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File: unix.jpg (9 KB, 203x249)
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From the Norman v10 Unix tape's netfs readme:

>There is one #if hack: on 64-bit machines, the size of a file is often
>64 bits long, but the netb protocol only allows 32-bit sizes. There is
>a little compensating code in libnetb/funcs.c.

Come on now this is 1989. The Cray Y-MP, probably the hottest Unix machine out there, was a 32-bit computer. The Alpha wasn't to be released for three more years.
>>
Ah OK, they had a Cray which was 64-bit I guess. At Bell Labs.
>>
>>106460879
Why did it take so long for consumers to get 64-bit PCs? Imagine OP's piece of shit being more powerful than an original Xbox.
>>
>>106461602
>more powerfuil
more bits does not equal more power. what drugs are you smoking? they needed cabinets full of shit just to have a functioning 64bit CPU (such as the cray-1), used over 100kw of electricity and it had the performance of a raspberry pi.
>why did it take so long
because chip fab technology took 40 years to evolve.
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>>106462374
>the performance of a raspberry pi.
more like a gameboy
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>>106460879
Why do you think they would need 64 bit address space in the first place? Do you even know what this means?
>>
>>106465013
Yes, and who knows? Obviously for some task. There are probably one-off peripherals for old Crays and such that we've never seen or heard about, which may have been supported by system software. Huge SSDs in those days were a thing actually. Room sized. Could be custom devices which were memory mapped, who knows.
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>>106461602
Take so long? Bro it was 17 years from 8-bit to 64-bit PCs. If you count the PS2 it took the same interval to reach 128-bit consoomer machines.
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>>106465013
I need the longest longs for my guess a number app.
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File: KL_Intel_i860XR.jpg (34 KB, 500x500)
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>>106460879
The i860 (released 1989) was hybrid 32/64bit so they might have needed to support some of the 64 bit features.
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>>106467206
Just like modern chips are technically 512... in some parts.
>>
>>106461602
32 architecture just werkd and what being x-bit doesnt mean its faster, its just how much addressing space you have at once. and in having different addressing space you need different software to use it (which also may not necessarily be faster)

the n64 was a "64-bit" console, do you wanna be running all your coomer software on an n64??
>>
>>106461602
weak as shit hardware
Remember Bill "use case for >640kb ram?" Gates?
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>>106467294
>Remember Bill "use case for >640kb ram?" Gates?
he's still not wrong. we're still doing the same shit we were doing back when 640kb was all you got and not even doing it faster
>>
>>106460879
The Cray Y-MP was 60-bit, meaning it operated on 60-bit data.
Only the address registers were 32-bit (extended from 24-bit in the Cray-1).



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