[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/g/ - Technology


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: 1759590578759.png (21 KB, 500x250)
21 KB
21 KB PNG
Somehow i manage to....create objects rotating in circle, and also ellipse...but collission of the object is only in circle or box, meaning a perpective looking subject do not effectively look correct, at least as far as what im doing now... What do i do? it's just y/2 i suppose but applying that in y= y/2 ends horribly...the math seems oobvious but i cannot tell.
>>
What the fuck
>>
>>106789101
...///////0_0;
>>
>>106789076
>meaning a perpective looking subject do not effectively look correct, at least as far as what im doing now
I'd love to help but could you reword that? I assume you're talking about matrices



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.