mpv ffmpeg avisynth+
Use case for mpv ffmpreg?
i no longer have to sigkill mpv to close it. dont know what changed
>>106444223nevermind it's still happening
>>106444987wym?
uosc has youtube heatmaps nowhttps://github.com/tomasklaen/uosc/pull/1159
>>106445470>uoscI don't need it.
>>106445314>wym?if i play more than a few seconds of something, i can only quit mpv by sending it a sigkill otherwise it will just hang forever
>>106445470it would be much more useful to auto generate chapters of boring and interesting parts based on heatmap data insteadprobably not going to bother
>avisynthAsk me how I know the 'cord made this bread
>>106446226>he doesn't know what avisynth is.i could understand only knowing vapoursynth outside of this context but really?
>>106446226Vaporsynth is for Discord trannies.
>>106446124>>106373201
>>106443872pedotroon thread
>>106447673no
>>106447794do you use acme.sh or certbot
>>106446097Wayland support is experimental. Try git master version, it should work better.
>>106449392I fixed it by removing glsl-shader="~/.config/mpv/shaders/dp4a-CuNNy-4x16-B.glsl"
glsl-shader="~/.config/mpv/shaders/dp4a-CuNNy-4x16-B.glsl"
>>106449404wait for shader to compile, it will be cashed and fast next time