https://github.com/mausimus/ShaderBeamYou can now simulate a CRT beam as a shader on your Windows desktop for pretty insane motion clarityYou can test it in your browser here https://testufo.com/crt
you need a 240Hz OLED monitor to simulate 60Hz CRT.lookwhattheyneed.png
>>107693868holy shit the added input lag is ass
>>107693868>get a $30 or free crt>hook up computer to itWow that was so much easier and less effort
>>107693909Higher refresh will always give better results, 480Hz will still be better, etc. >>107693910Then there's a problem somewhere, there should be zero latency increase and VRR should still work too. >>107693986...and you get a CRT. Maybe I want to play on a 55 inch 4k OLED with HDR?
>>107694007>...and you get a CRT. Maybe I want to play on a 55 inch 4k OLED with HDR?>unplug cable from crt>replug cable into oledSo much easier and less effort.
>>107693868That one actually sucks, the original made right after the BlurBusters webshader didn't have limitations like that.>>107694023>So much easier and less effort.Yet you're not playing on a >>107694007>55 inch 4k OLED with HDR?...if you switch to the CRT.
>>107694033Which makes no difference if I'm stimulating a crt.
>>107694045Uh? The point of this shader is to give CRT motion on a sample and hold display. Better then BFI. You still can have all the other benefits of the display, size, panel tech, resolution, etc. Even higher refresh, if you have a 480Hz panel, you can do 120 FPS content too and it would look like 60 FPS content on a 240Hz panel using this shader.
>>107694045this isn't a CRT shader anon
>>107694092>Even higher refresh,nope
>>107694007I doesn't work with HDR
>>107694126Yeah, you can do content other then 60 FPS.
>>107694142Noticed this one said it doesn't but I tried and it does work?This also doesn't seem to be as good as the standalone Special K addon either.
>>107694126yep, just need a higher refresh display for good results