on what are you working /g/I am working on solving the arc challenge with autoencoders.
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>>106994041Prospective motion correction in MRI, i got some good results, gonna write a paper soon hopefully.
>>106994041coding a job tracker web app, no ai, just pure nice coding. did the designs in Penpot for the marketing website and the app.website is a simple singlepager so I am doing it in vanilla html/css/jsthe app itself I am doing with React
>>106994041What makes you think solving challenges is a metric?
>>106994046Hey im trying to cash in on youngsters technical laziness it doesnt have to be complicated. Hell you think most people are doing rocket science out there.
>>106994041I'm (failing at) working on a 2d tile based game engine.
>>106995066Then you suck
>>106995089Yes I do. This is my first real programming project, and the documentation is not helping me.
>>106995089Mouse.x=tile.x*32 etcHow do you fail at this
>>106995126I have no idea what that means, I don't even know what language that is. I barely have an idea what I'm doing.
>>106995197Thats assuming the tile is 32 pixels Now check this out say you want to select 4 times you multiply the whole thing by 4 then.SoMouse.x=tile.x*32*amount>i dont know what that isGamemaker
>>106995221I'm not using gamemaker. I'm trying to make an engine, not use an existing one.Right now I'm struggling with how to make a tilemap and draw it to screen. I can already do sprites and animations, I just can't figure out to assign tiles to a grid in memory, then draw the correct tile at the correct location based on that list of tiles in memory.