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File: 1741902141089309.png (2.94 MB, 2560x1440)
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This whole modern fully playable game is just 64KB.

https://daivuk.itch.io/quod
>>
>>107663609
I don't really care.
>>
>>107663609
I do really care
>>
>>107663609
what's the catch?
>>
>>107663609
who cares?
>>
>>107663609
>this doomshitslop is--
cool bro
buy an ad
>>
>>107663609
>3 levels
>actually over 100kb
>8gb minimum ram required
???
>>
>>107663609
>>>/v/
>>
>>107663706
god forbid we talk about actual cool tech shit on /g/ and not just marketing
>>
This sort of thing was already done in 2004: https://en.wikipedia.org/wiki/.kkrieger
>>
>>107663710
>cool tech shit
what you posted has been done before one gorillion times
>>
>>107663710
Go to gamedev general here or /vg/ if this is your game. They'd appreciate it more
>>
>>107663704
>3 fully playable levels
>literally 64kb
>wtf why does a game need RAM

>inb4 but muh compression
yes? you have your music and pictures in RAW formats too?
>>
>>107663717
>>107663719
.kkrieger was 96kb
>>
>>107663724
it's not, how come /g/ is literally so mentally handicapped these days that only shilling is the thing people can imagine
either be it marketing and hardware shilling or shilling something you made, no way it's about someone elses work you find cool
>>
>>107663609
Rust could never do this. C is just that powerful
>>
>>107663729
Yes, 21 fucking years ago.
>>
>>107663735
Based
>>
>>107663735
This
>>
>>107663732
>this game with a singular comment and that nobody cares about at all is TOTALLY not mine
try agajn
>>
>>107663609
I know where you stole the source code, DaivUK, lol go defend your country instead of stealing
>>
>>107663745
I can't even into python
>>
>>107663729
And it was far more impressive than Quakelite with 3 levels. It's precedural hallwayslop levels are more impressive
>>
>>107663745
>doesn't browse itch.io for fun indie games
NGMI
>>
>>107663761
Based
>>
>>107663761
I don't shill them on /g/ as breakthroughs in tech no
>Fun
It's mini quake but worse
>>
>>107663768
>>Fun
>It's mini quake but worse
What does this have to do with anything? >>107663745 implied that nobody could stumble on a game like this randomly and it has to be theirs, but plenty of people occasionally browse itch.io for fun indie games and could notice it.
>>
>>107663780
it's not even my game lol
>>
>>107663609
>>107663717
>instead of talking about .kkrieger or even the game OP posted it's all just shitposting
/g/ is dead
>>
>>107663657
I don't know if I really care
>>
>>107663795
What's there to talk? Original Super Mario Bros. was 32 KB and was way more fun than either.
>>
>>107663609
legit impressive. even though going for small binary size on windows has always been kinda pointless to me. we all now it requires literal nigabytes of DLLs to run.
still, squashing code and assets (I assume many are procedurally generated) into 64kb is something an average modern gamedev nigga can even begin to fathom.
>>
>>107663813
>still, squashing code and assets (I assume many are procedurally generated) into 64kb is something an average modern gamedev nigga can even begin to fathom
That's true.
>>
>>107663609
That's pretty cool. 64kb. I didn't end up finishing the 3rd level because it glitched (I assume) and I couldn't jump out of that canal thing anymore, like the spacebar didn't jump anymore. Weird. At least I had my 10 minutes of fun
>>
Let's make quake but worse
>>
>>107663813
chatgpt can do this shit now nigga
>>
>>107663890
prove it
>>
>>107663732
The mods ruined this board by killing all interesting discussions so there are pajeets and shills left
>>
This is a faggot brandwars board sadly. Even the programming threads are autistic homosexuals battling for days on end about languages and other nonsense.
>>
File: .png (1.4 MB, 1920x1080)
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Kek
>>
>>107664025
sweet
>>
File: 1740492715986345.jpg (36 KB, 405x405)
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>>107664025
Aww
>>
>>107664036
>>107664028
>>107664025
>Bro get it? Its a cat bro isnt that sad that a retarded animal died bro? So hecking wholesoooome
>>
>>107663609
Does this game have pregnancy mechanics? Otherwise I probably won’t play
>>
>>107664063
It's not you're fault that you're like this.
>>
>>107664128
I'm a grown man. If it doesn't hurt me or my family directly it doesn't matter. Only women get sad because of animals or words / images
>>
>>107664142
It's okay, anon.
>>
>>107664142
>I'm a grown man.
Lol
>>
>>107664025
based
>>
>>107664152
>>107664151
Now explain how you can be sad or afraid of something that doesn't directly harm you or your family. A cat's death does not harm me or my family physically. You also get scared of images on a screen (horror games) don't you?
>>
>>107664161
what makes people be like this? autism? psychopathy?
>>
>doom clone
>modern
lmao, I bet you never knew about demoscene before.
>>
>>107664187
It makes no sense why you'd be scared, or sad, as an adult, of something that can't hurt you
>>
>>107663609
>>107663704
>64-100kb payload

>"unpacks" to several gigabytes in ram since basically only includes instructions how to generate textures and geometry at runtime
>>
>>107664187
Careful, he's an intellectual!
>>
>>107664227
trully modern people can't make anything good
>>
>>107664227
this
This dude didnt post the source compared to his others for a reason
>>
>>107664213
anon, mentally you must be in Maslow's pyramid basement if all you care are things that can hurt you personally. I don't blame you. it's typical for people who grew up poor or come from third world shitholes (china, eastern bloc, africa etc.) poverty pushes people into tribalism.
>>
>>107663795
nobody cares about your shitware faggot
go impress indians on reddit
>>
>>107663609
I actually tried it out and it runs like shit and freezes constantly on a 9000x3d
>>
>>107663609

>another ultratroon
you will never be a gamedev
>>
>>107663609
Impressive. Very nice. Now bring it down to 64KB of RAM because as far as I'm concerned, your game actually takes up 8 gigs. :^)
>>
>>107663609
>FPSlop
yawn
>>
>>107664025
using bitmap graphics in this kind of a project is actually a flex
>>
ITT: spambots are mad as fuck because """SOTA""" LLMs still can't make babby's first FPS game, let alone one that weighs 64k instead of 64 gigs of unityslop.
>>
>>107664025
I cried
>>
>>107663689
no source code
>>
>>107664370
what wouldn't be slop in your opinion?
>>
>>107664389
it's only 64kb (with assets), just read asm
>>
>>107664393
real programming like an ai driven react app that actually has paying customers
>>
>>107664393
He wants another bingbing wahoo
>>
>>107664385
Your game is 8 gigabytes
>>
>>107664401
>retarded spambot thinks I'm OP and regurgitates a joke I made back at me
>>
Why does it ask for networking permissions?
>>
>>107664397
64kb is compressed. It's 100-something kb when uncompressed. And 100kb can fit a fuckshitload of assembly code, especially considering that's ALL assembly code and without any resources or data in there.
>>
>>107664385
ITT: Dunning kruger zoomer plebbitor shills garbage he copied from a youtube tutorial
>>
>>107663609
I remember tons of games for 8-bit micros around that size in the 1980s, that didn't need to decompress themselves to 5GBs of shit before playing.
>>
>>107664449
games for 8-bit micros didn't need to deal with directx and winapi shit, they just wrote directly to a memory region and stuff appeared on the screen
>>
>>107664445
>retarded spambot goes all out with the buzzwords
You forgot "cuck", "tanny" and "jeet" so you still don't fit in. Sorry. Tell your handler to update thep rompt.
>>
>>107664433
a game AND malware in just 64kb?? now that's even more impressive.
how retarded does one need to be to run an .exe from itch.io? they do 0 (zero) verification of what people upload there. it's just a hosting service. I hope you retards at least sandbox this shit somehow.
>>
>>107664245
procedurally-generated graphics in demo-like stuff like this is nothing new at all
https://www.youtube.com/watch?v=1dcrV_7JpXQ
here's a well-known 64k demo which generates nearly 2GiB of data on execution, and it's quarter of a century old
>>
>>107664473
(ps. i'm certain this demo had loading music because on contemporary computers it did take a long time to pre-generate assets, i don't have a computer slow enough anymore to hear it, anyone know of a link to something that has it?)
>>
>>107663609
>Trojan-PSW.Win32.RedLine
>>
>>107664540
procedurally-generated shit like this will always false flag as a virus
>>
>modern
i dunno, it's knowingly a 'retro' shooter.

.kkrieger actually had shiny Doom 3 style graphics.
>>
>>107663609
Uncslop. It needs skins or progression mechanics otherwise it’s just boring
>>
File: out.png (30 KB, 128x128)
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30 KB PNG
>>107663729
.kkreiger was trying to be a modern looking game, not a knockoff of a 20 year old game

for me it's rick dangerous 32k
magick out.png gray:rick32kb.exe
>>
>>107664393
I mean practically any genre is more interesting than doomslop. But I mean technical stuff in games doesn't even matter much.
>>107664400
Boing boing wahoo gamerinos are better than pew pew gamerinos
>>
>>107663609
buy an ad. ain't clicking for your doom/quake clone.
>>
>>107663609
I like the art style its a nice color palate.
>>
File: 1749970739145515.png (2.12 MB, 1284x1263)
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>>107664616
>Uncslop
This
>>
>>107664616
>>107664723
first time i've heard this term before, how old are you, honestly?
>>
>>107664723
no crash 3? no MDK 2?
>>
>>107664652
For me, it's Turrican.

https://www.pouet.net/prod.php?which=2392



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