TAA? sucks and sucks the whole unreal workflow with it.nanite? literally overbloat and hurts performance.rtx? only problem it solves is the lack of rtx cards sold.
>>106479583Why are we forgetting the 7th generation consoles with only a single color attachment and depth ugger had developers who had solved this in the late 2000s? All you need is some sane light count limits, a decent shaper permutation workflow, and a fucking msaa slider for the PC port; and youre done. Fucking zoomoids cant comprehend a world where rope, wire, and edges arent this pixelated mess worse than any 2d line raster you could possibly imagine
>>106479593>uggerbuffer* new world filter (?) or i really tard fingered this
>>106479583First, give me 900 thousand dollars.
>>106479583backport state trees, world partitioning, control rig, and motion matching to UE4 then throw away the rest of UE5's codebase.
It doesn't need fixing. Just buy better hardware.