Will C/C++ niggers ever realize that runtime performance is not the only thing that matters and that fast compile times and hot reloading is good?
If C compile times are too slow for you, you need to kys.
>>107884255Exactly. Kys OP!
Not taking runtime performance seriously is a good reason why windows is so shit nowadays.
>>107884255This! OP kys!
>>107884255>>107884262>>107884309I concur. OP, you're going to have to KYS.
>>107884255option1:>build project>launch game>set up environment for testing. use cheat codes to give yourself a sword and spawn some enemies>sword damage too low>close app>change a value>repeat ad infinitumor>build>launch>set up environment>sword damage too low>change value>sword damage too high>change value>not enough enemies on screen>change valuethe productivity hot reload gives you is insane and c++ niggers have no clue how liberating it is
>>107884356Reloading config files is not recompiling. kys
>>107884244make that a LUA script or config file, edit in runtimeyou noob troll
>>107884375>reloading config fileshave you checked the webm junior kun? it's not just values you can PROGRAM while the code is running and it will update live. you can write a new if statement or a loop and it will work immediately. not just values in a json. you are literally a university freshmen you can't even comprehend what you are seeing
>>107884399>config filenot scriptable>luaholy cancer + dogshit performance
>>107884410use lua to orchestrate calls to C/C++ APIs, retard.if the glue takes the largest share of cpu time, you are doing something wrongalso>>config file>not scriptableconfig files are for data, not behavior, dunning-kruger kun
>>107884405OK OK you win.Reloading Scheme scripts is not recompiling. kys