[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/g/ - Technology


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: Threat.jpg (101 KB, 865x656)
101 KB
101 KB JPG
Who would win between a multibillion dollar engine and studio and a small team of passionate game devs that just want what's best for gamers?
>>
Forgot link

https://www.youtube.com/watch?v=c3zZtVBspzU
>>
>>107013315
>a small team of passionate game devs that just want what's best for gamers?
a Mexican in his mom's basement trying to scam people out of 200k*
>>
File: 1561641634099.jpg (28 KB, 750x498)
28 KB
28 KB JPG
>>107013315
He might be right in some aspects, but I wouldn't trust "give me 6 million dollars to fix engine"
>>
unreal engine just isnt good for interactive games
all they make is the same generic shooter with no physics objects
>>
>>107013315
Even small studios use UE or unity.
If we are talking about small one off 2d platformer that takes almosy 10 years to develop then yes using a custom engine written in cpp might be possible but for any bigger project or multiple project using an existing engine is a win.
>>
>>107013672
>trying to scam people out of 200k
Do you find any of his statements objectively wrong?
>>
>>107013315
It's not a "team", it's a single guy posing as a "we" for credibility, he's not even a programmer but still read papers, if he's serious he should use his time for engine optimization or his peak shading model implementation rather than video editing (quite good shall I add).

I like him tho.
>>
>>107013832
A decade ago it made sense to make your own engine, even for AAA and new studio (my former studio used too, backed by Sony at the time) but now it became suicide, sadly. They've switched to Unreal,m where the ecosystem and talents are.

Custom engine nowadays are good for proven old timer which have their legacy tools and production (Larian, Quantic dream, Creative assembly, Remedy, Ubisoft, ..) or really specialized indie titles, especially 2D. It would be really hard to justify the cost for anyone else.
>>
>>107013910
Falsity, you need a custom or severely modified engine to implement anything thats off the beaten path without severe fps losses.
Unreal engine 5 is just renderware for open world sloppa like unity is renderware for indie c# devs, Stalker 2 couldve ran at over 200 if not 400fps excluding gpu bottleneck if it was not made in unreal engine slowass blueprints and the alife 2.0 ai could have actually been a worthy successor rather than a downgrade from the og trilogy and mods.(well considering it technically wasnt even present at release it it was even worse than a downgrade)
>>
>>107013954
Guerilla (one of the proven old) has a good engine they licensed freely to Kojima Prod, because their kind of game are similar enough. But no, nowadays few studio reach for peak engineering for a project, we've arrive to an era where technology is good enough for most expériences given the attention span of players, and market share now available.

Most studio tends to favor a known production pipeline rather than reinventibg the wheel everytime, they have custom engine for their particular license they made at a time the cost was naturally part of the product (Ryu na gotoku for Yakuza is a prime example, Naughty Dog another). But now even past big player are moving from their own engine to Unreal for the documentation, toolings, talents, and support (Square Enix, CD Project, ..etc).
>>
>>107013315
I don't think he'll get his points across using this mild language. This is mild and hinged but what we need is blatantly abrasive and UNHINGED! This mild delivery makes this feel like a Chihuahua taking nibbles at the dev's fat ankles but we need something more like a Rottweiler biting off their nuts and marking their territory by pissing into the open wound while they're balling their eyes out.
In short, I think he has to call these lazy devs what they truly are. Go nuclear, fren. Also, go open source to show them how it's done for maximal humiliation.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.