>"RAYTRACING IS BAD BECAUSE... BECAUSE I'M POOR OKAY"
>93%>98%
>>106502277>44 FPS on a 4080
raytracing is bad because it takes an immense toll on performance while providing close to zero improvements in the game's actual enjoyment.but this is the trend in video games, movies, and all other art forms: less money to writers and artists to create great stories and narratives and suggestive worlds, and more money to the autismo programmers and engines to have hideous attempts at realism
>>106502277>72fps differences>only looks better 'cause dev refuse to make a good looking game without a crutchdamn raytracing is impressive
>>106502277left looks better
>>106502277Cherry picking, tons of scenes looks worse with it and take a lot more compute on top.I have a 4090 and i don't even enable it or dlss slop.Maybe in a decade it will be worthwhile.
>>106502277Sovl vs. Sovlless
Right one is NOT realistic
>>106502277The right lacks realistic shadows
>>106502277>116 fps to 44 fps72 fps is a fair tradeoff to make everything look glossy, especially knowing it will solely function as a distraction from the awfully abundant lack of fun gameplay
>>106502346>>106502332>I went to Night City and it wasn't like this
>>106502277Left: SoullessRight: Soulless
>>106502277t. firstie
It's surprising CP2077 still works without itEventually they'll just remove all non-RT options one dayMore games are becoming RT only
>>106502399>More gamesIsn't it limited to Doom Dark Ages and Indiana Jones?Their RT settings can be reduced to run on a 6600XT & whatever Turing equivalent.
>>106502304It's not, the newer BF and CoD don't even have gaytracing. Big publishers are realizing they need the poorfag market as well.Whether it's the future or not is now debatable, considering the monstrous space heaters needed to even run these effects at acceptable framerates and resolutions. Even with hallucinated frames, the most popular cards on steam can barely push RT. They tried to force this too soon without the hardware to support it.
>>106502294Yep, OP us such a brown poorfag and can't cope hard enough
>44 FPS
>>106502277Lol this poorfag only has 16GB of RAM.
Path Tracing is for two cards only : the 4090 and the 5090.every else go home
>>106502304>less money to writers and artists to create great stories and narrativesHate to tell you but the talent simply doesn't exist anymore. One of the main demands during the writers strike was "more people in the writers room". The current crop of writers have grown up doing group projects with group grades. When they're expected to do anything on their own, they're lost. Even worse is that the output from group writing tends to be committee'd to death. On the rare occasion when someone comes up with an interesting idea, it ends up getting "refined" by the group into boring, tepid slop as everyone wants to put their own mark on it so they can share in the credit.
>>106502565The general trend is that everything is becoming more centralized in big conglomerates. If the gaming landscape was composed of 80% reasonably sized indie studios, they would have the money to only hire one writer and give him free range to infuse the story with his vision. Instead all the writers' jobs are being centralized in these big game development studios which have to play it safe to not lose out on the investments, so they design everything by committee with zero individuality and personality.
>>106502376t. good morning sar
>>106502277Garbage on both sides. All this raytracing stuff is going straight to the bin because of zoomer led brainrot.
>>106502753>b-bbuh less talk bout zoomyz unsted u gaysFuck off, retard.
>>106502277I think the best way to shut nshitia shills up would be to start making shitty, low effort rt scenes and comparing them to high effort non-rt versions of the same scene.
>>106502277You can raytrace on a $25 RX 570 buddy.
>>106502358Correct.
>>106502277>what is SSR>what are GI probes
>>106502847What if I told you that RT actually enables better effort since there is no hours of days long final bake to see how the finished scene looks. And yes despite what some braindead people claim RT doesn't mean no lighting artists.
>>106502937RT for improving lighters workflows is obviously not what any of these shills are shilling for, though
>>106502277What's the point of raytracing here?The pink lights look static, so do the reflected objects on the bottom. All of that could have been baked in, instead of raytracing it in real-time.
>>106502277Left looks uncanny. Zoomer neon saturated colors aesthetic. Who tf wants that? If you want more poppy colors just turn the brightness up.
>>106502332The right one is realistic. Sorry but real life sucks and has bad graphics.
>>106502304>raytracing is bad because it takes an immense toll on performance while providing close to zero improvements in the game's actual enjoyment.so all graphics are badBeing poor also takes an immense toll on performance and you're not giving your opinion on that
forcing the user to ray trace offloads work from the developer so they can save money. you can get good results without ray tracing. if I am forced to do ray tracing on my local hardware, the game should be discounted.
>>106502774I'm not wrong. Look at that mess. A bunch of ugly, fake, overdone lights trashing an already mediocre 3d composition. Zoomers lost their brains to rainbow LED rape and this is the kind of slop they want everything to be.
>>106503015>so all graphics are badwho are you quoting?
>>106503068hey vro lets relax and remember everyone makes mistakes lets all just take a deep breath.
>>106502882sure if you like looking at pictures
>>106502277I'm pretty sure left side is closer to the intended look.They have a mismatch between how light intensity is interpreted in both rendering methods - and that's were most of the discrepancy comes from.
>>106502722Doesn't matter how much money you have if what you want to buy doesn't exist. Money doesn't cause things that don't exist to magically appear. At best it can inspire someone to try to provide that thing but that's no guarantee that they will succeed.
>>106502294cut the OP some slack hes probably never actually seen raytracing used outside of screenshots and youtube videos. describing the importance of framerate to someone like this is like trying to describe color to a blind person
>>106503580If writers have become shit because the industry had promoted a certain waynof working, then the same can be done in reverse
>>106502294PT on the rtx4080 is just a demo. You need to pay up for a 5090 if you want playable PT
>>106502277both look like dogshit not worth the install size
>>106502304all this raytracing talk made me realize how much math and engineering went into the "old" methods which only increased my appreciation of the latter.
>>106502277RT always completely falls apart in motion, which is why it only ever looks good in cherrypicked screenshots. The noise from the rudimentary denoising techniques employed to make it run at more than 2fps is bad enough, but then you have artifacts and ghosting on top of that thanks to the requirement to use upscaling to get anything close to an enjoyable framerate. I don't give a shit if it makes things easier for the developers. If you're doing less work then you should lower the price of your game. Instead they're trying to make $70 the new normal. Eat shit.
>>106502937>there is no hours of days long final bake to see how the finished scene lookthen enable raytracing in game making engines and then release the game with baked lighting lmao
>>106502277That is a ridiculous difference in brightness. What is it supposed to look like?
>>106503084You have no business visiting this board, pick one of the more tard-friendly ones, like /v/,
>>106503876It's 80 now.
When there's a new technique, devs always overdo it. Raytracing is way too shiny.
>>106504322It's not just reflections, it can handle pretty much every part of the rendering process, but it's costly as shit, and the upscaling methods they use to make it usable are awful and proprietary. Now nvidia wants almost 100% of the frames being hallucinated by DLSS. It's a terrible path to take computer graphics down to.
>>106502277>Spends hundreds of dollars for environmental effects that are ignored 90% of the time of the game.This is like buying a 900HP car and only ever driving it at the speed limit on public roads.
>>106502304>raytracing is bad because it takes an immense toll on performancesee >>106502290
>>106502277That's path tracing, not ray tracing.Why has no one mentioned how it ruins the artistic intent of scenes if it's not developed with non traditional rendering in mind?I strongly doubt major game studios are willing to give artists time to do a scene twice to get it to look as they want. Maybe I'm wrong, but it seems like double the work.
>>106502332The bright pink light isn't supposed to shine on other surfaces?
>>106502277It's not bad per se, it's just an immature technology that no one asked for.
>>106502476>>106502294works fine on my 5090
>>106504460>>106502999The glossy surfaces would be dirtier IRL and provide an uneven reflection.
>>106504447All graphical engines since Source use raytracing when compiling maps. Light sources are calculated and bounce realistically during compile time.The only "benefit" provided by raytracing is that lights and reflections are dynamic, but there are so many ways to create "good enough" reflection and lights that it just makes no sense to take such a huge hit in performance for so small gains.
>>106502304This is correct and makes midwits seethe and foam
>>106503876Yeah these games feel like they have a 300ms latency and don't feel good to play at all. They're best experienced in videos and screenshots where you can't feel the lag
>>106503050>you can get good results without ray tracing.
>>106502277Left looks much better, also you could recreate right side without path tracing easily.
>44 fps
>>106502277>RAYTRACING IS BAD BECAUSEbecause it went from 116 FPS to 44 FPS. fuck off
>>106502277You can make the second picture without realtime nvidia (tm) raytracing.You can bake the lights, you can use SVOGI (that even the nintendo switch 1 runs), you can use PRT like crysis.And in all cases you're left with more GPU time to go do something else.
>>106502277>I need flashy lights and reflections or else le game bad!!!I'd rather be poor in finances than poor in soul.
>>106502277Right looks worse to me.
>>106502277>shit's not reflective at all in on the left suddenly turns into a mirrorooooh shiny colorsyeah, fucking greathow autistic are you, bozo?pic related - op with path tracing
>>106506082that's because the poverty also extends to your brain>>106505416you can but it's easier to just use RT, and it's now supported on every single platform. it's not just an nvidia thing. people here are extremely late and spouting midwittery, per usual.
>>106502277>MUH VIDEO GAMES!!!!!!!