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File: WnSHcLH.jpg (172 KB, 1365x767)
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What went wrong with CSGO? CS2 is an uncomplete mess.
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>>107596243
nothing was wrong with cs:go at that point

I used to play cs:go ever since the pre-release in 2012 and the game was broken abyssmal dogshit. They managed to fix every bug that there was in the entire game.

I didn't think it would ever reach the state that it did. It wasn't only playable it was a good game.

Then CS2 came and re-CSGO'd it. It was arguably even more fucked up than CSGO ever was
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>>107597619
Yeah I still don't get it why the fuck they did that they spent a decade fixing and perfecting the game from the early mess it was and then they just threw all that work into the trash and made a new mess, and for no particular reason either
You can easily argue that CS:GO was an improvement over CS:S in many ways but CS2 over CS:GO, not so much
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>>107596243
valve is global homo deep state and gabe newell said okay to the global collusion for making games run like shit
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>>107596243
The people who understood and maintain the CS:GO code base are gone. CS2 was done out of necessity.
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>>107597763
Hmm, interesting take. On the other hand why couldn't they just pretty much kept CS:GO on maintenance mode considering it was a bug-free complete product and kept just making skins and new maps and hold tournaments and so on
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>>107597796
they avoided it as much as possible because of the CS 1.6/CS:S/CS:GO playerbase split. CSGO was dead on arrival
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>>107596243
>No custom maps and servers to just hangout
>It's just an esport
CS stopped being fun after CSS.
TF2 is no better desu.
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>>107597828
CSGO had awesome custom maps actually.
Best bhop maps and I'd also say best surfing maps.
Why the FUCK can't we go back bros?
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>>107597811
can you rephrase i dont really understand what you're trying to say that sense doesnt make much sense

if you meant to say that CSGO originally had a rough start because it was buggy and lot of people still preferred CS1.6/CS:S as when CS:S was released lot of people did not like it and the playerbase split to 1.6/CS:S
ultimately CS:GO did pick up speed though new players and old from both 1.6 and CS:S came together to CS:GO as the bugs got ironed out and the game got better, and of course easy simple matchmaking was the killer feature everyone came for

but i still dont understand what exactly were you trying to say and what does this have to do with CS2?
were you trying to say that they force CS2 down peoples throats because they dont want the split to happen again? yeah that does make sense, but the point of this thread isnt that but why CS2 exists in the first place when could have just never have made it
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>>107597854
he's saying the original team that made CS:GO doesn't exist at valve anymore, and therefore they -could not- maintain the game as CS:GO, and doing so would lead to CS:GO existing as another option, similar to how 1.6/CSS existed prior to CS:GO and the playerbase got split between them.
They didn't perhaps -want- to release CS2 but that was the only way to get a working CS game out and CS:GO was retired because they wanted to avoid the player split.
It's a reasonable argument but if that's the case Valve is fucking stupid. Just hire a maintainer for CS:GO. You have the fucking money. It makes enough money to do so.
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>>107597828
yeah unfortunately they don't have the same kind of flexibility with servers and its mods like source engine had and especially goldsrc
in fact there are some crazy russian servers in cs1.6 today like you get an entirely different game when joining a server there are things like which is essentially a complete remake of left 4 dead which work flawlessly there are classes of zombies and different weapons and all sorts of campaign objective maps all done in just server plugins for counter-strike
In fact if there was similar flexibility today it could make the game even more successful, hugely so, like have these almost roblox/minecraft level of customization servers, but yeah unfortunately they didnt lean into that direction
orr maybe source2 servers could actually do it but there are just no skilled opensource devs to create such ecosystem as AMXX and SourceMod once did because everyone is now trooned out and just want to rewrite shit in Rust and actual good coders and coding communities are had to come by
i mean normal people at the moment are being pushed out of ever becoming interested about open source because its full of militant trannies pushing their troon propaganda pasting their flags everywhere so of course a normal person would shirk at that and rather stay away
post turned into a rant about open source but maybe its the reason why we dont have all these cool custom stuff today like we used to
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>>107597873
Yes I understood that and replied to it
>On the other hand why couldn't they just pretty much kept CS:GO on maintenance mode considering it was a bug-free complete product and kept just making skins and new maps and hold tournaments and so on
I also said
>but the point of this thread isnt that (why did they force people to move to CS2) but why CS2 exists in the first place when could have just never have made it
Why /g/ is the board with worst reading comprehension I mean it cant be autism because autists usually read well
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>>107597907
Yeah it's because you suck at reading and are ESL.
His point is perfectly valid and answers the OP's question: it was made out of necessity. I find that convincing because there wasn't a real impetus to retire CS:GO at all, especially considering they never did that to CSS, etc.
>but WHY did they roll cs:go into cs2??!
Item shop. Almost 100% the item shop.
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>>107597935
No, its that first it seems that he talks past the question and then you just say the same things that have already been said in the thread, like a retard.
Question was not
>Why did they force people to CS2 after retiring CS:GO
But rather
>Why did CS2 exist in the first place and why CS:GO needed to be retired
Two entirely different things
And this person answered that question properly >>107597763
While these >>107597811 >>107597873 answer some completely different question that nobody asked

Why do retards just keep doubling down instead of just realizing they were being retarded

>>but WHY did they roll cs:go into cs2??!
>Item shop. Almost 100% the item shop.
Finally you realized what the question was.
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>>107597849
https://store.steampowered.com/app/669270/Momentum_Mod/
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>>107597647
Because cs:go was already starting to look aged. Obviously current players don't care, but Valve has to look to the future too. They couldn't keep the source engine csgo all the way through to 2030 and expect the game to maintain its relevance. They have a balancing act of appealing to their exisiting audience and also appealing to some 15 year old kid who just found out about cs last week.
For a kid born in 2010, the game released when they were 3 years old, despite all the updates to keep it fresh, is basically still a retro game in their eyes, and that is an image that Valve doesn't want for cs. Tradition and legacy yes, 'retro' and dated no.
So a switch to Source 2 had to happen at some point. The reason is pretty self evident.
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>>107598085
Good points, although we have moved to an era where things like graphical development aren't taking the leaps and bounds they used to, and often new games coming out today aren't necessarily better looking than something from a decade ago nor that graphics guarantee success.

But yeah people ultimately are consoooomerists and no matter if the CS2 updates didn't change the look much it is still a "new and shiny thing" instead of "old and boring thing" so I get that point, its why especially in console games market the same cod and nhl and nfl gets released yearly with only a small iterative update, it is still "fresh" and even if its necessarily not any better than the last years release, consoomerist sheep still want the "new shiny fresh thing" and not play the last years release
And Valve needs to acknowledge this and probably keep re-releasing CS so it doesn't become the "old and boring thing"
And I mean its not like CS2 isnt doing well its the most played game in Steam right this moment with 650k players online right now

So maybe if there are kids that actually like CS2 more, and those who played CS:GO but were forced to move to CS2 and are bitching about it but still wont quit CS2 for it because thats now the only CS option they have, I mean ultimately the plan works they haven't bled out the playerbase.

Still I'm not entirely convinced about it all, did it actually work. Even though CS:GO was released in 2012 it only kept gaining popularity and it made its peak players online in May 2023 of 1.8 million players just before they switched to pushing CS2 and while CS2 did manage to muster 1.6 mill peak players June 2025 finally getting close to the levels that CS:GO were,
from the statistics it does seem though that the CS2 release cut the wings from the rising popularity of CS:GO and it actually took a dive and hasn't entirely recovered
>>
>>107597849
Bhop and surf were tryhard already n csgo.


>>107597887
It's about maps being too complex to create without a team. And if you have to spend a lot of time just for a map, it's more reasonable to make your own game. After the legal drama of og dota vs blizzard vs steams dota2, nobody competent wants to do work for free.
And then it's obvious that esports killed gaming for fun outside of the hyper casual "comfy games" and normie aaa interactive movies.
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>>107598169
>It's about maps being too complex to create without a team
This is a very good point actually, everything takes more work when it comes to graphic design. On the other hand, coding is easier today than ever.

>nobody competent wants to do work for free
Good point again, in fact this is just not in gaming but in internet in general like zoomers don't even know what the older generations feel nostalgia for, the early internet era where people just did shit for fun and not for profit.
That nobody was "building their brand" or "getting that paper" people were just making things they thought were cool, and there were no "youtubers" doing it as a career but just people posting videos for fun.
When internet entered its turbocapitalism era all of that does seem so far away now and indeed the new generations that would make these things, as often the projects would be started by people in their teens that have a lot of time yet not much responsibilities, well today's teens are looking into their "influencer career" or "flipping those cryptos" instead.

That being said even though I hate the world today, I can't exactly blame the kids either, all they've seen is this hyper-commercialized version of internet and they just go with it, not to mention that during the early internet era of 90s-early 00s, the economic future of the West still looked solid and people had very different attitude about life overall like people didnt worry too much about "making that paper" they didnt think that if they did some "free work" now they wouldnt be able to afford a house in the future that every single waking second must be monetized just to survive
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>>107598061
Based I'll have to keep an eye on this.
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>>107598400
It's in public playtest, you just add it to your stream library
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>>107596243
I just miss classic deathmatch. Free for all sucks, it's too chaotic for the map size. I always end up getting killed by some random guy spawning behind me.



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