Somehow i manage to....create objects rotating in circle, and also ellipse...but collission of the object is only in circle or box, meaning a perpective looking subject do not effectively look correct, at least as far as what im doing now... What do i do? it's just y/2 i suppose but applying that in y= y/2 ends horribly...the math seems oobvious but i cannot tell.
What the fuck
>>106789101...///////0_0;
>>106789076>meaning a perpective looking subject do not effectively look correct, at least as far as what im doing nowI'd love to help but could you reword that? I assume you're talking about matrices