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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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File: 1756294946697413.jpg (150 KB, 1080x1466)
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Brazilians are being based again
>>
File: 1756408464352680.jpg (129 KB, 1094x1051)
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https://github.com/ran-j/PS2Recomp
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>vibecoded trash
what did i expect from the latinx hindus
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godspeed if trhue
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>>107984450
Static recompilation isn't going to do anything to address the fact that standard pc hardware is fundamentally incapable of handling running PS2 software due to incompatible floating point format.
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>>107984450
Is targeting C++ more sensible than targeting LLVM/Cranelift/libgccjit/etc?
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This would be nice, though PCSX2 is mostly okay now.
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>>107984450
>Not ready yet but the work has begun
Funniest shit I've read all day. It's like saying "I decided to build my own ferrari. It's not ready yet, but the work has begun".
>>
Why not start with PS1? Wouldn't it be easier?
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>>107984626
I'm a layman but I'd wager the PS2 is closer to modern hardware than the PS1 was so it might actually be easier
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>>107984469
AI's smarter than 99% of professional programmers
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>>107984696
Says more about the programmers, tbqh.
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>>107984626
they're Brazilian, the ps2 is the only console they've known for the last 26 years.
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>>107984696
>AI's smarter than 99% of professional programmers
SSSSAAAAAAAAAAAAAAAAAAAAAAAAAAAAARR
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>>107984850
Are you forgetting the Sega master system? The last Sega master system game was fifa 09 for the Brazilian market
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>>107984565
We already have one working program like that. What's so weird about PS2?
https://github.com/N64Recomp/N64Recomp
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>>107984894
That they claim they just started working on it, so it can’t do anything yet and there's not even any guarantee it'll ever become anywhere near functional before being abandoned. Why announce something like this?
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so can you get to work on emulating the Switch 2? not that I give a shit about it but it will cause a massive autism meltdown with the tendies
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>>107984469
ya, that's an instant no to me. it's obviously going to be worthless.
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PC = 64bit
PS2 = 128bit
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>>107985704
>PC2=4096bit
>>
dont we already have ps2 emulators?
>>107984850
it is only worthwhile console
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>>107984696
>AI's smarter than 99% of professional programmers
I take this as a nice compliment, because every time I tried, I first had to fix the bugs for it to somewhat work... then change a lot of stuff because it was incredibly badly optimized... and in the end it was a waste of time, writing everything by myself was faster, and most of all, of way better quality than this shit.
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>>107985704
>PS2 = 128bit
I'm not sure if that's true but I've heard the vast majority of PS2 games including exclusive titles, never used more than 32-bit code
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>>107984450
This would definitely help a lot of PS2 games run fullspeed on handhelds (including Steam Deck, which chugs in some games).
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>>107985761
>dont we already have ps2 emulators?
This isn't emulation. We have the one good emulator, and performance is not the greatest.
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>>107985704
E = mc^2 + AI tier retardation.
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>>107984450
PS2 not beating the third world console allegations XD LOL LMAO
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>>107984450
>2026
>c++

why not something modern, fast and safe like rust?
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>PROJECT IS NOT READY YET

just like Brazil KEK
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>>107984450
So how is a program going to automatically convert PS2 system calls into Linux or Windows System Calls?
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>>107984507
>Static recompilation isn't going to do anything to address the fact that standard pc hardware is fundamentally incapable of handling running PS2 software due to incompatible floating point format.
You just need a function that handles this.
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>>107987522
Yes, except doing so correctly is horrifically slow. Its one of the major difficulties emulators face.
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>>107987560
Not that slow. The PS3 emulator has to do shit like that as well but its performance is pretty good.
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>>107984450
But can it run Crysis?
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>>107984469
where did you read this?
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>>107984696
>ai makes marginal improvements year over year
>programmers lose serious ground as increasingly h1b
>ai now surpasses the rapidly dropping benchmark of programmer
this isn't the bull signal you think it is
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>>107987591
Like most usable emulators, RPCS3 sacrifices correctness for performance all the time.
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>>107984450
>A project made by a Brazilian
And why was this necessary to be told
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>>107985761
lmao snoy
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>>107987313
This. Nothing is ever going to be routed to the GPU, never mind the GPU knowing what to do with it.
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>>107989972
Because it's pretty impressive they've got a brazilion people working on it already. Most projects like this are only one or two people.
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>>107984641
it's not, the ps2 is much weirder than the psx. Ps2 has non-standards floats for one, while the psx has no floats at all, ps2 has two vector co-processors which are a bitch to sync in emulators, not sure how static recomp would handle those
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>>107984696
AI can only make small code which humans can then compose them together
AI can't vibecode big project like OS
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>>107984450
>>107984462
>not ready
https://www.youtube.com/watch?v=hqwP6uuYOWo
I think this applies.
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>>107986493
>This isn't emulation.
Yes, it is. It's just ahead-of-time recompilation instead of just-in-time recompilation.
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>>107989719
Less than PCSX2, at least.
That will let you load from memory that'll throw exceptions on console.
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>>107984462
>GitHub
Owned by M$. He better have a mirror on GitLab
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>>107984462
>that readme formatting
It's obvious AI slop which will never work because the latinx prompting is just slopping shit together, like the browser project by the curser jeets which used trillions of tokens to produce practically nothing but millions of lines of unusable code.
>>
>>107984450
>PS2 game running
>Running
>Project just started
>Just started



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