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Previous /sdg/ thread : >>107436311

>Beginner UI
EasyDiffusion: https://easydiffusion.github.io
SwarmUI: https://github.com/mcmonkeyprojects/SwarmUI

>Advanced UI
ComfyUI: https://github.com/comfyanonymous/ComfyUI
Forge Classic: https://github.com/Haoming02/sd-webui-forge-classic
reForge: https://github.com/Panchovix/stable-diffusion-webui-reForge
Stability Matrix: https://github.com/LykosAI/StabilityMatrix

>Z-Image Turbo
https://comfyanonymous.github.io/ComfyUI_examples/z_image
https://huggingface.co/Tongyi-MAI/Z-Image-Turbo
https://huggingface.co/jayn7/Z-Image-Turbo-GGUF

>Flux.2 Dev
https://comfyanonymous.github.io/ComfyUI_examples/flux2
https://huggingface.co/black-forest-labs/FLUX.2-dev
https://huggingface.co/city96/FLUX.2-dev-gguf

>Qwen Image & Edit
https://docs.comfy.org/tutorials/image/qwen/qwen-image
https://huggingface.co/Qwen/Qwen-Image
https://huggingface.co/QuantStack/Qwen-Image-GGUF
https://huggingface.co/QuantStack/Qwen-Image-Distill-GGUF
https://huggingface.co/QuantStack/Qwen-Image-Edit-2509-GGUF

>Text & image to video - Wan 2.2
https://docs.comfy.org/tutorials/video/wan/wan2_2
https://huggingface.co/QuantStack/Wan2.2-TI2V-5B-GGUF
https://huggingface.co/QuantStack/Wan2.2-T2V-A14B-GGUF
https://huggingface.co/QuantStack/Wan2.2-I2V-A14B-GGUF

>Chroma
https://comfyanonymous.github.io/ComfyUI_examples/chroma
https://github.com/maybleMyers/chromaforge
https://huggingface.co/lodestones/Chroma1-HD
https://huggingface.co/silveroxides/Chroma-GGUF

>Models, LoRAs & upscaling
https://civitai.com
https://huggingface.co
https://tungsten.run
https://yodayo.com/models
https://www.diffusionarc.com
https://miyukiai.com
https://civitaiarchive.com
https://civitasbay.org
https://www.stablebay.org
https://openmodeldb.info

>Index of guides and other tools
https://rentry.org/sdg-link

>Related boards
>>>/h/hdg
>>>/e/edg
>>>/d/ddg
>>>/b/degen
>>>/vt/vtai
>>>/aco/sdg
>>>/u/udg
>>>/tg/slop
>>>/trash/sdg
>>>/vp/napt
>>>/r/realistic+parody
>>
>mfw Resource news

12/05/2025

>LongCat-Image: Open-source and bilingual (Chinese-English) foundation model for image generation
https://huggingface.co/meituan-longcat/LongCat-Image

>LongCat-Image-Edit
https://huggingface.co/meituan-longcat/LongCat-Image-Edit

>HunyuanVideo-1.5 480p_i2v_step_distilled
https://huggingface.co/tencent/HunyuanVideo-1.5/tree/main/transformer/480p_i2v_step_distilled

>PromptForge: A visual prompt management system
https://github.com/intelligencedev/PromptForge

>Amazing Z-Image Workflow v2
https://github.com/martin-rizzo/AmazingZImageWorkflow

>UltraImage: Rethinking Resolution Extrapolation in Image Diffusion Transformers
https://thu-ml.github.io/ultraimage.github.io

>NeuralRemaster: Phase-Preserving Diffusion for Structure-Aligned Generation
https://yuzeng-at-tri.github.io/ppd-page

>Rethinking the Use of Vision Transformers for AI-Generated Image Detection
https://github.com/nahyeonkaty/mold

>Semantics Lead the Way: Harmonizing Semantic and Texture Modeling with Asynchronous Latent Diffusion
https://yuemingpan.github.io/SFD.github.io

>ComfyUI Realtime LoRA Trainer
https://github.com/shootthesound/comfyUI-Realtime-Lora

>Remote FLUX.2 Text Encoder (HuggingFace) – ComfyUI Custom Node
https://github.com/vimal-v-2006/ComfyUI-Remote-FLUX2-Text-Encoder-HuggingFace

12/04/2025

>DirectDrag: High-Fidelity, Mask-Free, Prompt-Free Drag-based Image Editing via Readout-Guided Feature Alignment
https://frakw.github.io/DirectDrag

>Training for Identity, Inference for Controllability: A Unified Approach to Tuning-Free Face Personalization
https://github.com/lyuPang/UniID

>CoDA: From Text-to-Image Diffusion Models to Training-Free Dataset Distillation
https://github.com/zzzlt422/CoDA

>Z-Image-De-Turbo: de-distilled z-image by ostris
https://huggingface.co/ostris/Z-Image-De-Turbo

>LanPaint Inpainting adds z-image support
https://github.com/scraed/LanPaint/releases/tag/1.4.5
>>
Z Image based model?
>>
>mfw Research news

12/05/2025

>EMMA: Efficient Multimodal Understanding, Generation, and Editing with a Unified Architecture
https://emma-umm.github.io/emma

>LaFiTe: A Generative Latent Field for 3D Native Texturing
https://vast-ai-research.github.io/LaFiTe

>I2I-Bench: A Comprehensive Benchmark Suite for Image-to-Image Editing Models
https://arxiv.org/abs/2512.04660

>VideoSSM: Autoregressive Long Video Generation with Hybrid State-Space Memory
https://arxiv.org/abs/2512.04519

>DeRA: Decoupled Representation Alignment for Video Tokenization
https://arxiv.org/abs/2512.04483

>GuidNoise: Single-Pair Guided Diffusion for Generalized Noise Synthesis
https://arxiv.org/abs/2512.04456

>BulletTime: Decoupled Control of Time and Camera Pose for Video Generation
https://19reborn.github.io/Bullet4D

>Value Gradient Guidance for Flow Matching Alignment
https://arxiv.org/abs/2512.05116

>DraCo: Draft as CoT for Text-to-Image Preview and Rare Concept Generation
https://arxiv.org/abs/2512.05112

>Deep Forcing: Training-Free Long Video Generation with Deep Sink and Participative Compression
https://cvlab-kaist.github.io/DeepForcing

>Semantic-Guided Two-Stage GAN for Face Inpainting with Hybrid Perceptual Encoding
https://arxiv.org/abs/2512.05039

>Aligned but Stereotypical? The Hidden Influence of System Prompts on Social Bias in LVLM-Based Text-to-Image Models
https://fairpro-t2i.github.io

>Autoregressive Image Generation Needs Only a Few Lines of Cached Tokens
https://arxiv.org/abs/2512.04857

>Self-Paced and Self-Corrective Masked Prediction for Movie Trailer Generation
https://arxiv.org/abs/2512.04426

>MoReGen: Multi-Agent Motion-Reasoning Engine for Code-based Text-to-Video Synthesis
https://arxiv.org/abs/2512.04221

>MILR: Improving Multimodal Image Generation via Test-Time Latent Reasoning
https://arxiv.org/abs/2509.22761
>>
First for containment general
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>when she gets a peek at your bone
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>>107452827
have you tried famous people's names?
also
>in the style of a 50s sci-fi film
or change the decade
>>
>>
>>
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>>107452851
>change the decade
I've been trying to get something semi-modern with a high budget production but haven't really been able to get there
>have you tried famous people's names?
I dont have a famous people list. I have a generic lady name but I've been getting some pretty decent lady variety without it
>>
>>
i have uncovered irrefutable PROOF that the SO CALLED "chromagirl" was STOLEN from the ANCIENTS!
>>
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>>107453198
lol
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>>107453001
>semi-modern with a high budget production
how long is your prompt? unlike chroma and flux, z can take quite a large number of tokens, and [some say including the lead trainer] that you can give it a very structured prompt (subject: style: angle: lighting: etc)
>>
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>>107453400
2010 action blockbuster movie scene of a white cosmonaut robot, high-budget production

The scene inspired by Richard Linklater's film style. The image shows a angled shot from a dramatic panorama lower body

captivating movie still showing cosmonaut maintaining equipment

sexy skin-tight plugsuit with cleavage and exposed midriff, detailed skin texture with perfect detail

deep focus, sharp details, planet colony

incredible detail, full body shot

high budget film scene from 2010 illuminated by studio lighting and filmed on analog filmstock, film grain and a moody color grading that creates a tense atmosphere

a q p 0 3 j t 6 z 9 2 r 8 1 b m
>>
well, i was gonna just run it through the prompt randomizer/harmonizer, and i did... but kinda forgot the cave painting bit that was getting prepended lol
>>
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>>107453520
people will claim this is fake
>>
>>107453488
>
a q p 0 3 j t 6 z 9 2 r 8 1 b m

get rid of that lol
i know youre trying to randomize, but there's better ways (and that's probably adding tokens you might not want). just add a sampler before your main and set it at 1-2 steps with a different seed.
>>
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>>107453542
yea I read that some people skip the early steps for more variety. I wanted to try that but haven't gotten around to it. the random characters is just experimenting (idk if it does anything, I haven't bothered with control gens to see)
>>
>>107453566
>idk if it does anything
of course it does. youre feeding the image model (and the text encoder for that matter) a bunch of garbage tokens. how it ends up influencing the image depends on the rest. and if you have it at the end of the prmopt, it'll just emphasize it more.
>>
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>>107453669
>and if you have it at the end of the prmopt, it'll just emphasize it more.
elaborate
why gives the end of the prompt greater importance?
>>
>>107453691
just the way encoder's math works, they have slightly higher weight at the start, less so in the middle and higher weight at the end
>>
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anyway i'm out
gn all
>>
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>>107453735
TIL
I've become too used to old encoing caring mostly about the first things it sees

>>107453761
>dont worry, we'll edit out the headband in post
>>
>>107453779
later skater
>>
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>>107453779
sick gen
gn
>>
>>
zit being a bore with the backdrops. this prompt needs a lot of work, and probably csv support to not be completely insane. pop a little pin in that ok
>>
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>>107453950
I think its just not creative. if you don't give explicit instruction, it fills in the gaps with blandness
>>
>>107454017
yeah, i mean i gave it
Scene:inspired by Star Trek, {
on the bridge of a Federation starship, surrounded by softly glowing LCARS-style interfaces, sweeping command consoles, and the panoramic forward viewscreen
| in the captain's ready room, warm ambient lighting, minimalist Federation décor, holographic displays and star charts reflecting softly in the background
| in a corridor aboard a Federation starship, curved metallic bulkheads, recessed lighting strips along the deck edges, and sleek futuristic paneling
}

but it's pretty low effort on my part lol, plus naive wildcards are munging up every decade and uniform style and whatnot.
>>
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(early) gn
>>
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>>107454608
>>107454582
Love thesr
>>
>>107454675
thanks!
nvm the ensign, she'll be whipped later
>>
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situation normal, all fucked up
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feck of die
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>>107455016
Nice series! Have you got any with Data and Spot?
>>
I need to up my prompt-fu and polish game by incorporating photoshop and actual drawing to fix outputs.

Is it possible to generate character prompts with completely transparent backgrounds or am I going tb have to rely on simple backgrounds and manually free selecting elements to isolate them? That way I could composite characters and backgrounds like on celluloid.
>>
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>>107455326
You can generate images with transparency using layer diffusion.
>https://github.com/lllyasviel/LayerDiffuse
>https://github.com/huchenlei/ComfyUI-layerdiffuse
There are a few options for removing the background from an image, I have had good results with the remove background node in ComfyUI.
>https://github.com/Jcd1230/rembg-comfyui-node
There is also a "better" version with expanded functionality, though I haven't tried it.
>https://github.com/Loewen-Hob/rembg-comfyui-node-better
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i miss schizo anon
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Thinking of buying a new GPU, is it possible to use multiple GPUs in one system for SD generation so you can do something like load the model on your 24GB card, and the clip/vae on your 8GB car?
>>
>>107456184
Yes.
>>
Does Z-Image have image to image yet?
>>
I got comfyui up and running for the first time on my amd gpu on windows, it works like 5 times and then I get a ksampler bug that freezes the screen and leaves the computer unresponsive
it's probably driver issues because I wasn't using even 10gb of the 16 gb vram pool, this stuff on windows is too experimental still
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>>107453001
I like these

gm
>>
>>107455016
kek
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>>107454863
Pour Worf. Always tripping over something.
Add Data.
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>>107454364
Why do I keep seeing these low resolution bait images and who is this person?
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>>107456395
What AMD GPU are you using?
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>>107458564
cute
>>
Migrating from forge to comfy. Where I can find good workflows? Or you all make your own workflows?
You make a different workflow for every image or you use the same worklflow for everything?
>>
>>107458883

If this is your first time using comfy then it's best to stick the workflows/templates that come with it. Get familiar with those first before you get too deep.

Trying out workflows from elsewhere has a high chance that you're going to need to install some extra custom nodes. There's the potential for errors and conflicts. Not all the time but for beginners it may be off putting if all you want to do is just generate.

If you really just want to go knee deep then here's two sites...

https://comfyworkflows.com
https://openart.ai/workflows/all
>>
>>107458947
Thanks anon!
>>
I'm a little confused, why isnt wan 2.5 mentioned in the sticky? Only wan 2.2?
>>
>>107452129
What art style/artist is op pic based on?
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>>107459556
>wan 2.5

Latest news seems to point to still being API only for now, no actual model file released.
>>
>>107455673
>I have had good results with the remove background node in ComfyUI.
I'm an originalfag using A1111/Forge so ComfyUI might take some getting used to for me, I'll try the webui extension first
But that looks promising
>>
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Hello, diffusion tourist here (though has worked as a code monkey for 10 years so relatively good computer skills).
Any tips on how to get started with diffusion to generate memes (mostly frogs)?
Any tips/advice to push me in the right direction is appreciated.
>>
>>107459794
check out the websites for the UI options in the OP. If you see one you like, try to get it installed and check it out
>>
>>107459817
I have installed and tried EasyDiffusion but the stuff I get out of it mostly look like the horrid imaginations of my nightmare. Do I need to configure it somehow?
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>>107459827
What do you mean?
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Does Nano Banana Pro do that shitty ChatGPT thing where it removes the soul?
pic related
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>>107459827
Probably, also different models to try, different prompts. See if you can find something that comes with templates or examples to generate, compare it to the sample, and make sure you've got things set up properly.. Then change and tweak from there to experiment.
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>>107459837
I mean this is what it generates with the prompt "an image of pepe the frog in a santa suit riding a sleigh". It's not wrong, but not exactly what I was going for.
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>>107459847
>See if you can find something that comes with templates or examples to generate
This is what I was trying asking you guys if you had any pointers towards.
>>
>>107459906
We aren't the templates or examples you need, there are too many UIs to support all of them, and each of those softwares have their own websites that provide them. Try more things, start with known prompts to better see the things you're trying's impact. But also know that imggen is a lot of gacha and randomness, so you'll never quite get exactly what you're going for without a lot of knowledge and manual tweaking.
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>>107459940
Yeah I figured I probably need to give the local model some samples or something to know what I'm looking for. I'll keep trying.
Thanks lads, and I hope you have a merry christmas.
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>>107459966
cheers mate, try new models too, here's a z-image-turbo handling of your exact prompt string. enjoy the ride tho, lots to learn and experiment with
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>>107459839
The AI version literally looks better.
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>>107460071
they're both ai you kike shill
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Morning anons
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Does SD run faster on Windows or Linux?
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Lmao headless das
>>107460514
Afternoon*
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1.5->ZIT upscale... it's hit or miss
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XL first pass instead...
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Debo votes twice in federal elections
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Layers seem to at least partially work with Illustrious models.
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>>107459875
>an image of pepe the frog in a santa suit riding a sleigh
Have you tried ComfyUI?
>>
>>107452129
more like op's pic please? that's pretty cool
>>
>>
>>107456388
Like oldschool SD? Yes.
Like Flux Kontext? No.
>>
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>>107460613
Oh nice! <3 What do you use to upscale? What unscaler and thingy xD (I mean the node box)
>>107462796
Cool "Alice madness return" vibes
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stinky situation
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>>107463835
Mega blocks =.=" eww xD
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>>107463269
nice
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>>107463929
Thanks :) Lovely 2b, you got there yourself.
Must say Z-image is a blast. Doesnt't do lacy stuff as well tho.
>>
>>107463965
It sure is. Lots of problems solved or greatly improved.
>>
your anime shit looks the same as two years ago
nice AI acceleration you have here
>>
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>>107464026
Yeah didn't ever get a good delivery on shattered mirror shard minidress before, but this one ran with it like a champ :D
>>
>>107464031
I was considering quitting but your seething has breathed a whole new vigor into me
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>>107464051
b-but think of the water!! and trees!!
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>>107463880
it's supposed to be playmobil, kinda varies
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>>107464223
All I remember is that it didn't work with my other legos :)
>>
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>>107464252
nice, what was the prompt on that?
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>ask for gameboy advanced style graphics
>receive gameboy advance in gen
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who wins
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>>107464754
i had to rip every mention of "camera" out of my wildcards to prevent that same nonsense
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>>107464754
the problem with gens is its always looking for key words to go oh there it is and grab the tags of it. hence you get gameboys showing up or commadore pet monitors if you try to mention it. too many ai sites are built around tags and key words than see's them and grabs it and runa with it. kind of how chatgpt now will break in a fun conversation if you joke im killing myself and it goes into lockdown mode over your words and tags of them. its stupid and retarded they build it this way but what do you expect from subhuman 4th worlders and soiqueers who think reddit is the voice of morality. of course you're going to get subhuman design from subhumans.


you have to use key phrases to force it off that stuff. and in negatives also becase modern gaibois cant into anything useful in ai. dont get me started on the various bias injected into the training data over things that shouldnt have been forced in but you know how subhuman retards are and how their low impulse control urges wont let them stop being subhumans and injecting their bias into things thus rendering the training data forever tainted and unreliable.

i'll post one of my work arounds that helps get off the stupid tags and forced bs in ai gens a bit. sad you have to do that but subhuman soiqueers think forcing beautification and tags and other trash onto ai is acceptable in 2025+. gotta have those pretty filters for the low IQ spammers and their girl big booba prompts the 4th worlders spam nonstop
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>>107464829
I had that problem too doing movie gens. camera names are landmines. "pokemon" is also a landmine it seems, cuz it inserts a pikachu most of the time

>>107464831
I usually use negatives to negate the behavior but zimg doesnt have good negative support afaik. NAG was updated for zimg but I think people said it doesn't work well
>you have to use key phrases to force it off that stuff.
yeah, gotta dance around trigger words like a monkey. very cringe
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>>107464831
put your prompt with the image shows and go from there. its not 100% but it helps force off those crap tags and other things ai forces because subhumans thought this is a great idea and it was a stupid idea instead.


>full length.

>Drawn from Scratch.
>Replicated image. limited dithering per hardware style. visible pixel/block geometry. slight composite/CRT artifacting. Direct frame-buffer dump — no monitor or UI.

>rendered output as seen within the frame buffer.

>This is a direct emulation output, not a modern reinterpretation.
>Do not stylize, upscale, or alter beyond system limits.
>Show literal pixel structure, color bleeding, and scanline behavior.


>Treat this as a direct frame buffer dump — not as a photo, render, or artwork of a device. Render as pure digital output, not a photographed display. rendered directly from display RAM. simulate the native display signal output. interpret as uncompressed VRAM data. pure internal raster output. emulate scanline artifacts, ghosting.
>“Rendered by early color rasterizer”.
>“Video memory dump”.
>“artifacting visible on edges”.
>“Tilemap display output (raw graphics)”.


>The image shows: an adult woman. Post-Apocalyptic Wasteland Combat Armor Vault Suit. wasteland. tight cramped alley of small living shacks. dirt road. fence. Fallout 3 wasteland. post-apocalyptic fallout world.,


>negativePrompt:::forcing any art style not in the prompt. forcing tags. forcing training data. not accurate. AI art filters. ai training data filters. ai art censorship.
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>>107464855
crazy prompt. I'll see what it does. you're using qwen 3 4b as the encoder?
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the biggest gameboy
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comment out the 4 lines w/ quotes and it'll quit spamming text.
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>>107464886
Actually I do this off using perchance.org and its generators. My rig is too weak to run local and is very old and would be better fit running windows Xp than win10. So anything I do I have to do so using sites like perchance and forcing it off things without the bonus of local helping me. And yeah I get into some crazy prompts to force all the beauty filters and other crap off it tries to force on including forced tags and forced other things nobody even realizes is on. The core of it can be summed up to a more compact form and for the most this is a solid start. I would even say you could yank the accurate/accuracy out initially as that was added for a few specifics.


>"(accurate. accuracy.)".
>"(simulate the native display output.)".
>"(replicate the native display output.)".
>"(rendered output as seen within the frame buffer. simulate the native display output. Render as a raw frame buffer dump — a direct binary output from the display memory. raw bitmap output only.)".

>negativePrompt::: forcing any art style not in the prompt. forcing tags. forcing training data. not accurate. modern pixel interpretation. AI art filters. ai training data filters. ai art censorship. not accurate. no accuracy.
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>>107465035
I figured you were perchance anon. havent seen you in a bit, hope your perchance worlds have been vibrant

the prompt is crazy but, yeah, I think it comes with too many stumbling blocks for zimg to work well with. pretty cool gens regardless
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>>107465003
I'm gonna move to a different prompt. this was pretty far off of what I was imagining
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>>107465094
Yeah I kind of dropped off planet awhile ago. I didnt know I was called perchance anon but noted. Yup i/m the guy making that huge crazy ai world and still am. But yeah some sites cant support this stuff. Bing as usual is useless and you dont even have enough prompt space to put all this let alone the actual prompt. perchance seems to be the only 1 that attempts to use the whole prompt (it doesn't actually but tries to) doesnt have as many limits as other sites.. Still not a great site and the ai chatbot upgrades are not as good as I want (way to moral about things it has no business being) but the ai art is really good but still has too many filters on top of it. Sad one has to spend almost their entire prompt space up just to remove all those forced filters and bs in code just to get it to stop being all oh you want pretty beauty and tags sure thing. I dont know much about Zing to be fair nor its limits it has. But if it's like most ai sites (perchance) included it has tons build into the code to force things you might not even realize are being done (if zing isnt local that is I dont honestly know and havent web searched it yet).
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>>107465243
hopefully someday you can piece together a local-worthy machine and create a gen pipeline that unleashes your world-building
I've actually been kind of excited by google having a lot of success with its TPU architecture. shows that other players can bite off niches from NVIDIA and win. maybe we'll see someone bite off the consumer GPU market next. although it'll be years before we ever see traction, I like to hold onto optimism that we can all have power and freedom in the future
>>
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>>107465354
I dont trust that face
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>>107465376
if you can't trust the scantily clad voodoo priestess, who can you trust?
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>>107465302
Thanks for the support it's appreciated. I am saving what money I can in my poverty life. I mean I run a rig thats better fit to run WinXP on it over win10 and my phone is a cheap $30 off brand (still gets the job done for my portal pc and phone combo of things) and while things could be better I do have perchance to work with and also it's ai bots for testing my creations and building their lore and history more. At this point when life does grant me spare time I am mostly just fleshing out characters now and not making new ones as much. 37 characters done so far.

And yeah I am very excited for the direction of AI and its power and potential. Online and web sites will be censored to hell and lame and pay use eventually but for now it works. Going local is what I am working towards as I will need to once the sites get past testing beta and into oh you gotta pay to even look at the site mode.

And I think users of ai can do a ton and as I and you and others show, with some creative prompts do things some didnt think possible. Most dont realize you can rip off the forced tag thing (for the most) and even get it to gen in styles most dont know exist. However a massive lack of training data on actual hardware and stuff for some things causes most of this to be emulated versions based of screenshots and other things. So thats why pixel is good but not accurate as its not trained on accurate its trained on simulated accurate. it gets stupid annoying what was done when you dig deep enough to try to force 1980s computer graphics and other things. Commadore petscii? ha it thinks it's got an idea what that is and what it gens sure aint petscii. Cant do blocks and other things easy also. but this comes back to tags and things in code and it literally being forced to use that stuff first and foremost.

anyways keep posting the cool things you do I enjoy seeing it and save some of it.
>>
gn boyos
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>>107465405
>Going local is what I am working towards
you'll get there
still hoping you'll someday make a wiki of all the characters youve made too. would be fun

>>107465473
gn
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>>107465473
Gn
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Next Thread

>>107465509
>>107465509
>>10746550

>>107452138

Don't post in the troll thread
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>>107465515
roger roger
need a few for the news anyway
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>>107465540
What's with the color bars
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>>107465599
trying to carry on some of perchance anon's tokens cuz they seemed like neat ideas
>CRT artifacting, rendered output as seen within the frame buffer with color bleeding and scanline behavior, interpret as uncompressed VRAM data

this prompt isn't really working out for me tho
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>>107464855
Awesome gen but wtf is the prompt, especially the negative. It's extraordinarily INDIAN.
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>>107452827
Is that supposed to be someone famous?
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>>107464639
Thanks, it's: short minidress made of tiny chrome interwoven tiles (for the dress part) And Van Cogh Starry night like background. The rest is kinda visually apparent.



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