket

i don't hate the ear slimes but i hate being forced to have them to have access to this

even some option on the menu or in the cheat things would do the work
>>
>>11377764
>>11377765
Thank you.
>>
>>11377291
I'm sure his modern fanbase will find a way to support him lol
>>
>>11377797
This pretty please. The west can collapse but at least we'll still have mpreg femboys.
>>
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Does anyone have a guide for making a character creator inside rpgmaker mv?

Yes, I have tried google, but the results are for using the rpgmaker building program to create new avatars and sprites for use in the game. Not from doing it inside the game.

I suppose I could just have whatever graphics I want to use for the character display when they pick certain things, have it layer the images to show the clothes changing, then store the variables related to each image. BUT, it would be nice to look at how someone else did it.

I guess you would it have the game display the images while in the equipment menu. Probably around the bottom of the screen.
>>
>>11377933
Everyone has their own solution.

In general, what you want is a base torso+arms+legs that you can bolt boobs, a head, genitals onto. Then, clothing would just be slapped on top of that and hide particular limbs/clothing.

Most paper dolls use clothing slots to determine what is shown or hidden.

Please, for the love of fuck, make use of OOP. Systems that are pure-functional are a goddamn nightmare to work with.
>>
>>11377984
>a goddamn nightmare to work with.
bro, he's using rpgmaker mv. That ship has sailed.
>>
>>11377291
Damn so it's over
I hope they at least don't come for beast stuff
>>
>>11377984
>>11377985

RPG Maker MV is technically OOP.

I know, lol rpgmaker, but you guys always have too big of a hard on for either working from scratch or using Unity. Both seem like over kill and risk the game never leading to a playable build
>>
>>11377765
I wish you strength to percevere bratan. Let's enjoy the ride while it lasts.
>>
>>11377765
>DOL is a Trauma Simulatorâ„¢ because it's a metaphor for "you will own nothing".
>>
>>11378183
rpgmaker is still pretty shit if you want to use it outside of its own scope, and this project would fit that problem. And no one was saying anything about unity.
>>
>>11378271
>rpgmaker is still pretty shit if you want to use it outside of its own scope

>program an rpg from the ground up to avoid using a little Javascript to display your avatar and have body transformations like BE.

Ok
>>
>>11378317
you're missing the point.
>>
>>11377933
you should make the character creator as just a website that overlays pngs together and optionally spits out a merged png, this way people can use it in their twine games, other wacky engines and i think new versions of RPGMaker run in nw.js so there must be a way to embed a little web applet
>>
>>11378351
Uh, I dont know if i want to rip this artist off to such a grandiose scale.

I was only going to use some of his stuff and link to his page in the credits.
>>
>>11378381
ohhhh i thought you were the other anon who wanted to commission a character creator for rpg maker, nvmmm
>>
>>11378436
I'm that anon too. I'm just not going to gank assets to that level.

Its one thing to diddly around and throw somethinf up on ts gamesite. Its another to help lots of other people fuck that artist over
>>
>>11378448
theres assets which are available for commercial lewd game use, usually ones meant for plopping into visual novels. you can find them on itch.io. theres some which you can pay for too which ofcouse gives you full rights to do whatever with.
>>
>>11378244
>dol is a trauma simulator because it represents being an immigrant in a harsh society
>>
>>11378482
You don't play as a jeet? Very realistic
>>
What are some good drone/dronification where you are the person in control? i played Control, Inc. and liked it but can't find any similar games.
>>
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hey nons i'm an artist and want to make a DoL clone slut sim with in-depth character creation how do I start

I really do love the premise of a victim pc self insert for an open ended sex cyoa. Sucks that Dol is so grindy and you can't be a bratty sub because Vrel refuses to re-work core mechanics.
I would really like to work with a programmer or even writer with similar kinks for a passion project but I suck at networking

What would a good engine for a character creater?

>picrel is my art
>>
>>11378497
Whatever you choose, start with a small prototype. Keep the scope small and don't bother expanding on it, you won't be able to do everything you want but you'll learn a lot more by simply working on a game and figuring things out as you go along. Once you've completed that then you should take what you've learned and actually work on a larger scale project.
>>
>>11378497
I don't really have any advice but I like the art anon.
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>>11378497
>pic
I like the mob face.

Just make a small prototype with twine.
>>
>>11377291
I assume vrel will be liquidated by his majesty's ministry of loicenses any day now.
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>>11378564
>DOL becomes completely demonetised by the UK's retarded government
>Discord troons on the development team either take over completely or are forced out
>DOL eithet gets much worseor much better
>>
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I've recently updated my html cyoa bondage game, link here if anyone's interested: https://sissysweetgames.itch.io/seeking-employment
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>>11378497
I'm a programmer who could be interested, as I've also thought about creating my own DoL clone. Could you elaborate on what kind of vibes you'd want to go for? Personally I'm big on futa on male (playing as the subby male obviously), which is how I like to play DoL, though I'm open to other ideas too. Like what exactly is your vision in terms of the bratty sub stuff you mentioned?

While I can do web stuff competently I'd personally be more interested in doing something like this in Godot, as it makes it less challenging to work with graphic elements like paperdolls and such.
>>
>>11378704
I haven't actually thought too much about what I want to do actually, my ideal game would be a lot more story driven but essentially the same dark rapey vibes as DoL with options for corruption and such. When I say bratty sub I'm just upset that you can't use bratty dialouge after a certain point of debauchery (like being a slut with attitude)

I personally like playing with male/futa on female pc. I feel like there isn't enough fem victim perspectives in lewd gaming.
>>
>>11378710
> I feel like there isn't enough fem victim perspectives in lewd gaming.
I also prefer fem pc but what the hell are you talking about, like 80% of Japanese h-games are "play as a hot girl and get raped".
>>
>>11378716
Was about to say the same, there's tons of "play as a girl and get fucked" JP games out there.

Primarily futa on female PC games on the other hand are rare, even if we count customizable text games like DoL. That's a niche I wouldn't mind seeing more stuff in. Just imagine eg. a Futanari no Elf type thing but as a game.
>>
>>11378716
My bad bro I don't speak or read japanese. But also I guess when I say fem pov I also mean it in a way that's written to appeal to women or with women in mind? DoL has some okay characters and dialouge. To be honest though I know that's not practical or that profitable with how male dominated the h-game scene is.
>>11378719
That's definitely something I would 100% play, we need more lesbian futa porn.
>>
>>11378726
i mean there's a couple lewd otome games but porn games aimed at woman are a pretty niche market i would assume
https://f95zone.to/threads/otome-game-listing.229119/
>>
Speaking of DoL clones, I've been thinking about a kind of "DoL-lite" concept for a while. Call it Hijinks on the Way Home.

Basically, you're a new kid in town, and you've somehow got your hands on the latest hot video game that everyone else is playing. You want to be part of the cool kids, so you've gotta make time to play the game. But oh no, there's homework!

The game would play on a day by day basis, and the playable part of each day starts with getting off from school, and mostly ends when you get home. At home, you have to do your homework (takes time), and spend the rest of the day playing the game before you have to go to bed.

The way home is divided into X amount of segments. At the start, you mostly just walk home with little happening, but as the game goes on, homework gets harder, and the game gets harder (= you need to spend more time to progress, and progress in game is how you keep your "cool at school" stat). As you progress, you start finding new paths (alternative locations for certain segments) that you can take instead of the default, during which you can come across various events. Maybe you could get an offer to buy a strategy guide for the game (= lets you make progress faster), but then you need money to buy it... How do you make money?

And then you get into doing favors, maybe side jobs (which do take up time, so it's always a balancing act, and of course, they get sketchier as time goes on). Maybe you can buy stimulants to do homework faster, but maybe you get cheated and buy aphrodisiacs instead and end up wasting your evening at home masturbating. Your homework isn't done, and you get detention the next day, which eats up time for gaming at home etc. You're incentivized to take risks in order to progress, which is how you get into sexy situations.
>>
>>11378765
Now, I haven't thought about how it would end exactly, beyond that it would end when you beat the game. Could probably have some sort of corruption meter that decides the main gist of the ending, maybe you could even get an early game over from too much corruption. Beyond that, theoretically you could use the concept with player character and NPCs of any genders - I haven't really settled on anything in that regard. One idea I even had is that how you get the game is that you find a cursed version of it in a dumpster or something that genderbends the player character until they beat it, which would serve as another potential motivation (and it would also give more of a reason for the player character to be kind of clueless about stranger danger stuff), but I'm not necessarily fixed on this particular line of thought.

Anyway, thoughts? And to be clear, this would be primarily a text-based game, what with the whole "DoL-lite" concept and all.
>>
>>11378230
Cheers. May we all emerge on that distant shore.

>>11378244
Not even a metaphor. Good luck not getting raped, in one sense or another, if you don't own anything.

>>11378765 >>11378768
This sounds like a good structure. Would help keep the scope focused.
>>
>>11378497
>What would a good engine for a character creater?


You can technically use any of them for that, even something like rpgmaker, but you'll need to build it in Javascript or something.

I'd focus on a few key features and build a one room game to test those features and then when you are comfortable, move forward with the levels and story.

People tend to start out doing the reverse. Theh download the program they want to use. Then download some free assets. Then use the software to make some levels. Maybe they write up a big long story in word or notepad.

And then they actually try to implement their specific game play ideas and everything grinds to a halt.

So likes say you want to build a strip poker game. Download whatever program you want to use. Then build 1 room and then focus on getting the poker game to work. Don't build an entire world of maps and write 300 pages of lore first.
>>
>>11378768
>>11378765
Having a videogame be the god and end of all things, its kind of sketchy, but can work. The idea seems good and the execution is what will make the game good or bad.

The genderbender idea locks/limit it to the player being a girl and gives very strong vibes of that kind of sissy/genderbent games where the player "discovers himself" and get corrupted. Guess its fine if that is what you want. This could also make your work easier, if you are trying to keep things simple.

Another idea is having the game being cursed in some other non-sexual way, like, the player is going to die in 12 months if he doesn't beat the game, or monsters are coming out of the game and wrecking things in real life until thenolayer beats it (this could be a excuse for some fantasy encounters). Or he is trying to prove something, or reach a bigger goal and the game is means to and end.
>>
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On the topic of female pov I think there is a real lack of femdom pov game.
I had an idea for a game where you play as some sort of female officer and you get different ways to torture your captives and extract information from them. I worked on it for few months but gave up because I could not come up with many mechanics.
>>
>>11378896
>The genderbender idea locks/limit it to the player being a girl
Actually, the original idea I had in regards to genderbending is that you'd have a tomboyish girl turn into a boy, and because of the original tomboyish nature they could still pretend to be a girl, generally speaking. But I didn't get too far into it, really. I was also thinking I could "just" do the whole DoL kind of customizable PC / NPCs thing.
>>
>>11368185
is there a multiplayer purpose built porn game?
i wonder what one would look like
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>>11378967
pretty shit I'd assume
>>
>>11378784
>>11377797
#ignored
#sadface
>>
>>11378967
there's a couple like 3dxchat, erofights.com, and i think there was a multiplayer tf game but getting people together to play a multiplayer porn game instead of a multiplayer game that also has porn feels like a long trek uphill
>>
>>11378967
>>11379085
>multiplayer tf game
There's 2 to my knowledge (Transformania Time and one that I can't remember the name off set in a mage school), though I don't know in which state either is currently. I did like TT's community for the 5 years I was part of it, but that's years ago now.
>>
>>11378967
There was HellMoo kinda since you could rape and fuck other players but they usually made fun of anyone doing it unironically
>>
>>11379152
That's how you get all your spiders wiped by a single aoe spell. You don't need to micro them individually but you should have a few different groups.
>>
>>11378967
I think the only multiplayer model that could work without being awkward is a card game. Could be similar to TF Card Battle or X-Change Battles card mod.
>>
>>11379317
Anything without real time chat, that keeps things inpersonal and anonymous could work.

Imagine something like CoC/Tits with turn based combat, but you can fight other players and the winner can rape or transform the loser, the sex scenes, the outcomes of the battle and the winner decisions appear for both players.

In fact, this could probably be implemented in many singleplayer games that already exist as a side mode.
>>
>>11379317
The BMO TV dev made one and then abandoned it after a few months. The obvious problem with the game (and the general concept) was that like 80% of people playing the game were just throwing to get TF'd so it wasn't actually any fun to play.

>>11379390
This would the same problem, the core issue is that there are just way more players looking for sub content than dom content.
>>
>>11379396
See, this is why I've been saying in these threads that you need to make the fetish the "win condition" if you want the players to engage in it and progress at the same time. Maybe a leaderboard for most transformations received, or points scored for each unique/complete transformation accomplished. Or like one of those clan-based games, to encourage people to group, where the defence of your stronghold benefits from diversely transformed members (golem stonewalls, harpy scouts/snipes, minotaur rushes, etc.) and the incentive for attacking is that you can get transformed by the defenders into one and then defend yours better.
>>
>>11379489
That just misses the fantasy completely. They want to be forced, that's the fetish.
>>
>>11379489
That would be like having a bondage sub leaderboard ranking how many different sets of gear they've gathered and applied to themselves. For the vast majority the loss of control is the draw. Making that stuff a competition would make it deliberate, and therefor a thing players would seek to control. People like that don't WANT to win. They want to lose with style. And that's not even mentioning your idea would scare off the already scarce doms, since their generally competetive mindset doesn't gel well when the metrics award giving up control. Not to mention how the few that would pop up would constantly get harrassed to TF people.
>>
>>11379502
>>11379508
Clan structure could play into that, actually. Assuming the 80% ratio is close enough, could structure things as harems for the doms (1 leader to 4 subs). Incentivize doms to transform subs with "control" experience track. Incentivize subs to be transformed with different forms providing synergies (for more transformations) and experience (for longer stay in one transformation). Have doms use subs as clan defenses, have subs watch themselves get railed to distract attackers and rewarded for success. This of course assumes doms WANT to control a clan/transform subs/set up defenses, and wouldn't work otherwise.
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>>11379511
>Have doms use subs as clan defenses
While I'm sure the subs would be happy to get their ass kicked, a big part of the appeal of domming is also that you're the one protecting your subs. I can't imagine many doms would be happy to expose their subs to any "danger" aside from themselves.

>have subs watch themselves get railed
I did mention the competitive nature of most dominants, yes? Getting NTRd doesn't exactly sound like a good time.

>This of course assumes doms WANT to control a clan/transform subs/set up defenses
Control a clan: yes
Transform subs: yes
Set up defenses: yes
Use subs as said defenses: no
>>
>>11379511
Have you ever played a mainstream MMO? Think of all the times you've struggled to find a tank or healer because everyone wants to play damage. Now imagine that but a hundred times worse because it's a game with a fraction of the population, most of whom are unlikely to dedicate any serious time to it, and people don't just reroll their fetishes like they do classes in an MMO.

Moreover, the core issue is that "video game fetish porn" just appeals far more to people with submissive fantasies than dominant ones. All the games made to appeal to doms are extremely vanilla and rarely get much kinkier than rape or incest, with maybe the single notable exception of FC. Even the sandbox games like Fenoxo's stuff usually have 80% of the content designed for submissive or at least switchy fantasies and in my experience often have many dom players complaining that the game isn't vanilla enough, e.g.. the people complaining about the amount of futa in TiTS/CoC2 because they want more boring generic stock fantasy characters to knock up.

Point is that these are two very different markets. you will have a hard time finding players who actually want to engage in niche TF fetish roleplay as the dominant.
>>
>>11379524
I kind of agree but not for your reasoning.

Part of the appeal of being a submissive in a game or just having kinks done to tour character is the fantasy of having a hot person choose you. All that rape fiction women read is predicated on that.

The problem then is that most adult players know the player on the other side isnt actually super hot, but some ding dong just like them.
>>
>>11379524
> you will have a hard time finding players who actually want to engage in niche TF fetish roleplay as the dominant.
We do exist, but it's a lot more energy to dom than to sub. And since the ratio is so skewed the subs are always insatiable. One time I had a sub constantly hound me for about a week to do more after a good session. The constant demand eventually burns out the few of us who are interested. Doesn't help that the harsher forms of dominance get a bad rep from people with bad self control. That's the kind of people that hit the news for all the wrong reasons after all.
>>
>>11374803
>neera
cringe. I hope you get vored under dubious consent.
>>
>>11380025
Why do you obscure the name of the models? I doubt you made your own finetune of the bigger OpenAI models.
>>
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>>11380025
>>11380118
>>11380139
Please leave.
I know infiniteworlds gives free credit if someone uses the links you shill. Fuck you. Fuck your ad. Fuck your AI slop.
>>
>>11380178
>Is it a shill for me to get free credits? Yes.
wew, looking forward to these threads getting spammed by affiliate links from cunts like you
>>
Lol, why would anyone use this when spiceychat is free?
>>
>>11380025
>>11380137
>>11380139
So basically they send prompts to claude, which costs 20$ per month, practically unlimited for personal use, and on top of that they provide buggy interface and flux that you can run on your RTX 3090.
> 3 free posts, $5 for 21 post.
yeah, kys, faggot.

I am sure one day someone will finally make a good framework for custom adventures though. But lazy scammers like that deserve death penalty.
>>
There's a lot of free AI chat sites and if you put in a slight bit more effort you can get models like gemini, deepseek r1 and gpt-5-chat for free for a lot longer then "3 free turns"
>>
>>11380204
>>11380207
>Why do people go to restaurants? If they learned to cook and had all the equipment at home, they could have the same dishes for cheaper.
>>
>>11380212
>GUYS THREE (3) TINY BITES OF A SANDWICH IS WAY BETTER THEN A WHOLE MEAL BECAUSE IM TOO LAZY TO RESEARCH
>>
>>11380213
Three tiny bites per day :^)
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>>11380215
if it was at least 20 free requests per day i wouldn't be so hard on it but come on just use OR (50 a day, 1000 if you've ever paid $10) or make a couple of google accounts for gemini or something
>>
>>11380207
Still the fact someone pays to those guys is deeply insulting and deepens my disappointment in humanity.
>>11380212
Sure, "restaurant" workers who serve frozen microwave steak from a store next door for full price, should be hung next to those clowns.
>>
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>>11377240
>>11377620
Vrel I swear to god if the next update doesn't have pregnancy content planned I'm going to do it myself
>>
>>11380218
Look man, I'm not saying I'm happy with the payment model. But I unironically enjoy what the dude made, there's a lot of potential for lewd content within it and it's mostly hassle free for the user.
Is it weird, glitchy, undercooked and the Image model forgets how many fingers humans have from time to time? Yes. But these are things I can work around and till I get an alternative that isn't running AI locally on my rig and/or paying multiple subscriptions, this thing is still a fun toy.
>>
>>11380218
What's OR?
>>
>>11380275
https://openrouter.ai/
https://openrouter.ai/docs/api-reference/limits
>>
trainwreck
>>
>>11380228
Are you threatening to impregnate Vrel?
>>
>>11378926
Sounds incredibly niche, the 5% of women out there who are actually into femdom (as the dominant role) can probably just easily do it IRL.
There's a MUCH bigger audience for the taker's pov.
>>
>>11380722
I somewhat disagree. I enjoy femdom but at the same time seeing a dude prostrate themselves isn't really attractive to me, so if it's femdom I usually prefer either something like the MonMusu Quest where the guy is as cute as possible, games where the MC is rarely on screen and it's just the girls or, and this is important here, if it's Lezdom.
Bonus points if you play as a dominant lesbian slowly seducing and dominating another chick.
>>
So the release of this game's next demo version has been pushed to next month (plz no jinx) and I'm kinda disappointed but not quite. Progress has been steady and there's nothing to suggest namako can't pull off another game seeing as he already has a few under his belt.

But at the same time, I WANT IT. Just found out about this game two weeks ago and I can't wait, what this man is cooking is something insanely hot. And I don't even really like futa to begin with.
>>
>>11380724
>I somewhat disagree.
>proceeds to agree with me
You're a weird one anon, but whatever gets you off.
>>
>>11380745
But you were talking about how a game where you play as a dominant female would be niche and there's a much bigger audience for the taker. And I told you, as a taker, that a game where you play as a dominant female would be great for me, the target audience, if it had Lezdom or feminine men/shota.
>>
>>11380750
Yes I was saying the vast majority of people don't want to play as the dominant female, because they don't want to focus on the guy being dominated. But rather, they'd play from the taker's point of view, so they can focus on the dominant female and themselves being dominated. (Like pic related)
>>
>>11380767
But if you play as the dominant female, you can still focus on the dominant female no? And if you want to, you can selfinsert as the ones you dominate, giving you more options.
>>
>>11380750
>>11380767
And forgot to mention but yeah, your idea of making it about domming femboys and women would increase the target audience size I guess, because even dominant guys and women could get into pretty guys being dominated, though I think it would still have less interest than the taker pov because the average porn game consumer is much more likely to be submissive. Average dominant people just get real life relationships since there's plenty for them outside, it's only the unhinged dominants who want snuff and harder stuff that have to resort to games.

>>11380774
>But if you play as the dominant female, you can still focus on the dominant female no?
I guess? But in most porn games I've played, the focus is on the "other party", both during battle and in the after battle rape scene. I've never played Karryn's Prison, but that one seemed to be like that?
>>
>>11380781
Thing is, a Lezdom/Femdom game from the femlae PoV is just a few steps away from just a normal Male PC game. Don't know about you but dudes being in dominant positions doesn't register for me as "Oh yeah, this game should have the MaleDom tag". I know that the "domination" part usually implies differnt plays but there's often filler content that is more or less "vanilla", like handjobs, just with different dialogue.
This gets especially obviously if you get a rare FutaMC game where you get to be the dominant one.
>Karryn's Prison
The FemDom part in there was kinda eh. Once you get her into any scenes she herself can initiate, she still has somewhat dominant voicelines but it's more of a dominant slut than a Domme. Would've wished for it to have a path where she is properly dominant, even during sex scenes. ffs the game doesn't even have a standing footjob scene, which actually made me mad.
>>
>>11377615
lel you can't explain this stuff to a liberal, they will gladly blame phantom conservatives for anything liberal censors do
they've done this all the way back to Lenin blaming counterrevolutionary hoarders and wreckers for the fact eating all the seed corn made the farms stop growing food
>>
Where would anon start with making their own porn game? It looks quite daunting.
The first issue would be about the art. I've already spent hundreds of hours drawing, and it's not nearly as good as many of the great games I've played.
And then in addition to that, I need to learn how to code as well
It kind of makes me appreciate the great games I've played
>>
>>11380804
Well yeah, making anything of worth requires quite a bit of effort. But if you want to make -something- as a creative and practical exercise, then there are plenty of things you could do.
FIrst off Art isn't the first. There are plenty of games that're arousing to some that're text only. Many tfsite games used to have text only sex scenes, even if the game was in RPGM.
Coding, especially with the common engines like RenPy and RPGM is just a matter of practice. Start small, make a test VN with a few options to test scene transitions and variable tracking, or if you go with RPGM, make a room to try out the map editor, collision and maybe interactive objects.
It'll take some time but it's not terribly difficult.
Lastly, if you go the modern gooner route, you can just grab AI and let it do most of the work. If you have a paid account with some of the better AI providers, you can get the art, the code and the story, but it won't have any soul (if gooners still care about that).
>>
>>11377615
>>11380800
Collective Shout is conservative puritanism disguised as feminism. It's rightoids pretending to be leftists. While there are a lot of so called "puritan leftists" on the internet, most of them are either underage or mentally underage, and have very little actual power to do anything. Rightwing puritans on the other hand do have actual power and money behind their censorship campaigns - Collective Shout in itself is backed by fundamental Christian anti-porn organizations like NCOSE and Exodus Cry.
>>
>>11380804
>Where would anon start with making their own porn game? It looks quite daunting.
>The first issue would be about the art. I've already spent hundreds of hours drawing, and it's not nearly as good as many of the great games I've played.
>And then in addition to that, I need to learn how to code as well
>It kind of makes me appreciate the great games I've played

Just depends on how big of a snob you are. You could probably build a porn game with rpgmaker pretty easily. But you still have to write the scenes and call images and build little towns and buildings

And without polish you just have an ugly porn rpg maker game
>>
>>11380800
>>11380846
The whole debate is retarded, censorship has no political affiliation, it's a part of the human nature. Same Karens that cancel you for misgendering would burn witches if they were born in Salem. And going after easy target is orgasmic pleasure for them, right or left.
>>
Sure is a lot of game discussion going on
>>
>>11380846
sure, sure, yet somehow no matter how much power Feminist Frequency and Sweet Baby Inc. have, the censorship just keeps getting worse somehow
if only Lenin knew, if only someone would tell him, he'd make the commissars stop hanging all the kulaks for their perversions
never mind the fact Lenin was giving all the orders all along
>>
>>11380924
well, the big difference is that conservatives uphold the law, even when it's against them, while liberals consider themselves above the law because they are of superior virtue to anyone who would be so judgemental as to convict them of any crime
that's how the Salem Witch Trials ended, with conservatives convicting and jailing the accusers for the riots they incited, same for ending the terrorism of the KKK
the current crop of censors shooting people in the neck for thoughtcrimes will only be stopped by conservatives throwing them in jail for incitement, too
>>
>>11380987
sorry if the discussion isn't /d/ enough for you, but gamers are starting to realize their life kind of depends on stopping the censors before everything /d/ becomes a thoughtcrime punishable by sniper bullet
>>
>>11380924
>would burn witches if they were born in Salem
Fuck, I'll bite. but only because of the two most badass words ever uttered in colonial jurisprudence: "More weight." Salem witch trials were about confiscating property. The witches, their burning, and who publicly supported what were all secondary. The accused had property that would be seized if they were tried and declared witches (the expected result); this is why many of the accused were male (they had property). Giles Corey refused to plead precisely because that prevented the trial, the conviction, and the "lawful" seizure of property.

>>11380987
Which is relevant to porn video games because the censorship is actually about a financial loss for the payment processors. A certain % of online payments are fraudulent. Sometimes the buyer falsely claims they didn't buy the item, but more frequently the purchase is made using stolen or fabricated info. Payment processors have vendor agreements that state who covers the loss, but reducing losses leaves more $ in their pocket. Their accountants must have done the math on the size of profits from the internet porn market versus the loss rates, and advised them that eliminating this category altogether is worth it. No matter how the issue is dressed when it's paraded in front of the public, it's about the $ - not the earnings anyone who supports themselves by selling these types of goods, but the balances of ultra-wealthy multinational megacorporations.

>>11381018
The kulaks were hanged for the same reason. The global revolution needed $, which meant going down from the top confiscating things, selling them abroad, and funding revolts. Didn't work out, short or long term.
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>>11380987
Not a lot of games worth discussing especially when things are happening that prevents those games from happening or being bought
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>>11379317
asynchronous multiplayer would be the best way to do it
>>
>>11381021
>well, the big difference is that conservatives uphold the law, even when it's against them,

anon...come on. Trump won't release the Epstein files because he is in them.
>>
On the topic of crime, how sure are we that Lilith's Throne isn't a money laundering scheme? The dev still has over 800 people throwing money at them each month, despite the game getting, like, 2 or 3 updates a year for the last few years. There's no way over 800 people are rich or stupid enough to just throw money away like that. Not in this economy.
>>
>>11381079
you'd be amazed how many people sub to stuff and just forget about it for years
it's why everything wants you to subscribe rather than buy it
>>
>>11381085
Earning a living by making nothing but empty promises and fake apologies. Have to say that's impressive in a way. Still say it's fishier than a sushi roll in a vagina though. I've been supporting game devs for nearly a decade and LT is the only game that's not only continued for this long after slowing to a glacial pace, but retained enough support to pay its devs bills.
>>
>>11381079
Nah, if you want to talk dev crimes you should look at BMO TV. Dev is German and took advantage of government credits. If you remember old schlock video game adaptation movies by Uwe Boll, those happened because Germany wanted to boost its film industry, gave credits, Uwe took them and immediately dumped them into movies made OUTSIDE Germany, and the government didn't catch on for like a decade. Well, from the vibe of BMO TV and especially the dev's other game Femdemic, it feels like dev took advantage of "trans-positive" incentives. Which is weird because both games are centered around FORCED transformation. So if the dev did get paid on the basis of the "message" he scammed the government (because no one looked at the content too closely). And the dev continues to get paid by subs for BMO TV, which already requires you to complete the game multiple times due to a time loop mechanic, but he's also padding it with extra transformations.
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>>11381159
>Uwe Boll
I mean, being laughingstock for about a decade to anybody who's ever heard of you sounds like a pretty steep price to pay. But I digress.
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>>11381076
so why didn't Biden or Obama release the Epstein files to prove it?
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>>11381305
They should have done. Now Trump is the President.
>>
>>11381021
>that conservatives uphold the law, even when it's against them
lol
>>
>>11381337
whether it's non-binary porn artists popularizing campaigns to inconvenience credit card call centers and get official policy statements or anonymous imageboard posters calling for the imprisonment of people with opposing political views to preserve freedom of expression, both the left and right have made some eyebrow-raising calls in recent months
>>
>>11381159
>which already requires you to complete the game multiple times due to a time loop mechanic, but he's also padding it with extra transformations.

Anon these are typically things transformation fags like. If you have a transformation kink, the whole point is finding all the transformations
>>
>>11381305
>so why didn't Biden or Obama release the Epstein files to prove it?

Its a shame Russian shills have had such an impact on the rhetoric of american politics. "What about ism" is such a classic Russian political move. They do it on impulse and now americans do it on impulse.

Obama and Biden both suck. Release the files. Ruin the lives of everyone in the files. I dont give a shit if it takes down boma, Biden, Clinton, etc. Fuck em.

Trump has ran on two / three things. The first time it was oboma's birth certificate and locking Hilary up. He did neither. Then it was to release the Einstein files. He hasnt done that either.

Trump is either a limped dick liar who makes shit up and doesnt keep his promises or a pedophile or both.
>>
>>11381398
Except every transformation in BMO TV is its own splintered timeline. You can't collect them on a single run, you can't mix and match as you want, and none of them are "canon" to the "true" successful ending. That's padding the game for the sake of milking a Patreon audience, which we've already established is a "dev crime" via Innoxia/Lilith Throne example. On top of all the other issues with BMO TV's dev.



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