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File: queen_lize-sugokunemui.png (2.53 MB, 1920x1080)
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Previous thread : >>2996522

>Guides & Resources
Pastebin: https://rentry.org/MMD4Chan

>Videos
https://www.iwara.tv
https://www.nicovideo.jp
http://video.fc2.com

>Models
https://mmda.booru.org
https://bowlroll.net
https://3d.nicovideo.jp
https://seiga.nicovideo.jp
https://rentry.org/masterpost
https://rentry.org/MMDPrem

>Search terms
MMD, mikumikudance, R-18, 紳士の社交場, 紳士向け
MMDモデル配布あり, MMDステージ配布あり , MMDアクセサリ配布あり
MMDモーション配布あり, MMDカメラ配布あり, MMDエフェクト配布あり

>3DCG
Pastebin & Catalog: https://rentry.org/3DCG4Chan
>>
anyone have this model?
https://aci.booth.pm/items/7297887
>>
What's a good effect to get that bright "glasses flare" thing? Ideally dependent on camera angle. (forgot mah pic)
>>
File: Spheres.webm (1.42 MB, 1280x720)
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>>3015288
a) An appropriate additive sphere. You'll need one that's brighter on the edges and darker toward the center, but it should be pretty bright overall, directly proportional to the transparency of the lens texture.
b) AutoLuminous can give you a glare, depending on the above material properties, but it will apply to everything, so you'll need an instance with reduced strength, where the lens is not an AL_object in AL_EmitterRT or has been made to shine (null specular values, reflectivity over 105).
c) A PBR system with high material reflectivity (ClearCoat/Metallic) and texture opacity, preferably still using sphere maps (for Ray-MMD, main_ex_with_sphmap.fx), but it will reflect your skybox, which may not be desirable.

>>3015283
Another reason to start using MikuMikuMoving with its motion layers.
>>
>>3015597
>Another reason to start using MikuMikuMoving
if only it worked on wine...
>>
checking quappael's twitter shown me a render he retweet it, said render uses another program called mikumikudayo. seems to be a fork of sorts
github.com/pennennennennennenem/MikuMikuDayo
>>
anyone have these models?

https://www.aplaybox.com/details/model/fIi6SjnlM3ws

https://www.aplaybox.com/details/model/NB20jIGo5zYQ

https://www.aplaybox.com/details/model/qdVKEcwZlGnm
>>
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>>3015597
thanks, I got it with the SPA, had never really worked with those before...

I decided AL needed too much manual fiddling (with a REF+ morph) in regards to the camera angles...

Also in main_ex_with_sphmap.fx I changed alphaThreshold to 0.5 to make it work with some transparency, and matCapScale to 1.5 to make it a little stronger.
>>
https://www.deviantart.com/micromiga/art/MMD-DL-Morgiana-and-Aladdin-barefoot-1256959600
examples of shit behavior
that's inari's morgiana which was for free
https://www.deviantart.com/24nofal/art/Original-3D-anime-model-MMD-PMX-1257170358
incredible monetizing of shit downloaded from aplaybox if you want to spend money for it instead of download it
>>
>>3015957
Wow, you found faggotry on devart? STOP THE PRESSES
>>
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Gonna try again hoping someone maybe has Top-Flame's models.
>>
>>3015730
fuck you luil
>>
https://www.iwara.tv/video/KoY59dqBmS7trf/vivian-whiplash
Where can I get this model?
>>
dang, blender is rendering so slow, hopefully my vid will be ready by friday but it's gonna be pretty tight timewise
anyone else made any halloween stuffs?
seems like ever halloween video on iwara likes to use that one same song for some reason
>>
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>>3016624
Even if I manage to finish by the end of October, I will delay posting specifically to avoid getting drowned in halloweenshit.
>>
>>3016634
>drowned in halloweenshit.
there is not that much halloween content, not in a way where it puts a dent into the regular amount of slop content uploaded every other day
>>
>>3016636
I'm not an iwara user, so I don't have to compete with an endless torrent of slop, only a trickle.
>>
>>3016658
>I'm not an iwara user,
if you make mmd content then not being an iwara user is silly, you are literally ignoring you main target audience which is concentrated heavily on iwara, mmd videos mostly bomb on other rule34 sites, you would be getting way less views and engagement there than on iwara
>>
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>>3016683
Yes, I'm well aware of the consequences of my choice, thank you.
>>
>>3014837
Id love to see yall favs mmd
>>
Have a question about vertex morphs. How do I add additional vertex to a pre-existing morph so that the material selected that I want to add is also affected by said morph?
>>
>>3016821
my fav mmd video isn't even lewd in any fashion that it contains absolutely no ecchi material
>>
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>>3016823
?
>>
>>3016842
presumably the question implies "without manually moving all the new vertices in exactly the correct way"
>>
>>3016842
I mean like in the sense of adding the vertices to the morph window like in pic-related.
>>
>>3016884
that's how you do it though, go update in the morph editor and then just move those vertices as well and they'll be in there
>>
alternatively you can edit the morph as a text file by saving it as csv and reloading after... if you want to like cut&paste or something, although it seems dubious that the vertex IDs would be correct
>>
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Anyone know this password?
https://bowlroll.net/file/333575
>>
Has anyone used afdian before? Kinda stuck on getting this model (https://www.aplaybox.com/details/model/DfM1IUdIu0k). Paid the sponsorship, which was dirt cheap at $1, but can't view any content. Just getting unverified creator message...
How do I check what level do I need to access it on aplay? I'm only lvl 2
>>
>>3016913
Is there a plugin similar to weight transfer for morphs?
>>
>>3017008
>作品不存在!
>>
>>3017008
Update, so managed to get the link, but its on pan.quark.cn. Any anon able to extract, probably need a Chinese phone?
>>
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>>3017057
You probably mean https://extensions.blender.org/add-ons/copyshapekeys/ or https://github.com/MykytaPetrenko/ShapeKeyWrap, which I looked up just this morning. (Half a day ago.) The latter only seemed to work in the Squeezy Pixels mode on 3.1. If your offsets are all identical, you can simply go PMXView > F4 > VAL > specify the value > VAL for your new selection in the morph editor. (Or scale/rotate, whatever you need.)

>>3017092
You're probably meant to post the link before asking that.
>>
Does anyone have this model?
https://www.aplaybox.com/details/model/uQON2LEF4PX1
>>
>>3017226
https://www.mediafire.com/file/ud8ynzsysuku37k/桑多涅—木偶+(Sandrone)_by_Tallowi_9375e70d30cc02f47355f431736eaa27.zip/file
>>
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>>3016634
This is what I meant.
>>
https://bowlroll.net/file/303800
would someone like to edit this model (or link me to one that is)
>>
>>3017775
it looks like a sour model so it seems like an easy pz thing to diy
>>
>>3017804
is there something about sour models that makes it easier? i've tried doing other edits in the past and it went poorly
>>
Nice, got on page 8 of trending.
>>
>get a patreon low level account that's too low to get any of the goods (models)
>have kemono scrape it
but for what purpose
>>
>>3017847
probably has other subs that are more worthwhile to scrape
>>
>>3017847
This shit seems to happen whenever I get interested in some paywalled shit. Or the leak ends right before what I want to see is posted.
>>
>>3017885
that means it's your turn now
>>
PSA: the line/point material setting is actually a PMX 2.1 feature despite saving as a 2.0 model, so if you intend to generate a procedural chain array in Blender from an arrangement created in PMXE using the "rope" primitive as a base, your model will crash Blender if you try to work with its materials, even if you try to extrude the vertices and turn your line into a flat plane beforehand.

>>3018041
Then tell the Murrican government to tell their payment processors to stop virtue signalling because of muh ukriane, lmao.
>>
>>3018068
Good to know but in which circumstances would you even use such a thing? Do you need some special shader to turn the lines into something bigger than 1 pixel?
>>
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>>3018070
I only intended to use it as a base for a smoothened and shrinkwrapped array curve. I previously made 2D texture chains, but I wanted to try fully modeled ones.
Not sure if thickening them with a shader would work. ikFur makes the line disappear—well, it's a capricious effect anyway, couldn't even give proper fur to a smooth bear from 日本の野生動物セット—while GreenerShader works seemingly alright.
>>
Aww, I thought my new video had a really good likes-to-views ratio... turns out it was just views being stuck again.
>>
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>>3018265
Is view/like ratio even a good indicator of a good video? Most of the best videos will have a bad ratio because of how many views they get

Mine is about 10% but views are on the low side
>>
https://www.iwara.tv/video/1vwrJxQnCD2Ui7/yyb15th-default-saturation-18 このmodel誰か持ってたらお願いします
>>
>>3018499
and a hadoken and shoryuken to you too
>>
>>3018483
It's not really a hard indicator, but I found that my "normal" dance videos have about one like in 20 views whereas more experimental or niche ones are only one like in 40 to 50 views, so when I saw one in 10 I thought I'd make something really popular, but guess not, it's back to one in 20.

Then there are two videos that exploded in views (one has almost 20k!) with no likes, I guess those were linked somewhere that people don't have iwara accounts.

Well I mean I'm not aiming to be popular but to make the videos I like that nobody else makes, but it would still be nice if they were more popular :)
>>
hi, help dl for the latest version pls.
https://www.aplaybox.com/details/model/cD39jnbYkHVx
>>
hey frens, quick question, anyone here uses hanime?
how does it compare to iwara in your opinion? Do you upload there?
also if anyone here has an account there, can you please check if the upload video page loads for you? thanks
>>
Hello there~!

I'm looking for these models (probably the best YYB edits I've seen)
https://www.deviantart.com/maydayfireball/art/Discontinued-YYB-Crypton-Vocaloids-891325269
https://www.deviantart.com/maydayfireball/art/Discontinued-YYB-BiCute-Bunnies-2-907265620
https://www.deviantart.com/maydayfireball/art/Discontinued-YYB-Just-Be-Friends-Luka-902532076
https://www.deviantart.com/maydayfireball/art/Discontinued-YYB-Snowman-Kaito-902709142
https://www.deviantart.com/maydayfireball/art/Discontinued-YYB-Holy-Lancer-Len-902925262
https://www.deviantart.com/maydayfireball/art/Discontinued-YYB-Cabin-Attendant-Rin-903149564
https://www.deviantart.com/maydayfireball/art/Discontinued-YYB-Fluffy-Coat-Meiko-905489800
so if some kind anon still have them could you send them here? It would be a shame if they end up becoming lost media... T_T
>>
>>3020043

Fluffy
Just be
Crypton
BiCute

https://www.mediafire.com/file/4ovhtl8a92vc9lp/Maydayfireball.rar/file
>>
>>3020050
Thanks!! :3
>>
Speaking of Vocaloid models (different anon btw) was anyone enough lucky to grab this one ( Chatterhead's Miku model from 2013) on time?

https://www.deviantart.com/chatterhead/art/miku-2013-w-i-p-344091690
https://www.deviantart.com/chatterhead/art/ChatterHEAD-miku-2013-344394272
https://m.youtube.com/watch?v=jSReA0TCjRM

Love how she looks there because that's how I imagine Miku as a more grown-up (and sexy) idol so does someone here still have her??
>>
>>3020159
If I remember correctly only a couple of models were leaked and that wasn't one of them.
>>
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Testing... can I post again? I really hate this.

Anyway, Wanting to ask if there's a good tutorial for making a bunny girl suit. The one aspect I'm having issues with is the visible seam detail. Pic related is what I'm referring to as it's where the suit would be sown together, Is there a guide on how to recreate it on a model when you're actually modeling the costume?
>>
>>3020504
Split the vertices of a single column, scale perpendicularly to the axis of the seam, move slightly outward, extrude, move inward, repeat the process if you need more definition, reconnect by scaling down/merging, update/tweak the normals to get an actually visible crease. (The outer normals point slightly toward the center; might need to extrude at least twice to avoid weird shading on the edges of the seam, after all.) Mirror your edits/the whole edited side or retrace the steps, using identical values to be able to use morph and weight mirroring. You may then have to reweigh if there's a body undeneath with inequal weights for the new positions. You can also just extrude one side, covering a part of the mesh, but this can result in hard-to-deal-with clipping if the weights aren't even laterally. Extruding is much more convenient to perform in Blender, but I find ensuring symmetry to be easier in PMXE.

Vid only tangentially related.
>>
is there a version of the mister pink yyb miku without pubic hair
it seems to be part of the texture?
>>
>>3020688
if it's part of the texture you can just erase it or color over it
>>
What effect is used to leave an after-image trail from a bright spot?
>>
Anon please share...
https://www.aplaybox.com/details/model/bAq58JglofPu
https://www.aplaybox.com/details/model/VJlZP2LkzP2x
>>
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>>3021029
ikTrail.
There are also effects such as Colored Slashline, DistLine_v1_1_32_64, SlashLine_v1_1_32_64 et cetera that create billboards or 3D particles when moved and can be attached to a part of your choice.
>>
>>3021174
>ikTrail
thanks, of course it's the one ikeno Effect I didn't have...

I think for nicer interpolation of the trails in an action scene I'll probably have to render at 120 fps or higher and then downsample...
>>
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>>3021301
yeah I guess with 240fps it looks good enough
>>
anyone have the material pack by TheSodaWave N1? it looks like it was deleted and i can't find it elsewhere
>>
>>3021392
not sure what you mean, where was it?
>>
>>3021421
https://www.deviantart.com/thesodawave
it was on deviantart a bit ago, but in classic MMD fashion he deleted it for some reason without any warning or reason
>>
>>3021436
ah, no I didn't get that

although nowadays I just get PBR materials from places likes polyhaven and ambientcg anyway
>>
>>3021465
No worries. Thanks anyways
>>
Welp, guess the mmd community on deviantart has turned into a biiiig SHIThole...:

https://www.deviantart.com/metra-philia/journal/I-Use-AI-Ethically-Sue-Me-1262157668

Another reason to never going back there <3
>>
>>3021557
WORDS WORDS WORDS
>>
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>>3021557
>ai is the last straw
>it wasn't the moralfaggotry, rulesfaggotry, squeamish "no r-18!!!" faggotry, "credit meeeeeee" faggotry, other wannabe jap faggotry, "join my discord" faggotry, patreonfaggotry
>it was this
>>
I really want to watch this video, but it looks like it's already been deleted from FC2 :(

https://e-hentai.org/g/830551/7821bbb76e/
http://video.fc2.com/a/content/201412137eEpdPQu/

Does anyone have a share I could use?
>>
Does anyone have lsbjddm's work?
>>
Does anyone have this model?
https://bowlroll.net/file/280700
>>
>>3021609
obviously.
shit like no r18 or creddit me or whatever is just few retards screeching, it means absolutely nothing, a drop in the bucket
AI is something completely else, AI offers a complete replacement. It offers the creation of art at the same quality, or better in many cases than the human artists can do and at 1000 times larger volumes. They stand no chance, this time they are the drop and AI is the bucket.
>>
>>3022164
>> shit like no r18 or creddit me or whatever is just few retards screeching, it means absolutely nothing, a drop in the bucket
It's a clear majority of MMD asset creators everywhere that wishes to be credited, though.
Not as much for R-18, but seemingly still a majority if you actually bother to read.
>>
>>3022183
no r18 is retarded, but wanting to be credited is completely fine
i always give credit to people who made the models, the only way you are able to make that video is because someone put a lot of work into the model and released it for free.
>>
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>>3022164
ai would be a problem for everything then tho, it's not going to be only mmd
i even bother doing ai gens now because mmd is full of neurotic idiots who want to only pass things around either for 64 dollarsidolslovers123455676590283 or make people use discord and they want to rulesfag about shit that wasn't theirs from the start and go on about receiving credit for what should have been merely a hobby that people are turning into a business commodity and actually justifying that kind of decision, especially when it's idiots HERE who should have been against THAT one

i can bother with a few ai gens for free, get help from others for free without getting paywalled, and even though there are people selling their shit, i'm not locked away from the same resources myself if i'm able to procure and employ them because some faggot wants to keep it to his ninny dicksword circle or sell it via deviantart for 64 dollars or make people jump through hoops just to get said resources even when you sign up for his gaytreon

for all the bitching about ai, it only sounds like someone is angry that ai is taking attention away from your "pls gib lik n subscrib n ad moneys ;_;" bullshit that i was complaining about from the beginning when your content may have otherwise been gay and substanceless and also probably very fucking derivative

all that aforementioned shit are just a small list of the many enumerable complaints i can address but it's still enough to piss me off about what should have just been people having fun and producing cool content like the japs used to do

i don't mind people making a few bucks here and there but it's gotten to be ridiculous
>>
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>>3022272
and furthermore, to the point about being derivative, we can talk about ai being INHERENTLY derivative because of its nature, but that's ironic given that a lot of mmd videos out there are exactly that, asking for stupid motions, mmd models some guy frankensteined probably from tda while complaining about the people complaining about too much tda shit, and camera directions, among other things, while reusing the same fucking song that everyone else is doing, and while some people are trying to be auteurs of their own making, a lot of them come off as fucking whining that they don't get attention instead of simply shutting the fuck up and enjoying making something because they too need their mommy's like/subscribe/admoney/gaytreonmoney garbage instead of just putting it out there simply because they enjoyed making and getting something out there as a fucking hobby like it should be


fuck
>>
>>3022272
>>3022276
Great examples of why run-on writing is frowned upon. These posts hardly qualify as readable.
>>
>>3022433
your content hardly qualifies as watchable so i'm fine with that
>>
>>3022540
Zamn, sick burn, bwo.
>>
>>3022591
thx you crazy pedotongue man you
>>
Does anyone have the t-14 Maran pack by SDvl? I've had it at some point and now I don't even remember which flash drive I had it on...abd I can't find the exact one on tstorage...
>>
Ripper anon, can you rescue this model please?
https://3d.nicovideo.jp/works/td95849
>>
I don´t know if someone remembers these girls (they are from a TV series called 6teen), but since I recently found these models... Well, feel free to use them ;)

https://tstorage.info/3l9jxqvxcs3x
>>
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Is there anyone, who could grab these models?
https://fantia.jp/products/916360
https://fantia.jp/products/746997
>>
>>3023264
i used to visit /co/ a lot so yeah
the left girl was posted frequently iirc
>>
are you really okay with objectifying women like this anons?
>>
>>3023624
Yes, It's not real.
>>
>>3023624
they're not women, they're 3D models
>>
Why is KiritO's Booth site closed?
https://kotori9.booth.pm/
>>
>>3023624
thank you for coming around /v/
>>
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Does anyone have this model?
https://bowlroll.net/file/128137
>>
>>3023624
As long they are fictional characters yes.

Plus some of us like their personalities as well :)
>>
>>3023624
Fictional characters actually are considered to be a type of object. They can only do what they are made to do by whoever is manipulating them by acting, storytelling or artwork.
>>
>>3024165
They can also be owned by companies or individuals.
>>
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Do you know of any female models with a native 上半身1 bone that isn't just a duplicated 上半身? Unlike motions, I can't search PMX files by bone names.
>>
https://www.deviantart.com/idolslover123/art/Mami-Swimsuit-Costume-Model-Commission-1231358929
Is this guy's model ports even any good? 32 dollars is a lot.
>>
>>3024529
I paid for a commission from him before, no.
>>
>>3024541
What was wrong with it since I'm curious?
>>
>>3014837
Why is this AI crap still here?
Nobody wants this nonsense
>>
>>3024543
AI? Whatchu talking about Willis
>>
>>3024543
retard
>>
>>3024545
boomer general
>>
>>3024543
>Nobody wants this nonsense
i only that was true ;_;
but ai slop is doing pretty well, coomers don't care if it's ai slop or not and consoom it anyway which makes it hard to justify for me to not jump into making ai slop myself, since it seems dumb to spend a week on a video when i can make it in two hours with AI slop and get the same amount of views and likes
>>
>>3024812
for me, it's more like mmd is full of too many neurotic, self-important, whiny bitches and attention whores when i either just want to make something or enjoy something someone else made if it's entertaining enough and have a community that helps lift each other up instead of keeping to insular discord cliques and telling people about your stupid blacklists of who and who can't have mmd models, etc, and refusing to help people all in the same breath of "learn to do it yourself, i did :-)" as if you built your own house, car, internet infrastructure, and everything else you have in your life like you stitched your own clothes from sheep you raised

in short, the 3d communities have become so full of themselves that they made moving to ai a hell of a lot easier
>>
>>3024819
>for me, it's more like mmd is full of too many neurotic, self-important
Every artistic (or should i say autistic) or gaming community is filled with people like that.
But the problem with AI is that it will take away the satisfaction of building something yourself, AI is like hiring an artist to do the work for you. Sure, you get a high quality animation very fast, but it means very little because you weren't the one who made it.
And you can't even leverage the financial benefits of being able to make high quality artworks quickly, because when you can make them, so can everybody else, so the market will be completely oversaturated.

This will leave us in a spot where we can churn out masterpieces at light speed which bring you no inner joy that comes with creation. It will feel empty. You are going to be just another mouse in the mouse utopia.
>>
>>3024853
>because you weren't the one who made it
there it is, that's the thing
it's a self-fellating sentiment
>You are going to be just another mouse in the mouse utopia
and this statement verifies what i just said above

if you want to make it all about yourself and "look mommy i did this" nonsense, that is what i've been decrying in the first place

you say something like "so the market will be completely oversaturated." but it's already there in the first place, with similar levels of filtering but in different manner

i'm not trying to stick out, i'm fucking anonymous afterall, i'm not trying to whore myself on some iwara video platform for likes and subscribes and potentially some lame gaytreon bullshit (and if this is what it's going to lead to with talking about mmd here, then that just reaffirms what i said above even more), the shit that i was hoping to get away from and it's even gotten worse, and on top of that, the idiots here are apologists for that and even try to justify it with statements like "uhhh if u liek wat u do and u can make money frum itt than y not make patroen 4 it huh"

naturally, it'll get to that with ai too, but right now, the path of least resistance is available, so when mmd autists get their heads out of their asses to stop sniffing their farts, perhaps it's time to make at least a transient switch until they realize, as the undertaker once said to bret hart, "not everything is about you"
>>
>>3024860
>so when mmd autists
meant to say, "so until"
>>
>>3024860
oof, are you that one anon who always spergs out about artists making money?

okay, two simple scenarios

arrive home exhausted from your minimum wage 13hour shift at the amazon warehouse, you are in no mood to make anything, you just want to sleep or die, but maybe you can squeeze one hour of halfhearted effort into your mmd project, which will take you 8 months to finish at this pace, while knowing that in few short hours it's time for another soul sucking 13 hour shift to earn that meager wage, with no time for any other hobbies unless you give up mmd

or

wake up with a smile on your face at 9am because you make your living with patreon so you can avoid all the depression and wasting a third of your lifespan on doing something you absolutely hate 10 hours a day to put food on the table, you sit in front of your pc, you make some mmd magic happen for the next 8 hours, you love every second of it, then watch some anime or play games, because you actually have lots of free time on top. literally living the dream

according to you, the first scenario is the ideal one, and the second one is terrible and nobody should want that. If you actually think that then i'm sorry, but you are self-deluded, or completely brainwashed by the slave-wagie mentality getting pushed by our current society.
>nooo art must be ONLY for fun, the second you also make money with it it loses all meaning
which is not true at all. making living with it just a very good frosting on the cake
(also do not mistake making money with art as a side effect, with being a sell out whore who only cares about art as a vehicle to make money)
>>
>>3024912
and you're the apologist that i'm talking about who made the other post i was even referring to
>oof
>made up wagecuck scenario to justify being a shill even more
jfc you're just giving me more ammo here to pretend mmd is this big cathartic thing in your life instead of a hobby you do in your leisure time
>with being a sell out whore who only cares about art as a vehicle to make money
you of all people don't get to say who is guilty of this or not
>>
>>3024917
That made up scenario is the sad reality for the majority of wage cucks to various degrees.
>jfc you're just giving me more ammo here to pretend mmd is this big cathartic thing in your life instead of a hobby you do in your leisure time
Oh i'm sorry i didn't realize you are the one who decides how much someone enjoys to do something. Maybe mmd is just a passing meddling hobby you don't care about that much for you, but for someone it's a massive passion they absolutely love. Just like when someone autistically LOVES trains and collects train models, while other people are like eh, trains are cool but i don't care that much about them.
Your take on this is incredibly fringe and subjective, while my takes, while also being technically subjective, represent the opinion of such a large majority, where it is essentially the objective take (same rules as with "conventional attractiveness" apply here)

let me guess
>the masses are just too stupid and sheepish to comprehend how correct my takes are
No, your opinion isn't correct, it's simply different.

well, have fun living in your fringe disconnected version of reality i guess.
That's about all i have to say about this, now i'll go back to actually talking about making fun dancing girl animations.
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>>3024920
>Oh i'm sorry i didn't realize you are the one who decides how much someone enjoys to do something.
and i didn't realize someone was able to decide who's a sellout and who isn't
and yet you're writing me this stupid story that's some kind of parable or whatever for how things are in reality for a lot of people, and that apparently gives enough justification for why you MUST totally make money off mmd instead of saying you're a selfish shit who still wants money but you're somehow qualified to determine who is a sellout and who isn't

and the denizens here have the audacity to whine about lack of attention, likes and subscribes for their content or whatever they want to call it, and it's not even in the charming fashion oldfags used to say that word with the term original content but in the way streamerfags and influencers use it, because that evil aislop is taking all the attention away

and on an aside, eventually it'll get to a state of irony where ai is the thing helping to create the bucket loads of unmanageable shit that can't be organized or filtered easily enough leading to too much chaos, that which the patriots in metal gear solid 2 were talking about being created by the denizens of the internet themselves

anyway, it's become like tipping culture where money isn't given as a bonus for great service, it's almost become mandated by a person who likes the smell of his own farts demanding a minimum size tip for his derivative BUT TOTALLY ARTISTIC content

and it's one thing to make money, i ultimately don't have a problem with that but too many people want a steady paycheck for little effort and claim they worked hard but aren't just being recognized/tipped enough, to those who are like that, they can go to hell
>>
>>3024679
Recognize.
>>
>>3023624
Yes. And you are also free to objetify fictional "men".
There is a lack of good quality male models.
>>
>>3025188
>There is a lack of good quality male models.
not really, the only male you should ever need and use is sinsack anyway
nobody wants to see a male face when looking at porn
>>
>>3025305
sinsacks are the dumbest shit ever, stop being so insecure
>>
>>3025305
i would like some shota to go with both my hags and lolis desu, to the point i even frankensteined a couple with a sour len and ported vrc heads, some flat quappael models and the penis model from the user that made those traps (and looking at the booru seems that i wasn't the only one and kitbashed some as well)
>>
bowlroll net/user/892627

On the off chance I can post before being fucking banned again despite not using a vpn, did anyone manage to grab the models here before they expired? I want the kimono textures is why I'm asking. And yes, I did check wayback machine and the pages WERE archived. But unable to download any of the models from them.
>>
MikuMikuText
>>
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>>3025617
MikuMikuWhine
>>
>>3025406
If you enjoy looking at a man's face during sex then I have some bad news for you anon...
>>
>>3025660
Your fallacious rationalizations don't get better with age or repetition, they just make you look desperate to avoid the truth: it's you who needs to accept some bad news.
>>
whatever it is, get the man out of your system, this is /e/, it's for ecchi pics of females or go to /h/ for this shit and get the (((women))) out of this thread unless they are lesbos who want hot or cute anime females
>>
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>>3025808
>>
>>3025816
top left would be hot if she lost weight and got rid of that acne
>>
>>3025816
stop posting your selfies here
>>
>>3025808
>unless they are lesbos who want hot or cute anime females
Lesbians aren't allowed in /e/ either.
>>
>>3025902
i mean lesbian posters, not pictures of the act
>>
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There's a guy on DA ripping Uma Musume models but they don't include eye highlights unless you apply them through a FX file, but as you can see they are incredibly pixellated, how do I make it not so pixelly?
>>
>>3026170
Can you explain the thought process behind using a FX for that instead of creating or ripping some simple primitive ovals, moreover, when colored transparent highlights are clearly already present?
>>
>>3026182
I dunno, I'm not the one who ripped the model.
>>
>>3026170
The edges are supposed to be transparent
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>>3026185
You are the one who has it, though. So, again, why do you do that but not the non-retarded way?
>>
Was mmda down? The thread is complaining about everything
>>
>>3026315
why would mmda being up put a stop to that? mmda sucks big black cock
>>
>>3025305
So you don't like to see a male face but
a male dick is fine?
That's interesting.
>>
>>3023400
Is there anyone, who could grab and share these?
I can't even buy tora coins, let alone using my own card.
>>
Does anybody have natsumi's play motion before she pulled it off the shelves?
>>
https://booth.pm/en/items/7693994

share please
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>>3027141
Hideous.
>>
>>3027142
no
>>
when i'm using autoluminous is can set the strength of the glow for everything at the same time, but is it possible to set default glow power for several objects separately? like i want to have object A glow a lot and object B only a little
>>
>>3027163
set a higher Ref value (e.g. using material morph) for brighter glow, or use multiple AL instances with different settings
>>
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anyone have this motion?
https://www.youtube.com/watch?v=YKEhO5jhP3g
https://ahamo.com/special/gigapro/index.html
>Boom / Team ahamo
>campaign ended
>>
>>3027170
thanks man
>>
>>3016930
I don't know about Mega Man, but this:
https://www.reddit.com/r/mikumikudance/comments/1jozyqy/%E8%93%AC%E8%8E%B1%E5%BC%8F%E6%A1%9C%E4%BA%95%E3%83%A1%E3%82%A4%E3%83%AB_bowlroll/
>>
Can someone help getting this - https://www.aplaybox.com/details/model/STcNiagsslOS?
Password says BV number, link is BV1SjUyBFEdo, but everything I tried is wrong.
>>
>>3027816
I tested it and it worked.
>>
Anyone got these?
https://www.aplaybox.com/details/model/K7ZBKaRsRgwY
https://www.aplaybox.com/details/model/mS5BtSoHrE7l
>>
I'm subscribed to a bunch of MMDers. All i gotta say is people really do copy Natsumi San. Whenever she does something new and different, people suddenly start doing it too. That girl really is a trend setter.
>>
>>3029411
well that's a shame considering idgaf about natsumi's products either
>>
>>3029411
She also copied from the Japanese; she's not innovative.
>>
>>3029411
I don't even know who that is
>>
>>3029558
Natsumi-san is an MMD motion maker
She charges $30 per motion but at least her motions are high quality, unlike this stiff shit
https://youtu.be/K5H3tXCpnTQ
>>
>>3029442
yeah Natsumi's paid motion sales definitely shocked the Japanese
>>
>>3029561
I guess it's all kpopslop, no wonder I never heard of them
>>
>>3029561
Damn. That is hella stiff. But at least she has the excuse of being newer to the scene. Someone like Naovbcool has been motion tracing for 10 years but their stuff LOOKS like it belongs to a new person.
>>
>>3029634
It's ok to be stiff when you first learn, but she's delusional to attempt to sell this for $30

I had no idea Naovbcool had been around for that long, one would think they were new too
>>
>>3029690
Oh god. She's also selling her stuff for $30? With motions that stiff, it shouldn't be any more than $10. Maybe even $5 but they'll probably use the inflation excuse or something. And yes, Naovbcool released her first motion on January 2016. I wasn't expecting her new motions to still look so robotic.
>>
I don't get paying for motions when there's millions of nice free motions out there.
>>
well certainly the person feels like they can get away with making it 30 dollars
>>
yeah old K-pop dance motions are nice.
but modern politically correct headbanging K-pop dances are a waste of time.
>>
>>3029791
yarrrr
>>
>>3029837
>modern politically correct headbanging K-pop
..wat?
>>
>>3029972
it's a movement spearheaded by reformed orthodox rabbi bill clinton
>>
Can someone get this motion from Nikisa san?
https://youtu.be/mR0pnRSGtnY?si=R5_uQBNBYq0be6vu
>>
The Retry now motion from Nikisa san is really good
>>
>>3029952
that's probably the trend in K-pop where sexy dance moves have become less popular and more like insect-like movements
>>
wow, アールビット's sakuya and touhou models are impressive, and extremely obtuse to construct from the nested folders and parts and csvs and materials for EOPs such as myself.
Wish I could have just the premade Default/Swimsuit/Casual/Qipao models.
>>
>>3023400
I think the first one's already on the booru under the tag alicia_solid
>>
I can't work on my motion edit for long because it's too erotic to me. Also moving arms around is frustrating. What do?
>>
>>3030383
>moving arms around is frustrating
add IK bones? Or is it dancing
>>
Does anyone have this model?
https://www.aplaybox.com/details/model/oaRBdEbs8BHz



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