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File: Sugar_Rush_Ride-MONOZZ.jpg (350 KB, 1920x1080)
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Previous thread : >>2980545

>Guides & Resources
Pastebin: https://rentry.org/MMD4Chan

>Videos
https://www.iwara.tv
https://www.nicovideo.jp
http://video.fc2.com

>Models
https://mmda.booru.org
https://bowlroll.net
https://3d.nicovideo.jp
https://seiga.nicovideo.jp
https://rentry.org/masterpost
https://rentry.org/MMDPrem

>Search terms
MMD, mikumikudance, R-18, 紳士の社交場, 紳士向け
MMDモデル配布あり, MMDステージ配布あり , MMDアクセサリ配布あり
MMDモーション配布あり, MMDカメラ配布あり, MMDエフェクト配布あり

>3DCG
Pastebin & Catalog: https://rentry.org/3DCG4Chan
>>
Really sad how dead MMD is. Where did it all go wrong?
>>
>>2996612
lots of things
>>
>>2996612
Western MMD has been dead since VRC took off
>>
>>2996639
>since VRC took off
one reason why i don't care to share models here anymore
>>
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>>2996522
>https://seiga.nicovideo.jp
let me in Let Me In LWT ME IN AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
>>
>>2996654
Cough cough ..vpn.....
>>
>>2996690
free
https://www.vpngate.net/en/
>>
>>2996612
no trend lasts forever and mmd is a 100 year old abandonware, it's a miracle it lasted this long
>>
>>2996612
Outdated, the JP guy with the source code doesn't give a fuck and the other JP guy with the PMX Editor's source code is the same.
The tech is simply not up to date.
I mean, by now it should be able to support more file extensions, like FBX, VRM etc.
>>
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>>2996933
The other JP guy does give a fuck, he's just too poor to continue developing the editor on Win11.
https://kkhk22.seesaa.net/article/509186489.html
>>
>>2996935
I know that, but he still haven't released the source code.
It would be possible to continue updating the editor.
Also, being poor is just a poor excuse. Two years is enough to save up some money to buy a decent PC.
>>
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Anyone have this cute and funny model?
https://suyasuyasuya.booth.pm/items/6681319
>>
>>2996933
>>2996950
Would it be meaningful to support more formats? I don't know how standardized vrm is, but what MMD does have is a strict set of constraints for models, which allows for portability of: 1. motions and 2. effects. Take those 2 things away and you might as well use blender. Even if the program supported generic formats like gltf2 or fbx, much work would have to go into a particular random model in order to make it work with premade motions and effects, to the point where you might as well directly port it to pmx. If you want a generic animation program that can work with anything, there are professional DCCs available, blender included - which has the ability to import MMD models and work with them.
Updating pmxeditor would also be largely meaningless because the primary MMD clients (MMM and MMD) are largely abandonware and won't support the new features. I mean, the .pmx format already supports up to 4 additional vertex data slots and at least 2(I can't recall offhand, flip and impulse I think, they're intended to be physics morphs, I don't remember exactly if there are unsupported uv morphs) "new" morph types, unsupported anywhere. I think MMM supports QDEF, but MMD doesn't, as well. Any new pmx features would go down the drain without an updated client to go with. But that huge project also would have limitations. MMD is built for directx9, and only supports up to shader model 3. Anything newer would break effects because the effects framework itself was removed in directx10 and up. Meaning they outright don't support .fx files and the unified system of "effects". Shaders in vanilla dx10/11 use separate vertex/fragment/compute ones. There IS a thing called effects11, a port of the effects framework for newer dx, but it lacks the automatic state management of samplers, textures and offscreen render targets - meaning that the code would have to manually iterate over the declarations of those and set those up manually. All in all it's a lot of work.
>>
>>2996965
>Would it be meaningful to support more formats?
It would be a minor convenience to not need conversion tools, I don't think anyone would want to edit FBX or VRM using pxmeditor for the purpose of keeping them in that format, you'd just use Blender... the only purpose of PMXE is to make MMD-compatible models after all.

And yeah, new features need to be in MMD/MMM first. MMD is a lost cause probably, MMM could be modded since it's .Net and can be decompiled, although getting it into a useful state would be a lot of tedious work... maybe there's an AI for this?

Would be nice to remove its weird dependencies and make it work on Wine for future-proofing.
>>
>>2996982
Doesn't MMM use some weird proprietary UX library? Making the interface work is like a third of the program's functionality, I mean it is essentially a tool for editing keyframes. Replacing it would be difficult and it may be easier to make a new client from the ground up. There's also the issue of MMM's weird ass GPU skinning that I'm unsure is even faster than plain cpu skinning given that it essentially splits the model into a zillion drawcalls with small sets of bone matrices, because you can't push 500 float4x4s into a single call (well ok, the model is split into materials for separate drawcalls so it's never ALL of the bones, but still). The most optimal setup for a new client would be to use a thread pool for CPU skinning.
Also I don't know about working with wine, because directx is a dependency you can't get rid of. Last time I used linux was almost 20 years ago, but doesn't it not play well with directx? A multiplatform MMD would need to use either vulkan or opengl, but that would invalidate MMD effects.
I've actually experimented with AI for coding. I wouldn't trust it with anything complex for literally copypasting code, because at least chatGPT does make significant mistakes. But it does reason around the general "software architecture" part decently well. So it's definitely helpful, but I don't think you should expect it to spit out a complex working program alone.
>>
it'd be nice though to at least have something like mmd but for fbx because blender is still an unintuitive pain in the faggot ass
>>
>>2997020
>Doesn't MMM use some weird proprietary UX library?
Yeah, that also makes it incompatible with wine because the library cannot initialize it due missing a printer driver that wine can't provide. Which is bullshit and one reason to eliminate that library... but yeah, rewriting the UI would be a major task.

>A multiplatform MMD would need to use either vulkan or opengl, but that would invalidate MMD effects.
Well MMD on wine uses opengl and that works well enough to edit keyframes and render videos, with some minor UI quirks and limitations on video encoding engines (e.g. no utvideo). Still as long as opengl is available, MMD should keep working even when MS kills Directx9 in the not-to-distant future.

So perhaps a way forward would be to decouple the keyframe editing UI, and the DX9 rendering engine somehow. The former could use some newer technologies, although it would still need DX9 to process the existing effects, without which nobody would use it.
>>
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Does anyone have this model?
https://bowlroll.net/file/128137
>>
>"if u want this mmd model come to my discord and get approve!! desu"
>guess that it's a female because that's a loser girl thing to do
>look at profile
>it's a female
such is the life of lame dance animation shit
>>
Hello? If someone still has the PD Secret Garden Miku model made by Mamama (the one from the pic) please share her, I've looking for that specific one for ages

>>2997157
And most of the time it's just to get a tda edited model or some parts that you can still get in other places like bowlroll... (like faces, textures..., etc)
>>
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>>2997165
This seems the same?

https://www.deviantart.com/vanilla-cocoflake/art/Secret-Garden-Miku-Download-838243442
>>
>>2997195
No it isn't

Her iconic black and red hair ribbons are missing, and the arms of that model are broken and the original which is the one I'm looking for didn't wear glasses (obviously the model from your link is an edited version, and even if it's not the one I'm looking for, I still appreciate your reply)

Whichever is the discord server you were thinking of going in, I wish you good luck and to be careful, most of the people around these sites are very... weird (and by weird I mean literally stalkers or drama kids who have no life outside internet, whatever is for a game rip model or a shitty tda yansim model edit with long legs but lots of bugs)
>>
dang missed this week's upload deadline ;_;, but i am very close to finishing so next weekend for sure, like 99% unless i get ran over by a bus
>>
>>2997205
Does your religion prohibit you from opening PMXe and removing the glasses (I wouldn't be surprised if they are included with the original model, though), then adding the ribbons from a model that has them? I bet the arms can also be fixed there.
>>
>>2997205
>Whichever is the discord server you were thinking of going in
i am definitely not thinking of going into any dumbass groomass discord server
>>
>>2997228
I tried to add to that model the pair of hair ribbons I took from Vanilla-Cocoflake´s Mamama PD Default Miku, but everytime I tried the fucking model would end like in the picture, so if you know how to correctly do it, could you please help me? I´m sending you a .zip file with both Vanilla-Cocoflake´s Mamama PD Secret Garden Miku with the hair ribbons in a separate file, just help me with this please: https://www.mediafire.com/file/s4bcuw2vza0oxgk/Miku+Secret+Garden+++separate+hair+ribbons.zip/file
>>
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>>2997279
https://files.catbox.moe/5cy9ym.rar
Read this for future reference:
https://learnmmd.com/http:/learnmmd.com/category/bb-fixing-broken-models/
The glasses are a non-issue, there is a morph to remove them. Should you wish to invert the default state, use https://bowlroll.net/file/195157 and then remove 2 from the morph's name.
>>
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Does anybody have a model of Karin from Street Fighter V in her nostalgic outfit? I could have sworn Mukojin did it years ago but I can't find it.
>>
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>>2996639
>>2996842
a good deal of the westerm mmd thrived with edits of popular models, using a deprecated mtl'd program to cut and paste stuff to make their own character, is no brainer that the majority jumped to vrstudio since is way easier compared to fiddling with pmxeditor, or porting stuff from ancient h-games like 3d custom girl to create your own OC (regardless of the results being better looking or not). the same with the ones who were more proficient with modeling that they went to blender or other 3d programs since there's more documentation and are constantly updated.
that said, i still found mmd to be a decent program to pick up, load a model and pose it around and take pics.
>>
>>2997347
>a good deal of the westerm mmd thrived with edits of popular models, using a deprecated mtl'd program to cut and paste stuff to make their own character
couldn't have mocked western mmd culture better myself
>>
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>>2997343
Does anybody have this model of Meiko from Project DiVA VOCALOiD in her SSR outfit? I could have sworn some kid on dA did it years ago but I can't find it.
>>
>>2997364
the fuck is this bratz ass shit i'm looking at
>>
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>>2997364
Ignore that.
Does anyone have this model?
>>
>>2997347
yeah, people who go into mmd do so because it's easier to use and learn and faster to output quick slop than say blender, those people simply went for the easier tool available and in the current year the easiest tool is not mmd, it's AI video generations, that means almost no new people will be entering mmd anymore , so it's in a death spiral
>>
>>2997553
it doesn't help that it doesn't have access to as wide of an array of characters as anything else where a lot of it, as natural to its name, a bunch of mikus
and just a lot of dancing, which is more of a girl's interest and why many dance videos of irl people are female attention whores
and when production of things is usually dominated by males, you lose a lot of them when it comes down to those two things on top of blender outputting more (((realistic))) stuff for them to goon to

just because it's called mikumikudance doesn't mean anything you make has to be about dancing or about miku, but some people resign to that and then wonder why noone gives a fuck
>>
>>2996960
>>2997466
both on ripperstore forums
>>
Is there a way of rendering in higher than 8-bit color depth in MMD? Aren't DX9 shaders float anyway?
>>
Does anyone have this pack of models?
>>
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>>2997743
Did you mean a Project Diva rip with TDA head transplants?
https://store.steampowered.com/app/1761390/Hatsune_Miku_Project_DIVA_Mega_Mix/
Buy it for $25 before the sale ends
>>
>>2997777
Why would I buy the game when the pack was free to begin with?
>>
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>>2997787
>>
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>>2997770
huh
>>
>>2996639
Isn't VRC just a bunch of trannies circlejerking in private lobbies? How the hell did that replace mmd porn and iwara
>>
>>2997856
this may shock you, but this is an image board where we are expected to post pictures related to the content of the thread
>>
>>2997879
>this may shock you, but this is an image board where we are expected to post pictures related to the content of the thread


and . . .
>>
>>2997863
>trannies
take a guess
>>
>>2997673
If you mean the screen, the swap chain buffers (ie the screen) should match the format of your display device, but I don't know if there even are display devices that output to not-8bit. If by "rendering" you mean to the video encoder, not sure how MMD handles passing a rendered frame to the encoder under the hood, but you're probably limited to 8bit. If you mean rendering in general, sure you can. Just specify string Format = "A32B32G32R32F"; in the annotation for the texture (in the <> brackets) to get a full 4 byte float per color channel. More formats here:
https://learn.microsoft.com/en-us/previous-versions/windows/desktop/bb153349(v=vs.85)

Note that one of the formats, I forget which, crashes MMM (but works fine in MMD) with a weird error message. An equivalent format but with the channels rearranged works, so if that happens to you try looking for that one.
>>
>>2997879
>>
>>2997302
Thanks a lot anon!
>>
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>>2997856
are you reacting like that because it's not a dancing picture
i don't really like to make dancing pics
also aura's model downloads was trending
>>
>>2997743
>>2997743
Still looking for this pack if someone has it. Don't know what the other faggot's issue is. But does anyone have it?
>>
Did Mister Pink ever release a St.Louis model? I can't seem to find it in archives. This one on one of kuronekorin video's credits Mister Pink.
>>
>>2998201
never seen this but interest is piqued
>>
someone with Muubu Miku Orange Blossom?
>>
Anyone have the camera motion for this banger? Its not on the usual sites.
OP says to contact him on discord for it but blocks his DMs lmao.

https://www.youtube.com/watch?v=GidTN5AVBMY
>>
Does anyone have a version of the "Kagamine Rin 10th Anniv - YYB - R18 Mr.Pink" file that includes the material map?
>>
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Anyone have this model that can share?

https://booth.pm/en/items/7021626
>>
>>2998761
This one?
https://tstorage.info/7fj2m29e8yd4
>>
>>2999046
thank you so much
>>
>>2999046
But there is no material map
>>
>>2999041
here, hope you show what you make with her.
https://workupload.com/file/jgWfqpyFM5k
>>
>>2999170
that would be a nice Rule instead of all the bullshit rules we're seeing... IF you download a model, you HAVE to make a video and post it
>>
even a few pictures at the very least word be nice.
the only reason i share is so i can get something back. but i've dropped stuff a few times and it's like smoke in the wind
>>
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Why do some motions make the model outlines thicker?
>>
>>2999290
they're probably activating a morph for this
>>
>>2999194
unfortunately I'm pretty sure that most of the model begging is by people with a pathological collection disorder, with no intention to or even idea how to actually use them, instead consumed by their need to grow the collection at any cost
>>
>>2999297
Just to test, I deleted all morphs for this model and the outline thickening keeps happening.
I tried select all facial frame and delete, did not help.

I think it might be a glitch? I deleted every single one of the registered frames and the thick outlines only showed when moving the model far away from 0,0 by using the center or groove bone. For example, at -80 on X the outlines look fat. When moving her with the root bone this does not happen. Does anyone know how to fix?
>>
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>>2999301
I only ask for models to grab the outfits.Just like I'm only a hobbyist who does this for my own entertainment. I don't produce anything that would even be worth posting aside when I occasionally find an old video of mine I did. Then I throw it up on Iwara because at least I know it will be available if I end up losing another drive.

I don't get why it bothers you so much when /h/ has a good thread of people posting content over there. But some of us just want to do our own thing;regardless of if it pleases someone else or not.
>>
>>2999325
>when /h/ has a good thread of people posting content over there.
yeah but you just said it
they fucking post content over there
here, it's just request request request
me and maybe a couple others are really the only ones who make pictures for this place
i don't really care to share models anymore because everyone just takes shit and runs off
>>
>>2999349
There's a reason people post things over there though. /e/ is more restrictive on what you can share. It was ridiculous in my eyes once they made ecchi where it's posting female only and banning people if images contained hetero couples. It's why /h/ is better forposting things. But then again, it's been years since I've actually been over to that board. So they may have gone as autismo as the faggots who run this board did.Frankly, splitting up boards the way they did over time was a fucking mistake.

Still, while I can't force you to do anything you're unwilling to. I will still say that any models you do drop here in the future if you ever decide to do so again is at least appreciated by me. Goodness knows there are many I've actually be able to get ahold of thanks to anons like you being willing to share what was otherwise unobtainable. So thank you for that.
>>
>>2999290
>>2999310
It's not a glitch, more of an undocumented feature. MMD takes the length of the difference between the first bone on the list (index 0) and the second bone on the list (index 1) and uses that as the multiplier for edge scale. Either that, or two of the farthest bones apart, I forget. But I think it's bone #0 and #1. I had that problem all the time myself because I used an eye IK bone, which blender positioned as the second bone on the list by default (before I discovered how to manipulate MMD bone order within blender), and eye IK tends to point far away, so I got thick outlines in those cases.
>>
>>2999355
they lit have /s/ and /hc/ and people still post on /s/ because some people just enjoy the bitches without the cocks or selfinserting or cuckold porn involved
>>
Does anyone have misterpink rin model including material?
>>
>>2999375
https://www.mediafire.com/file/w1id3mgxue2brz5/Rin_Dosukebe1.3_%255B095FC8EF%255D.7z/file

link from archive, check em urself
>>
>>2999360
Ahh shit, how can I fix it?
Miku append has first bone view cnt second bone root, both of which are at 0,0
I think it's more the second option you gave, the furthest bones apart
>>
>>2999395
I'll make content with this someday. Thank you.
>>
>>2999301
>>2999349
Not everyone is the same. I use to post stuff her a fair bit years ago, but now I just make stuff for myself. Also I do more sfw things than nsfw things.Even if I posted again, I don't know if there would be a desire for that type of content here.
>>
>>2999396
Just tested it, I still think the second bone (index 1, also regardless of transform order, just the index counts) is what affects it.
I just took a model with this problem (where the distance of the eye IK bone, index 1, makes the outlines shrink/fatten), inserted a dummy bone into bone index 1 and parented it to bone 0. The eye IK bone no longer affected the outlines. However, moving the center bone (not the main parent) far away, at this point, made the outlines super thick. Moving the dummy bone to where the center bone then was, restored the outlines to normal size.
First I naively tried making the dummy bone like this: bone index 1, main bone parent, transform order 10, inherit rot+/move+ from the center bone. This made displacing the center bone away from 0,0,0 not affect the outlines. But displacing the groove still made it affect the outlines.
Then I made it like this: bone index 1, upper body (上半身) parent, tranform order 10. Nothing else. Now moving any bone away - center or groove did not affect outlines. So I'm not sure how it works, maybe it passes the average distance per affected bone during vertex weighting or something. But try that last setup.
>>
>>2999400
>Not everyone is the same.
idgaf
>but now I just make stuff for myself.
then there are people here more generous than i am
>Also I do more sfw things than nsfw things.
we also have /c/ and other related boards
>>
>tarara making a nude kisaki model when there's already a perfectly fine nude kisaki model
God damn it man make BA characters that don't already have models for the love of Christ
>>
>>2999421
Thanks for testing it, I'll try that :)
>>
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>>2999640
or even switch to azurlane and give us a nice st louie
(sic on the e)
or reneg that refusal to give me a rikka takarada
>>
>>2999724
https://3d.nicovideo.jp/works/td91274
>>
>>2999730
i already have that one but nice try
>>
Is anybody have HUNTR/X - Golden motion by Natsumi san ?
https://www.youtube.com/watch?v=u7967LCQEVI
>>
>>2999724
Aa--aah, is that Homyu's Miyu model?
>>
god give me the strength not to become an ai slop creator
i tried it and it's so fucking easy and it makes way better content than i can, in minutes
>>
>>3000441
no
>>
>>3000441
You must save your own soul. As soul saved by anyone else is without worth.
>>
does anyone know good bunny suit bases? where do you go to find them?
>>
Does any one have the Giga - Play motion from Natsumi san?
https://youtu.be/n36rJUyTa8k
>>
>>3000840
Megumin
>>
Does anyone have this camera motion?
https://www.aplaybox.com/details/motion/iK8ZHdgyE4sh
>>
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Would anyone here happen to have this model?
https://fantia.jp/posts/3623915
>>
how many followers and likes on average per video do you think one needs to get before attempting to setup something like a patreon and get few hundred bucks per month there?
>>
>>3001624
if you're making the same slop as everyone else, few thousand followers, 500-1000 likes per video

if you're specializing and your clientele has paypigs, about a tenth of that
>>
and if you advertise here i'mma make sure you enjoy a nice vacation
>>
>>3001634
hmm i assumed you needed like 50k followers and at least 3k likes per video but then i saw some people making bank with just ordinary mmd dance videos, like one guy making over $5k with 7000 followers getting 200 likes per video on average and it gave me hope
>>
>>3001634
>few thousand followers, 500-1000 likes per video
Oh snap I should start a patreon

>>3001638
Are they bigger on other sites like Youtube or X?
>>
can anyone pls grab these motions?
https://www.aplaybox.com/u/344400224/motion
>>
which mmd do people use? i tried following a tutorial and use the original mmd but shading there looks terrible there is no raytracing at all, the colors look flat, but i found out there is bunch of mmds like mmd ray, so which one is the most popular one?
>>
>>3001858
There's only one MMD, but you can supplement it with different shaders and effects if you install the MME plugin. Ray-MMD is such a shader for MMD.
>>
>>3001858
Look into MMEs (the most popular two are Raycast followed by sdpbr)
>>
anyone knows a password for this? the model has tens of thousands of downloads and yet there is no password hint or anything so how the fuck are those people downloading it
https://bowlroll.net/file/112578#_=_
>>
>>3002067
nevermind it was burried deep in the comments
>>
>>3002067
>>3002068
FYI all the tsumidango bowlrolls have a password equal to the video number where he published it
>>
>>3002071
thanks
i fucking hate this password fuckery so much
yeah i sure have nothing better to do this weekend than waste an hour by hunting down passwords through links that often don't even work anymore
>>
Aaah views are stuck at zero again
>>
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dead thread
let's see some progress updates you gosh darn good for nothing slackers
i want to cum
and i want to cum NOW
>>
anyone has this model or the password?
https://bowlroll.net/file/258980
>>
>>3002400
can't post my progress on /e/ so >>>/h/8714713
>>
>>3002400
>let's see some progress updates
i don't really progress on anything, i do random still pics on occasion
>>
>>3002432
good job anon, very nice touch with the pubes interacting with the dick, keep up the grind

>>3002441
start by making a simple sex loop, you can do it, i believe in you
>>
>>3002453
>start by making a simple sex loop
it's more like i just don't care to
you guys got me covered
i believe in you
>>
How hard is it to port from VRM to MMD? so far from what i have seen is use vroid2pmx and learn how to use pmxeditor and pmxtailor right?
>>
>>3002458
Vroid2PMX never works for me
>>
>>3002455
don't be just a consoomer, become a creator
the dopamine high from people leaving cum stained comments under your video cannot be matched
>>
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>>3002462
>consoomer
i don't watch any of your videos either if that consoles you, i don't even visit iwara
i only make still pics and that's how i'll work
>>
>>3002469
>i don't watch any of your videos either if that consoles you, i don't even visit iwara
tragic
there is no better porn than mmd porn
>>
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>>3002472
then there's more for you and you can enjoy it for the both of us
>>
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>>3002478
"Humph!"
>>
>>3002478
You are breaking my heart.
Any my cock.
>>
>>3002461
Yeah didnt work well for me either so i guess the other option is vrm to blender then to pmx?
>>
>>3002219
at least this gives me an excuse why I didn't post my video this weekend, even though it's already three months late...
>>
>>3002432
Looks itchy.
>>
>>3002548
yet feels divine
>>
>>3002458
>>3002461
it won't work if you try to port models that are in a 1.0 format, like this rin for example
https://hub.vroid.com/en/characters/1647252272779478896/models/6828117639386337640
that said some of the morphs are mislabeled once the conversion is done and usually three eye morphs (the ones that give you cartoon expressions like ">.<", "o.o" and "-.-") require some extra tinkering on pmxeditor.
>>
>>3002615
Yeah had to do everything in blender but it finally worked.
>>
Just how often do vtubers ask you guys to make stuff?
I guess it shouldnt be weird since they are the current 3D fad around.
>>
>>3002700
about tree fitty
>>
>>3002700
vstripper won't spend a toonie on good 3D models
>>
somebody have these models?
>>
Does anyone have these motions?
https://ko-fi.com/s/6e42888088
https://ko-fi.com/s/8ea3a26964
>>
I'm looking for these password or motions by Ponx
https://afdian.com/item/2aaa70ce2c9211efb33a52540025c377
https://afdian.com/item/89afeb9e21b611ef8f6f5254001e7c00
https://afdian.com/item/3e0e71a0ff2f11ee896952540025c377
https://afdian.com/item/fa90ee5aef7811ee9ccd52540025c377
https://afdian.com/item/c56676d6cfad11ee98875254001e7c00
especially the last one, thanks
https://afdian.com/item/0d287446cf4111ee8e065254001e7c00
>>
how can i get mamerus model?
>>
Does anyone have this model?
https://www.aplaybox.com/details/model/l649Rcu2lIgS
>>
it's like I'm really in /r/
>>
>>3003125
did you hear about the new booth model release that people in here want
it's rated /r/
>>
>>3003073
There are full-length versions of Easy and Smart on tstorage, y'know.
>>
So, anyone here gonna be doing some Halloween slop for next month?
>>
>>3003472
as long as it's not Happy Happy Halloween please
>>
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PSA: I finally found out how to fix weird DoF focus outlines. I always thought this was inevitable anti-aliasing, but that was wrong. Not sure if this is common knowledge but I've never seen it mentioned anywhere...

Anyway, the problem is that all DoF shaders assume that the model edge gets drawn. But e.g. Ray-MMD doesn't normally draw edges. So where the edge would be you get the background in focus instead of the edge...

To fix it, edit the offscreen shader, e.g. HgDOF_Depth.fxsub, and change all edge color alpha references to 0, like so:
> alpha = EdgeColor.a * !opadd;
to
> alpha = 0.0;

And that fixes it!
>>
>>3003473
What's your issue with happy halloween? Don't you like to watch 80 videos using the same model and song with only a character swap every year?
>>
>>3003476
This is very useful, thanks.
>>
>>3003479
That doesn't even bother me, some of the videos are pretty good but I can't watch them because the song grates on my nerves so much that I have to close them within seconds to avoid ear torture.

If only there were some other fitting music I could plug in.
>>
>>3003501
Cool, I actually found this out from >>2999360 and experimenting with that, and then later noticing that with RayMMD the focus outline had got huge as well.

Maybe future generations will have an MMD Research Institute that can find these things out more systematically!
>>
>>3003121https://www.mediafire.com/file/47d975rv49rmrxn/%25E3%2580%2590%25E5%25B0%2598%25E7%2599%25BD%25E7%25A6%2581%25E5%258C%25BA%25E3%2580%2591%25E8%2582%25B4-%25E5%25A4%259C%25E5%25A4%25A9%25E5%2585%2589_by_%25E5%25B0%2598%25E7%2599%25BD%25E7%25A6%2581%25E5%258C%25BA_924a349d0db863296b6ab91d106028ba.zip/file
>>
Can I somehow set the MMD render window to default to 60 fps and utvideo? It's so annoying to have to change these every single time and not forget...
>>
Nice, got on trending page 7. (If I blacklist koikatsu, otherwise page 14...)
>>
could someone help me with this? it says the password is the vido number without the sm and followed by the posting date, but no matter the combination i try it just won't work https://bowlroll.net/file/339441
>>
>>3003929
video number without sm + 0722 (release date)
>>
>>3003932
https://bowlroll.net/file/332789
please
>>
It seems for 2-sided materials, RayMMD still uses the opposite side normals rather than the reflected ones that I'd expect for the other side. Is there a trick to getting it use the reflected normals?
>>
>>3004009
reading more on the MME reference doc, I guess this would require additional functionality from MME since there doesn't yet seem to be a way of detecting which side of a 2-sided material is being drawn, other than guessing from the normals
>>
>>3004009
>>3004031
If you add a : VFACE semantic variable to a shader model 3 pixel shader, something like this:

float4 Basic_PS(VS_OUTPUT IN, uniform bool useTexture, uniform bool useSphereMap, uniform bool useToon, float front_face : VFACE) : COLOR0 {
//multiply with the normal, something like
float3 fixed_normal = IN.normal * front_face;
//rest of the pixel shader
}

..the "front_face" variable, in that example, will contain the face orientation (1.0 or -1.0), which you can multiply the normal with, to reorient the normal.
I just tested it in MMD, and it seems to work. Dunno about MMM but it prolly works there too.
>>
>>3003953
Uploader name (4 characters) + 式 + Model name (4 characters)

use deepl for translation, these ones aren't even hard
>>
>>3004059

Thank you, bro
>>
>>3004036
Thanks, I'll try it out. Though I'm not looking forward to editing RayMMD's hundreds of pixel shaders if it comes to that. I hope it's enough for the material shader...
>>
>>3004036
>>3004114
so yeah, it was really easy, I just had to change the GetNormal call in material_common_2.0.fxsub , there were two instances and I changed both although the second seemed to make no difference
>>
excuse me but does anyone have this model? the creator seem uploaded the model in 2021 and there's a good number of other creator using this model and after 2022 I can't find any video using the mentioned model. I assume its used to be distributed until the creator took it down.
https://www.bilibili.com/video/BV13h411e7Zd/?vd_source=3763670b558f00ded894c92ab95e9d55
>>
>>3004349
this version of azureus was not widely distributed
>>
>>2996522
How do you get an account on Iwara without letting Google know everything about me? Making a new google account requires a phone number, and I'm definitely not using my actual gmail account. Temporary email websites don't work. Any solution?

Annoyingly, some of the videos 404 whenever I try to access them, and it seems like not all videos will appear to people who aren't logged in
>>
>>3004393
The 404 is from the default blacklist (like loli) or sensitive content block, and yes you need to log in to be able change it (after the account is a few weeks old I think, or that's how it was some months ago).

If https://www.iwara.tv/forum/support/10d297c7-275c-49b3-aa38-040b553c3b18 is still correct you could try one of those emails too.
>>
>>3004393
yahoo.com
hotmail.com
msn.com
comcast.net
live.com
rediffmail.com
gmx.de
yandex.ru
ymail.com
libero.it
outlook.com
mail.ru
sbcglobal.net
live.fr
verizon.net
live.co.uk
googlemail.com
yahoo.es
live.nl
bigpond.com
yahoo.it
neuf.fr
yahoo.de
alice.it
rocketmail.com
att.net
laposte.net
facebook.com
bellsouth.net
yahoo.in
hotmail.es
charter.net
yahoo.ca
yahoo.com.au
hotmail.de
tiscali.it
shaw.ca
sky.com
earthlink.net
freenet.de
t-online.de
aliceadsl.fr
virgilio.it
home.nl
qq.com
telenet.be
me.com
tiscali.co.uk
gmx.net
mail.com
planet.nl
live.it
ntlworld.com
arcor.de
yahoo.co.id
frontiernet.net
hetnet.nl
live.com.au
zonnet.nl
juno.com
optusnet.com.au
skynet.be
sympatico.ca
windstream.net
and there is more just look and you will find
>>
>>3004406
I don't believe for one second that all of those are on the iwara whitelist.
>just look and you will find
Where can you look at the iwara whitelist??
>>
>>3004416
internet
>>
I noticed that Natsumisans Sparkling motion doesn't work for me like it used to. When I load the jellyfish and shell .vmd onto the .pmx files, mmd crashes immediately. That hasn't happened before. Does anyone know why, or is experiencing the same issue?
>>
So I've done some testing, and it seems that mmd crashes whenever I load a .vmd file that contains a keyframe in DISP/IK/OP. Have any of you seen anything like this, or know how to fix it?
>>
>>3004563
Check the model for problems in PMXE (using PMX Info window)
>>
>>3004610
Everything is OK. I don’t think there’s anything wrong with the models themselves.
It's the same .vmd files that suddenly started crashing, on no matter which model I use. I tried loading a project that used one of the affected .vmd motions, that used to work fine, but now crashes.
I then exporting different versions of the .vmd that no longer works. The version without any keyframes in the DISP/IK/OP tracks doesn’t crash.
I've tried a clean version of MMD, both 32-bit and 64-bit, reinstalled DirectX 9.0c and Microsoft Visual C++ runtime, and of course restarted my PC, but nothing seems to fix it.
>>
>>3004385
alright thanks for cutting my search short, atleast I didn't waste a lot of time looking for this
>>
>>3004549
>>3004563
>>3004644
Nevermind, mmd is working again somehow.
>>3004610
Thanks for the suggestion.
>>
https://x.com/haiyore_audio/status/1970080635948544021
This came up in my suggestions feed, sounds like something potentially useful to ray-MMD users.
>>
aplaybox com/details/model/kGaMoglPZ2Ho

Anyone have this one?
>>
Anyone have homyummd's Miyu swimsuit model that they would kindly share?
https://kemono.cr/patreon/user/88680901/post/110501426
>>
apart from rule34video, iwara and rule34xxx are there any other good websites with decent traffic to upload mmd porn content on?
>>
Please, could you share this model?

https://www.aplaybox.com/details/model/LZeQ2RmRhZbK
>>
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always takin
excuses makin
thankful fakin
goes on flakin
>>
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does anyone got the model for sandrone and columbina? the official genshin aplaybox hasn't upload them yet and all the vids on bilibili credits the name 無名, yet no fucker on the site or aplaybox has that name
>>
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>>3004890
flat is justice
>>
>>3004912
you should translate that name btw because even in my lack of jap i can read it because i recognize the mu kanji and na kanji
>>
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>>3004781
https://www.mediafire.com/file/0wk6ysupmqjwn6c/扇子兄弟皮肤_by_蜂神扇_658d0987fa44f30e43764f80095eba65.zip/file
>>3004884
https://www.mediafire.com/file/1e3ap3vkskwidyu/【尘白禁区】凯茜娅-贴身特助_by_尘白禁区_5c45ee84c0d21927899a126c5bd026df.zip/file

Does anyone know how to separate this? I want it to look like the image on the right.

I tried in Blender, but everything gets grouped together. In PMX Editor, I tried using: Menu > Edit > Face > Separate Shared Vertex, but that didn't work. I've also tried other options without success.
>>
>>3005135
I already fixed it, thanks anyway.
>>
Isn't a "bone track" rigid body (first type selection) stay fixed to the bone, and not affect the bone? What am I doing wrong when it randomly starts rotating on its own?

I have some "physics OP" bodies linked to it, following by "physics+bone align" bodies. I want the bone track body to stay in place and the others dangle from it.
>>
>>3005040
i know what it translates to. my point is i've looked everywhere to find the model and it results in nothing. i tried putting the name in aplaybox search, bilibili search, no users, no links, 無名 mmd on google turns up nothing. maybe because the kanji fucking means no name/without a name. are the chink creators fucking with me?
>>
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>>3005180
You might be onto something.

>>3005175
Who the fuck knows without looking at it. It's not affected by _physics_ if it's really the first body type and there are no physical bones in the parent chain or local inheritances, that's for sure.
>>
>>3005135
Thank you so much.
>>
>>3005180
>i know what it translates to.
then why are you searching the name
>>
>>3005229
>then why are you searching the name
to find the model, retard
>>
>>3005135
Thank you, anon!
>>
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>>3005230
but you're searching that name
>>
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>>3005241
squeeze them, squeeze them
>>
Does anyone have Mox's camera motion for Aespa-Whiplash?
>>
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I'm trying to figure out the historical order of the major miku models. So far I have:
2008 V1/V2
2012 TDA
2012 API
2017 YYB
2017 SOUR
2019 Tsumidango
2019? dot

Is there anything major wrong or missing? Are there any important modles from the non-H scene that we don't see because they don't have a nude variant?
>>
Why my mmd crash when i try to load this model? Other models like tarako's and quappael's is fine

https://mmda.booru.org/index.php?page=post&s=view&id=3332

Mmd just closed when i load this shit, Google and youtube confuse me can anyone here help?
>>
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Anyone have this cute and funny model?
https://kuroyuzu.booth.pm/items/2166763
https://kuroyuzu.booth.pm/items/1157350
>>
start working on those Halloween animations you lazy shits, you have one month left.
And i better not hear anyone use that annoying ass Halloween song for the millionth time
>>
>>3005812
i don't do aminations
>>
>>3005820
this thread is for mmd animator chads only, please leave immediately
>>
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>>3005793
Works for me. Could be too heavy for your machine to handle. First see if your MMD is up to date and has all the required dependencies installed. If you're a winefag, maybe that's just the latest addition to the list of your unsolvable issues. Otherwise try batch-deleting (not irreversibly) large chunks of the model in PMX (but start by moving the texture folder) to see if that makes it load and then narrow it down until you catch the bug, which is probably not there. Could also try MMM instead.

>>3005812
Piss off with your retarded westoid customs, the reign of the West has fallen.
>>
>>3005828
>Piss off with your retarded westoid customs, the reign of the West has fallen.

Say what you want, you know very well that if the big one falls, he will drag everyone down with him.
So think about it carefully
>>
>>3005837
we're looking forward to making that omelette
>>
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>>3005822
no
>>
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>>3005837
I'm looking forward to it as well. It's like Sundome, but it's as long as One Piece, and the protag never gets to cum. Enough teasing!
>>
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>>3005871
pettan pettan
>>
>>3005885
nyoro~n :3
>>
>>3005839
omelet with Chinese spicy sauce,
yum yum
>>
>>3005881
>I'm looking forward to it as well.
The truth is like Dragon Ball, it's a never-ending story, you think it's going to end but that never happens.
>>
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Are there any other MMDers that make Illya/Chloe vids that aren't using the eboshi model besides sad keanu (キアヌ・リーブス) and poridf
>>
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Does anyone know the password for this?
https://bowlroll.net/file/333575
>>
What is this 4.5M JPY lawsuit i keep seeing around?
>>
>>3006032
Turns out what we like to do here can actually have legal repercussions beyond making creators quit or stop distribution. How absolutely unforeseeable and sudden!
>>
>>3006140
did the copyright holders of the models they made get a cut too
>>
>>3006152
Yeah, I'm pretty sure they had to hold the copyrights to the models they had filed a misuse lawsuit for.
>>
>>3006168
well yeah, because they settled instead and if the court asked the question, it could be a real question of ownership
and a settlement is really that, it's outside the court
the lawsuit really doesn't mean anything because there was no judgment or preciding by a judge in any fashion
>>
>>3006243
>preciding
clearly meant presiding, w/e
>>
>>3006140
>A paid the full amount
That would be insane and makes me disbelieve there even was a settlement...
>>
>>3006140
The world is really fucked up beyond all repair if these people managed to win a full payout.
10 years ago, the internet would have laughed them off.
The amount is ridiculous as well.
>>
>>3006140
how do we know this is legit and not some made up shit?
>>
>>3006295
It's up on their X page, and knowing Endress and ShiniNet being a massive pain in the ass when it comes to copyrights, it's pretty much 100% confirmed.
>>
>>3006301
payment of the full amount has got to be made up though to scare people into following their bullshit rules
>>
>>3006284
it wasn't a win, a settlement is not a judgment by courts
it's a "let's not do the court proceedings because that can get costly and compound to your losses as well as mine" gesture
>>
>>3006310
>to scare people into following their bullshit rules
usually it's shit like that
there's a reason nicovideo was fucked with and thus they had to shut it down for a while and/or block access to outsiders
they expect people to be courteous enough to follow rules they come up with and not following them is just plain wrong, as if they wrote the bible and some commandments or something

it's like they think they're leviticus even though leviticus is a piece of shit with dumb rules that are pretended to be holy and words of god, these same people think that just by saying something, people should assume they're words of real law

and it's even worse with weebs try to act like these insane idiots and none of the shit they come up with would actually be enforced in a real (american at least) court

like i still use windows 7 and ms can't come down and tell me i'm not allowed to use it anymore just because they might in the future say "you can't use it anymore it is forbidden" and at best, they'd just try to lock me out of doing things unless i upgrade
again, AT BEST

it's like they treat digits and 1's and 0's as some kind of finite resource when it's artificial scarcity for the sake of increasing some stupid fake market value of their product, and it's self-aggrandizing and self-fellating
>>
>>3006379
*and it's even worse WHEN weebs try to act
>>
>>3006301
>>3006140
I'm scared now, i just use random models from mmd boorus, tstorage and google and shit how do i know i'm not accidentally using some of this illegal shit?
>>
Does anyone have nsfw version(with nipples and vaginas) of つみだんご's BB?
https://3d.nicovideo.jp/works/td41754
>>
>>3006411
You'd start by looking for ReadMe files in the folder and studying them. Then you can look up the model's names online and see if you can find any info. After that, assuming your usage is not stated to violate anything, you can take it easy until you get a takedown notice or whatever, at which point it'd be wise to follow it. It's much easier to be caught violating music copyrights than model copyrights, in any case.
>>
>>3006539
That's why is so popular TDA, they have made R18 games, videos and everything you can imagine.
>>
>>3006539
unless you are in japan you don't have to give a crap about the rules, the worst you get is dcma to take your shit down
>>
>rulesfags on my 4chan
hey buddy i think you got the wrong board
reddit is two blocks down
>>
Strangely, my edition of the 4chan rulebook does not state you have to be a nigger with no inhibitions or common sense in order to stay here.
>>
>has a rulebook
ngmi
>>
Does anyone have this password
https://bowlroll.net/file/342255
>>
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does anybody know where i can get the aether gazer hades dress skin? i've seen it in mmd videos before so i know it exists but i checked their aplyabox and it's missing
>>
>>3007118
>aplyabox
look again
>>
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>>3007125
found it. for some reason they have two separate aplaybox accounts

https://www.aplaybox.com/details/model/hUxjDlsfW5wO
>>
Anyone has the unzip pass for EL-FPr_FTBSTV_v1_0_4.zip? I saw here once but 4 chan search is 404 now.
>>
>>3007167
283710
>>
>>3007187
Thanks man, I really appreciate it.
>>
>>3007165
Do you know how to upload work?
When I upload it, it tells me there's already an identical one and asks me for a video proving originality. I don't know how to do that.
>>
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looking for a cute n dumb pirate captain

anyone got Houshou Marine by ucupumar, im having terrible time trying to find her
>>
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>>3007236
I don't know Rick seems Fake
>>
in pmx editor, how do i save a morph at 0.5 of it's current total. so when saved it only goes halfway at max.
>>
>>3007236
why don't you just use her official MMD model?
https://www.mmd.hololive.tv/
>>
>>3007266
save morph as csv, open in spreadsheet and divide the numbers by 2, then reload
>>
>>3007285
I actually wanna 3D print her at a smaller scale, I’ve found her in the archives but I have to download a Chinese browser to download anything (and also a Chinese phone number kek)
>>
>>3007345
you have to kneel to the
CCP
>>
>>3007266
>>3007341
For vertex morphs, use Wampa842's MorphScale instead (remember to inspect the model afterwards). You can also go for TransformView, but it's trickier. Although you can use it for bone morphs and multiply them by repeating the process. The INVRT-P button in TransformView mirrors your changes for appropriately named left/right bones, which lets you just drag them instead of autistically matching values.
https://archived.moe/e/thread/2864449/#2867243

And there's no reason to be a spreadsheet autist with other morphs either when you can just calculate the values in PMXe... Furthermore, you can use group morphs as multipliers for any kind of morph, provided MikuMikuDance's 255 morph limit isn't an issue.
>>
>>3007393
>a spreadsheet autist
I don't know, it takes at most five seconds that way, your way seems much more complex and situational.
>>
>>3007399
Please post a video of it taking five seconds or under from start to finish, and we'll see whose method is faster.
>>
>>3007266
Just make a group morph, add a morph inside, set the "Tgt Index" to the index of the morph you want at 0.5 and set the "Flip/Group (Impact)" to 0.5.
Now you effectively have a copy of your morph at 0.5.
>>
>>3007341
>>3007393
Thanks

>>3008065
this way is the easiest way to do it.
>>
>>3008098
though at that point why not just set the morph to 0.5 in MMD...
>>
>>3008121
a model i was fixing blink's morph was doubled, i didn't want to have to keep setting it in mmd. plus wouldn't motions that use that morph override it?
>>
Did someone get the model in pic related? I just want the costume.
>>
>>3008346
https://www.mediafire.com/file/1ah20e4hr1ey3ak/TDA+Ferya.rar/file
>>
What do you think about winter doing natsumi's motions lately?
The quality is obviously not the same yet she still charges $30
At least she told us about the next motion being done by winter lol, I would have been pissed if I had pledged for this month and got the bait and switch
>>
>>3008380
Thank you!
>>
Can anyone post ZoeyLinds' model packs once the Rivals pack updates? Or maybe just the now updated Another Place Another Time pack.

Also, anyone willing to make a NSFW edit of Artemis1031's definitive TDA base?
>>
hate to ask but on the off chance someone has enough stats, could they download these for me, thanks
https://www.aplaybox.com/details/model/6LJuxVaJHiKx
https://www.aplaybox.com/details/model/57UzqQo9y3Zr
>>
>>3008577
that guy only re-uploads from deviantart.
>>
oh right thanks, found it here https://www.deviantart.com/violet-sinveil/art/Action-Taimanin-Emily-Basic-864082709

it's a barebones port though, sfw and no facial morphs
>>
Not NSFW, but can someone help with the .zip password for this? Retry Now by MobiusP: https://bowlroll.net/file/343024

First password is choreographer's name from https://www.nicovideo.jp/watch/sm45476827 , but then the .zip itself has a password, which is the first two prohibited phrases converted into hiragana. I keep trying variants of "あーるじゅうはちひょうげんしょうようりよう" since the first phrase is "R18表現" and the second is "商用利用". I know I'm retarded. What am I doing wrong?
>>
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I was going to make a video with vk岩's latest motion on Sunday, but after finding out it uses another tranny song, I decided to massively expand my song BPM list and convert it to a more usable Excel format instead. You can also check it out:
https://mega.nz/folder/WQwSTY4Z#ja8ogZpf6Xvkhuu5oh4LvQ
I'll update it whenever I feel like it. Currently it only includes the motion collections that have dedicated song folders.

>>3008420
"When a hohol was born, the Jew cried." I don't care, of course, I'm not giving her any money either way.

>>3008599
You aren't. It's not working only because WinRAR can't into moonrunes unless you have it set to the correct encoding. I recommend having Bandizip for such cases. While 7-Zip also works, you will get garbled filenames with it, maybe unless you set your system locale to Japanese.
>>
anyone has Kimi no Shiranai Monogatari from 盗賊@つばきP before he deleted it?
https://www.nicovideo.jp/watch/sm26107006
>>
>>2996522
Anyone knows where I can download THIS 3d model of Suomi from Girls Frontline 2? The official website only has her normal swimsuit version
>>
Anybody ever get these two models of Angelina?
>>
https://www.aplaybox.com/details/model/mu9In1q3tPkr

Can someone share this?
>>
https://www.aplaybox.com/details/model/rGAYfwxu0DJf

https://www.aplaybox.com/details/model/mS5BtSoHrE7l
https://www.aplaybox.com/details/model/Ngrd6VCyUFQ9
https://www.aplaybox.com/details/model/K7ZBKaRsRgwY

A few different versions of the previous model if anyone can share
>>
File: sharkrycustom1.webm (1.44 MB, 640x968)
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>>3008927
that's a custom accessories version that they don't have mmd models for yet
just like this version, which i did buy in-game
but i am campaigning for mmd models of them in responses to surveys they send out in the gacha game
and i don't know how to do model rips/porting which is the one thing i'd love to know how to do in general for shit like that and idolmaster, especially since that jewdfaggot123 on deviantart is not only getting commissioned for them but he also still sells these commissioned products for 32 dollars and i wish he would die in a car crash
>>
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you make insect video ONE TIME.. and then every time you upload anything after that it be like...
>>
>>3009173
Never cater to fetishes like that. Some people should not be entertained...
>>
A couple of my favorite Iwara videos were deleted. Any advice, or are they just gone forever?
>>
Does anyone have a Bender archive? Kemono hasn't updated in ages
>>
>>3009173
i dont understand insect fetishes. mmd is the only place i have ever seen this.
>>
>>3009438
then you really haven't been around
>>
Going out on a limb here, but does anyone have Top-Flame's Miku models?
>>
>>3009406
>>3009480
Provide a picture at least, both of you.
>>
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>>3009482
These are the api models
>>
>>3009488
>>3009482
One more
>>
>>3009482
And this one
>>
>>3009482
And there's also the cow apis
>>
>>3009406
not sure why you came here for an archive of a futurama character
>>
>>3009565
you so funny
https://www.iwara.tv/profile/bender
>>
>>3009567
if you think that's funny, wait until i go for an april fools joke
>>
>>3009345
Find a telegram/site that archives all iwara videos or ask around for the specific videos if you know them. Good luck.

>>3009438
I'm guessing it's the degradation aspect... but personally I'd rather see them get degraded by a dog/pig/horse... insects kinda just gross me out. I might be stereotyping and making assumptions but maybe it's a cultural thing since I think most of the insect fetishists are Chinese?
>>
>>3009159
Damn. Guess I'll have to find someone that can rip assets because I'm too retarded to learn how to do it
>jewdfaggot123
Dear God I hate that faggot.with a passion ever since I wanted to get those sailor outfits of the lolis
>>
>>3009752
>Dear God I hate that faggot.with a passion ever since I wanted to get those sailor outfits of the lolis
if only someone could help me get from point A to point Z on doing all that, like i'm sure it starts with using asset studio and all, but like, getting all the facial morphs applied to the face, and then attaching the head to the body, and optionally adding physics and whatever else that's necessary to make it a complete mmd model
the front part of that knowledge just seems rather elusive and esoteric because everytime i try to search for porting from unity to mmd, google just shows me links of mmd -> unity which is the complete opposite of what i want
>>
Did anyone get this Luka?
>>
deviantart com/heymisaki-chan/art/Happy-Halloween-2016-3-642086307

Anyone still have this version of the models?
>>
>>3009887
more info than just an image?

>>3010030
version 2016 and 2017:

https://www.mediafire.com/file/keq808frhullmvb/tda_succubus_2016_2017_by_heymisaki_chan.rar/file
>>
>>3010087
deviantart com/grizinuzuka/art/MMD-PDFT-Lacy-Luka-DOWNLOAD-1219327946

It's this one. And thank you for the succubus models. Archives and wayback didn't yield anything as far as those two versions were concerned. I could only find the 2019-2019 halloween packs there.
>>
>>3010087
iwara tv/video/kkek4u70arfqo931z/mmd-pole-dance-miku-r-18

iwara tv/video/0xlwzfeayqfzlwewg/gimme-that-haku-x-gumi-succubus

Last one. Do you have this set by chance? This one has been the hardest to find. I want to say that this was nya's set of succubus.
>>
>>3010225
sorry, this guy was selling them, that's why you had to contact him.
>>
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>>3010228
I already checked and I don't have them, they are similar even at the base but they have heels and not boots.
>>
>>3010299
By the way there are 56 models "Succubus Models Pack - Ultimate Edition"
>>
>>3010300
>Succubus Models Pack - Ultimate Edition

I'll do a search for that then and see what I can find. Thank you for the help! It's appreciated greatly.
>>
>>3010300
Where would I search for it?
>>
>>3010304
I don't remember where I downloaded it from was in 2020 and I think they are no longer available but I'm leaving them here they are also R18.

https://www.mediafire.com/file/x6nqqnwgz7p13kl/Succubus+Models+Pack+-+Ultimate+Edition.rar/file
>>
>>3010309
It looks like this is just Dr Cossack's pack but renamed. Though I do have Cossack's pack so I'll be able to refeence it.

It would appear those succubus models are just lost for good. Though I did find a version of the the seductive devil haku that has Luka and Miku's textures. But the other girls are gone for good it seems unless anyone else manages to unearth the Sexy Succubus 2.0 pack. Thanks for the help dude. I'm till searching archives, so I may find something yet. If I do manage to find someone willing to share the pack, I'll link it here so others can grab it too.
>>
Where can I find a Retry Now Miku model?
>>
Anyone able to grab and can share please?
https://booth.pm/en/items/6486625
https://peachtree.booth.pm/items/6422741
https://peachtree.booth.pm/items/6668352
(Maid) https://booth.pm/ja/items/5725664
Thanks!
>>
>>3010505
Kek, asking for expensive editslop. Good luck.
>>
https://www.aplaybox.com/details/model/BtGYPOav7EcW the password should be simple but the CN runes are messing up the four letter code. anyone got any idea? 帽子米塔的小玩具是什么?四个字 What is the little toy of Hat Mita? Four characters.
>>
>>3010800
https://archived.moe/e/thread/2944255/#2947028 is the best idea I have.
>>
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>>3010922
P.S. You can learn the correct name for it by feeding the hint to Google's AI. I'm not sure it's guessable otherwise.
>>
>>3010846
it didn't expire, you just have to have uploaded at least one work
>>
Looking for the Massara Blue Jeans camera. If you have one, please share.
Butterbloem
https://www.youtube.com/watch?v=ET-f8rapQCQ
REMIXTHATSONGGG
https://www.youtube.com/watch?v=Xc_KR_MvTSs
>>
>>3010960
Can you explain to me how to upload a work? When I upload it, it tells me that a video
>>
help dl pls...
https://www.aplaybox.com/details/model/cD39jnbYkHVx
>>
can anyone please share this? i tried making an account but failed

https://www.aplaybox.com/details/motion/zh6u5ZkDmKmS
>>
>>3011058
ts q9b9u7pntb2q
>>
I try these already and fail. I assume at this point no is is allow to download without the author permission and given the correct password. I really dislike theses teases why bother sharing then?
>>
>>3011040
https://www.mediafire.com/file/4ix0uj3j8htvx4i/星穹铁道-刻律德拉+兔女郎+配布V1.2_by_瑞鵆_b16684f60cb7c691c633d3f0e58264ec.zip/file
>>
>>3011295
Can you explain to me how to upload a work?
>>
>>3011295
How do I prove that it is an original work?
>>
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>>3011297
Use your mobile phone to translate the requirements in the window

>>3011298
there is already such a function but I think it is only for Chinese users.
>>
>>3011295
Thanks bro!
>>
Does anyone have the camera for this motion?
https://www.youtube.com/watch?v=a5fOIwgH9WU
I've looked everywhere. I have the motion itself, but no camera. The original creator seems to be retired :,(
>>
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>>3011322
https://files.catbox.moe/qm45h5.rar

I heavily recommend pruning the unnecessary keyframes before using it, by the way.
>>
>>2997559
Are these freaks bots or just retards? MMD moved to Iwara. If you want to watch new MMD content, just watch it on Iwara. Also, no, they don't focus on miku or any other vocaloid. There are literally thousands of MMD models out there.
>>2997863
Iwara is still extremely active.
>>
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>iwara mark
>p-pls care about iwara
>>
>>3011334
2017 Ahhhh how time flies
>>
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>>3011510
flat is justice
>>
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>>3011527
you got that right
>>
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>>3011929
deshou deshou
>>
Can someone please share these 2 off of playbox?

https://www.aplaybox.com/details/model/mS5BtSoHrE7l
https://www.aplaybox.com/details/model/Ngrd6VCyUFQ9
>>
>>3011929
that skirt looks about to fall off
>>
does anyone have the model that used to be at this link and if so could you share it
>>
>>3012167
am dumb, did not post link
deviantart.com/cjpaoshen/art/YYB-Winter-MIKU-WIP-719024769
>>
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>>3012143
Oops
>>
>>3011929
TAAAAAKE OOOOON MEEEEE (take on me)
>>
>>3011298
It's koikatsu
>>
>>3012288
No, I'm sorry but you lost me
>>
>>3012483
https://www.iwara.tv/video/kownriqqoetzmkwlx
>>
Has nobody made a properly interpolated Conqueror motion? I only found the only with a gazillion keyframes, and a "light" version which is jerky...
>>
>>3012484
"I see", he said, with nothing but questions filling his feeble mind.
>>
share please.
https://www.aplaybox.com/details/model/64HnF9YKORks
>>
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>>3012504
>>
>>3012108
https://www.mediafire.com/file/yrvj104dyq7ligy/海伦休息室_by_少女前线2:追放_74767246e00f990cb2a4c52d74a95c90.rar/file
https://www.mediafire.com/file/vk0n7dcfljv47oy/海伦礼服(930)_by_少女前线2:追放_78c2854691ab74b20359afc1637470c6.rar/file
>>
>>3012595
https://www.mediafire.com/file/dxvoy5pwz7s367b/哥伦比娅_by_心海suki_f2f83691dc16bafde27ceffcc2ab8f68.7z/file
>>
finally made all the accounts and figured out all the tricks to get cyalon's stages.
excited but also tired
>>
>>3012694
don't have a clue what you're talking about but either congrats or sad that it happened
>>
>>3012288
The fuck? There was actually a take on me motion, and it was the dark souls meme one? Someone keeps asking me to use Take on Me for a video, and I thought they were just jerking my chain.
>>
>>3012694
Congrats on having the will to get them all.

>>3012695
Cyalon is a creator on bowlroll who makes you bounce to different sites just to piece together the passwords for his stuff. He makes stages and model edits. Anon above just took on the herculean task of enduring Cya's bullshit enough to get his stages.
>>
WTF, 7zip can compress PMM files extremely well... it just compressed 200 MB of my 116 backups of one project down to 1.8 MB... it must've somehow realized those files are almost all the same?

Someone should've told me!
>>
File: C.gif (3.84 MB, 400x821)
3.84 MB
3.84 MB GIF
>>3012632
Thank you!
>>
>>3012703
>decompresses the .7z archive
>all of the files are corrupted
Whoopsie
>>
Still not a single leak from TeshiiLatte?
>>
>>3012701
thanks to the archive.org pack I got all the character models already, except for amesuku kage, which is a really good one. the given passwords, ハッピー, こめこく, 0000 just don't work. If anyone knows the fix, that would be great. https://bowlroll.net/file/306267
>>
>>3012724
nope all there and intact

it also compressed 780 MB of model edit backups into 13.8 MB... I guess it really loves files that are almost the same
>>
>>3012800
There's a pack of his models? I'm gonna go look and grab them as well.
>>
>>3012499
Haven't seen one, but too many keyframes isn't really a problem. What actually bothers me is the lack of IK legs. Whether a model's legs touch the ground or not is often really random.
>>
>>3012724
Ever tried archiving, say, a lossless .avi?
>>
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>>3012864
Nevermind. I've tried it, and idk how the guy I based my assumptions on did this. Maybe because it's meant to be a transparent background avi, but I've got no disk space to refresh my memory.
>>
>>3012811
just older weapon, stage and character models it looks like.
https://archive.org/details/cyalon-mmd-mikumikudance
>>
https://www.aplaybox.com/details/model/BtGYPOav7EcW password figure out was misspelling in the runes 紫色心情 for those who want it.
>>
some female models full body of one-piece? , all the ones I found are mutilated.
>>
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anyone able to share?
https://www.patreon.com/posts/model-dl-da-feng-138657129
https://www.patreon.com/posts/tong-teng-zhu-0-141180918
>>
https://seiga.nicovideo.jp/seiga/im11685489
Can someone please upload this model?
>>
>>3013293
Post a screenshot of that page. Seiga is region blocked for the most of us.
>>
>>3013293
google the link and write password: the hint is there and you can google translate to get it
>>
Could anyone help me out with this password? I want to use this motion in a video. https://www.aplaybox.com/details/motion/TUv6u8Ds2Mtz
>>
>>3013558
I know Chinese is hard for non-AI MT, but even a poor translation should give you enough to guess it's the first two characters from the bilibili description.
You're aware that the singer is a transsexual, right? I've found ひもろみ's cut of Toxic to work well as a replacement.
>>
>>3013559
Ah, thank you very much. MTL described the password as the first two words in the "video introduction", so I was mistakenly focusing on the video itself, not the the description.
>>
Is there a simple-ish way (aside from manually fixing every frame) to have panties pulled down that are stretched between both legs, so that they stay attached to the legs and line up properly in between? So they should rotate when one leg moves forward/backward.

I tried with two bones OP'd to the girls legs, and adding them together, but that won't do a rotation. And with IK I can do the rotation but no idea how to keep the panties in the right position between both legs.
>>
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>>3013946
So what's the problem you're having if you've already thought of rotating panty leg holes with IKs? So long as you have two IK-manipulated bones pointing at each other and two sides of the inner section weighed to the manipulated bones or their children, it should work just fine. Even one IK would be enough for a little cruder job, and I doubt your target audience is refined enough to care. It could be a better approach than what I use (incorporating the original body rig).



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