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File: ballz.png (54 KB, 1374x710)
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Rest In Piss adobe
>>
Some nigga told me this was free while i only got 3 drafts???
>>
>>107559636
What happens with your projects 3 years from now if you don't want to continuously pay for it?

What happens to the project files when this service goes bankrupt?

Is the project data format free, open source and versioned?
>>
>>107559995
And

Can you back up the project files locally without worrying about compatibility issues?
>>
figma balls xD
>>
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>>107559995
too big to fail
>>
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>>107559995
>What happens with your projects 3 years from now if you don't want to continuously pay for it?
they're still there, they don't go away. get deleted or anything

>What happens to the project files when this service goes bankrupt?
good question

>Is the project data format free, open source and versioned?
no idea, probably not

>Can you back up the project files locally without worrying about compatibility issues?
yes, yes
>>
Hello, from your fellow product designer. Figma is the standart now as adobe was before it. They got way too cocky. $55 per design seat and $25 are pretty steep. I think Canva will make a Figma competitor soon.
>>107559995
There are alternatives that open .fig files. Libraries, tokens and styles will remain broken and needed to be maintained. Switching gonna be a pain in the ass.
>>107559951
You can have as many drafts as you want. You can't hand out it for development or edit with different users.
>>
File: GEGL_lightglow_sharpen.png (1007 KB, 1073x1019)
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fuck Adobe and Canva, I prefer GIMP 3.0.4 and GEGL 0.4.62 with 250+ non-destructive plugins for the rest of my life. Also James H's REMBG plugin for GIMP, and Resythensizer and Lama Cleaner
>>
who the hell is steve jobs
>>
Figma made my life easier on so many projects
But most of all it allowed me to get rid of that fucking piece of shit of a software that is Inkscape
>>
>>107561065
long time no see my man
>>
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>>107561739
>>
>>107559636
What's Figma?
>>
>>107564395
Figma balls
>>
>>107559636
I don't like figma. Especially for web-design, just implement it - it's much faster than dragging shapes with the mouse and then you don't have to translate it into code afterwards



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