Is there any reason to wait for the steam frame when I could just buy a quest 3 right now for undoubtedly cheaper than the frame launch price?I don't really see any advantage of the frame when they both support PCVR over wifi. The Quest 3 also has a much more mature ecosystem of native games which look fun to mess around with.I want to play half life alyx mostly, but want to experience what VR has to offer as well.
>>107472781If you're goycattle the meta is the better choice, but as a schizo who uses linux and barely trusts valve (and does not trust meta at all) the frame is really the only option since it'll have better linux support and likely the option to run other OSs at some point.
The quest 3 is very uncomfortable stock and the frame seems to be engineered for PCVR first so streaming latency might be even lower by a wide margin.There's a few exclusives on the quest store but honestly if you've got a beefy PC you've got more than enough games to play from all native VR or modded VR games.
>>107472781Eye tracking, frame also has dedicated streaming antennas and thanks to the eye tracking foveated streaming.
>>107473579Oh, what's uncomfortable about the quest 3? And what would I need to buy to make it more comfortable?
>>107472781"More mature ecosystem"? Are you fucking retarded? What ecosystem could be "more mature" than Valve's Steam platform aside from the institution of Linux it's self of which SteamFrame is simultaneously both?https://litter.catbox.moe/619n1qxu8yaga0m8.mp4
>Linux so you actually own the hardware>universal compatibility due to proton and lepton>Setup reduced to plugging in a dongle
Vr is gay
>>107472781Upsides:- perfect and hassle free PCVR streaming unlike with quest- no zuckerberg bullshit spyware- Not locked down android, it's literally a full linux PC- eye tracking- easy to swap the battery if it dies (happens a lot with the Quest 2 right now, replacement is a nightmare)- expansion ports for future upgrades- microSD slot- much more comfortable to wear, lighter- will get lots of Quest ports, can also play lots of windows games, basically a Deck for your face- Runs KDE Desktop standalone- controllers have all buttons- controller sticks won't drift- can also track the steam controller in VR- much better tracking in general- rumored and patented variofocal lcd lense inserts might be released for it- probably won't cost as much as people seem to think, it's obviously engineered to be cheap to manufactureDownsides:- not as much software at launch- monochrome passthrough only (but the front expansion port is basically a high speed camera port)
>>107473890It's 550ish grams right on the front of your face. The frame will use a split design with batteries at the back.For the quest you basically want an aftermarket strap with batteries or jerry rig one to balance the headset on your head, and the facial interface sucks too so that's another 25 bucks.
>>107475159>>107475240Thanks guys, you've both convinced me to wait Better weight balance and lower weight alone are convincing arguments
>>107472983>better linux support and likely the option to run other OSs at some point.Nope, it runs Qualcomm.
>>107476734Valve is developing and using the mainline turnip driver for the GPU over qualcomm's proprietary one. There's also nothing stopping them from unlocking the bootloader. All of the recent laptops with snapdragon chips have unlocked bootloaders. Given valve's advertising material about "open platforms" or whatever and how much they rely on goodwill/public image it'd be odd for them to lock the bootloader and not publish the device tree. It could happen of course, but compare that to the zuck headsets where it's already completely fucked and will never get better because zuck needs to watch you masturbate.
>>107472983FpbpFrom what we know about the Frame it's almost exactly the same system as the quest 3, just without Meta faggotry. That's worth at least +$200
>>107472781I don't know how after news about Steam Frame will be running SteamOS with Android VR games compatibility anyone still considers Meta quest with its mandatory metashit account?
>>107472781I fell for the Oculus meme, Meta installs spyware that re-enables itself no matter how many times you force quit the process or force it to "disable" "permanently". The reason why the headsets are cheap is because you sell your data to Zucc
>>107475159>Downsidesno headphone jackno 3d photo/video camera
>>107477453why do you even install it? just use steam vr, it works better than the meta app. i blocked the internet access on my quest 3. it can only access my local network and steam vr just works.
>>107477709Yeah this sounds like another good reason to just avoid Meta.
>>107472781I was playing skyrimvr the other day on my quest 3 and I really wish I had a steam frame. The image gets particularly blurry in that game with all the visual noise from the textures and what not. Really any game with lots of visual noise will look kind of bad
>>107479358it's because all betheda games have locked framerate at 60fps
>>107479383No it's because of image bandwidth. The game is not frame limited in VR. You can really see the artifacts a lot and steam frame with foveated encoding would likely solve the issue
frames main selling point is 144hz refresh rate and foveated streaming, everything else is basically onpar with what the other manufacturers are doing in that market.
>>107472781last vr headset i got was the CV1
>>107472781The steam headset won't require you to log into facebook. That alone is enough to choose it
>>107472781Why would you buy something that has nothing. Wait for the steam frame it has everything you want. You can play anything fucking gsme in your backyard.
>>107477595>no 3d photo/video cameraThis will probably be able to be added later
>>107475566Don't be a fool and go with the zuck.Get virtual desktop and start playing vr games now instead waiting who knows how long for the frame to come out.Color pass through is great if you want to lay in your bed watching anime occasionally, get a bobovr s3 for max comfort.The only improvement the frame has is eye tracking, which gives you foveated encoding and rendering (and vrchat stuff, but that is for trains) which sure would be appreciated, more so for some games where you can notice encoding artifacts, but we don't even have a release date, better get a quest 3 now and save for a frame in a year or so.
>>107482345It literally says early 2026 on the steam page.>Color pass through is great if you want to lay in your bed watching anime occasionallyYou dont want to watch anything using passthrough
>>107482345>Color pass through is great if you want to lay in your bed watching anime occasionally,i specifically disable passthrough to watch things. if i just want a screen in front of me instead of being fully immersed i just use an actual screen.>get a bobovr s3 for max comfort.uncomfortable piece of shit when lying down, bobs from side to side if you actually move around like you should be when using vralso increases the weight of the headset to a kg lolim selling off my zuckerslop for a frame.
I can't think of a single reason to buy spyware goy goggles after the frame announcement.
>>107482345The Quest 3 is cheap, the 3S is cheaper, the Steam Frame isn't out. If you're willing to sell your privacy to Zucc for a videogaym then there's no reason not to just buy one. You can still buy a Frame when it comes out, whenever that ends up actually being at whatever price it ends up being.Still funny how much people are underestimating the SD8 Gen3 relative to the XR2 Gen2 though. Lots of people saying the Frame is a marginal improvement, some spouting retarded "15%" or "20%" numbers pulled from their ass or from irrelevant CPU benchmarks. Poor kids are going to really sperg out when they discover the Frame keeps up with the Quest 4 in terms of graphics. They'll also be disappointed when they discover why good passthrough on the Frame is only a fantasy and addons can't actually make it do what even the Quest 3 already does. It's all so tiresome.
>>107482571>uncomfortable piece of shit when lying down, bobs from side to side if you actually move around like you should be when using vrDid you move the back part to the top of your head and tighten it there? It will stay there and leave the back of your head completely free, I can guarantee you it will be more comfortable that the frame equally bulky battery in the back.>increases the weight of the headset to a kg lolNecklet lmao.As to passthrough, it is a preference, but I like being able to watch around where I am.>>107482610The thing is, even if the frame was 100% faster than the quest 3, it is still a phone, there is only so much you can do with a ceiling of like 30w.So the processor itself doesn't matter when you are going to use it for PCVR anyway.
>>107482682I think it matters, because all those 60-90fps Quest games running at or below 100% scale are going to run at an actually-playable 120fps+ at or beyond 100% scale. Quest native games look and run like trash, it's why it's so easy to dismiss them as a PCVR player. People think the Quest 4 is going to be a big jump in performance, but they'll be disappointed to find out Valve already beat them with an older and cheaper SoC by doing the work themselves and not relying on off-the-shelf XR products from Qualcomm.>it is still a phoneNo, it's finally a phone, be thrilled we're finally approaching phone-tier. The XR chips are significantly worse than their phone-equivalents. Look at the XR2 Gen2, it started as the older SD8 Gen2, they killed two cores, downclocked it by 850Mhz, downclocked the GPU 80Mhz, downclocked the memory by 1Ghz, and cut TDP by 50%. That's the XR2 Gen2 compared to the SD8 Gen2, itself the vastly worse predecessor to the SD8 Gen3 in the Frame. For the XR2+ Gen2 they just bumped up clocks by about 15%, it's still far worse than the baseline SD8 Gen2. The XR2 Gen3 is going to be a stripped and gutted SD8 Elite that will struggle to match the performance of the SD8 Gen3 in the Frame, but will feature incredibly high-quality passthrough way beyond what's possible to implement on the Frame even with add-on cameras. We'll be lucky to ever get Q3 quality passthrough on the Frame, even with addon cameras.
>>107482682>>107483009it's also worth mentioning that the q3 processor downclocks pretty hard because it shares a space with the battery and overheats quickly because of it. even the p4u with the exact same processor outperforms the q3 by a pretty large margin
>>107472781>The Quest 3 also has a much more mature ecosystem of native games which look fun to mess around with.Not for long. Steam now supports .apk builds for VR games, meaning porting native Quest games to the Frame will be trivial.
>>107483122It truly is shit. Now the Elite barely outperforms a Gen3, and only thanks to the higher TDP. That advantage disappears when they're matched in peak power. In the hack-job XR2 Gen3, with the TDP heavily limited and features removed? In terms of graphical capabilities, the Frame is already ahead of any XR2 Gen3 headset, which we're not likely to see in the next year.
>>107483009>Quest native games look and run like trashSo on the frame the will only look like trash but run at 120fps, sure an improvement, but why settle for that if you have pcvr?
>>107483346it's just nice to have the extra performance if you ever want to play some simpler games away from the computer.
>>107483346Not everyone does, that's the point. Here's a fabulous PCVR headset, and as a bonus you also get the best standalone headset on the market. It's a solid choice for both PCVR and Standalone kids, it wins both categories. Makes PCVR wireless and not-shit, makes Standalone bearable and less-shit, it's a win/win.